Nvidia's "version" of ray-tracing is basically GameWorks bs like PhysX, PureHair, and all the other post-FX that can already be done long time ago. They are essentially leading the blind so they continue to be blind, i.e Apple.
RT also has to be hybrid in this case. The problem is, I seriously doubt the next-gen consoles (hate it or love it, that's unfortunately where devs have to mainly develop for) will have any form of ray tracing hybrid equivalent from AMD's side - at least not when people are saying the PS4 at $400 is already too expensive, imagine the PS5 having to deal with the same bullshit.
The other issue is, Jen Hsun made no benchmark comparisons (even if it's made up like they always do anyways) to the 1080Ti/Titan Xp. Showing theories and simulations, that's not real world usage. But people throw money at the screen anyways upon hearing RTX2070 has 5x more "jeega-reys" than TitanXp.
Pretty sure NDA lifts next week or the first week of September.
already have benchmark for comparing turing and pascal on ray tracing performance. Thats why they kept touting 6x faster, that’s 6x in ray tracing speed lol
this rtx is the one that managed to fix the bane of game graphics engines = lighting
Any of you who fiddled with 3d modeling (3dsmax, maya, blender) sure know what I meant.
This post has been edited by terradrive: Aug 21 2018, 04:50 PM
Yeah raytracing aside i'm more interested to know about current game benchmarks. Raytracing won't be supported for most games still, and it will take a while, so I'm not that interested yet.
Also isn't the raytracing tech on DXR? Basically it's universal no? Works on Vulkan too if anything. Or are you guys saying that Nvidia will have a version of their own.
dxr is directx 12’s extension
just like amd sparked the creation of dx12, nvidia sparked dxr.
Yeah... guess what, only 3 games as of now was shown to work with RTX. THREE. Judging by Nvidia's past gimpworks shilling - how many games took advantage of PhsyX, Hair, VoxelAO, etc.? Yeah.
There was a list of another 18 games supporting RTX. But looking at those developers (PUBG and ARK lmao), they don't actually instill any confidence that RTX would be as great from a performance standpoint of a view as is led to believe.
Sorry, but ray tracing being as mainstream as rasterization isn't going to happen with Turing, hybrid or not.
dude, did you tried how those eye candy lighting on the past games? Assassins Creed Syndicate has pretty lighting but enabling those ate 30-40% of my FPS. These are even prettier by a huge mile. Not to mention other applications will make use of it soon such as vrays. Imagine almost real time ray tracing in the preview window. Normally we need to wait like 10 seconds to see it roughly rendered
guessing not many preorders hencd they released a deceptive slide.
we really do not know what resolution/AA settings. i suspect these cards are better at 4k but not that much at 1080p.
but seriously a beast if its true. that puts the 2080 around 20-30% faster than a 1080ti.. so da 2080ti should be 50-60% faster than 1080ti... its like a titan V.
i don’t know who would pair 2080 with 1080p monitor lol
for those esports players with 1080p 240hz, they already using 1080ti to pump out serious fps. Not that those esports games are too gpu intensive
2.5k for the Asus Strix OC version. Quite ok I think considering it's harder to find used for that particular model. Quite a lot of 1080ti selling around 2.3-2.6k atm. Can expect it to go 2k MYR a few months when the 20 series launches
Managed to sold my Asus Strix OC 980ti around 1.4k before the price drops even lower.
nice price, the strix was one of the most expensive 1080ti last time.
Guess I have to be envious to those who have the new cards and cpus.
I wanted i9 9900k and rtx2080ti, but not willing to part my money for those......
This post has been edited by terradrive: Aug 24 2018, 01:55 PM
damn. almost RM6k for the GPU alone. that's like 2k + compare to 1080Ti previously?
oh wai, its comparable to the latest iphone already 2.5k is a damn nice price for the Strix. even i bought the Ref edition last time cost me SGD 1.1k. (new) 1080Ti is powerful enough for today games except above 1440p for max settings
I calculated the total price i paid for every part inside my computer except monitor, mouse and keyboard = less than rm6k lol
it says 2000mhz.. that aint stock bro. base clock is 1515 with oc FE edition at 1800
need to see real world game performance.
from what i can see oced 1080ti = oced 2080
the 2080 should have been a 2070 but because the powerdraw ita a 2080
have to see the real samples
nvidia also states 1683mhz or something around that for boosted clock on 10 series, but the card ended up running higher than that even on stock
so have to see what’s the real boosted clock on the gtx2080 as well as the card probably have little bit higher overclock ceiling, maybe 2100-2300 mhz?
This post has been edited by terradrive: Aug 30 2018, 01:19 PM