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 Wizard Discussion v2, Come, all ye arcanists

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MOBAJOBG
post Mar 29 2013, 08:45 AM

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QUOTE(metalfreak @ Mar 28 2013, 09:09 PM)
Diamond Skin Shards
*
...more or less, correct!
peinsama
post Mar 29 2013, 08:54 AM

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QUOTE(MOBAJOBG @ Mar 29 2013, 08:44 AM)
Shock"nado"Shards ...however, I've decided to use Meteor -Liquefy instead of Teleport -Wormhole
*
Cool mayn. I didnt know there's an acronym on that. lol

If you were to substitute Meteor Liquefy with Bubble (stretch time to increase aspd), will it be redundant for shocknado build? Or people just reserve it for uber bosses?
MOBAJOBG
post Mar 29 2013, 09:07 AM

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QUOTE(peinsama @ Mar 29 2013, 08:54 AM)
Cool mayn. I didnt know there's an acronym on that. lol

If you were to substitute Meteor Liquefy with Bubble (stretch time to increase aspd), will it be redundant for shocknado build? Or people just reserve it for uber bosses?
*
It's preferable to use Slow Time -Time Warp to benefit the DPSer(s) for uber hunting sessions that means the wizard should ensure high enough aps (such as the breakpoint of 2.73 or 3.01 aps) from gears only to perma freeze ubers.

Note: If there're 2 cmFreeze wizards, then Slow Time -Stretch Time should be considered.
peinsama
post Mar 29 2013, 09:08 AM

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QUOTE(MOBAJOBG @ Mar 29 2013, 09:07 AM)
It's preferable to use Slow Time -Time Warp to benefit the DPSer(s) for uber hunting sessions that means the wizard should ensure high enough aps (such as the breakpoint of 2.73 or 3.01 aps) from gears only to perma freeze ubers.

Note: If there're 2 cmFreeze wizards, then Slow Time -Stretch Time should be considered.
*
Aite, brosage! Thanks for the tips!
peinsama
post Mar 29 2013, 09:38 AM

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QUOTE(metalfreak @ Mar 28 2013, 09:09 PM)
Diamond Skin Shards
*
sounds like the diamond back rattlesnake
metalfreak
post Mar 29 2013, 10:31 AM

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The item changes mentioned in the Itemization blog are not going to be in patch 1.0.8, and we don’t have any additional information regarding when they'll be implemented. We know people are eager to know more about when they can expect those changes, though, so we’ll be sure to keep you updated as soon as we have more details.


sad.gif I guess will just craft up gems and stuff when the new patch comes up.
peinsama
post Mar 29 2013, 10:51 AM

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As long the multi-craft option is there, i can deal with it
metalfreak
post Mar 29 2013, 10:57 AM

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ya man. gonna craft till Radiant Starssssss
peinsama
post Mar 29 2013, 11:02 AM

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QUOTE(metalfreak @ Mar 29 2013, 10:57 AM)
ya man. gonna craft till Radiant Starssssss
*
the patch 1.08, still got a long way to go right?
metalfreak
post Mar 29 2013, 11:07 AM

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As usual, they said "soon" and going to PTR first. Now that I got maxis 10broadband, I might get the PTR lols
olman
post Apr 2 2013, 08:41 PM

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tonite we will know if we bought any duped items or not.
o.O"
metalfreak
post Apr 3 2013, 10:42 AM

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wah this is a good change

QUOTE
Archon Kills
For the Wizards out there, many of you don't play multiplayer because you need those kills to fuel your Archon. In 1.0.8, your Archon duration will also be extended by assists, so as long as you’re around when a monster dies, your Archon duration will be extended. (We have it on our radar to review other mechanics such as Life on Kill bonuses, but that's not something we'll be addressing this patch.)
This post has been edited by metalfreak: Apr 3 2013, 10:42 AM
MOBAJOBG
post Apr 3 2013, 01:23 PM

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I've been trying to incorporate Archon -Improved Archon into the SnS build without any success so far hopefully with the implementation of patch 1.0.8, ...Shock"Archonado"Shards™ as I called it (hehehe) will be viable.

This post has been edited by MOBAJOBG: Apr 3 2013, 01:23 PM
peinsama
post Apr 3 2013, 02:29 PM

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GEAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

hopefully my dps reach 300k before patch then i can help my kekawan liao

btw how do we consider an 'assist'?
metalfreak
post Apr 3 2013, 03:48 PM

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I believe its gonna be like:

Our ribena kena enemies but our allies killed them instead; we would still have increase in archon up time.

So our ribena just kena siram semua mob hahahahahaha. kill or not, we get to maintain our archon mode ^^.

Now to increase damage sad.gif miserable 260K DPS. Time to start crafting new glove, bracer and shoulder.

This post has been edited by metalfreak: Apr 3 2013, 03:48 PM
olman
post Apr 3 2013, 07:38 PM

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QUOTE(metalfreak @ Apr 3 2013, 03:48 PM)
I believe its gonna be like:

Our ribena kena enemies but our allies killed them instead; we would still have increase in archon up time.

So our ribena just kena siram semua mob hahahahahaha. kill or not, we get to maintain our archon mode ^^.

Now to increase damage sad.gif miserable 260K DPS. Time to start crafting new glove, bracer and shoulder.
*
must b within range yo brows.gif
metalfreak
post Apr 5 2013, 12:01 PM

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Check out this wizard 4XXK DPS, 104K HP

http://us.battle.net/d3/en/profile/Jaetch-1861/hero/4136297

DAMN!~
Vorador
post Apr 5 2013, 01:18 PM

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QUOTE(metalfreak @ Apr 5 2013, 12:01 PM)
Check out this wizard 4XXK DPS, 104K HP

http://us.battle.net/d3/en/profile/Jaetch-1861/hero/4136297

DAMN!~
*
user posted image

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metalfreak
post Apr 5 2013, 05:29 PM

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mad sialllllllllll see his item also super jelly.

MCH KNNB CCB
Deckard Cain
post Apr 8 2013, 08:44 PM

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A bit the lazy to post pic but anyways, since i don't play wiz and have 0 knowledge, can someone help me to evaluate if this is ok or brim material. Rough price would be appreciated,

Chantodo's Force
Dmg : 115-461
Intel : 196
AS : 8
CC : 10
Max arcane power 15
Skill : Meteor

Thanks in advance


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