QUOTE(metalfreak @ Mar 28 2013, 09:09 PM)
...more or less, correct!Wizard Discussion v2, Come, all ye arcanists
Wizard Discussion v2, Come, all ye arcanists
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Mar 29 2013, 08:45 AM
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Junior Member
241 posts Joined: Dec 2010 From: Cyberjaya |
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Mar 29 2013, 08:54 AM
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Senior Member
725 posts Joined: Apr 2008 From: Kuala Lumpur |
QUOTE(MOBAJOBG @ Mar 29 2013, 08:44 AM) Cool mayn. I didnt know there's an acronym on that. lolIf you were to substitute Meteor Liquefy with Bubble (stretch time to increase aspd), will it be redundant for shocknado build? Or people just reserve it for uber bosses? |
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Mar 29 2013, 09:07 AM
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Junior Member
241 posts Joined: Dec 2010 From: Cyberjaya |
QUOTE(peinsama @ Mar 29 2013, 08:54 AM) Cool mayn. I didnt know there's an acronym on that. lol It's preferable to use Slow Time -Time Warp to benefit the DPSer(s) for uber hunting sessions that means the wizard should ensure high enough aps (such as the breakpoint of 2.73 or 3.01 aps) from gears only to perma freeze ubers.If you were to substitute Meteor Liquefy with Bubble (stretch time to increase aspd), will it be redundant for shocknado build? Or people just reserve it for uber bosses? Note: If there're 2 cmFreeze wizards, then Slow Time -Stretch Time should be considered. |
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Mar 29 2013, 09:08 AM
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Senior Member
725 posts Joined: Apr 2008 From: Kuala Lumpur |
QUOTE(MOBAJOBG @ Mar 29 2013, 09:07 AM) It's preferable to use Slow Time -Time Warp to benefit the DPSer(s) for uber hunting sessions that means the wizard should ensure high enough aps (such as the breakpoint of 2.73 or 3.01 aps) from gears only to perma freeze ubers. Aite, brosage! Thanks for the tips!Note: If there're 2 cmFreeze wizards, then Slow Time -Stretch Time should be considered. |
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Mar 29 2013, 09:38 AM
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Senior Member
725 posts Joined: Apr 2008 From: Kuala Lumpur |
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Mar 29 2013, 10:31 AM
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Senior Member
3,300 posts Joined: Jan 2003 |
The item changes mentioned in the Itemization blog are not going to be in patch 1.0.8, and we don’t have any additional information regarding when they'll be implemented. We know people are eager to know more about when they can expect those changes, though, so we’ll be sure to keep you updated as soon as we have more details.
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Mar 29 2013, 10:51 AM
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Senior Member
725 posts Joined: Apr 2008 From: Kuala Lumpur |
As long the multi-craft option is there, i can deal with it
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Mar 29 2013, 10:57 AM
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Senior Member
3,300 posts Joined: Jan 2003 |
ya man. gonna craft till Radiant Starssssss
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Mar 29 2013, 11:02 AM
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Senior Member
725 posts Joined: Apr 2008 From: Kuala Lumpur |
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Mar 29 2013, 11:07 AM
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Senior Member
3,300 posts Joined: Jan 2003 |
As usual, they said "soon" and going to PTR first. Now that I got maxis 10broadband, I might get the PTR lols
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Apr 2 2013, 08:41 PM
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Senior Member
1,998 posts Joined: Jan 2003 |
tonite we will know if we bought any duped items or not.
o.O" |
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Apr 3 2013, 10:42 AM
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Senior Member
3,300 posts Joined: Jan 2003 |
wah this is a good change
QUOTE Archon Kills This post has been edited by metalfreak: Apr 3 2013, 10:42 AMFor the Wizards out there, many of you don't play multiplayer because you need those kills to fuel your Archon. In 1.0.8, your Archon duration will also be extended by assists, so as long as you’re around when a monster dies, your Archon duration will be extended. (We have it on our radar to review other mechanics such as Life on Kill bonuses, but that's not something we'll be addressing this patch.) |
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Apr 3 2013, 01:23 PM
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Junior Member
241 posts Joined: Dec 2010 From: Cyberjaya |
I've been trying to incorporate Archon -Improved Archon into the SnS build without any success so far hopefully with the implementation of patch 1.0.8, ...Shock"Archonado"Shards™ as I called it (hehehe) will be viable.
This post has been edited by MOBAJOBG: Apr 3 2013, 01:23 PM |
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Apr 3 2013, 02:29 PM
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Senior Member
725 posts Joined: Apr 2008 From: Kuala Lumpur |
GEAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
hopefully my dps reach 300k before patch then i can help my kekawan liao btw how do we consider an 'assist'? |
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Apr 3 2013, 03:48 PM
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Senior Member
3,300 posts Joined: Jan 2003 |
I believe its gonna be like:
Our ribena kena enemies but our allies killed them instead; we would still have increase in archon up time. So our ribena just kena siram semua mob hahahahahaha. kill or not, we get to maintain our archon mode ^^. Now to increase damage This post has been edited by metalfreak: Apr 3 2013, 03:48 PM |
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Apr 3 2013, 07:38 PM
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Senior Member
1,998 posts Joined: Jan 2003 |
QUOTE(metalfreak @ Apr 3 2013, 03:48 PM) I believe its gonna be like: must b within range yo Our ribena kena enemies but our allies killed them instead; we would still have increase in archon up time. So our ribena just kena siram semua mob hahahahahaha. kill or not, we get to maintain our archon mode ^^. Now to increase damage |
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Apr 5 2013, 12:01 PM
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Senior Member
3,300 posts Joined: Jan 2003 |
Check out this wizard 4XXK DPS, 104K HP
http://us.battle.net/d3/en/profile/Jaetch-1861/hero/4136297 DAMN!~ |
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Apr 5 2013, 01:18 PM
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Senior Member
3,494 posts Joined: Jan 2003 From: Nosgoth |
QUOTE(metalfreak @ Apr 5 2013, 12:01 PM) Check out this wizard 4XXK DPS, 104K HP http://us.battle.net/d3/en/profile/Jaetch-1861/hero/4136297 DAMN!~ ![]() » Click to show Spoiler - click again to hide... « |
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Apr 5 2013, 05:29 PM
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Senior Member
3,300 posts Joined: Jan 2003 |
mad sialllllllllll see his item also super jelly.
MCH KNNB CCB |
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Apr 8 2013, 08:44 PM
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Junior Member
66 posts Joined: Jun 2011 |
A bit the lazy to post pic but anyways, since i don't play wiz and have 0 knowledge, can someone help me to evaluate if this is ok or brim material. Rough price would be appreciated,
Chantodo's Force Dmg : 115-461 Intel : 196 AS : 8 CC : 10 Max arcane power 15 Skill : Meteor Thanks in advance |
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