dude, the mission in all the campaign is easy, even on brutal. in brutal the only thing that improve is the unit count (enemy). the ai is still dumb as shit and u can easily outmaneuver them with a bit of micro. ie in last mission where u need to def against kerrigan, spamming bunker + ST is still damn f**king effective. and if u dont care bout achievement/research points, u can basically roflstomp all the mission. so u can skip all the "how i win this and win that" part
and u r missing my whole point.
my point is 1) you unlock unit at the mission where they are the most useful. imagine if they let u unlock FB in a mission dominated by flying units
2) the tech tree is unlocked 1 at a time. from level 1 to lvl 5(or 6,7,8,9,10). but this doesnt mean once u unlocked the last unit of a tech tree, u will already unlocked all the other unit of lower tech tree. SC2 have mission branching, so this is totally impossible. anyone with common sense will know this.
3) SC2 WoL is bad in sense of there's no campaign for zerg/toss, in other words no tutorial for these 2 races. old sc players will have little to no problem dealing with this but new player will have some hard time mastering each unit. eventhough there is tons of video available, practical usage of each unit in their best fight/environment is still the best for learning
I get your point 1 to 3 above. Stuck on SC, I agree. Talking to you made me realise my reason for disappointment besides mission repeating itself as mention earlier. What I did was do the harder mission first (by going after money and research) and end up leaving the easier mission for the last. When things comes specially easy at the end, the thrill is not there. Zergs and protoss are just meant to be bashed by terrans especially when you had BC. So they design kerrigan to take out your BC with a snap of the fingers. That being the case then go for basic build a gauntlet of bunker + marine will do. What is micro and ST. AI must the same at different difficulty level or the whole programing had to be rewritten for each level. At brutal the game speed is faster too. As to the achievement. Mine is grey-out (colorless) even though you achieved it. Is it suppose to be that way?
dude, the mission in all the campaign is easy, even on brutal. in brutal the only thing that improve is the unit count (enemy). the ai is still dumb as shit and u can easily outmaneuver them with a bit of micro. ie in last mission where u need to def against kerrigan, spamming bunker + ST is still damn f**king effective. and if u dont care bout achievement/research points, u can basically roflstomp all the mission. so u can skip all the "how i win this and win that" part
id like to mention that going BL with the last mission is a HUGE PITA stupid AI or not.
Added on October 5, 2012, 2:09 pm
QUOTE(faceless @ Oct 5 2012, 09:27 AM)
What is micro and ST. AI must the same at different difficulty level or the whole programing had to be rewritten for each level. At brutal the game speed is faster too. As to the achievement. Mine is grey-out (colorless) even though you achieved it. Is it suppose to be that way?
I get your point 1 to 3 above. Stuck on SC, I agree. Talking to you made me realise my reason for disappointment besides mission repeating itself as mention earlier. What I did was do the harder mission first (by going after money and research) and end up leaving the easier mission for the last. When things comes specially easy at the end, the thrill is not there. Zergs and protoss are just meant to be bashed by terrans especially when you had BC. So they design kerrigan to take out your BC with a snap of the fingers. That being the case then go for basic build a gauntlet of bunker + marine will do. What is micro and ST. AI must the same at different difficulty level or the whole programing had to be rewritten for each level. At brutal the game speed is faster too. As to the achievement. Mine is grey-out (colorless) even though you achieved it. Is it suppose to be that way?
because u using "ahem" copy. same like me. cant get achievement. iinm need to be online and connected to Blizz server for achievement
oh and for difficulty level, it can be done. look at war3/custom bot for sc
This post has been edited by Frostlord: Oct 5 2012, 02:23 PM
I used to play everyday, can't play much these days cause desktop back in Pee-neneng and I'm in KL but if you think so much bout the storyline, I think you just don't get the appeal of SC2 at all.. Most of the guys here, regardless of ladder rankings already understand the fun of playing SC2.. Some more than others.. Heck, I've got friends who stopped playing SC2 altogether still takes time to watch GSL/MLG/DreamHack etc..
But, if you wanna complain of the depth in story-telling as opposed to how it was in SCBW, then you're right, it doesn't have that many details, nevertheless, go try playing ladder once in a while, then if you catch the bug, good for you, if not, just don't think so much about it and let it go.. Dwelling on a couple hundred bucks spent won't magically conjure you the money back..
I used to play everyday, can't play much these days cause desktop back in Pee-neneng and I'm in KL but if you think so much bout the storyline, I think you just don't get the appeal of SC2 at all.. Most of the guys here, regardless of ladder rankings already understand the fun of playing SC2.. Some more than others.. Heck, I've got friends who stopped playing SC2 altogether still takes time to watch GSL/MLG/DreamHack etc..
But, if you wanna complain of the depth in story-telling as opposed to how it was in SCBW, then you're right, it doesn't have that many details, nevertheless, go try playing ladder once in a while, then if you catch the bug, good for you, if not, just don't think so much about it and let it go.. Dwelling on a couple hundred bucks spent won't magically conjure you the money back..
¯\_(ツ)_/¯
i watched "u got cheesed" instead. i forgot which epi but there's 1 epi where the terran float a CC next to the nexus/hatchery and research the "massive gun on CC upgrade"
Oh, planetary fortress rush.. used to be something scary.. now it's just sad.. just keep placing a worker or whatever under the building and you automatically win..
Oh, planetary fortress rush.. used to be something scary.. now it's just sad.. just keep placing a worker or whatever under the building and you automatically win..
Oh, planetary fortress rush.. used to be something scary.. now it's just sad.. just keep placing a worker or whatever under the building and you automatically win..
in reality the worker would be crushed into paper pieces when the fortress land
For some missions, brutal can give me a good run for my money. My hand and response is not as fast anymore. Not all is really shit easy. I guess you are a much better player.
QUOTE(Frostlord @ Oct 5 2012, 02:22 PM)
because u using "ahem" copy. same like me. cant get achievement. iinm need to be online and connected to Blizz server for achievement
oh and for difficulty level, it can be done. look at war3/custom bot for sc
Play online I figured out when I accidentally clicked on the achievement tab on top left (a new screen opens telling you that you have no online connection. Thanks for confirming it.
QUOTE(yuvster @ Oct 5 2012, 02:33 PM)
I used to play everyday, can't play much these days cause desktop back in Pee-neneng and I'm in KL but if you think so much bout the storyline, I think you just don't get the appeal of SC2 at all.. Most of the guys here, regardless of ladder rankings already understand the fun of playing SC2.. Some more than others.. Heck, I've got friends who stopped playing SC2 altogether still takes time to watch GSL/MLG/DreamHack etc..
But, if you wanna complain of the depth in story-telling as opposed to how it was in SCBW, then you're right, it doesn't have that many details, nevertheless, go try playing ladder once in a while, then if you catch the bug, good for you, if not, just don't think so much about it and let it go.. Dwelling on a couple hundred bucks spent won't magically conjure you the money back..
¯\_(ツ)_/¯
I did not complain about the story. I think the story is acceptable. I was more piss with repeated mission than anything else. Invasion of Char is the same as when we had to rescue edmund duke in SC. you have bunkers protecting the sunk BC. The SCV sneaks inside the bunker then come out to repair after attack is over. Ghost of a Chance is the same when kerrigan took out the confederate officer. ST, Science vessel, and turret covering the main entrance. Zero Hour - hold out for 20 minutes with bunker and turrets until help arrive.
I am not complaining to try to get my money back. If that was the case I would have gone to blizz. I just want to know how many people are disappointed like me and if everyone is happy about it, what is it that they so like about it? I dont see much to shout about where the new units are concern. Marauder are just another firebat except the had better range while firebat have area damage. Reapers not that strong but can jump. Not that useful Doctors' optical flare and restoration removed Ghosts' lock down removed
Hellion, how pathetic! I dont see what is so good about it. Thor the so call engine of destruction is the goliath opposite (weak air strong ground) but high cost and cant even withstand a mad rush Diamondback cool because can fire while on the move but range is bad and firepower is weak.
Which of there new units are your fave that you will produce for combat? Seemingly like a lot more new choices but not many are practical. Ya, I know FrostLord is going to say I am stuck on SC. So, it come back to what other who like is impressed by what?
Banshee another pathetic case. I still prefer writh (air and ground) both are vulnerable to canon and spore.
Viking is impressive when range is upgraded it can fire more than half screen. Get an old squadron (12 units) it can take out most flyers in one shot. Raven is also impressive.
So 2/10 new units manage to impress me is not equal to disappointment for me?
Disappointment does not mean I dont play it. I only started playing last month so I have not reached bored with it stage yet to stop playing it. Age is catching up too, I no longer had the enthusiasm and addiction for game to play several hours daily.
This post has been edited by faceless: Oct 10 2012, 12:07 PM
For some missions, brutal can give me a good run for my money. My hand and response is not as fast anymore. Not all is really shit easy. I guess you are a much better player. Play online I figured out when I accidentally clicked on the achievement tab on top left (a new screen opens telling you that you have no online connection. Thanks for confirming it. I did not complain about the story. I think the story is acceptable. I was more piss with repeated mission than anything else. Invasion of Char is the same as when we had to rescue edmund duke in SC. you have bunkers protecting the sunk BC. The SCV sneaks inside the bunker then come out to repair after attack is over. Ghost of a Chance is the same when kerrigan took out the confederate officer. ST, Science vessel, and turret covering the main entrance. Zero Hour - hold out for 20 minutes with bunker and turrets until help arrive.
I am not complaining to try to get my money back. If that was the case I would have gone to blizz. I just want to know how many people are disappointed like me and if everyone is happy about it, what is it that they so like about it? I dont see much to shout about where the new units are concern. Marauder are just another firebat except the had better range while firebat have area damage. Reapers not that strong but can jump. Not that useful Doctors' optical flare and restoration removed Ghosts' lock down removed
Hellion, how pathetic! I dont see what is so good about it. Thor the so call engine of destruction is the goliath opposite (weak air strong ground) but high cost and cant even withstand a mad rush Diamondback cool because can fire while on the move but range is bad and firepower is weak.
Which of there new units are your fave that you will produce for combat? Seemingly like a lot more new choices but not many are practical. Ya, I know FrostLord is going to say I am stuck on SC. So, it come back to what other who like is impressed by what?
Banshee another pathetic case. I still prefer writh (air and ground) both are vulnerable to canon and spore.
Viking is impressive when range is upgraded it can fire more than half screen. Get an old squadron (12 units) it can take out most flyers in one shot. Raven is also impressive.
So 2/10 new units manage to impress me is not equal to disappointment for me?
Disappointment does not mean I dont play it. I only started playing last month so I have not reached bored with it stage yet to stop playing it. Age is catching up too, I no longer had the enthusiasm and addiction for game to play several hours daily.
lol, u need to start to play the MP to know: - - marauders aka lolders are super awesome and was part of the biggest Terran imba whines - u already gone pass the meta of 5rax reapers - mass ghost was THE LATE GAME for terran - banshee is the most annoying thing u can go against as a protoss (together with the infamous 1/1/1) and is quite the standard TvZ openers with hellions now (watching lucifron do this is really awesome) - vikings are actually bad lolx - thor's are mainly used for their anti-air lolx... ever go against muta flocks? nt to mention the infamous mech push - blue flame hellions was the reason why so many patch changes were made... roasted drones was the normal 10min gg lolx... they are insanely awesome to micro and totally imba back then (till the nerf on MP) - raven is well, best troll unit in the game ever!
once u watch pros micro those units, u'll realize how awesome some of the units are lolx...
This post has been edited by evofantasy: Oct 10 2012, 01:49 PM
lol, u need to start to play the MP to know: - - marauders aka lolders are super awesome and was part of the biggest Terran imba whines - u already gone pass the meta of 5rax reapers - mass ghost was THE LATE GAME for terran - banshee is the most annoying thing u can go against as a protoss (together with the infamous 1/1/1) and is quite the standard TvZ openers with hellions now (watching lucifron do this is really awesome) - vikings are actually bad lolx - thor's are mainly used for their anti-air lolx... ever go against muta flocks? nt to mention the infamous mech push - blue flame hellions was the reason why so many patch changes were made... roasted drones was the normal 10min gg lolx... they are insanely awesome to micro and totally imba back then (till the nerf on MP) - raven is well, best troll unit in the game ever!
once u watch pros micro those units, u'll realize how awesome some of the units are lolx...
This is the type of comment I want to see from people who are not disappointed. Quazacolt below knows where I am coming from. I get no thrill watching people play as I rather be playing it. I no longer play online against another player. Call me kiasu if you like, I have no problems with it. I know my response is not as fast anymore.
By the way half the terms you used I dont understand because I did not keep abreast with the game online. but still hearing comments like yours is one of the intention I open this thread. These comments alone is enough already and can save me the time watching people play.
QUOTE(Quazacolt @ Oct 10 2012, 04:09 PM)
i think he is still commenting on single player, which extended range + aoe vikings are pretty damn god like anti air if you ask me
ahhh yes, god like that is the term I am looking for. I think 4 elite marauders, 12 war pigs and some medics are god like already. I had used his combo to mop up any mission on brutal (expect for the last mission).