lalallalala
Summoners War: Sky Arena - V4, Summoner never END
Summoners War: Sky Arena - V4, Summoner never END
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Aug 28 2014, 07:19 PM
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#1
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Senior Member
1,611 posts Joined: Aug 2005 |
lalallalala
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Aug 28 2014, 09:02 PM
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#2
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1,611 posts Joined: Aug 2005 |
only interested in devilmon
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Aug 28 2014, 09:32 PM
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#3
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1,611 posts Joined: Aug 2005 |
at most i can farm at b5 for no problem, even without any superior mob......
- 4* wind MA - 4* wind imp - 4* or 5* fire inu - 4* or 5* wind warbear - 4* water fairy but wind dungeon need extra caution, put in fire grim or any other mob that can prevent healing |
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Aug 28 2014, 09:33 PM
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#4
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1,611 posts Joined: Aug 2005 |
shrout..... our devilmon got no place to use........ use at rubbish mob also feel wasted
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Aug 28 2014, 10:47 PM
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#5
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1,611 posts Joined: Aug 2005 |
it hurts more when u get 4* fodders.....
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Aug 29 2014, 08:01 AM
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#6
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QUOTE(Natasmai @ Aug 29 2014, 07:50 AM) I just completed the very painful process to make 1 x 6*, the following are needed: wind ninja if he is ldr and full of wind team5 x 5* = 20 x 4* = 60 x 3* = 120 x 2* Just asking... between a Wind Ninja, Wind Slyph and Wind Pierret. Say all of them are 6* and awakened. Any of them will make you think twice before attacking them in arena? |
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Aug 30 2014, 04:51 PM
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#7
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1,611 posts Joined: Aug 2005 |
hope got new event...
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Aug 30 2014, 11:41 PM
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#8
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1,611 posts Joined: Aug 2005 |
QUOTE(hhng @ Aug 30 2014, 11:33 PM) say no to hack... reason why i stick mysterious plant to lvl 5 Shlt thign happen mysterious plant.. lvl 10 now... omg... no need sleep Every 231 second generate 1 energy Mean 1 day my nat regen energy is 374 that mean every 4 hours 21 minutes... my energy full since my full energy is at 68 getting less time to sleep omg..... |
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Aug 30 2014, 11:51 PM
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#9
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1,611 posts Joined: Aug 2005 |
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Aug 30 2014, 11:54 PM
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#10
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i m trying to add someone as friend.... his water team wiped out my wind team.... including wind warbear....
he use like ldr: water ninja member: rina, water witch, water nine tail hopes that he accept me so i can take a peek at his mob |
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Aug 31 2014, 12:01 AM
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#11
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1,611 posts Joined: Aug 2005 |
QUOTE(hhng @ Aug 30 2014, 11:58 PM) That team opt ad lo... ya.... plan to use wind warbear to kill 1 by 1, who knows they keep attacking, no freeze no stun my warbear also die...... all use swift runes? another op team will be wind sylph, water sylph, Water witch, lushen... Totally no attack space... they will freeze u, stun u, reduce your attack bar... zzzzzz |
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Aug 31 2014, 12:13 AM
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#12
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QUOTE(hhng @ Aug 31 2014, 12:03 AM) Lastime every team got 2 healer... maybe i need change to fast moving team also, with water ninja with ldr.... swift /energy??? den change trend to 2 tanker now change trend again.. 2 fast mover with stun and freeze... so only way to win is 2 fast mover with nuke .. which is almost impossible at this stage to ohko suddenly recall water garuda well if want i got few water mob to play with, - water witch - water ninja - rina (dont dare put her on stage 1st....... 0 skill, and now days unless rina 25k hp++ if not easy to kill) - water garuda - water werewolf - water BH This post has been edited by naruko85: Aug 31 2014, 12:13 AM |
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Aug 31 2014, 12:16 AM
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#13
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1,611 posts Joined: Aug 2005 |
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Aug 31 2014, 12:21 AM
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#14
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1,611 posts Joined: Aug 2005 |
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Aug 31 2014, 12:34 AM
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#15
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QUOTE(hhng @ Aug 31 2014, 12:25 AM) ok back to the question.. i found that Wind Ninetial is really very strong if you really go for water team.... can consider... although many say dont worth or anything, but with good runes, i thinks it is still better than some others... of coz not slyph.... ok, water martial cat at defense ok boh? i scare her screw up..... i think if wan better you get ready another water ninja 1st lor... no need rush for phoenix 1stStrong in attack, good at debuff, and Absorb hp from 100% damage of second skill... i now feel sayang to sac her.... i still need another wind harpy to make second ninetail... Opinion time... to make or not to make water phoenix... Fire joker i donno how to use him... Water ninja.. only if i convert to water team, of course i have enough ingredient to make second water ninja... Is i make fast water team, Water Martial Cat is excellent to deal massive damage since she easily 100% critical rage and i can run Rage/Blade for her to make her critical damage more than 120% |
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Aug 31 2014, 12:43 AM
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#16
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QUOTE(Natasmai @ Aug 31 2014, 12:36 AM) I feel it really takes a lot of effort fusing those monsters. But since you seem to be able to do it quite easily... do it lor. Then again, will you use the Water Phoenix as your main monster or not? If yes then continue. If not, then no need lar. no, the affected there is matching point..... the little no. below of arena points..... not straight affect arena points.... so you still deduct point when you lose in defense or whateverBtw, now when we lose on defense we dont lose anything anymore?? |
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Aug 31 2014, 12:44 AM
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#17
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1,611 posts Joined: Aug 2005 |
can train mob easily or whatever...... the only headache one is essence......
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Aug 31 2014, 11:10 AM
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#18
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Aug 31 2014, 11:11 AM
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#19
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want to ask that phoenix 2nd skill to all unit or single unit?
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Aug 31 2014, 11:18 AM
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#20
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1,611 posts Joined: Aug 2005 |
hmmmmhmh
water ninja (leader skill water mob speed up 30%) water werewolf (unrecoverable, heal & speed up) water garuda (stun, instant attack with attack buff, remove debuff & heal) water witch (remove & block buff, attack gauge 20% up, attack & defense up) water BH (attack gauge 30% up & speed up) water priest (heal, 20% hp shield if hit by critical) in terms of defense, all seem nice, not sure works on wind mob like slypid or others or not This post has been edited by naruko85: Aug 31 2014, 11:49 AM |
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