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 Summoners War: Sky Arena - V4, Summoner never END

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jswani
post Aug 30 2014, 09:47 AM

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Wanna ask.. awakened wind viking good for dungeon?? Need what runes?
jswani
post Aug 31 2014, 08:30 AM

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Wanna consult every sifu here..
Current my team 5s awakened fire and light inu, wind bear this 3 mobs..

Then got water epikon, water witch..
Wind epikon and witch
Awakened 3s fire elemental
Fire amazon
Wind living armor

4s natural fire pierret, water undine, fire sylhpid, water lich..

Mainly for giant keep and halls and dungeons.. any suggestion for my team?

And also water epikon vs water witch.. which one useful??

This post has been edited by jswani: Aug 31 2014, 08:41 AM
jswani
post Aug 31 2014, 11:12 AM

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Wanna consult every sifu here..
Current my team 5s awakened fire and light inu, wind bear this 3 mobs..

Then got water epikon, water witch..
Wind epikon and witch
Awakened 3s fire elemental
Fire amazon
Wind living armor

4s natural fire pierret, water undine, fire sylhpid, water lich..

Mainly for giant keep and halls and dungeons.. any suggestion for my team?

And also water epikon vs water witch.. which one useful??
jswani
post Aug 31 2014, 12:03 PM

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QUOTE(jeffng89 @ Aug 31 2014, 11:19 AM)
If want giant get water imps .
Water Epikon = Tank , Water Witch = Attack+Def Buffer
*
If wind imp ok for giant keep?

How about for the halls? I usually stuck at b4..
Is wind imp helped also??


jswani
post Aug 31 2014, 03:55 PM

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QUOTE(jeffng89 @ Aug 31 2014, 12:17 PM)
Only water Imp .
Halls , wind imp can use .
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Water imp can be used for both giant and halls??
I training up water priest and light fairy..
jswani
post Sep 2 2014, 04:33 PM

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Actually fire pierret worth for awakening to Clara? ? Coz her dmg seems low..
jswani
post Sep 2 2014, 09:17 PM

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Wanna ask.. which one should I go for.. Fire witch vs water witch vs wind witch.. For dungeon and halls and giant keep..

My team now is.. awakened fire inu, awakened light inu, awakened wind bear, awakened fire hellbond and not awakened fire inferno and water epikon..

Any idea for my team now??
jswani
post Sep 2 2014, 10:44 PM

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QUOTE(naruko85 @ Sep 2 2014, 09:33 PM)
water witch, other is food

get light bearman to replace light inu,
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Light inu I mainly use for healing and debuff and do some decent dmg.. Light bearman is hard to get.. a lot of people grabbing for slot..

How about fire amazon and fire pierret?? Worth for evolve and pump for dungeon and halls and giant keep??
jswani
post Sep 3 2014, 07:35 AM

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QUOTE(hhng @ Sep 2 2014, 10:34 PM)
fire amazon which rune ??
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I also got fire amazon.. not sure what rune to pump.. and worth for awakening or not..

By the way.. wanna ask.. Water priest and water witch which one is good for dungeon, hall and giant keep?? I can only choose one..
jswani
post Sep 3 2014, 08:52 PM

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Need help..
For dungeon and giant keep and halls.. rina vs megan
Which one is good for it??
jswani
post Sep 3 2014, 10:32 PM

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I opened up two light and dark scrolls..

Light griffon and dark awakened lulu..

jswani
post Sep 19 2014, 09:56 AM

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Eh.. wanna ask.. currently im fusing materials for fire joker.. awakend fire mystical archer and warewolf, awakend water golem and wind howl..

But im thinking if fire joker good in hall dungeons? His dmg good especially the bomb?

Or i should level up the material to 5s level 1 as material for 6s?
jswani
post Sep 20 2014, 08:02 PM

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Fire sylph and fire joker which one worth for evolve? Mainly for dungeons use
jswani
post Sep 21 2014, 10:15 AM

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QUOTE(stevenryl86 @ Sep 20 2014, 10:00 PM)
I would prefer joker :-)
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Fire joker after awakened need what rune with what stats? Need how many acc for bomb also?

Fire sylph can replace one of water imp for b9? Coz after awakened can give 2 dots for 3 turns.. and also the reduce atk var to 0 also seems nice.. thats why i dont which to choose for dungeon purpose..

jswani
post Sep 21 2014, 10:18 AM

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QUOTE(naruko85 @ Sep 20 2014, 10:03 PM)
yes, but since is dungeon, you might need some speed with sylph's ldr skill
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Coz i cant put fire sylph and fire joker togethet in one team.. i only can choose one for dungeon purpose..

My team got neal, ramagos, roaq, sieq, ahman, awakned light inu, megan.. but still hard to go through b6 and above.. all 5s.. except sieq
jswani
post Sep 21 2014, 11:28 AM

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QUOTE(stevenryl86 @ Sep 21 2014, 10:37 AM)
Make Joker as team leader ( +40% defense in dungeons) fatal + focus + megan buff awesome dmg
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The 6th rune need to put % acc? Or all % atk? Because i don't know need how many % acc for denote bomb successfully. .
jswani
post Sep 23 2014, 04:20 PM

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Currently i have neal 5s max level, water inferno 4s max level, 3 water imp.. acc 80% and crit around 50, is it possible for me fight b9? Can i replace awakend fire sylph for one of the water imp? Awakend fire sylph can caused 2 dot for 3 turns.. with another 2 water imp is it possible to beat b9?
jswani
post Sep 23 2014, 05:54 PM

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QUOTE(stevenryl86 @ Sep 23 2014, 05:44 PM)
Possible, have u try it ? Giants and dragon dungeons the hardest to break through
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I havent try yet coz im thinking to awakened fire sylph or not.. mainly for b9 if i awakened him.. but scare if impossible then rugi lo i awaken him..

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