so far so good for me... no delay
Guild Wars 2 v8, Sequel to Guild Wars
Guild Wars 2 v8, Sequel to Guild Wars
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Feb 19 2013, 03:38 AM
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Junior Member
423 posts Joined: Jan 2007 |
so far so good for me... no delay
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Feb 19 2013, 08:56 AM
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Senior Member
4,202 posts Joined: Jan 2003 From: THE ONE AND ONLY CHOO CHOO TRAIN KINGDOM |
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Feb 19 2013, 10:14 AM
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Senior Member
4,967 posts Joined: Jan 2003 From: somewhere, far far away |
Took them long enough to see the problem, but meh, still just blue or better, would be nicer if it's rare or better
https://forum-en.guildwars2.com/forum/game/...rst#post1462956 QUOTE After reading reports in the loot issues thread, we spent more time investigating our rewards system. As I mentioned a few weeks ago, we verified that all loot tables are indeed working correctly in the game. Since then, we continued receiving reports that there seemed to be an issue, so we extended our search to all systems that created opportunities for you to get items from loot tables. Here we found an issue that we were able to verify was consistent across everyone who reported problems: The rules by which you qualify for credit for an event or for experience when killing a mob are different rules than those used to help determine if you qualify for loot. Some of these were set up to be unintentionally restrictive, and as such you could kill a creature with a lot of health (this was most noticeable on champions) and not qualify for loot, despite qualifying for all other credit. For the February Flame & Frost: The Gathering Storm release we will be repairing this issue to ensure more players are capable of earning loot credit for kills. This should fix the issue such that you got credit for killing a champion, but received no loot from it. Once fixed, all champion mobs will correctly always drop 1 blue or better loot item, and all veterans will have a chance of dropping loot better than regular mobs as outlined in the November release. Please note, it is still possible to kill a creature and not do enough damage to qualify for loot (which is the only way you won’t get loot for a champion), it is also still possible for veterans to not drop loot at all, since they simply have better odds of dropping loot than normal creatures but no guaranteed drops. On top of this, we’re also updating some of the loot in various areas of the game for the February release that should make specific areas more rewarding. We’ll cover this is in detail with the February release notes. Thanks very much for all your feedback and reports, that information has proved incredibly useful! This post has been edited by valho: Feb 19 2013, 10:30 AM |
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Feb 19 2013, 10:34 AM
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Senior Member
4,202 posts Joined: Jan 2003 From: THE ONE AND ONLY CHOO CHOO TRAIN KINGDOM |
"Once fixed, all champion mobs will correctly always drop 1 blue or better loot item, and all veterans will have a chance of dropping loot better than regular mobs as outlined in the November release."
pfffft so stingy. vets should drop at least blue silvers (in dungeons) should drop at least green champions should drop at least rare |
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Feb 19 2013, 10:39 AM
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Senior Member
1,081 posts Joined: Nov 2005 |
uh..long time no play with uncle..... perhaps i should guest to SoS sometimes.......
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Feb 19 2013, 10:43 AM
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Senior Member
4,967 posts Joined: Jan 2003 From: somewhere, far far away |
QUOTE(Deimos Tel`Arin @ Feb 19 2013, 10:34 AM) "Once fixed, all champion mobs will correctly always drop 1 blue or better loot item, and all veterans will have a chance of dropping loot better than regular mobs as outlined in the November release." Yalo, that's y quite lazy to play already hahapfffft so stingy. vets should drop at least blue silvers (in dungeons) should drop at least green champions should drop at least rare |
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Feb 19 2013, 10:52 AM
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Senior Member
4,202 posts Joined: Jan 2003 From: THE ONE AND ONLY CHOO CHOO TRAIN KINGDOM |
QUOTE(valho @ Feb 19 2013, 10:43 AM) admit it, you like the big nen nen in terra online! by the way, come support my armor idea! now with new flashy title! https://forum-en.guildwars2.com/forum/game/...ll-skins-stats/ |
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Feb 19 2013, 11:01 AM
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Senior Member
4,967 posts Joined: Jan 2003 From: somewhere, far far away |
QUOTE(Deimos Tel`Arin @ Feb 19 2013, 10:52 AM) admit it, you like the big nen nen in terra online! lolol, nah I like the Elin in Tera by the way, come support my armor idea! now with new flashy title! https://forum-en.guildwars2.com/forum/game/...ll-skins-stats/ If someone takes the good stuff in Tera and the good stuff in GW2, it'll make an awesome mmo lol |
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Feb 19 2013, 12:10 PM
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Senior Member
680 posts Joined: Oct 2009 |
But i.... 1 mbps
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Feb 19 2013, 12:28 PM
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Senior Member
4,202 posts Joined: Jan 2003 From: THE ONE AND ONLY CHOO CHOO TRAIN KINGDOM |
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Feb 19 2013, 12:43 PM
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Senior Member
2,059 posts Joined: Jan 2010 |
i played with 512kb streamyx before, no problem, no lag
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Feb 19 2013, 02:47 PM
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Senior Member
1,460 posts Joined: May 2007 From: Shah Alam |
Guys a question for the new installment, do you need to buy the new installment if you want to play? or is it just any other update
This post has been edited by ComradeZ: Feb 19 2013, 02:48 PM |
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Feb 19 2013, 03:10 PM
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Junior Member
392 posts Joined: Jun 2008 From: BATU PAHAT |
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Feb 21 2013, 12:58 AM
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Senior Member
1,689 posts Joined: Mar 2009 From: Probation? |
QUOTE from twitter: Colin: There will be 5 types of guild missions built with influence. Bounty is one of them, available in different difficulties #foodwars Colin: Modifications to the commander book are coming, with more features. Will remain character bound #foodwars Colin: Looking at new player experiences and continually making the game accessible for them as it launches in new regions #foodwars Colin: WvW updates will not introduce new skills. Will bring passive abilities aimed towards group play eg. Extra supply #foodwars Colin: All the bosses in AC have been completely rebuilt for the February release. Some of the open world champions will be too Colin: Orange swords in WvW won’t show if there are less than ~25 people after February’s update (unsure exact number) #foodwars @PoisonedAce Nope, just more interesting and less boring. Think of fractals encounters. ~Tilion [regarding AC] Colin: Guild missions will be taking place in Southsun Cove #foodwars Colin: There will be other legendaries in the future. Priority is resolving ways to get precursors, including the scavenger hunt 1/2 Colin: Possibility of new legendary types (ie not weapons) and combinations. #foodwars |
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Feb 22 2013, 08:23 AM
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Senior Member
4,202 posts Joined: Jan 2003 From: THE ONE AND ONLY CHOO CHOO TRAIN KINGDOM |
new update.
Bag Slots and Bank Tabs are 20% off in the Gem Store through February 26! Reminder: take care that you do not purchase more bank and bag slots than you can use! Your character can have up to 8 bank tabs (including your original bank tab) and 8 bag slots (including your original Starter Backpack). cheaper bank slots and bag slots! err buy? lul |
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Feb 22 2013, 09:10 AM
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Senior Member
1,646 posts Joined: Aug 2010 |
QUOTE(Deimos Tel`Arin @ Feb 22 2013, 08:23 AM) new update. FUH! lucky i sapu gems this week before sale Bag Slots and Bank Tabs are 20% off in the Gem Store through February 26! Reminder: take care that you do not purchase more bank and bag slots than you can use! Your character can have up to 8 bank tabs (including your original bank tab) and 8 bag slots (including your original Starter Backpack). cheaper bank slots and bag slots! err buy? lul |
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Feb 22 2013, 03:22 PM
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Senior Member
1,689 posts Joined: Mar 2009 From: Probation? |
800 gems now converts to 11.5g
so it should be 50% more to buy, ie 2g = 100 gems now |
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Feb 22 2013, 04:21 PM
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Senior Member
4,202 posts Joined: Jan 2003 From: THE ONE AND ONLY CHOO CHOO TRAIN KINGDOM |
hmmm gem prices
http://www.gw2spidy.com/gem 100 gems sells for 1 g 64 s 50 c . 100 gems costs 2 g 27 s 68 c to buy. 100 gems costs 1.25 USD to buy. 1 g costs 0.76 USD to buy through gems. price went down a bit, well the above price is still up to date eh sorry. i read wrongly. price went up. 2.2768 per 100 gems it was 1.9xxx something few days ago. This post has been edited by Deimos Tel`Arin: Feb 22 2013, 04:22 PM |
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Feb 22 2013, 09:28 PM
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Senior Member
7,937 posts Joined: Oct 2004 |
QUOTE(Deimos Tel`Arin @ Feb 22 2013, 04:21 PM) hmmm gem prices Remember when 100 gems were 27s?http://www.gw2spidy.com/gem 100 gems sells for 1 g 64 s 50 c . 100 gems costs 2 g 27 s 68 c to buy. 100 gems costs 1.25 USD to buy. 1 g costs 0.76 USD to buy through gems. price went down a bit, well the above price is still up to date eh sorry. i read wrongly. price went up. 2.2768 per 100 gems it was 1.9xxx something few days ago. |
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Feb 22 2013, 11:31 PM
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Senior Member
4,202 posts Joined: Jan 2003 From: THE ONE AND ONLY CHOO CHOO TRAIN KINGDOM |
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