QUOTE(aranel @ May 25 2007, 10:55 AM)
that's not the main problem la.. Racing Need For Speed: ProStreet V1, The Challenge continues to V2
Racing Need For Speed: ProStreet V1, The Challenge continues to V2
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May 25 2007, 10:14 AM
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#1
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May 25 2007, 04:56 PM
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#2
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May 25 2007, 07:17 PM
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#3
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May 25 2007, 10:38 PM
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#4
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QUOTE(edison_84 @ May 25 2007, 10:59 PM) pic 1 Hope this is true pic 2 - Pro Street is an official name. - There will be medals for damaging car in specified places. - First 3 levels of damage don't disturb in driving. - Autosculpt is back, and it's more precise. - Tracks in whole world. - No categories in races ( i mean 70 hp car can race 400 hp car). - 28 makes of cars, Honda is back. - Cars are from about '60s to present. - Only 8 exotics. - 4 types of races - closed circuits, drift, speed challenge and drag racing. - You don't have to win all races, you have to be first in general clasification ( like in URL). - You can turn off abs etc. - The game will be much more real. source |
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May 27 2007, 02:13 PM
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#5
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Jun 1 2007, 02:21 PM
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#6
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http://www.nfsunlimited.net/article/22
QUOTE You already know that there's no free roam this time. The reason lies in the game being a legal street racer – which means weekend events on either closed roads or actual race tracks which are all based on real locations throughout the world (Japan, North America, Europe). QUOTE Don't worry about the cost of repairs – they designed the damage so it's there, but it will not drain you of your hardly earned cash. There are cheap ways of repairing your car by actually duct taping your bumpers back to the car. And what's better than to show your battered car to let the other racers know that you're a race track veteran! I lolz at this--edit-- This version is more like GTR style.. or last last time NFS series, such as NFS:4 This post has been edited by allvin: Jun 1 2007, 02:24 PM |
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Jun 1 2007, 11:26 PM
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#7
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QUOTE(radkliler @ Jun 1 2007, 11:09 PM) Lets hope that they improved the pursuit mode into something like MW... no pursuit... no free roam... no cops... I have no reason to enter pursuit in Carbon at all since got no rewards accept the Reward Cards... After got the cards alredi then memang nuthin to do... It's LEGAL RACING... Having race event on weekends and so on. Like GTR or GT4. |
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Jun 2 2007, 02:13 AM
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#8
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Jun 3 2007, 01:49 AM
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#9
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QUOTE(phas3r @ Jun 3 2007, 12:27 AM) yeah..less rice, less arcade, more simulation and realistic driving..more car specs,tuning and dyno rather than those top speed acceleration and handling only bars... i really luv the older NFS that can view dashboard speedo n all while driving..it even moves according to our speed n rpm... looks like the newer NFS is only dependent on graphics not gameplay.. but dun get me wrong of cos i like nice graphics.. read page6 dude.. i already got give the link. According to the online article, this version is focus on three main things, graphics, physics and damages.Physics as in realistic driving and etc.. Huge horsepower will give you a very damn hard handling or control.. so hows this one goes? |
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Jun 3 2007, 12:22 PM
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QUOTE(Parrot @ Jun 3 2007, 12:51 PM) That could turn on vets who played the original Need for Speed and Porsche Unleashed, but not arcade gamers who started out with more arcade versions of NFS games. The NFS series had only become really popular after the Underground games was released, and games between these and ProStreet were still heavily arcade. ProStreet will still be arcade game la.. Just that it's less arcade. Like Porsche version, it's still arcade to me but it require some driving skill to play. If you play GTR2, rfactor or LFS, those game are real sim. If ProStreet is to be a simulation game, it's a really risky gamble. This game better have accessibility to both NFS gamers, or it's going to end up alienating a large group of people. |
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Jun 3 2007, 03:34 PM
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QUOTE(Parrot @ Jun 3 2007, 03:49 PM) I'm not implying the game is going to be too realistic, but simply having real-world physics is enough to make the game harder to play. Imagine having to deal with maintaining control of a car while competing with increasingly difficult opponents in a race. You want to zip, zip, zip and win as soon as you start a race, not deal with the bullcrap in between. There are not many arcade gamers that would last more a week playing games like this; they just don't have the patience or time. well, i prefer Porsche.. Test your driving skill rather than superb fast car always win That's why Porsche Unleashed didn't catch on. It was too complicated for arcade gamers 'taste, with too many individual vehicle parts to deal with, sensitive controls and difficult AI. That's why I have to disagree with NFS:PU being arcade. QUOTE There’s certainly going to be a story, there’s a reason to race, but I don’t think it’ll be as recognizable as anything that was in Most Wanted or Carbon. From nfsunlimited.net |
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Jun 5 2007, 10:34 PM
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#12
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QUOTE(chapree @ Jun 5 2007, 09:57 PM) I don't know if it's HDR but I've read somewhere that those smoke where created with Pixel Shader 3.0. If that's true, isn't that mean that many have to changed their gfx? should be. You know nowadays most game usually tend to max the usage of PS3.0. HDR should have.. |
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Jun 6 2007, 12:47 PM
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QUOTE(t3chn0m4nc3r @ Jun 6 2007, 11:40 AM) i kinda agree... but NFS is meant for fun fun fun and more fun... not realism... so NFS die hard fans will die in GTR/GTR2... Excuse? Juiced? |
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Jun 7 2007, 01:36 AM
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Jul 12 2007, 01:49 PM
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#15
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Jul 14 2007, 10:40 PM
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#16
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QUOTE(skylinegtr34rule4life @ Jul 14 2007, 02:10 PM) haiyah i guess there is no more storyline crap in new nfs dy...new nfs has gone 2 different direction dy which fans would want it so much 4 the past 3 yrs there will have storyline for career mode, but not like carbon or others previous version. |
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Jul 16 2007, 12:04 PM
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#17
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Jul 16 2007, 05:10 PM
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#18
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Jul 17 2007, 03:22 PM
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QUOTE(ALIAS.JG @ Jul 17 2007, 03:53 PM) YAY according to the interview, the modding car got affect the car performance. It's not only for show off, but performance as well. Different bodykit for different type of races |
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Jul 26 2007, 01:33 PM
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#20
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