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DOTA2 v12, [The International 3] Aug2-Aug11
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yewMP5
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Jul 19 2013, 02:03 AM
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QUOTE(Xenn @ Jul 19 2013, 01:59 AM) creep. pull to the right side. it's important not to get hit when they're outside of the camp range since the trigger for them to retreat back to their camp is the time they are outside of the range, not the distance they have travelled. HOLYSHIET IT WORKED ...still working it out haha btw thank you lol...
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Yoshii-kun
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Jul 19 2013, 02:04 AM
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QUOTE(yewMP5 @ Jul 19 2013, 02:03 AM) HOLYSHIET IT WORKED ...still working it out haha btw thank you lol... just watch out for creep type and number of stacks too. if range creep, takes slightly longer to move away from the camp, so it might mess up ur stack. number of stacks takes longer for them to pull away, cuz traffic jam
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yewMP5
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Jul 19 2013, 02:05 AM
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QUOTE(Yoshii-kun @ Jul 19 2013, 02:04 AM) just watch out for creep type and number of stacks too. if range creep, takes slightly longer to move away from the camp, so it might mess up ur stack. number of stacks takes longer for them to pull away, cuz traffic jam  ya.. you block i i block u now...somehow 3 stack already haha..dunno can make it 4 or not
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Xenn
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Jul 19 2013, 02:06 AM
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nope. max is 3 stacks. no merit in stacking the small camps too much though. they give only average around 1/3 exp and gold compared to big camps.
This post has been edited by Xenn: Jul 19 2013, 02:07 AM
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yewMP5
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Jul 19 2013, 02:07 AM
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QUOTE(Xenn @ Jul 19 2013, 02:06 AM) nope. max is 3 stacks. no merit in stacking the small camps too much though. k
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Yoshii-kun
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Jul 19 2013, 02:11 AM
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QUOTE(yewMP5 @ Jul 19 2013, 02:05 AM) ya.. you block i i block u now...somehow 3 stack already haha..dunno can make it 4 or not  go practice on ancients
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yewMP5
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Jul 19 2013, 02:25 AM
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QUOTE(Yoshii-kun @ Jul 19 2013, 02:11 AM) go practice on ancients  ancients easy haha 52 53 also can work
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Yoshii-kun
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Jul 19 2013, 02:35 AM
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QUOTE(yewMP5 @ Jul 19 2013, 02:25 AM) ancients easy haha 52 53 also can work i meant 4-5 stack ancients
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Arvip
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Jul 19 2013, 06:49 AM
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Trapjaw the Boxhound
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pakjoko
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Jul 19 2013, 06:49 AM
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Getting Started

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latest patch already up.. 163mb
This post has been edited by pakjoko: Jul 19 2013, 06:50 AM
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TShard2k
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Jul 19 2013, 09:29 AM
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Today Update Patch QUOTE PLATFORM Dota 2 is now available for Mac OS X and Linux.
Dota 2 Mac OS X Minimum System Requirements: Mac OS X Lion 10.7 4GB RAM 8GB Hard drive space nVidia 320M or higher, or Radeon 7000 or higher, or Intel HD 3000 or higher
Dota 2 Linux Minimum System Requirements: Ubuntu 12.04 Dual core from Intel or AMD at 2.8 GHz 4GB RAM 8GB Hard Drive Space, nVidia GeForce 8600/9600GT, ATI/AMD Radeaon HD2600/3600 (Graphic Drivers: nVidia 310, AMD 12.11), OpenGL 2.1 OpenAL Compatible Sound Card
UI - Added automatic detection of GG calls in tournament and practice lobby matches, which then ends the game 10 seconds later. - In the fantasy stats dropdown, players you have on any of your teams will be highlighted and mousing over them will list which of your fantasy teams they are on. - Guild invitations now display who's inviting you, and how many members the guild has. - Added a tournament drop for early roshan kills (before creeps spawn) - Quick Cast now works on the portrait of your currently selected unit. - Players can customize which messages appear on the Chat Wheel. - Messages sent via the Chat Wheel appear with an arrow icon next to them. - Calendar page now shows a list of tournament games per day.
VISUALS - New Earthshaker model - Updates to some Earthshaker effects - Fixed Eclipse not always playing the missed Lucent Beam visual effects - Made Abaddon's Borrowed Time effect and healing more clear
MATCHMAKING - People who decline Matchmaking are temporarily restricted from searching for 45 seconds - Parties are more likely to be matched against other similarly sized parties - Reduced the average skill variance in games where there are 10 individual players - When matching parties, the matchmaker now also considers the minimum experience level on both teams rather than just the average. - Fixed a bug in the matchmaker that was causing it to insufficiently segregate players based on win count - Fixed a bug that would cause excessive queue times, especially for large parties or high skill players
GAMEPLAY - Abaddon: Fixed Abaddon's illusions applying Curse of Avernus - Abaddon: Fixed Aphotic Shield being dispelled - Abaddon: Fixed Mist Coil Heal/Damage order - Dragon Knight: Fixed Dragon Blood's bonus armor not showing properly in the UI - Gyrocopter: Fixed the Fountain doing no damage to Gyrocopter 's Homing Missile - Io: Fixed Tether sharing mana regeneration when you have full mana - Io: Fixed Spirits initially spawning 250 units away instead of 150 units - Medusa: Fixed various spells being unable to remove the stun from Stone Gaze - Medusa: Fixed Stone Gaze facing requirement not taking into account distance once the debuff is added - Necrolyte: Fixed several specific heroes being unable to buyback for the rest of the game if they died to Reaper's Scythe. - Omniknight: Fixed Guardian Angel not affecting Siege units - Silencer: Fixed Curse of the Silent being removed by Aphotic Shield/Manta - Slark: Fixed Pounce's Leash getting dispelled - Visage: Fixed being able to dodge Soul Assumption - Fixed the free courier in Mid Only not always being controllable if you selected your hero too late - Fixed Backswing behavior for: Soul Rip, Tombstone, Cold Feet, Ice Vortex, Chilling Touch, Enfeeble, Shallow Grave, Thunder Strike, Kinetic Field, Static Storm, Malefice, Midnight Pulse, Howl, Stifling Dagger, Static Link, Shrapnel, Psionic Trap, Whirling Axes (Ranged), Storm Bolt, God's Strength, Wave of Terror, Venomous Gale, Shadow Word, Fatal Bonds, The Swarm, Time Lapse, Maledict, Overpower and Ice Shards
AUDIO - Non-default announcers will now comment on pick/ban phases. - Windows Mixer control for Dota2 no longer resets to full volume on start up. - Music volume floor goes to 0. - Updated Abaddon VO Cyborgmatt : http://www.cyborgmatt.com/2013/07/dota-2-17th-july/
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Agito666
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Jul 19 2013, 10:33 AM
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10k Club
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oh ya the guild logo really want use dat ass as picture ar? if want then i start SLOWLY colour it.
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Blues89
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Jul 19 2013, 10:43 AM
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i wonder how the GG call works :/ just color it je
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TShard2k
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Jul 19 2013, 10:45 AM
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Color it n resized to full the whole logo page nt liek now haha
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Agito666
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Jul 19 2013, 10:45 AM
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10k Club
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QUOTE(Blues89 @ Jul 19 2013, 10:43 AM) i wonder how the GG call works :/ just color it je  you type GG in match, win consider on OPPOSITE TEAM LA.
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TShard2k
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Jul 19 2013, 10:47 AM
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GG only work in pvt lobby & Tourney Lobby others like mm wont work
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Blues89
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Jul 19 2013, 10:47 AM
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later some troller start game nia type GG ... lol....
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Blues89
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Jul 19 2013, 10:47 AM
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QUOTE(hard2k @ Jul 19 2013, 10:47 AM) GG only work in pvt lobby & Tourney Lobby others like mm wont work o ok..means only usable in lobbies then....@@"
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TShard2k
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Jul 19 2013, 10:53 AM
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yes volvo nt stupid to let it go in normal pub game can imagine how many ppl will abuse it
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Blues89
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Jul 19 2013, 11:02 AM
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thats why im worried how it works lol= =" and some games can comeback win,they so fast give up..those really sien one... they nvr tot if ppl make mistake,we can easily change the tide of the game..the best feeling ever
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