Hmm... i'm on a C2D T7100 @ 1.8GHZ, 3GB RAM and 8600GS. You?
Empire: Total War, Multiplayer Campaign Beta Available Now
Empire: Total War, Multiplayer Campaign Beta Available Now
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Mar 10 2009, 07:45 PM
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Senior Member
4,670 posts Joined: Dec 2004 |
Hmm... i'm on a C2D T7100 @ 1.8GHZ, 3GB RAM and 8600GS. You?
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Mar 10 2009, 09:51 PM
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VIP
1,640 posts Joined: Oct 2006 |
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Mar 10 2009, 10:01 PM
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Senior Member
4,670 posts Joined: Dec 2004 |
HD3850
Mine 8600M GS.. Lagi teruk. Your PC should technically install it faster than me. |
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Mar 10 2009, 10:04 PM
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VIP
1,640 posts Joined: Oct 2006 |
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Mar 10 2009, 10:07 PM
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Senior Member
2,776 posts Joined: Jul 2006 |
Anyone has the special forces edition? Mind to review a bit here?
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Mar 10 2009, 11:01 PM
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All Stars
10,222 posts Joined: Jan 2003 |
no difference la, only 6 extra unit in grand campaign/multiplayer and u get an artbook and a large scale map
tat's bout it compared to normal edition |
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Mar 10 2009, 11:01 PM
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Senior Member
576 posts Joined: May 2008 From: Not here |
I do not have the Special Forces but from what I read some folks are saying it might not be worth that much. The Special Units are kinda hard to unlock inside the game (like if I am not wrong to build the French extra unit you need to own Ireland) and their are not that great.
But well, I do not have it so I wont give a full comment on it, might want to read around or wait for others if they have the SF. Edited: I forgot there is a 4th episode of the campain.... For others coming up, at the end of the 3rd scenario of the campain, you will be kicked out to the main menu even though the "final" message windows tells you that you need to hold on your regions until the timer is out. Super misleading... This post has been edited by Gormaz: Mar 10 2009, 11:14 PM |
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Mar 10 2009, 11:27 PM
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Senior Member
2,631 posts Joined: Dec 2005 From: Keramat |
gah... u guys making me wana grab so fast... to bad not enof money
just finish the demo all i can say is love the naval battle... so special edition realease dis week or nxt week? |
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Mar 11 2009, 12:19 AM
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Senior Member
576 posts Joined: May 2008 From: Not here |
WOOOOT Second Patch coming today!
Forums post Hi guys, We will be rolling out the first of a series of updates later today with a variety of fixes for Empire: Total War, including: * Fixed Alt-Tab issue which prevents players from switching away from a full screen window * Fixed text rendering for certain resolutions * Fixed localized font overrun issues. * Fixed a variety of crash and memory leak issues * Fixed a variety of multiplayer client lock * Fixed trade nodes for those nations with resource in home region which caused unprofitable trade theatre routes eg: Sweden and Marathas. There is a constant support program in process which is using your feedback as well as our own testing. We are currently working on the next update which will be available early next week. Thanks, Mark O'Connell (aka SenseiTW) I do hope they manage to catch the crashes and memory leak issues. I also noticed I could not Alt-Tab at all (which is annoying me, I like to go do something else sometimes) Wait and see but at least they are rolling out an early patch and next one coming early next week. Good stuff @iceman: what do you mean special edition released? The game is out since last week, both normal and special forces edition. This post has been edited by Gormaz: Mar 11 2009, 12:22 AM |
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Mar 11 2009, 01:26 AM
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Junior Member
398 posts Joined: Mar 2007 From: Pulau Pinang |
hmmm.....the patch doesn't say anything about improving the loading time and sound bugs ?
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Mar 11 2009, 01:56 AM
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VIP
1,640 posts Joined: Oct 2006 |
QUOTE(Gormaz @ Mar 11 2009, 12:19 AM) WOOOOT Second Patch coming today! Update has gone live...it's downloading now...so much for next week Forums post Hi guys, We will be rolling out the first of a series of updates later today with a variety of fixes for Empire: Total War, including: * Fixed Alt-Tab issue which prevents players from switching away from a full screen window * Fixed text rendering for certain resolutions * Fixed localized font overrun issues. * Fixed a variety of crash and memory leak issues * Fixed a variety of multiplayer client lock * Fixed trade nodes for those nations with resource in home region which caused unprofitable trade theatre routes eg: Sweden and Marathas. There is a constant support program in process which is using your feedback as well as our own testing. We are currently working on the next update which will be available early next week. Thanks, Mark O'Connell (aka SenseiTW) I do hope they manage to catch the crashes and memory leak issues. I also noticed I could not Alt-Tab at all (which is annoying me, I like to go do something else sometimes) Wait and see but at least they are rolling out an early patch and next one coming early next week. Good stuff @iceman: what do you mean special edition released? The game is out since last week, both normal and special forces edition. |
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Mar 11 2009, 09:14 AM
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Junior Member
27 posts Joined: Mar 2008 From: Kuching, PJ |
i saw pirate bay got some bug fixes file... waiting for the pirate version of SF
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Mar 11 2009, 09:19 AM
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Senior Member
2,776 posts Joined: Jul 2006 |
Anyone using celcom bb here? Download from steam need how long?
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Mar 11 2009, 09:20 AM
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Senior Member
4,670 posts Joined: Dec 2004 |
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Mar 11 2009, 10:22 AM
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Junior Member
398 posts Joined: Mar 2007 From: Pulau Pinang |
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Mar 11 2009, 11:20 AM
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Senior Member
576 posts Joined: May 2008 From: Not here |
QUOTE(frags @ Mar 11 2009, 01:56 AM) Nar, the post I copied talking about two patches.One was planned today (good to know it's live now) One planned for early next week. I cant wait to see if that would fix my grand campain, if they do this, I do not have much big issues with the game anymore |
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Mar 11 2009, 01:28 PM
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VIP
1,640 posts Joined: Oct 2006 |
QUOTE(Aoshi_88 @ Mar 11 2009, 09:20 AM) I'm playing at all low. Only the models is set to Medium. If you want, you can overwrite the games graphic detecting code. You can set 512MB in your preference file. But it may make the game less stable especially considering your GC wont have enough VRAM to load the higher res textures.(shared memory wont work).My 8600M GS has 256MB of VRAM. But it can go up to shared 1GB. Stay away from texture quality and make sure particle quality is at medium or lower. Go to c:\documents&settings\username\application data\the creativeassembly\Empire\scripts\preferences.empire_script.txt change: gfx_video_memory 0 to gfx_video_memory 512000000 |
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Mar 11 2009, 04:06 PM
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Senior Member
1,137 posts Joined: Mar 2006 |
Hey guys I've just gotten my ETW and Im downloading it my username is same as my lyn nick, fujkenasai. Please add me and we can wage war online.
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Mar 11 2009, 06:07 PM
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Senior Member
2,776 posts Joined: Jul 2006 |
Seems like many ppl bought the SF edi. Keep on 'restocking' status.
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Mar 11 2009, 06:18 PM
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Senior Member
2,631 posts Joined: Dec 2005 From: Keramat |
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