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RTS Command & Conquer 3: Tiberium Wars, Patch v1.04 is available!

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TSZerol
post Apr 20 2006, 02:31 PM

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QUOTE
Command and Conquer 3 has been officially announced in the June issue of PC Gamer. It is to be set in the Tiberian universe.

According to the PC Gamer preview, the story behind this game is that the world has been thrown into chaos due to the spread of Tiberium, and 20% of the Earth's surface is Tiberium-infested and inhospitable (Red Zones). 50% of the Earth is Yellow Zones, or areas that the Tiberium hasn't fully taken hold but is encroaching on the population. The rest of the earth is Blue/Green zones, where it is safe to live and also where the GDI is headquartered. The GDI is trying to prevent the spread of Tiberium and convert the Yellow Zones to Blue Zones (as usual) and NOD is trying to destroy GDI because of the link between Kane and Tiberium.

The game will use the SAGE engine, the same one used in C&C Generals. However, it will be heavily modified, simular to its edits for the Battle for Middle Earth 1 and 2. Live-action scenes will be used, despite their absence from Command & Conquer: Generals. There will be VoIP support in-game, clan support, and various observer/referee modes.

The preview also states that Kane will be returning, but it does not explain his resurrection. Additionally, the preview does not state who is going to play Kane in NOD's live-action sequences.


What is Command & Conquer 3?
mobiusone
post Apr 20 2006, 03:31 PM

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QUOTE
the story behind this game is that the world has been thrown into chaos due to the spread of Tiberium, and 20% of the Earth's surface is Tiberium-infested and inhospitable (Red Zones). 50% of the Earth is Yellow Zones, or areas that the Tiberium hasn't fully taken hold but is encroaching on the population. The rest of the earth is Blue/Green zones, where it is safe to live and also where the GDI is headquartered. The GDI is trying to prevent the spread of Tiberium and convert the Yellow Zones to Blue Zones (as usual) and NOD is trying to destroy GDI because of the link between Kane and Tiberium.



wtf?

isnt this TS's storyline?

if EA screw this up,they are done for good

This post has been edited by mobiusone: Apr 20 2006, 03:32 PM
Vorador
post Apr 20 2006, 05:07 PM

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Yes this is Tiberian sotry line.

BTW I read the C&C encyclopedia, it says something like Kane did meet Stalin (spell?) in Russian before, in RA timeline.

OMG I can't wait to see Banshee in 3D !!! I bet they will include the Mammoth MK2 in it again. But wonder how will they improve, enhance it.

Here is what I thinking (very personal opinion, all fire on them are welcome~~ tongue.gif )
-super weapon suprise !!!
--I hope then enhance something better than Ion Cannon for GDI (oh God, no Particle cannon please...), may be something stronger than that.
--Something atleast more fancy than Nuclear missle for NOD, in fact nuclear missle should consider "outdate" in that era (lol antimatter cannon?)

-ultimate unit suprise !
--Mammoth MK2 !!! Maybe, someting better than that ? lol !!! (better looking i means)
--CYBORG COMMANDO!!! My ultimate hero for the game (even it's unfair, and cowardness to use him) Please, enhance him ! Make him better than just a plasma shooter!
--Ghost Stalker, no comment, but his rail gun can be considered
--*** hm...so far totally no idea about the third faction, perhaps mutant hero? But Ghost Stalker himself already mutant...

This post has been edited by Vorador: Apr 20 2006, 05:10 PM
Vorador
post Apr 20 2006, 05:30 PM

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lol look at This old picture form http://www.cncnz.com, made me recall War of the World. BTW, even that's no confirmation about the relationship btwn this pic and C&C3, but make me feels that the third faction gotta be alien...
cajun2de
post Apr 20 2006, 06:38 PM

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the game probly be released in 2007 or 2008 i guess
Dark Steno
post Apr 20 2006, 06:48 PM

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End of this year or 2007 I presume. Since I know EA likes to make quick bucks. Then withing 6 months, there will be an expansion of it.
skincladalien
post Apr 20 2006, 07:00 PM

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i am looking more to something like C&C Renegade 2 using FEAR engine tongue.gif

but i hope c&c3 will be statisfying(put no high hope on it)
cajun2de
post Apr 20 2006, 07:07 PM

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QUOTE(Dark Steno @ Apr 20 2006, 06:48 PM)
End of this year or 2007 I presume. Since I know EA likes to make quick bucks. Then withing 6 months, there will be an expansion of it.
*
yea they did that with recent games like godfather & NFSMW
tuRtL3
post Apr 20 2006, 07:22 PM

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End of..... 2007? shocking.gif Thats....at least 1 more year to wait..
Gosh....
I love C&C, RA was the first RTS game I played, before Starcraft, and I love the rA series. Generals wasn't bad either, but I don't quite like Tiberian Sun though.
Kinda disappointed, I was hoping for RA3 or Generals 2, sigh.. but nevermind, I love RTS with no production limit! Looking forward to it.
sanjikun
post Apr 20 2006, 10:17 PM

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CHEMICAL WARRIOR FTW!!!
i wonder if they still have that... and take away that disc thrower dude... creative but .... quite dumb too lol

QUOTE(John Chaser @ Apr 20 2006, 02:20 PM)
Uh...the game you mentioned where it had moving bricks and pixel bits rocket....well it sold 10Million copies.

*
at what year? rolleyes.gif
is it still as popular today as starcraft? smile.gif

This post has been edited by sanjikun: Apr 20 2006, 10:20 PM
Araes
post Apr 20 2006, 11:02 PM

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Command & Conquer 3: Tiberium Wars Announced

EA Announces Command & Conquer 3: Tiberium Wars

CHERTSEY, UK - April 20, 2006 - The epic struggle between the Global Defense Initiative (GDI) and The Brotherhood of NOD continues...and the third Tiberium War is about to begin. Welcome back, Commander. Electronic Arts (NASDAQ: ERTS) today announced that Command & ConquerTM, the groundbreaking series that put the Real-time Strategy (RTS) genre on the map, is returning in full force with Command & ConquerTM 3 Tiberium Wars*. This highly-anticipated next chapter takes the popular series back to its roots in the Tiberium universe and features the fast, fluid gameplay that Command & Conquer is known for and a gripping story that will redefine storytelling in RTS games.

It is 2047 and the stakes could not be higher. Tiberium-a self-replicating alien substance that has infected the Earth-is spreading like a radioactive ice age. The GDI, a high-tech alliance of the world's most advanced nations, is fighting to contain Tiberium, but Kane, the megalomaniacal leader of The Brotherhood of NOD has other plans for Earth. Kane's secret society turned superpower is bent on using Tiberium to take control and transform humanity into his twisted vision of the future. All-out war rages over Tiberium and the fate of the planet rests in the balance.

"Command & Conquer 3 Tiberium Wars combines fast-paced gameplay with new ways to tell a story in an RTS game," said Mike Verdu, Executive Producer at EA Los Angeles (EALA). "We're building a next generation Command & Conquer game that is true to the spirit of this classic franchise, but is updated with state-of-the-art visuals, added strategic depth, and gameplay innovations that will move the genre forward. I am very excited to be working on this amazing game."

"We have been waiting to reveal this game for quite some time and are thrilled to bring the series back to where it all began," said Louis Castle, VP of Creative Development at EA Los Angeles (EALA) and co-founder of Westwood Studios, creator of the Command & Conquer series. "The Tiberium universe is a personal favourite of mine, and this saga's new direction will prove to be a worthy addition to one of the most celebrated RTS franchises."

Experience a revolution in RTS gaming with a breakthrough single player campaign that rewards you for your gameplay style. Add layers of strategy to your gaming experience by building mobile bases, wielding the power of terrifying Ion Storms on the battlefield, or customising your armies by combining units. Battle it out online with native voice-over IP, integrated clan support, and new spectator modes that let you play RTS games like a sport.

Currently in development at EALA, Command & Conquer 3 Tiberium Wars will ship in 2007 for Windows PC. This product is not yet rated by PEGI or USK. For more information about Command & Conquer 3 Tiberium Wars or the Command & Conquer series, please visit www.CommandAndConquer.EA.com.
Dark Steno
post Apr 20 2006, 11:19 PM

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Ha1 Two thousand and seven.
Hunt
post Apr 20 2006, 11:46 PM

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QUOTE(Sichiri @ Apr 19 2006, 01:17 PM)
Chances of EA not making a mediocre game out of an overpopular franchise...30% :/

Never liked EA :/

If they could recreate the intense feel of Dawn Of War's combat, I'll call it a good game.
*
I agree with you, No game has been able to create the intensity of war like DOW can. Relic should be mighty proud of that and shouldnt let the glory go to their head.
DOW has my vote over and over.

EA just dont seem to make RTS games that can stand the test of time. Look at BFME 1, it died after a while and only came back alive because of BFME2. Now, look at BFME 2 its like no one is even considering playing that game when they are at the cafes or anywhere else.


With the standard of RTS games they have realised over the last few years....have a funny feeling that they're gonna screw this up. No offence to the C&C franchise. i do love the game but i have a hunch that the hardcore RTS gamers are gonna find this one a letdown.

Even if this game pulls through and makes it to the CCs, it has to beat that lame ass game, called DOTA which is the most laziest game ever.

What happen to the hardcore RTS gamers....I dont even see starcraft players nowadays in the cafes.



Well, sorry for the rant......Just hoping EA doesnt screw up this one like they did to the rest of the RTS games.

Sorry if i crossed anyone.

This post has been edited by Hunt: Apr 20 2006, 11:49 PM
sanjikun
post Apr 21 2006, 12:11 AM

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QUOTE(Hunt @ Apr 20 2006, 11:46 PM)
I agree with you, No game has been able to create the intensity of war like DOW can. Relic should be mighty proud of that and shouldnt let the glory go to their head.
DOW has my vote over and over.

EA just dont seem to make RTS games that can stand the test of time. Look at BFME 1, it died after a while and only came back alive because of BFME2. Now, look at BFME 2 its like no one is even considering playing that game when they are at the cafes or anywhere else.
With the standard of RTS games they have realised over the last few years....have a funny feeling that they're gonna screw this up. No offence to the C&C franchise. i do love the game but i have a hunch that the hardcore RTS gamers are gonna find this one a letdown.

Even if this game pulls through and makes it to the CCs, it has to beat that lame ass game, called DOTA which is the most laziest game ever.

What happen to the hardcore RTS gamers....I dont even see starcraft players nowadays in the cafes.
Well, sorry for the rant......Just hoping EA doesnt screw up this one like they did to the rest of the RTS games. 

Sorry if i crossed anyone.
*
DoW got famous because of creativity... CnC got famous because of innovation... they are the few ones who pioneered the so-called 'RTS' genre...
RViN
post Apr 21 2006, 12:14 AM

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QUOTE(sanjikun @ Apr 19 2006, 09:00 PM)
question: what makes a CnC? A Light Tank that looks like a combined stick, circle and a rectangle?
*
i wasnt talking about the graphics doh.gif Of course i dont mind it being 3D, in fact i love playing nice looking games.

The point i was making is about the GAMEPLAY. CNC was different, no stupid worker units. It was the only game that worked that way and thats what made it unique.

I hope they bring that back, the absence of worker units, and the whole interface and gameplay.

In the old days there used to be two types of RTS. One was the westwood style, with the build menu on the side, and the other was the Blizzard style, with the menu at teh bottom and the use of worker units. In generals, EA abandoned everything that made CNC unique and went with the Blizzard style gameplay and interface. This is what i meant.

I want the gameplay to stay CNC. And by that i dont mean i want 2D graphics. Play the old CNC games, then play Generals. Note the differences (other than the graphics), and you will get my point.


anyway heres something i found thats interesting... seems to be the intro for the new game, not sure if it was leaked with the images while westwood was still working on it or if its newer than that.

LINK - http://www.gamepark.cz/download/_videa/cc3_intro3.avi


This post has been edited by RViN: Apr 21 2006, 12:18 AM
TSZerol
post Apr 21 2006, 02:15 AM

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QUOTE(Vorador @ Apr 20 2006, 05:30 PM)
lol look at This old picture form http://www.cncnz.com, made me recall War of the World. BTW, even that's no confirmation about the relationship btwn this pic and C&C3, but make me feels that the third faction gotta be alien...
*
» Click to show Spoiler - click again to hide... «


PC Gameplay magazine:

user posted image

QUOTE
Description: PC Gameplay also announcing C&C 3. The preview states that C&C 3 will be codenamed Tiberium Wars. On the cover you can see what appears to be a GDI infantry unit and the Mammoth Tank from the PCG screenshots. -planetcnc


Promotional release image:

» Click to show Spoiler - click again to hide... «


This post has been edited by Zerol: Apr 21 2006, 02:55 AM
Sichiri
post Apr 21 2006, 03:39 AM

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QUOTE(Zerol @ Apr 21 2006, 02:15 AM)
» Click to show Spoiler - click again to hide... «


PC Gameplay magazine:

user posted image
Promotional release image:

» Click to show Spoiler - click again to hide... «

*
HARHAR! Space Marines Ripoff anyone? Note that trademark huge shoulders XD

Sorry, my advice to all C&C fans, Don't expect too much from EA. Every C&C franchise they've released so far has nothing 'C&C' about it. And I doubt they'll change they gamestyle anytime soon.

I sure darn hope I'm wrong.
vincentlee
post Apr 21 2006, 04:07 AM

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QUOTE(goldfries @ Apr 19 2006, 08:06 PM)
hehe. now that reminds me of RA2 multiplayer - massive $$$$ maps with people spamming the WF.

then there's a bunch of nuts who build walls after walls after walls after walls after walls and spam tesla coils.

was really fun to watch structural defence vs unit assault.

RA2 made that difficult, seeing that veteran prism tanks take down practically anything - i always play Soviet, my friend always play allied - no matter how the allied wins - all becos of prism tank and mirage tank.
*
mirage tank is my favourite weapon for defense... thumbup.gif

anyway, for a map with easy access(without briges or narrow path), i will use soviet and do a Rhino tank rush. very effective in defeating human opponent. tongue.gif

apocalypse tank is too slow for my taste. sweat.gif
Vorador
post Apr 21 2006, 06:09 AM

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QUOTE
said Mike Verdu, Executive Producer at EA Los Angeles (EALA). "We're building a next generation Command & Conquer game that is true to the spirit of this classic franchise,


Hope they keep their promise~~~ rolleyes.gif
mobiusone
post Apr 21 2006, 09:51 AM

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hell yeah...at first glance,i thought it was some warhammer game,what a ripoff


and...i dont like the new GDI insignia

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