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 Kantai Collection (KanColle), game/anime/manga/etc thread

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kuroneko0509
post Jan 29 2014, 05:28 PM

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QUOTE(Senjou @ Jan 29 2014, 05:12 PM)
Hey fellow teitoku stationed in the same guardian waters.  cool2.gif
Anyone playing in the older server than Tawi tawi by chance lol? Moderator-san?
Hopefully. Can't wait to add fellow teitokus in here stationed in the same waters as me.
Though I hope we can add friends across servers....I mean Tawi-tawi isn't that far off from Palau anyway....ahahaha.
Check out which server you are in. Raki just added the server list so you can give it a check. 2-4 is one of the hardest maps. Major roadblock for most teitoku. Or you can cheat your way with a submarine or two if you are lucky in crafting.

Just continue persevering, fellow teitoku. I am sure you will get through it sooner or later.
*
Probably Tawi-tawi is the earliest I guess.. I'm in Brunei server btw

Since Hachi is buildable now, gonna shift resources to her... Yamato can wait whistling.gif
Senjou
post Jan 29 2014, 08:20 PM

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QUOTE(kuroneko0509 @ Jan 29 2014, 05:28 PM)
Probably Tawi-tawi is the earliest I guess.. I'm in Brunei server btw

Since Hachi is buildable now, gonna shift resources to her... Yamato can wait whistling.gif
*
So it seems most of us are mostly stationed around in the south east asian region huh. Haha.

Also, now just realized API link gets re flushed ever 1.5 hours. doh.gif

This doesn't look good. I really hope this isn't something against foreign players or something. cry.gif

This post has been edited by Senjou: Jan 29 2014, 08:28 PM
Neo|ofGeo
post Jan 29 2014, 09:31 PM

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user posted image

;w ;
Yay!
finished 2-4

almost lost Kirishima due to night battle
thankful to Hiei for tanking the damage for her sister
Senjou
post Jan 29 2014, 09:37 PM

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QUOTE(Neo|ofGeo @ Jan 29 2014, 09:31 PM)
user posted image

;w ;
Yay!
finished 2-4

almost lost Kirishima due to night battle
thankful to Hiei for tanking the damage for her sister
*
Congrats. Are you not getting any trouble using api link with the kancolle viewer?
Neo|ofGeo
post Jan 29 2014, 09:40 PM

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QUOTE(Senjou @ Jan 29 2014, 09:37 PM)
Congrats. Are you not getting any trouble using api link with the kancolle viewer?
*
i just login straight with the KanColle Viewer,
notice the problem
since there's pop up about login notification every 30 minute.

Senjou
post Jan 29 2014, 09:42 PM

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QUOTE(Neo|ofGeo @ Jan 29 2014, 09:40 PM)
i just login straight with the KanColle Viewer,
notice the problem
since there's pop up about login notification every 30 minute.
*
Really annoying....Zzz. I really hope they fixed it. If not have to refresh api link every 1.5 hours.
Raki
post Jan 29 2014, 09:50 PM

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I'm currently on VPN cuz I'm facing that problem. I'm trying to find what triggers the API reset event cuz 2ch seems not be complaining abt it while many anons in /jp/ are having the issue
Senjou
post Jan 29 2014, 09:54 PM

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QUOTE(Raki @ Jan 29 2014, 09:50 PM)
I'm currently on VPN cuz I'm facing that problem. I'm trying to find what triggers the API reset event cuz 2ch seems not be complaining abt it while many anons in /jp/ are having the issue
*
I don't know but I have been on Kancolle for 1.5 hours and suddenly network error....

I dread that if I enter a battle with red health(in which you shouldn't anyway) but sometimes I do take that gamble when entering event battles at night but if suddenly network error, it would register my red health ship "sunk" even if in real time battle, the red "life" ship won't be sunk due to luck and other factors.

That's how I once lost a ship once due to refresing entering a battle in red health in which probably she might not have sunk if I played out the battle and then probably retreat later.

This post has been edited by Senjou: Jan 29 2014, 09:58 PM
Raki
post Jan 29 2014, 09:56 PM

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QUOTE(Senjou @ Jan 29 2014, 09:54 PM)
I don't know but I have been on Kancolle for 1.5 hours and suddenly network error....

I dread that if I enter a battle with red health(in which you shouldn't anyway) but sometimes I do take that gamble when entering event battles at night but if suddenly network error, it would register my red health ship "sunk" even if in real time battle, the red "life" ship won't be sunk due to luck and other factors.

That's how I once lost a ship once due to refresing entering a battle in red health in which probably she might not have sunk if I played out the battle and then probably retreat later.
*
than try not to be risky during this period especially when your link is almost 1.5hours old
Senjou
post Jan 29 2014, 09:59 PM

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QUOTE(Raki @ Jan 29 2014, 09:56 PM)
than try not to be risky during this period especially when your link is almost 1.5hours old
*
Yeah. Hope you can find what triggers the API link reset. One reason reason I can think for api link reset implemented is to deter people for playing on their mobile phones with api links.

But now really troublesome to have refresh api links or play in DMM.
vernon91
post Jan 29 2014, 10:09 PM

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stopped playing kancolle since 6.30pm after API link got expired.. doh.gif

don wan to use public VPN to get API link either yawn.gif
Raki
post Jan 29 2014, 10:18 PM

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I have found that my API still expired even when I'm on JP VPN and on flash projector. I might need to try again to verify it and not cross contaminate with my MY IP. I have a suspicion that DMM only want us to play on their site only

This post has been edited by Raki: Jan 29 2014, 10:23 PM
Senjou
post Jan 29 2014, 10:29 PM

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QUOTE(Raki @ Jan 29 2014, 10:18 PM)
I have found that my API still expired even when I'm on JP VPN and on flash projector. I might need to try again to verify it and not cross contaminate with my MY IP. I have a suspicion that DMM only want us to play on their site only
*
Could possibly be that also. Also to prevent botting as well I guess.

Also, just my feeling.

4. Blame on commie subs

Damn you commie subs. Ruining everything you touch!!

This post has been edited by Senjou: Jan 29 2014, 10:43 PM
TSnazrul90
post Jan 29 2014, 10:37 PM

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QUOTE(Raki @ Jan 29 2014, 10:18 PM)
I have found that my API still expired even when I'm on JP VPN and on flash projector. I might need to try again to verify it and not cross contaminate with my MY IP. I have a suspicion that DMM only want us to play on their site only
*
QUOTE(Senjou @ Jan 29 2014, 10:29 PM)
Could possibly be that also. Also to prevent botting as well I guess.
*
I use the browser(VPN)
and seem like also experiencing dc

2 times and counting


Senjou
post Jan 29 2014, 10:40 PM

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QUOTE(nazrul90 @ Jan 29 2014, 10:37 PM)
I use the browser(VPN)
and seem like also experiencing dc

2 times and counting
*
You played on DMM site with the VPN on and still network error musume after 1.5 hours?

This post has been edited by Senjou: Jan 29 2014, 10:40 PM
TSnazrul90
post Jan 29 2014, 10:45 PM

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QUOTE(Senjou @ Jan 29 2014, 10:40 PM)
You played on DMM site with the VPN on and still network error musume after 1.5 hours?
*
yes, with Japanese error popup
Senjou
post Jan 29 2014, 10:49 PM

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QUOTE(nazrul90 @ Jan 29 2014, 10:45 PM)
yes, with Japanese error popup
*
My god, api link refreshes even in DMM? What is going on, devs?

This post has been edited by Senjou: Jan 29 2014, 11:13 PM
Neo|ofGeo
post Jan 29 2014, 11:25 PM

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The moment when you can't complain directly even when you want to complain

<___<
Senjou
post Jan 29 2014, 11:31 PM

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QUOTE(Neo|ofGeo @ Jan 29 2014, 11:25 PM)
The moment when you can't complain directly even when you want to complain

<___<
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Senjou
post Jan 29 2014, 11:58 PM

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QUOTE(Raki @ Jan 29 2014, 10:18 PM)
I have found that my API still expired even when I'm on JP VPN and on flash projector. I might need to try again to verify it and not cross contaminate with my MY IP. I have a suspicion that DMM only want us to play on their site only
*
Raki, any idea how to use this and what's the risk involved. Not familiar with programming language.
UNIX Time Stamp api manipulation

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This post has been edited by Senjou: Jan 30 2014, 12:07 AM

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