Being hot headed sometimes aint nice.
An apology to fujkenasai for the sarcasm!
Let's get back on track. The thing about the new Starcraft is, each race has kind of everything. Fast, mobile but expandable units (zerglings and reapers and maybe stalkers?), siege units, and such, and I fear that when it comes to balancing eventually the differences between races would be only cosmetic. I mean, yep, I love the way the Colossus works, and I know that it might be the reaver replacement, but hell, walking across hills? This gives it the mobility that reavers lack and makes it a hell of a hard unit to fight if you have a technologically inferior army at that time of skirmish.
Wanna discuss about it?
RTS Starcraft 2, New Units with Video and Explanation.
Aug 13 2007, 11:30 PM
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