QUOTE(Loderunner @ Aug 14 2006, 10:54 AM)
Hi guys,
I was summoned to this forum as there are reports of few disorderly mannered soldier in BoCH......
Yes, is me...aka Firdaus.
Looks like there are some power "conflict" for the squad supervisor....
Shall monitor the forum from now on....
Cheers!
welcome to the forum.
QUOTE(ajak25 @ Aug 14 2006, 10:56 AM)
really want to stay in d squad but i just cant understand why i alwiz get disconnected when playing more than 2 people

?i think some of u might noticed that when we were goin to start a mission then i'll just dissapeared....so frustrating...a problem i cant solve till now...n that just turned me down to play this game...any suggestion??checked my NAT..its open....dunno wat else to do..if this problem persist then i'll voluntarily bow myself out of d squad

come to think of it, very seldom see you these days in CH. the problem is it only when e1sa also in the lobby? as everyone know e1sa have the super power of making terrorisk go to different lobby, always.
well playing with 1-2 person is still ok since it still contributing to the squad. or there might be some people playing it at different times than most of us, like the only time they play is in the morning, still contributing to the squad. like today 9 am i log into xbox.com and see quaker playing CH
QUOTE(-= Virgil =- @ Aug 14 2006, 11:48 AM)
The unidentified weapons of Morskoj have been reported to be at East Salma Woods and that of Sal Kar is at Gazi, South Cemo Oil Field. However, the surface of this weapons are only seasonal, maybe only during hard times where the nation is going to fall (Tarakia's?!)
Saw the videos of these weapons at YouTube (just search ChromeHounds secret Weapons), really coool!
we still hoping to get a chance fighting with the secret weapons. impossible to win, but atleast got a chance to see it in action. got once after a match, the msg come out saying the secret weapon are reported in one of the maps, then followed by msg saying the secret weapon have been destroyed.

EDIT: found some very useful info for you e1sa, maybe this help solve your issue with terrorisk. for bob mr hitman himself
QUOTE(Hitman Jack)
Looking at the pattern that it happens, I suspect the cause of this is mostly due to NAT settings (see FAQs from MS below). When someone with a moderate or strict setting host a game or lobby (Both the main lobbies and game setup lobbies are also hosted by one of us, automatically assigned by Sega's server), others with moderate or strict settings will not be able to join the lobby and/or game, resulting in a server split. Yes, this happens at the lobby as well. Noticed how the lobby hosting is reassigned whenever the person hosting it leaves the lobby? And since we cannot control who host the lobby, all of us ought to set our routers so that our NAT is rated as Open, or we will always face this problem.
Noticed how sometimes 2 people can never meet at the lobby, or some people can never join in games hosted by a particular person? I discovered I too had problems joining WhoamI's games after my console was exchanged. That's cos my NAT was at moderate since I forgot to configure my router to recognise the new console's MAC address so that it can be placed outside the Firewall (i.e. in the DMZ). No problems after I fixed that.
Even so, those of us whose NAT are classified as open, will probably end up either bouncing between lmain lobbies hosted by those of us whose NAT are rated as moderate or strict, whenever they are online
What does NAT do on Xbox Live?
Not all devices perform this NAT function the same way. We've classified NAT types into three categories: open, moderate, and strict. Devices that perform strict or moderate NAT can limit the ability of gamers to find each other, participate in sessions, or hear each other on Xbox Live.
How do I find out my NAT type?
If your router is Xbox Live Compatible certified, your NATtype is open. If you want to check the NAT type of any router, Xbox Live Compatible certified or not, you can do so using the Xbox Dashboard.
To see yourNAT typein the Xbox Dashboard
Select Xbox Live to sign in to XboxLive from the Xbox Dashboard.
From the Connect Status screen, press theY button on your controller.
Press the A button to see diagnostic information. Find NT: x, where xis your NAT type.1 means open,2 means moderate, and3 means strict.
What does NAT mean to me and my friends?
To make this easy for everyone, we've created a chart for your use.
______________To Open____To Moderate_____To Strict
From Open______Yes_________Yes____________Yes
From Moderate___Yes_________Yes____________No
From Strict_______Yes_________No____________No
Suppose you want to host an Xbox Live game and you're using a router that's classified as open. Armed with that information and using the chart above, you can be confident that your router's NAT type will not keep your friends (who may also be using routers) from finding your session, hearing your voice, and enjoying a great game.
But let's say you're behind a router that's a strict NAT. When you want to host a game, you now have something to consider. Anyone else who's behind a router that uses a moderate or strict NAT may not be able to connect to your session.
Let's look at one final example going the other direction: you joining someone else's game. Will you be able to participate fully with everyone in the game? If you have a moderate NAT on your home network, you can get an idea of what may happen by looking at the chart. If the players you want to play with are using strict NATs, you will likely experience problems. You may not be able to hear them and they may not be able to hear you. You may not be able to see those players at all.
Note NATs don't affect lag; this is all about connecting to other players!
What does each NAT type mean?
It doesn't have to anything to do with security. A router performing "open" NAT is no less secure than a router performing "strict" NAT. The classification system boils down to something called a port assignment policy.
Open NAT means that either the port assignment policy is minimal or the router has a fully compliant version of UPnP (Universal Plug and Play) enabled by default.
Moderate NAT means that the port assignment policy is minimal, but there is address or port filtering taking place.
Strict NAT means the port assignment policy is aggressive.
This post has been edited by xxboxx: Aug 14 2006, 05:47 PM