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Racing Need For Speed: ProStreet V1, The Challenge continues to V2

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allvin
post May 25 2007, 10:14 AM

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QUOTE(aranel @ May 25 2007, 10:55 AM)
is it bcoz Carbon not selling well EA quickly come out another new NFS?
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that's not the main problem la.. rolleyes.gif EA always release new series of NFS yearly. Like underground, U2, MW, Carbon, {unknown title}
allvin
post May 25 2007, 04:56 PM

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QUOTE(greatgreedyguts @ May 25 2007, 01:41 PM)
I thought EA is publishing Crysis soon?
What are they publishing another NFS for?
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like alpha0201's said. EA is freaking damn huge. EA publishing sport games as well. So NFS is no big deal for EA.. brows.gif Btw, EA is well-known as $_$
allvin
post May 25 2007, 07:17 PM

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QUOTE(aranel @ May 25 2007, 07:35 PM)
After it official launch, usually how long will we need to wait till the game comes to Malaysia?
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what you mean official launch? 31st May just to announce the title of the series or maybe announce the release date. wink.gif
allvin
post May 25 2007, 10:38 PM

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QUOTE(edison_84 @ May 25 2007, 10:59 PM)
pic 1
pic 2

- Pro Street is an official name.
- There will be medals for damaging car in specified places.
- First 3 levels of damage don't disturb in driving.
- Autosculpt is back, and it's more precise.
- Tracks in whole world. notworthy.gif
- No categories in races ( i mean 70 hp car can race 400 hp car).
- 28 makes of cars, Honda is back. thumbup.gif
- Cars are from about '60s to present.
- Only 8 exotics.
- 4 types of races - closed circuits, drift, speed challenge and drag racing.
- You don't have to win all races, you have to be first in general clasification ( like in URL).
- You can turn off abs etc.
- The game will be much more real. thumbup.gif

source
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Hope this is true rclxm9.gif I wan simulation in NFS.. brows.gif tongue.gif
allvin
post May 27 2007, 02:13 PM

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QUOTE(johnnycp @ May 27 2007, 03:08 PM)
i would say it is 80% arcade 20% simulation
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hmm sth like TestDrive:Unlimited? rolleyes.gif tongue.gif
allvin
post Jun 1 2007, 02:21 PM

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http://www.nfsunlimited.net/article/22

QUOTE
You already know that there's no free roam this time. The reason lies in the game being a legal street racer – which means weekend events on either closed roads or actual race tracks which are all based on real locations throughout the world (Japan, North America, Europe).
QUOTE
Don't worry about the cost of repairs – they designed the damage so it's there, but it will not drain you of your hardly earned cash. There are cheap ways of repairing your car by actually duct taping your bumpers back to the car. And what's better than to show your battered car to let the other racers know that you're a race track veteran!
I lolz at this

--edit--
This version is more like GTR style.. or last last time NFS series, such as NFS:4

This post has been edited by allvin: Jun 1 2007, 02:24 PM
allvin
post Jun 1 2007, 11:26 PM

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QUOTE(radkliler @ Jun 1 2007, 11:09 PM)
Lets hope that they improved the pursuit mode into something like MW...

I have no reason to enter pursuit in Carbon at all since got no rewards accept the Reward Cards...

After got the cards alredi then memang nuthin to do...
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no pursuit... no free roam... no cops...

It's LEGAL RACING... Having race event on weekends and so on. Like GTR or GT4. rolleyes.gif
allvin
post Jun 2 2007, 02:13 AM

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QUOTE(don^don @ Jun 2 2007, 02:37 AM)
er... no free roam???

i tot there's 4 types of environment joint together and we still hav cops chasing us around??? no???
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aiduh... Do you think those real "pro" racers got kena cop chase in the middle of the race? It's LEGAL RACE mar... That's why no cop chase. brows.gif
allvin
post Jun 3 2007, 01:49 AM

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QUOTE(phas3r @ Jun 3 2007, 12:27 AM)
yeah..less rice, less arcade, more simulation and realistic driving..more car specs,tuning and dyno rather than those top speed acceleration and handling only bars...  i really luv the older NFS that can view dashboard speedo n all while driving..it even moves according to our speed n rpm... looks like the newer NFS is only dependent on graphics not gameplay.. but dun get me wrong of cos i like nice graphics..
so hows this one goes?
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read page6 dude.. i already got give the link. According to the online article, this version is focus on three main things, graphics, physics and damages.Physics as in realistic driving and etc.. Huge horsepower will give you a very damn hard handling or control.. biggrin.gif
allvin
post Jun 3 2007, 12:22 PM

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QUOTE(Parrot @ Jun 3 2007, 12:51 PM)
That could turn on vets who played the original Need for Speed and Porsche Unleashed, but not arcade gamers who started out with more arcade versions of NFS games. The NFS series had only become really popular after the Underground games was released, and games between these and ProStreet were still heavily arcade.

If ProStreet is to be a simulation game, it's a really risky gamble. This game better have accessibility to both NFS gamers, or it's going to end up alienating a large group of people.
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ProStreet will still be arcade game la.. Just that it's less arcade. Like Porsche version, it's still arcade to me but it require some driving skill to play. If you play GTR2, rfactor or LFS, those game are real sim. nod.gif
allvin
post Jun 3 2007, 03:34 PM

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QUOTE(Parrot @ Jun 3 2007, 03:49 PM)
I'm not implying the game is going to be too realistic, but simply having real-world physics is enough to make the game harder to play. Imagine having to deal with maintaining control of a car while competing with increasingly difficult opponents in a race. You want to zip, zip, zip and win as soon as you start a race, not deal with the bullcrap in between. There are not many arcade gamers that would last more a week playing games like this; they just don't have the patience or time.

That's why Porsche Unleashed didn't catch on. It was too complicated for arcade gamers 'taste, with too many individual vehicle parts to deal with, sensitive controls and difficult AI. That's why I have to disagree with NFS:PU being arcade.
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well, i prefer Porsche.. Test your driving skill rather than superb fast car always win tongue.gif Anyway, i think this version will be like that, else play carbon la.. Super easy to win-win and superb short career whistling.gif

QUOTE
There’s certainly going to be a story, there’s a reason to race, but I don’t think it’ll be as recognizable as anything that was in Most Wanted or Carbon.

From nfsunlimited.net
allvin
post Jun 5 2007, 10:34 PM

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QUOTE(chapree @ Jun 5 2007, 09:57 PM)
I don't know if it's HDR but I've read somewhere that those smoke where created with Pixel Shader 3.0. If that's true, isn't that mean that many have to changed their gfx?  ohmy.gif
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should be. You know nowadays most game usually tend to max the usage of PS3.0. HDR should have.. brows.gif
allvin
post Jun 6 2007, 12:47 PM

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QUOTE(t3chn0m4nc3r @ Jun 6 2007, 11:40 AM)
i kinda agree... but NFS is meant for fun fun fun and more fun... not realism... so NFS die hard fans will die in GTR/GTR2... brows.gif  or even juiced... ohmy.gif  laugh.gif
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Excuse? Juiced? sweat.gif doh.gif Juiced is more "crappy" game than carbon. I rather play LFS, although setup file only around 500MB.. tongue.gif
allvin
post Jun 7 2007, 01:36 AM

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QUOTE(chapree @ Jun 7 2007, 01:18 AM)
LOL, I would say I'm a die-hard NFS fan, but I survive GTR/GTR2.  icon_rolleyes.gif
With a steering wheel of course.
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same here.. rclxms.gif I play NFS since the 1st version in my P3 system. That time was so tempting... laugh.gif

Too bad, i'm still not good in sideway in GTR2 or LFS doh.gif doh.gif
allvin
post Jul 12 2007, 01:49 PM

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QUOTE(CZero @ Jul 12 2007, 10:51 AM)
What r u saying? They already got car damage in NFS 4 : High Stake ( i dun remember if the name was hot pursuit @ high stake.) I think there's one in NFS 3 too. Correct me if i wrong.
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nfs3 is hot pursuit.
nfs4 is high stake.

Both games got car damage wink.gif
allvin
post Jul 14 2007, 10:40 PM

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QUOTE(skylinegtr34rule4life @ Jul 14 2007, 02:10 PM)
haiyah i guess there is no more storyline crap in new nfs dy...new nfs has gone 2 different direction dy which fans would want it so much 4 the past 3 yrs rclxms.gif rclxms.gif
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there will have storyline for career mode, but not like carbon or others previous version. tongue.gif Go watch that video, chapree post.
allvin
post Jul 16 2007, 12:04 PM

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QUOTE(yuka @ Jul 15 2007, 11:55 PM)
just guessing, perhaps the minimum gc requirements need atleast SM3.0  laugh.gif
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hopefully just like DiRT.. tongue.gif
allvin
post Jul 16 2007, 05:10 PM

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QUOTE(edison_84 @ Jul 16 2007, 05:43 PM)
what is the basic requirement for DiRT?
7600 can support?
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of cos can la.. sweat.gif Btw, 7600 consider high-end for me blush.gif I still using 6800 le doh.gif

Min requirement for DiRT is at least SM3.0 GC, from the official site is 6800 (nvidia)/x1300 (ati) and above cards
allvin
post Jul 17 2007, 03:22 PM

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QUOTE(ALIAS.JG @ Jul 17 2007, 03:53 PM)
YAY biggrin.gif, EA is making NFS go back to its roots. I hope they bring elements from NFS 4: High Stakes and dumb down on the whole ricing up the car modding. Hopefully they have something from GT too, arcade and simulation mode.
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according to the interview, the modding car got affect the car performance. It's not only for show off, but performance as well. Different bodykit for different type of races wink.gif
allvin
post Jul 26 2007, 01:33 PM

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QUOTE(Mr.Lonely @ Jul 25 2007, 11:13 PM)
hope tis new NFS wont crap like carbon...
if the driving exprience can like NFS MW like then fun lo
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it's not like.. it's more than NFSMW. biggrin.gif Go watch the gameplay video. If you drive too fast, you will face the "music".. rclxms.gif tongue.gif

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