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RTS Starcraft 2, New Units with Video and Explanation.

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soggie
post Aug 13 2007, 11:30 PM

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Being hot headed sometimes aint nice.

An apology to fujkenasai for the sarcasm!

Let's get back on track. The thing about the new Starcraft is, each race has kind of everything. Fast, mobile but expandable units (zerglings and reapers and maybe stalkers?), siege units, and such, and I fear that when it comes to balancing eventually the differences between races would be only cosmetic. I mean, yep, I love the way the Colossus works, and I know that it might be the reaver replacement, but hell, walking across hills? This gives it the mobility that reavers lack and makes it a hell of a hard unit to fight if you have a technologically inferior army at that time of skirmish.

Wanna discuss about it?
fujkenasai
post Aug 14 2007, 12:38 AM

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dont worry about it, its nothing big just my eagerness to say that the game graphic looks acid liquid rather than spikes. Who cares what it is as long as it attacks.
RtP|DEV
post Aug 14 2007, 05:15 PM

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QUOTE(fujkenasai @ Aug 13 2007, 07:29 PM)
Talk its cheap lets for old time sake have a Starcraft 4 v 4 sometime. Maybe tonight?
*
4vs4 boring.
If you really wanna play team game, i suggest you play 2vs2.

QUOTE(soggie @ Aug 13 2007, 11:30 PM)
Let's get back on track. The thing about the new Starcraft is, each race has kind of everything. Fast, mobile but expandable units (zerglings and reapers and maybe stalkers?), siege units, and such, and I fear that when it comes to balancing eventually the differences between races would be only cosmetic. I mean, yep, I love the way the Colossus works, and I know that it might be the reaver replacement, but hell, walking across hills? This gives it the mobility that reavers lack and makes it a hell of a hard unit to fight if you have a technologically inferior army at that time of skirmish.

Wanna discuss about it?
*
Reaver lack mobility?
Shuttle + Reaver + micro = Holy S***

Btw how fast does Colossus move.
Battlecruisers are powerful in sc but it moves like tortoise.



This post has been edited by RtP|DEV: Aug 14 2007, 05:19 PM
Cheesenium
post Aug 14 2007, 05:56 PM

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QUOTE(Zeroize @ Aug 13 2007, 11:28 PM)
Darn!! I do hope Dotards can leave this thread and go home suck milk.

I got many "Dotard" friends act like they know everything of blizzard's game. sweat.gif
*
Seconded that.To dotards,please stay away from this thread.

QUOTE(soggie @ Aug 13 2007, 11:30 PM)
Being hot headed sometimes aint nice.

An apology to fujkenasai for the sarcasm!

Let's get back on track. The thing about the new Starcraft is, each race has kind of everything. Fast, mobile but expandable units (zerglings and reapers and maybe stalkers?), siege units, and such, and I fear that when it comes to balancing eventually the differences between races would be only cosmetic. I mean, yep, I love the way the Colossus works, and I know that it might be the reaver replacement, but hell, walking across hills? This gives it the mobility that reavers lack and makes it a hell of a hard unit to fight if you have a technologically inferior army at that time of skirmish.

Wanna discuss about it?
*
I still think Reaver should be there.Reaver is also used to destroy buildings and stuff.Colossus isnt designed to destroy buildings.
soggie
post Aug 14 2007, 06:19 PM

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QUOTE(RtP|DEV @ Aug 14 2007, 05:15 PM)
4vs4 boring.
If you really wanna play team game, i suggest you play 2vs2.
Reaver lack mobility?
Shuttle + Reaver + micro = Holy S***

Btw how fast does Colossus move.
Battlecruisers are powerful in sc but it moves like tortoise.
*
Mobility != Speed.

Reaver move like a turtle and needs shuttle to ferry it around. That's my point - it's weakness, it's mobility. The Colossus can move up hills and such, giving it excellent mobility.
Goblinsk8er
post Aug 14 2007, 06:26 PM

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Reaver drop will remain in SC2.
US Pc gamer showed a screenshot of Reavers dropped in the middle of a base.

Colossus is anti-lightarmor ground units la. I dont think its gonna be a good siege unit. BTW, i heard Colossus is gonna be a expensive high tier unit.

If you want anti-building unit with high mobility, theres another air unit designed specifically for it.
befitozi
post Aug 14 2007, 06:30 PM

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i wonder now with units that can climb up ridges ... gonna have to build more defense at resource points ..... if not economy sure mati ...
soggie
post Aug 14 2007, 06:34 PM

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QUOTE(Goblinsk8er @ Aug 14 2007, 06:26 PM)
Reaver drop will remain in SC2.
US Pc gamer showed a screenshot of Reavers dropped in the middle of a base.

Colossus is anti-lightarmor ground units la. I dont think its gonna be a good siege unit. BTW, i heard Colossus is gonna be a expensive high tier unit.

If you want anti-building unit with high mobility, theres another air unit designed specifically for it.
*
I disagree. How many of us actually use reavers as an anti-building siege unit? More often than not we use them as counters to swarms of small units (e.g. marines/zerglings/hydralisks). The colossus serves the same purpose, with extra mobility. That's why I quoted the colossus. I think it is a fair comparison.
RtP|DEV
post Aug 14 2007, 07:05 PM

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QUOTE(soggie @ Aug 14 2007, 06:19 PM)
Mobility != Speed.

Reaver move like a turtle and needs shuttle to ferry it around. That's my point - it's weakness, it's mobility. The Colossus can move up hills and such, giving it excellent mobility.
*
Maybe mobility != speed,
But it is as important as speed in sc.

You should study Protoss tech tree.
Robo> Shuttle and Bay> Reaver
You already have a shuttle by the time you get a reaver.

Maybe Colossus got mobility on different terrain elevation. But what about late game where you have more than 3 expansion? You need mobility and speed to be able to defend those expansion. Ppl will use it depends on situation and map. Maybe we will see more colossus in map that is similar to Hitchhiker or Monty Hall or Blitz X or Desert Fox. On open map like Geometry or on map with terrain like Azalea maybe we wont see much of colossus.

Blizzard will sort it out. Overpowered unit wont exist in sc2.


soggie
post Aug 14 2007, 07:14 PM

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QUOTE(RtP|DEV @ Aug 14 2007, 07:05 PM)
Maybe mobility != speed,
But it is as important as speed in sc.

You should study Protoss tech tree.
Robo> Shuttle and Bay> Reaver
You already have a shuttle by the time you get a reaver.

Maybe Colossus got mobility on different terrain elevation. But what about late game where you have more than 3 expansion? You need mobility and speed to be able to defend those expansion. Ppl will use it depends on situation and map. Maybe we will see more colossus in map that is similar to Hitchhiker or Monty Hall or Blitz X or Desert Fox. On open map like Geometry or on map with terrain like Azalea maybe we wont see much of colossus.

Blizzard will sort it out. Overpowered unit wont exist in sc2.
*
My point being, a reaver needs a shuttle to ferry it around. By itself it doesn't have much of a mobility to talk about. Using a shuttle to ferry it around is a tactic, a way to compensate for its weakness. It is not built in mobility - it is a compensation. Which the colossus don't need.

Anyway, yeah I know overpowered units won't exist in SC2, but well I did kept the discussion going on didn't I? tongue.gif

Wonder if the colossus could walk on water laugh.gif
fujkenasai
post Aug 14 2007, 07:28 PM

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QUOTE(RtP|DEV @ Aug 14 2007, 05:15 PM)
4vs4 boring.
If you really wanna play team game, i suggest you play 2vs2.
Reaver lack mobility?
Shuttle + Reaver + micro = Holy S***

Btw how fast does Colossus move.
Battlecruisers are powerful in sc but it moves like tortoise.
*
ok 2 v 2 then what ever lets play this game until SC2 is launched.

Collossus moves like tortise too I think it cant be droped by the size of it.

QUOTE(Cheesenium @ Aug 14 2007, 05:56 PM)
Seconded that.To dotards,please stay away from this thread.
I still think Reaver should be there.Reaver is also used to destroy buildings and stuff.Colossus isnt designed to destroy buildings.
*
Its an anti-unit unit rather that sieging.
soggie
post Aug 14 2007, 07:31 PM

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QUOTE(fujkenasai @ Aug 14 2007, 07:28 PM)
Collossus moves like tortise too I think it cant be droped by the size of it.
Its an anti-unit unit rather that sieging.
*
Does the new protoss still use shuttles? From the looks of it they seemed to have changed to teleporters.
Cheesenium
post Aug 14 2007, 07:47 PM

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QUOTE(Goblinsk8er @ Aug 14 2007, 06:26 PM)
Reaver drop will remain in SC2.
US Pc gamer showed a screenshot of Reavers dropped in the middle of a base.

Colossus is anti-lightarmor ground units la. I dont think its gonna be a good siege unit. BTW, i heard Colossus is gonna be a expensive high tier unit.

If you want anti-building unit with high mobility, theres another air unit designed specifically for it.
*
Reaver is currently not in the current build of SC2.Some one from Blizzard said it in Blizzcon.

I do Colossus have good building damage to compensate for Reaver's building damage.

QUOTE(soggie @ Aug 14 2007, 06:34 PM)
I disagree. How many of us actually use reavers as an anti-building siege unit? More often than not we use them as counters to swarms of small units (e.g. marines/zerglings/hydralisks). The colossus serves the same purpose, with extra mobility. That's why I quoted the colossus. I think it is a fair comparison.
*
I use it for anti building siege unit since other units have shorter range than the defence building.

QUOTE(soggie @ Aug 14 2007, 07:31 PM)
Does the new protoss still use shuttles? From the looks of it they seemed to have changed to teleporters.
*
Shuttles are gone now.Phase Prism had replaced them.
Goblinsk8er
post Aug 14 2007, 08:00 PM

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QUOTE
US Pc gamer showed a screenshot of Reavers dropped in the middle of a base

QUOTE
I disagree. How many of us actually use reavers as an anti-building siege unit? More often than not we use them as counters to swarms of small units (e.g. marines/zerglings/hydralisks).


Ooops, my bad. I mean the reaver drop was in the middle of a bunch of SCVs. biggrin.gif


fujkenasai
post Aug 14 2007, 08:14 PM

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QUOTE(soggie @ Aug 14 2007, 07:31 PM)
Does the new protoss still use shuttles? From the looks of it they seemed to have changed to teleporters.
*
The I thought I still see some shuttle in the korean launch, prolly they canceled it. Lets see when the beta comes out.
TeckPeow
post Aug 14 2007, 08:17 PM

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QUOTE(fujkenasai @ Aug 13 2007, 09:18 AM)
I thougt in SC is spits acid and not spikes in SC, in War3 they shoot spikes.
please have a look
user posted imageuser posted imageuser posted imageuser posted image

Dun believe me play SC again or watch some SC replays from u-tube.

I thought you do not like warcraft shakehead.gif  and there you quote war3 hydralist.
*
Thank you for posting screenshots..

Is it just me or anyone else is disappointed with the graphic?

It is just not impressive at all... a little bit too plain and boring....rclxub.gif

Don't get me wrong... i am not biased towards Starcraft although i mostly play DotA

I like Dota and Starcraft these two games equally.... notworthy.gif

cheers,



This post has been edited by TeckPeow: Aug 14 2007, 08:22 PM
hizperion
post Aug 14 2007, 08:21 PM

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QUOTE(TeckPeow @ Aug 14 2007, 08:17 PM)
Thank you for posting screenshots..

Is it just me or anyone else is disappointed with the graphic?

It is just not impressive at all... rclxub.gif

Don't get me wrong... i am not biased towards Starcraft although i mostly play DotA

I like Dota and Starcraft these two games equally.... notworthy.gif
*
oh lord

i think you should read moar

laugh.gif doh.gif
TeckPeow
post Aug 14 2007, 08:26 PM

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QUOTE(hizperion @ Aug 14 2007, 08:21 PM)
oh lord

i think you should read moar

laugh.gif doh.gif
*
I don't know..

may be its just me who don't like the graphic...

i expect a little bit higher from blizzard...


Cheesenium
post Aug 14 2007, 08:32 PM

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My gawd,fuj just posted some screenshot of SC1.

Go play DotA and never come back to this thread.

doh.gif doh.gif doh.gif
TeckPeow
post Aug 14 2007, 08:48 PM

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QUOTE(Cheesenium @ Aug 14 2007, 08:32 PM)
My gawd,fuj just posted some screenshot of SC1.

Go play DotA and never come back to this thread.

doh.gif doh.gif doh.gif
*
come on... its his fault for not mentioning its the new starcraft

i noticed your signature "say no to dota"...

Dota is a great game, ok?

DotA is the reason why i am interested in this game...there are many similarities between DotA and stacraft, the units, the heroes and the terrain...etc..

Also..you don't have to behave that way...



This post has been edited by TeckPeow: Aug 14 2007, 08:51 PM

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