Nisson GTR Proto
AE86
EVO MR edition
2008 BMW M3...
Fu yoh....
Added on July 10, 2007, 8:21 pmNisson GTR Proto video
This post has been edited by edison_84: Jul 10 2007, 08:21 PM
Racing Need For Speed: ProStreet V1, The Challenge continues to V2
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Jul 10 2007, 08:12 PM
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Senior Member
942 posts Joined: Sep 2005 From: kuching, sarawak |
http://www.nfsunlimited.net/
Nisson GTR Proto AE86 EVO MR edition 2008 BMW M3... Fu yoh.... Added on July 10, 2007, 8:21 pmNisson GTR Proto video This post has been edited by edison_84: Jul 10 2007, 08:21 PM |
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Jul 10 2007, 10:26 PM
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Junior Member
118 posts Joined: Jan 2003 |
Do we need a Dual Core processor to run this game...like DiRT? I was extremely disappointed with DiRT because of the steep processor requirement & the inability to tweak graphical settings in-game (like turning off HDR).
This post has been edited by DataWraith: Jul 10 2007, 10:29 PM |
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Jul 10 2007, 10:34 PM
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Senior Member
13,340 posts Joined: Feb 2005 From: back from vacation XD |
there is a tool 2 off the HDR actually...u can check at GCW.com sweet car list babeh This post has been edited by skylinegtr34rule4life: Jul 10 2007, 10:35 PM |
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Jul 10 2007, 10:35 PM
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Senior Member
942 posts Joined: Sep 2005 From: kuching, sarawak |
QUOTE(DataWraith @ Jul 10 2007, 10:26 PM) Do we need a Dual Core processor to run this game...like DiRT? I was extremely disappointed with DiRT because of the steep processor requirement & the inability to tweak graphical settings in-game (like turning off HDR). if set to maximum graphic setting, imho, yes... |
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Jul 10 2007, 10:36 PM
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Senior Member
4,784 posts Joined: Sep 2004 From: MY |
QUOTE(defaultname365 @ Jun 25 2007, 12:14 PM) I hope that when you hit your car against the wall, your car takes internal damage for the rest of your career unless you repair it with your hard earned money. I just hope its ULTRA realistic. Hitting the brakes at the wrong time will send your car swaying out of control into the barriers. A small touch with the sidelines, and your car gets scratched badly. oh how i missed the gameplay of nfs:high stakes ;_; |
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Jul 10 2007, 10:44 PM
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Senior Member
13,340 posts Joined: Feb 2005 From: back from vacation XD |
dun 4get porsche unleashed s well ^_ ^
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Jul 11 2007, 01:27 PM
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Elite
2,046 posts Joined: Jan 2003 From: On a chair, facing the screen |
Checkout these new trailers, just a mirror link in case you couldn't access Yahoo Games:
Nissan GT-R Proto: http://www.gamespot.com/video/941615/61738...icial-trailer-3 NFS Team at Porsche Leipzig, Germany: http://www.gamespot.com/video/941615/61738...icial-trailer-4 This post has been edited by chapree: Jul 11 2007, 01:28 PM |
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Jul 12 2007, 09:51 AM
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Senior Member
823 posts Joined: Jun 2005 From: 0:0:0:0:0:0:7f00:1 |
QUOTE(toughnut @ May 22 2007, 02:23 PM) my only wish for NFS series is car damage but never fulfilled. wish it come true this time. What r u saying? They already got car damage in NFS 4 : High Stake ( i dun remember if the name was hot pursuit @ high stake.) I think there's one in NFS 3 too. Correct me if i wrong.got enzo? slammed an enzo straight into lamp post lol This post has been edited by CZero: Jul 12 2007, 09:54 AM |
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Jul 12 2007, 01:24 PM
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Senior Member
6,410 posts Joined: Jan 2003 From: MLK |
Heh porsche... those were the days...
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Jul 12 2007, 01:49 PM
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4,506 posts Joined: Aug 2005 |
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Jul 12 2007, 02:19 PM
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Senior Member
13,340 posts Joined: Feb 2005 From: back from vacation XD |
let me clear the heck up 4 u
nfs 3 hot pursuit (quite boring n championship sucks) nfs 4 high stakes (decent career mode but still not satisfying) nfs 5 porsche unleashed (best career mode ever n introducing new factory driver mode) nfs 4 n 5 have damages while nfs 3 doesnt have |
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Jul 12 2007, 04:13 PM
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Senior Member
4,540 posts Joined: Jan 2003 From: Sing-a-poor / Kayell / Jay-Bee |
QUOTE(defaultname365 @ Jun 25 2007, 12:14 PM) I hope that when you hit your car against the wall, your car takes internal damage for the rest of your career unless you repair it with your hard earned money. I just hope its ULTRA realistic. Hitting the brakes at the wrong time will send your car swaying out of control into the barriers. A small touch with the sidelines, and your car gets scratched badly. then all of us restarts most of the time.... |
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Jul 12 2007, 09:37 PM
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Senior Member
13,340 posts Joined: Feb 2005 From: back from vacation XD |
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Jul 12 2007, 10:43 PM
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Senior Member
1,710 posts Joined: Apr 2006 From: Klang, Selangor D.E. |
Wow after c the game play, very smooth and stady XD.
But i think for me is hard to play, i not quite like the NFS sometime is other car run very fast and need to chase at behind for long time. If make a little bit mistake ..... replay. |
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Jul 13 2007, 09:26 AM
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Senior Member
3,506 posts Joined: Jan 2003 From: Lumpur |
QUOTE(skylinegtr34rule4life @ Jul 12 2007, 09:37 PM) y the muscle car go up the hill and drop, bouncing here and there got only so little damage...i tot in that situation, a real car would be crushed... i hope this game is dx10 ready too... |
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Jul 13 2007, 09:33 AM
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Senior Member
1,042 posts Joined: Jan 2003 |
anyone find that the roads are always too 'shiny' in nfs?
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Jul 13 2007, 12:01 PM
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Junior Member
418 posts Joined: Apr 2007 From: Sabah |
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Jul 13 2007, 05:30 PM
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4,139 posts Joined: Sep 2006 From: Internet |
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Jul 13 2007, 10:47 PM
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Senior Member
13,340 posts Joined: Feb 2005 From: back from vacation XD |
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Jul 13 2007, 11:43 PM
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Elite
2,046 posts Joined: Jan 2003 From: On a chair, facing the screen |
QUOTE(skylinegtr34rule4life @ Jul 13 2007, 10:47 PM) Nice!! Checkout the damage and smoke. Also, if you see the tachometer, there's 3 indicator: ABS, SMI (or SM, couldn't see it properly) and TC. That should be Anti-lock Brake System and Traction Control while the another one I don't know. NFS really going into GT route... Just that GT.com didn't let the video end with the huge RX-7 jump....haiyah! Added on July 14, 2007, 7:35 amEven more through developer video: Stage Demo @ Gamespot http://www.gamespot.com/video/939664/61750...reet-stage-demo No Razor Callaghn in ProStreet...haih, cannot do "5 GRAND!!!" Demo time frame is around October...haih, damn late again. SM in the tachometer = Stability Management. This post has been edited by chapree: Jul 14 2007, 07:40 AM |
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