uhm has anybody posted this??
http://www.cnc-source.com/gallery/categori...at_id=86&page=2
RTS Command & Conquer 3: Tiberium Wars, Patch v1.04 is available!
RTS Command & Conquer 3: Tiberium Wars, Patch v1.04 is available!
|
|
Apr 19 2006, 08:24 PM
|
|
VIP
4,809 posts Joined: Jan 2005 |
|
|
|
|
|
|
Apr 19 2006, 08:27 PM
|
![]() ![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
5,886 posts Joined: Jan 2003 From: BM |
let's hope the PC requirement is not too high........
|
|
|
Apr 19 2006, 08:39 PM
|
![]() ![]() ![]()
Junior Member
379 posts Joined: Feb 2006 |
QUOTE(DaRkSyThE @ Apr 19 2006, 08:24 PM) Nice, I do hope the source is reliable (Heard something about a few "leaks" for the concept arts). Looks like we'll be seeing a lot of Command & Conquer 3 soon.By the way this concept art of the interface was done before Westwood got shut down by EA: ![]() *Fingers crossed for this. This post has been edited by Zerol: Apr 19 2006, 08:43 PM |
|
|
Apr 19 2006, 08:52 PM
|
|
Forum Admin
44,415 posts Joined: Jan 2003 |
QUOTE(Zerol @ Apr 19 2006, 08:08 PM) ehh i thought the grand cannon was french while the german was the special unit type, tank with huge barrels.QUOTE(Dark Steno @ Apr 19 2006, 08:10 PM) My friend tactic was using Rocketeer and Prism tank assault. Spamming a lot of them. Nothing cant beat it as they attack like barbarians. hehe i do this against computers la, but depends ler if got a lot of flak cannon around they die like silly. and oh - please please please don't use Generals / ZH engine unless it's really improved to have no more MISMATCH. play online also can have mismatch.........aihh. the play 8 player map - gone case man lag like silly. last time i thought machine not powerful. now i nearly 2x everything already still slow. |
|
|
Apr 19 2006, 08:53 PM
|
![]() ![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
5,827 posts Joined: Jan 2003 From: Selayang, Selangor |
I cant help but feel EA will screw this up. I mean they even managed to screw up a repackaging of the old CNC games.
I seriously hope they go back to the CNC we all know and love, instead of just creating another clone and branding the game with the CNC name like they did with Generals. Generals was a good game, but it was NOT CNC. They took away everything that made CNC what it was. Hopefully they will come back to their senses and make the game exactly like the way it has always been since the start. |
|
|
Apr 19 2006, 08:59 PM
|
![]() ![]() ![]()
Junior Member
379 posts Joined: Feb 2006 |
QUOTE(goldfries @ Apr 19 2006, 08:52 PM) ehh i thought the grand cannon was french while the german was the special unit type, tank with huge barrels. Yup, you are correct. Must have got mixed up because of all the C&C 3 hype. The german special tank is called the Tank Destroyer it deals better damage to vehicle type units. By the way, many people in the online community disaprove of the use of the Grand Canon. QUOTE(RViN @ Apr 19 2006, 08:53 PM) I cant help but feel EA will screw this up. I mean they even managed to screw up a repackaging of the old CNC games. Same here. I hope EA won't completely kill off the original C&C style.I seriously hope they go back to the CNC we all know and love, instead of just creating another clone and branding the game with the CNC name like they did with Generals. Generals was a good game, but it was NOT CNC. They took away everything that made CNC what it was. Hopefully they will come back to their senses and make the game exactly like the way it has always been since the start. |
|
|
|
|
|
Apr 19 2006, 09:00 PM
|
![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
1,386 posts Joined: Jan 2003 From: Subang Jaya |
QUOTE(RViN @ Apr 19 2006, 08:53 PM) I cant help but feel EA will screw this up. I mean they even managed to screw up a repackaging of the old CNC games. question: what makes a CnC? A Light Tank that looks like a combined stick, circle and a rectangle?I seriously hope they go back to the CNC we all know and love, instead of just creating another clone and branding the game with the CNC name like they did with Generals. Generals was a good game, but it was NOT CNC. They took away everything that made CNC what it was. Hopefully they will come back to their senses and make the game exactly like the way it has always been since the start. |
|
|
Apr 19 2006, 09:06 PM
|
|
VIP
4,567 posts Joined: Oct 2004 From: Bangi, Selangor |
|
|
|
Apr 19 2006, 09:11 PM
|
![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
1,399 posts Joined: Jan 2003 From: Destiny Island |
omg omg omg i love this!!
Comarade! Affffirrrmaatif! |
|
|
Apr 19 2006, 09:13 PM
|
![]() ![]() ![]()
Junior Member
379 posts Joined: Feb 2006 |
QUOTE(sanjikun @ Apr 19 2006, 09:00 PM) Not sure how to explain, but I think it's the concept on how C&C works. One example is in The First Decade interview it was explained how Westwood made real life FMV into the original C&C game it's self, during that time it was deemed impossible by many to even have real life cinematic cutscenes in a CD-ROM game. But in the end Westwood did it! |
|
|
Apr 19 2006, 09:17 PM
|
![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
1,386 posts Joined: Jan 2003 From: Subang Jaya |
QUOTE(Zerol @ Apr 19 2006, 09:13 PM) Not sure how to explain, but I think it's the concept on how C&C works. One example is in The First Decade interview it was explained how Westwood made real life FMV into the original C&C game it's self, during that time it was deemed impossible by many to even have real life cinematic cutscenes in a CD-ROM game. But in the end Westwood did it! you loved Tanya, dont you personally i have no problems with CnC 3 using Generals engine. It's slow but at least it's better than viewing moving 'brick's and pixelled 'bits' rockets. retro's good, but overdoing it is not... ...hope to see improved gameplay and interface... |
|
|
Apr 19 2006, 09:22 PM
|
![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
1,478 posts Joined: Sep 2005 |
QUOTE(DaRkSyThE @ Apr 19 2006, 08:24 PM) according to some replies i read in one of the forumsthose pictars are actually westwood version of C&C3,before they are bought up by EA. |
|
|
Apr 19 2006, 09:32 PM
|
![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
1,393 posts Joined: Jan 2003 From: Dust |
So far .. all the screenshot looks great. Hope there are no delays again .. remember wat happen to Tiberian Sun after countless of delays.
|
|
|
|
|
|
Apr 19 2006, 09:39 PM
|
![]() ![]()
Junior Member
241 posts Joined: Sep 2005 From: Kuala Lumpur, Malaysia |
I always liked the Orca from the very first C&C. I never liked its counterpart the Orca Fighter from Tiberian Sun though...that thing fired missiles too slow to be effective unlike the first one...strike and run.
|
|
|
Apr 19 2006, 09:52 PM
|
![]() ![]() ![]()
Junior Member
379 posts Joined: Feb 2006 |
QUOTE(sanjikun @ Apr 19 2006, 09:17 PM) you loved Tanya, dont you Tanya? LOL. No no, I still prefer the Commando unit from the original C&C and Renegade. Until now, I don't think a female commando wielding dual pistols can take down an entire army of troops, much less fire effectively from such a long range just doesn't make sense. No offense to "Tanya" fans out there. personally i have no problems with CnC 3 using Generals engine. It's slow but at least it's better than viewing moving 'brick's and pixelled 'bits' rockets. retro's good, but overdoing it is not... ...hope to see improved gameplay and interface... All the same, "I got a present for ya!"-Classic commando unit line |
|
|
Apr 19 2006, 10:38 PM
|
|
VIP
3,914 posts Joined: Jan 2005 |
QUOTE(Zerol @ Apr 19 2006, 09:52 PM) Tanya? LOL. No no, I still prefer the Commando unit from the original C&C and Renegade. Until now, I don't think a female commando wielding dual pistols can take down an entire army of troops, much less fire effectively from such a long range just doesn't make sense. No offense to "Tanya" fans out there. Actually both Tanya and the commando unit are the same. All the same, "I got a present for ya!"-Classic commando unit line Tanya's dual guns very bising .... the commando uses some silencer pistol. The commando is way cooler then Tanya .... after killing like 30 infantries, he'll say "Keep them coming" |
|
|
Apr 20 2006, 06:12 AM
|
![]() ![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
3,494 posts Joined: Jan 2003 From: Nosgoth |
After all,
I WANT MY CYBORG COMMANDO !!!!!!!!!!!!!!! (Even some friends of mine complaint that he's one of the unfairness in the game....) |
|
|
Apr 20 2006, 06:35 AM
|
|
Forum Admin
44,415 posts Joined: Jan 2003 |
hehe loved the Tanya + Boris combo in RA2.
QUOTE(Zerol @ Apr 19 2006, 08:59 PM) The german special tank is called the Tank Destroyer it deals better damage to vehicle type units. By the way, many people in the online community disaprove of the use of the Grand Canon. hate that Tank Destroyer, the problem with that tank is that the cannons don't pivot. so to shoot at a target from 1 side and to move another direction, arrgghh they're sitting ducks. as for the Grand Cannon, i donno - some how i find it useless. many times also resulted in friendly fire. |
|
|
Apr 20 2006, 01:03 PM
|
![]() ![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
3,494 posts Joined: Jan 2003 From: Nosgoth |
I still remember last time use 5 elite prism tanks, aim it to one enemy soldier in their base, lol the prism just reflect to most of the unit beside him, including all the buildings. Wow few shots only kill them all ! (I found that prism beam is extremely effective against building.
|
|
|
Apr 20 2006, 02:20 PM
|
![]() ![]() ![]() ![]()
Junior Member
685 posts Joined: Sep 2005 |
QUOTE(sanjikun @ Apr 19 2006, 09:17 PM) you loved Tanya, dont you Uh...the game you mentioned where it had moving bricks and pixel bits rocket....well it sold 10Million copies. Overall I'm glad to see C&C going back to the Tiberian universe and will be using real life actors for its FMVs personally i have no problems with CnC 3 using Generals engine. It's slow but at least it's better than viewing moving 'brick's and pixelled 'bits' rockets. retro's good, but overdoing it is not... ...hope to see improved gameplay and interface... Hopefully Joe Kucan(KANE) will return, and I pray the acting won't be as atrocious as NFS Most Wanted. Anyone here read the PC gamer article? I read it over PlanetCNC. very nice....and the Sage engine(Generals and BFME) looks uber cool and I won't be suprised if the minimum requirements is Shader Model 3.0 |
|
Topic ClosedOptions
|
| Change to: | 0.0280sec
0.93
6 queries
GZIP Disabled
Time is now: 20th December 2025 - 11:44 AM |