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Multiplayer DayZ (Standalone Game), DayZ Early Acess. Join us at Chernarus!

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unknownhammie
post Feb 5 2014, 05:09 PM

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Its up now.. playing...
CHERNIYVORON
post Feb 5 2014, 05:54 PM

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QUOTE(unknownhammie @ Feb 5 2014, 05:09 PM)
Its up now.. playing...
*
To everyone who didn't get the patch, please restart Steam.
randnum23
post Feb 5 2014, 05:58 PM

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Downloading patch, oh boy.
bestdo
post Feb 5 2014, 06:01 PM

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Time to hunt the new weapons...
unknownhammie
post Feb 5 2014, 06:01 PM

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lol didnt notice got patch.. i was playing for an hour without updating... hmm
randnum23
post Feb 5 2014, 06:04 PM

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I think the SEA servers are on the new patch, i cant see anything in the server list.
unknownhammie
post Feb 5 2014, 06:11 PM

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- Actions: chambering SKS round from pile, loading 10 rounds from pile
- Actions: You can uncuff other players with the hacksaw
- Actions: Cannot use an item (e.g. drink/eat) if it is "Ruined"
- Actions: Interactions with items reworked. Drinking/Eating/etc... more robust and user-friendly
- Actions: Restrained players cannot use inventory or action menu
- Animations: Player now can take and hide rifle in crouched run
- Animations: SKS reload animations
- Crafting: FNX45 pistol can be chambered with single round
- Crafting: Opening cans with combat knife added
- Crafting: Opening cans with machete added
- Crafting: Painting Motorbike Helmets to Black and Green
- Effects: Magnum revolver ejecting shells when reloading
- Effects: Magnum revolver sounds - gunshots, reloading
- Effects: Mosin ejecting shells when cycling
- Effects: New Mosin sounds - gunshots, cycling, reloading
- Gear: Improvised courier backpack added
- Gear: Machete added
- Gestures: Clapping Gesture added, default F5 key
- Gestures: Pointing Gesture added, default F6 key
- Login: Player queuing system introduced. Penalty waiting time added for switching server or disconnecting a server quickly.
- Server: Player spawns now cached by engine directly, increasing performance
- Spawns: Added Bubble goose jackets into the loot spawns
- Spawns: Added SKS rifle, speedloader, ammunition piles and boxes and SKS bayonet into the loot spawns
- Systems: Hunger and Thirst slightly modified.
- Systems: Notifications added to UI for hydration and high energy
- Zombies: Different types of Military zombies now have tougher attack values and improved durability
- Zombies: Engine dynamic obstacle checking (zombie, another player)
- Zombies: Svetlojarsk zombie spawns added

Fixed:
- Action: morphine injection can be used on other player effectively fixing his broken legs and item correctly positioned in hands
- Actions: Keys won't disappear after uncuffing
- Actions: loading ammo works for sprayed Mosin variants
- Actions: Read/Writing notes with paper and pen now works again
- Actions: reviving with epinephrine or defibrillator works also if player blood is below 500 units of blood
- Animations: fixed an issue where reload in prone would leave some residue sound clutter at the end of the reload animation
- Animations: Weapon reloading for magazine was not working properly when no magazine fitted
- Animations: Rifle Aimed Walk Updated, diagonal animations fixed
- Animations: sidesteping through doorway with rifle while crouching should not cause the player to get stuck now
- Config: Berries have more nutrition now
- Crafting : You can no longer saw off sawed off shotgun
- Crafting: Can spraypaint M4 to green or black
- Crafting: Damage is now transferred when items are painted
- Crafting: Improved Backpack creation only possible when Courier Bag is empty (previously items accidentally deleted)
- Crafting: Weapon cleaning kit can't be used when it's "Ruined" and won't reduce condition of a gun
- Effects: Dazed effect plays again when a player is hit/damaged/shot
- Effects: Some effects were not active locally when a player was restrained
- Fixed: Missing texture error dz\weapons\data\weapons_damage_metal_smdi.paa
- Fixed: Popping up texture error for beret models
- Gear: Spraycans won't deplete after relogging
- Gear: Book, radio, pot, pan, gas canisters, matchbox, paper, firewood and stone can be placed in hands
- Gear: Headlamp beam raised slightly
- Gear: Painted items now retain their previous quantities (i.e. Magazine ammo won't reset)
- Gear: Various item descriptions and notifications fixed for grammar, typos, more detail
- Gear: ZSh-3 Pilot helmet fixed and updated
- Gestures: Taunt defaults correctly to F4 key
- Graphics: "god rays" could cause overloaded post-processing and graphical corruption
- Graphics: fix of removing shining object from hand (switch off)
- Graphics: Roads have per pixel lights
- Graphics: Dynamic lights should be now defined with "radius" value which is maximum radius of light in meters
- Loot: Splint position in hand was wrong now corrected
- Spawns: Drastically lowered chance of backpacks spawning on the construction site
- Spawns: Loot spawn tweaks in some civilian structures
- Weapons: Mosin recoil increased
- Weapons: Sawed-off shotgun can be loaded with ammo (was broken due to changed inheritance)
- Weapons: Sawed-off shotgun: reduced size in inventory, reduced spread
- Zombies: Better filter/check of attack hits directly in engine

This post has been edited by unknownhammie: Feb 5 2014, 06:18 PM
CHERNIYVORON
post Feb 5 2014, 06:13 PM

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QUOTE(randnum23 @ Feb 5 2014, 06:04 PM)
I think the SEA servers are on the new patch, i cant see anything in the server list.
*
Updated myself as well. Nothing on the server list. Just now before updating there are servers as usual.
unknownhammie
post Feb 5 2014, 06:16 PM

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SEA server , i think they updating database... because my list some server updated to latest version and some are not
latios507
post Feb 5 2014, 06:26 PM

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Guys, Once you found the SKS + LRS tell me how it works as compared to LRS + Mosin hehe

SKS has 10 round ammo + faster ROF, I wonder how the accuracy & damage will fare compared to Mosin.
CHERNIYVORON
post Feb 5 2014, 06:27 PM

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QUOTE(latios507 @ Feb 5 2014, 06:26 PM)
Guys, Once you found the SKS + LRS tell me how it works as compared to LRS + Mosin hehe

SKS has 10 round ammo + faster ROF, I wonder how the accuracy & damage will fare compared to Mosin.
*
The LRS can't be attached to the SKS anymore. Check the changelog.

"- Weapons: It is no longer possible to attach longrange scope onto SKS"
Source:
http://pastebin.com/vX6te0KG

This post has been edited by CHERNIYVORON: Feb 5 2014, 06:28 PM
latios507
post Feb 5 2014, 06:29 PM

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QUOTE(CHERNIYVORON @ Feb 5 2014, 06:27 PM)
The LRS can't be attached to the SKS anymore. Check the changelog.
*
Aw ok. Back to mosin I guess biggrin.gif
Maybe I'll buy a new copy of DayZ again once I finish my last paper on this 22nd. Might get it a week after that date though, then bandit hunting again hehe.
unknownhammie
post Feb 5 2014, 06:29 PM

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server is now up with latest patch.. see ya in game

new status & weapon , just found once login at military camp

This post has been edited by unknownhammie: Feb 5 2014, 06:33 PM


Attached thumbnail(s)
Attached Image
randnum23
post Feb 5 2014, 06:32 PM

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Mosin got new sexy sound man.
Defallen
post Feb 5 2014, 06:33 PM

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A most recent changelog for this build.
Just added a few changes from unknownhammie's shared log.

» Click to show Spoiler - click again to hide... «


Changelog: Stable Branch: 0.33.114926 - Official forum
randnum23
post Feb 5 2014, 06:59 PM

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I cant see it in the changelog but they implemented characters stopping and kneeing down for a moment to catch a breath after running a while? My guy suddenly stop and did that.
Defallen
post Feb 5 2014, 07:00 PM

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QUOTE(randnum23 @ Feb 5 2014, 06:59 PM)
I cant see it in the changelog but they implemented characters stopping and kneeing down for a moment to catch a breath after running a while? My guy suddenly stop and did that.
*
Yupe. You have to stop for a rest. It's related to your energy.
randnum23
post Feb 5 2014, 07:05 PM

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QUOTE(Defallen @ Feb 5 2014, 07:00 PM)
Yupe. You have to stop for a rest. It's related to your energy.
*
Nice, i thought my character is vomiting before. laugh.gif Scared dehydrate to death.
CHERNIYVORON
post Feb 5 2014, 07:07 PM

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QUOTE(unknownhammie @ Feb 5 2014, 06:29 PM)
server is now up with latest patch.. see ya in game

new status & weapon , just found once login at military camp
*
STANDING OFFER

Attached Image Attached Image Attached Image

SKS - Pristine
4 rounds loaded
10 rounds loose

(7.62x39mm)

I'm at Balota coast right now. Trade-in with PU scope (pristine/worn) or LRS (damaged and above).

huehuehue


Defallen
post Feb 5 2014, 08:10 PM

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Seems to still have some serious bugs with this build.

Respawn button still not working.
Since can't respawn, change server, login to be dead.
Body disappeared in less than 20 seconds.

Guess the earlier bugs of "body/corpse disappear after logout" made it way back.

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