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 Summoners War: Sky Arena - V4, Summoner never END

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stevenryl86
post Sep 2 2014, 08:37 PM

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QUOTE(joheeng @ Sep 2 2014, 08:34 PM)
What about sieq? Sieq buff seems to be quite strong. Can TS add my name to the list of players? Thanks =D
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You can keep Seiq for buff on dungeons etc


joheeng
post Sep 2 2014, 08:37 PM

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QUOTE(stevenryl86 @ Sep 2 2014, 08:29 PM)
Buffer - Mystic Witch Water / Sieq

Attacker - Raoq / Fire Rakshasa / Wind Pierret / Fire Inferno / Fire Reaper / Wind Succubus

Defense - Ramagos / Water Epikon (average healer)

Area skills always work well in secret dungeons
Area skills + single strong nuke work well for farming essences especially the boss
Arena attack depends what element you are facing
Arena defense are quite simple : Water Epikon + Raoq + Mystic Witch + either of the "Attacker" you want
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Thank you for your reply, so i should not bring elucia to dungeons? Just bring all the attackers?

stevenryl86
post Sep 2 2014, 08:41 PM

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QUOTE(joheeng @ Sep 2 2014, 08:37 PM)
Thank you for your reply, so i should not bring elucia to dungeons? Just bring all the attackers?
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Attacking in arena depends what opponent you are facing, no 100% accurate to it.
joheeng
post Sep 2 2014, 08:51 PM

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QUOTE(stevenryl86 @ Sep 2 2014, 08:41 PM)
Attacking in arena depends what opponent you are facing, no 100% accurate to it.
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Okay , thanks , i will work on it.
jswani
post Sep 2 2014, 09:17 PM

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Wanna ask.. which one should I go for.. Fire witch vs water witch vs wind witch.. For dungeon and halls and giant keep..

My team now is.. awakened fire inu, awakened light inu, awakened wind bear, awakened fire hellbond and not awakened fire inferno and water epikon..

Any idea for my team now??
naruko85
post Sep 2 2014, 09:33 PM

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QUOTE(jswani @ Sep 2 2014, 09:17 PM)
Wanna ask.. which one should I go for.. Fire witch vs water witch vs wind witch.. For dungeon and halls and giant keep..

My team now is.. awakened fire inu, awakened light inu, awakened wind bear, awakened fire hellbond and not awakened fire inferno and water epikon..

Any idea for my team now??
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water witch, other is food

get light bearman to replace light inu,
QiAnG
post Sep 2 2014, 09:38 PM

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Finally +15 my 6* slot 4 crit rate& rune, fire vamp now with 96% crit rate
weixuan
post Sep 2 2014, 09:58 PM

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First fire high essence of the day. After so many lapsap uncommon scrolls & low essence


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jeffng89
post Sep 2 2014, 10:00 PM

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QUOTE(QiAnG @ Sep 2 2014, 09:38 PM)
Finally +15 my 6* slot 4 crit rate& rune, fire vamp now with 96% crit rate
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My light bearman is 100% crit rate icon_rolleyes.gif
t3n
post Sep 2 2014, 10:16 PM

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I get wind slyph few days back.. Is it good? I put despair + focus on him.. atk% / atk% / acc %... need change the rune setup?
weixuan
post Sep 2 2014, 10:29 PM

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QUOTE(t3n @ Sep 2 2014, 10:16 PM)
I get wind slyph few days back.. Is it good?  I put despair + focus on him.. atk% / atk% / acc %... need change the rune setup?
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i think need a bit of speed for him also. i put despair+energy spd/atk%/atk%
hhng
post Sep 2 2014, 10:34 PM

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fire amazon which rune ??
t3n
post Sep 2 2014, 10:38 PM

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QUOTE(weixuan @ Sep 2 2014, 10:29 PM)
i think need a bit of speed for him also. i put despair+energy spd/atk%/atk%
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Higher Focus got big effect on successful stun/slow/glacing attk debuff? By the way, I always pair him with wind griffon + fire vamp...

This post has been edited by t3n: Sep 2 2014, 10:39 PM
weixuan
post Sep 2 2014, 10:40 PM

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QUOTE(t3n @ Sep 2 2014, 10:38 PM)
Higher Focus got big effect on successful stun/slow/glacing attk debuff? By the way, I always pair him with wind griffon + fire vamp...
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higher acc% so that enemy cannot use resistance% on debuff
jswani
post Sep 2 2014, 10:44 PM

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QUOTE(naruko85 @ Sep 2 2014, 09:33 PM)
water witch, other is food

get light bearman to replace light inu,
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Light inu I mainly use for healing and debuff and do some decent dmg.. Light bearman is hard to get.. a lot of people grabbing for slot..

How about fire amazon and fire pierret?? Worth for evolve and pump for dungeon and halls and giant keep??
weixuan
post Sep 2 2014, 10:59 PM

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QUOTE(jswani @ Sep 2 2014, 10:44 PM)
Light inu I mainly use for healing and debuff and do some decent dmg.. Light bearman is hard to get.. a lot of people grabbing for slot..

How about fire amazon and fire pierret?? Worth for evolve and pump for dungeon and halls and giant keep??
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fire pierret amazing stunner with despair runes. ask hhng show you
milky
post Sep 2 2014, 11:04 PM

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guys what is the cheapest mobs combo to kill giant b7?

1) water imp
2)?
3) ?
4)?
5)?
lobakloo
post Sep 2 2014, 11:11 PM

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hi guys, the arena tower should stay at wat level?

i just lvling it to lv8, but seem like not much help in defence! some more expensive hell....lv9 need 500k+ mana alrd...wonder lv10 need 1m mana
weixuan
post Sep 2 2014, 11:19 PM

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QUOTE(lobakloo @ Sep 2 2014, 11:11 PM)
hi guys, the arena tower should stay at wat level?

i just lvling it to lv8, but seem like not much help in defence! some more expensive hell....lv9 need 500k+ mana alrd...wonder lv10 need 1m mana
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i stopped at 7. it's useless after maybe lv20 (your level)
alanchong88
post Sep 2 2014, 11:45 PM

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QUOTE(milky @ Sep 2 2014, 11:04 PM)
guys what is the cheapest mobs combo to kill giant b7?

1) water imp
2)?
3) ?
4)?
5)?
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3 water imp, 1 light fairy (or waterbear?), 1 fire hellhound

Refer to post #418 and #419. I wrote my experience using these units to clear up to b10.

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