some of latest project.. the palm jabel ali.
3D work
3D work
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Jun 7 2006, 02:31 PM
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Junior Member
162 posts Joined: Apr 2005 |
some of latest project.. the palm jabel ali.
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Jun 7 2006, 03:32 PM
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Senior Member
640 posts Joined: Jun 2006 |
Really nice,Moruh!
but,can you post a big pics for it?? |
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Jun 8 2006, 02:05 PM
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Junior Member
162 posts Joined: Apr 2005 |
considered confidencial... after got LA, then i can blow up big2 one for u..
btw its really potencial job if u guys put seriously on it. High demanding. Really Good Paycheque |
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Jun 8 2006, 04:11 PM
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Senior Member
811 posts Joined: Jan 2003 From: Equine Park |
@moruh: can elaborate more? PM me if you need to.
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Jun 9 2006, 08:20 PM
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Senior Member
1,955 posts Joined: Jan 2006 From: Llanfairpwllgwyngyllgogerych |
I hope this doesn't get frowned upon (no "actual polygonal/NURBS modelling going around here), just a WIP of something I'm doing (I still don't have a clear idea where this is going, fancy or pure.)
![]() This overhang terrain with ecosystems (i.e. the "forest") took 20+ mins to render in Vue 5 Infinite at not-so good settings with Global Illumination. It's very primitive and unpolished (invisible in render, obvious in wireframe) because everything isn't "consciously" modelled, just painted, deformed and edited heightmaps. C&Cs appreciated. This post has been edited by X.E.D: Jun 9 2006, 08:24 PM |
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Jun 9 2006, 08:45 PM
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Senior Member
640 posts Joined: Jun 2006 |
Nice!!
BTW,I really like the render....look like a real things.... |
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Jun 10 2006, 03:46 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
QUOTE(X.E.D @ Jun 9 2006, 08:20 PM) I hope this doesn't get frowned upon (no "actual polygonal/NURBS modelling going around here), just a WIP of something I'm doing (I still don't have a clear idea where this is going, fancy or pure.) HOLY...![]() This overhang terrain with ecosystems (i.e. the "forest") took 20+ mins to render in Vue 5 Infinite at not-so good settings with Global Illumination. It's very primitive and unpolished (invisible in render, obvious in wireframe) because everything isn't "consciously" modelled, just painted, deformed and edited heightmaps. C&Cs appreciated. Dude.. you so gotta render a large large hi res version of it. As of now, I am humbly pwnt |
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Jun 10 2006, 04:14 PM
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Senior Member
1,955 posts Joined: Jan 2006 From: Llanfairpwllgwyngyllgogerych |
QUOTE(chewxy @ Jun 10 2006, 04:46 PM) Thx for the encouragement man! Have been rendering since yesterday night, now it's at 21% with approx 60 more hours to go (I'm confident that it'll finish tomorrow, however I don't really have faith in this one, on fear of assumed (spitefully by others) as taking source content from samples- the whole thing, including terrain, ecosystem, atmosphere, lighting, are self-made/placed/bought from Renderosity. It darn looks like Eran Dinur's Cerdo Verde however, and that's the main concern. This post has been edited by X.E.D: Jun 10 2006, 04:14 PM |
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Jun 13 2006, 07:01 PM
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Senior Member
1,955 posts Joined: Jan 2006 From: Llanfairpwllgwyngyllgogerych |
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Jun 14 2006, 12:51 AM
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Senior Member
640 posts Joined: Jun 2006 |
Nice X.E.D!!
If you got a bird at the scene,it would be much nicer! |
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Jun 14 2006, 08:33 AM
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Senior Member
668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
nice render X.E.D..
i got nbtd.. so i make this.. 10 min render lol ![]() |
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Jun 14 2006, 12:23 PM
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Senior Member
11,234 posts Joined: Jan 2003 |
I wonder what it reminds me of.
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Jun 14 2006, 02:38 PM
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Senior Member
640 posts Joined: Jun 2006 |
hahahahahah........CARS for sure!
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Jun 14 2006, 04:16 PM
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Senior Member
2,234 posts Joined: Jan 2003 |
very nice rendering!
X.E.D got any nice tuts or websites that can teach advance 3d mnax stuff? |
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Jun 14 2006, 10:08 PM
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Senior Member
1,955 posts Joined: Jan 2006 From: Llanfairpwllgwyngyllgogerych |
Actually, I'm a n00b at 3DS MAX, I use Vue 5 Infinite as a scene creator.
Procedural Terrains + Ecosystems with prebuilt trees, it's quite easy (tweaking it to perfection, however, can make you mad. XD) I got some of my tips here: http://www.asilefx.com/product_tut_vue5adv_01.html The other stuff, I got from the Renderosity Vue forums. |
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Jun 22 2006, 12:38 AM
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Senior Member
668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
update..
...another 10min render ![]() must finish this project asap!.. wan start making FnF:TDrift cars XD EDIT: update again.. kekeke This post has been edited by NiTrOLaNCeR: Jun 24 2006, 12:44 AM |
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Jun 25 2006, 01:05 AM
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Junior Member
43 posts Joined: Jun 2006 |
hi..im new here..and this just a few of my work..im still learning... all of this model r created in Rhino3D...and i dont ave the rendering plugs in..
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Jun 25 2006, 06:06 PM
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Junior Member
319 posts Joined: Nov 2005 From: malaysia |
QUOTE(riderx @ Jun 25 2006, 01:05 AM) hi..im new here..and this just a few of my work..im still learning... all of this model r created in Rhino3D...and i dont ave the rendering plugs in.. amazing works dude... ![]() ![]() ![]() ![]() ![]() i know nothing bout 3d |
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Jun 25 2006, 09:49 PM
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Junior Member
43 posts Joined: Jun 2006 |
get a rhino3D software, my class mate learn the toturial just like for 1 - 2 week and already creating nice models. the rhino toturial is quite easy to understand. the thing with this 3D stuff is u ave to think in a 3D enviroment...
these model that i created is not surface by surface patch, just some cut and trim..im still stupid with surface creating..hehe |
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Jun 26 2006, 07:15 AM
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Junior Member
319 posts Joined: Nov 2005 From: malaysia |
how bout 3dsmax??easy to understand??
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