Welcome Guest ( Log In | Register )

Outline · [ Standard ] · Linear+

 Download 1.05 PTR, Available now

views
     
TScowithgun
post Sep 22 2012, 08:37 AM, updated 14y ago

A cow that can play notebook & phone
*******
Senior Member
2,248 posts

Joined: Sep 2010
If you want to try out 1.05, you can do so now.

1. Login https://us.battle.net
2. Select Diablo
3. Scroll below, and "Enable" PTR
4. The same link will now allow you to download the 1.05 PTR

Installer file is just 61mb. Once downloaded, run it. It will download and install 1.05 PTR into your PC. 15.1Gb8Gb download required.

Summary of Monster Power:

- Each MP gives you additional 25% MF
- Each MP increase monsters hit point by 50% on average (1-9) and 100% from 9 to 10.
- Each MP increase monsters attack power by average 20% per level.
- Each MP gives you additional 10% - 25% XP per level.

I created a table with some data I collected from Inferno Act 3 Keeper. I let the Demon Tremor "double slam" me twice in each Monster Power.

https://docs.google.com/spreadsheet/ccc?key...dZTzZXZmc#gid=0

(Update: 14 Oct)

Bliz released the MP table (so ignore my previous findings!):

user posted image

This post has been edited by cowithgun: Oct 14 2012, 04:44 PM


Attached thumbnail(s)
Attached Image Attached Image
chrommed
post Sep 22 2012, 09:08 AM

Getting Started
**
Junior Member
189 posts

Joined: Mar 2009



I'll just leave that to you guys.
shin6619
post Sep 22 2012, 09:11 AM

老师
******
Senior Member
1,369 posts

Joined: Sep 2009
From: CAT CITY
Can play meh?
BlackWoods
post Sep 22 2012, 09:26 AM

Dark Knight
*******
Senior Member
2,152 posts

Joined: Jun 2012
15.1GB download required, I'll skip on this one.
Do reply with your feedback. biggrin.gif
wilsonphua
post Sep 22 2012, 09:31 AM

Gear Up. Game On.
*******
Senior Member
2,152 posts

Joined: Nov 2008
whats this thing?
TScowithgun
post Sep 22 2012, 09:39 AM

A cow that can play notebook & phone
*******
Senior Member
2,248 posts

Joined: Sep 2010
It's like a beta for patch 1.05. Once installed, you will have both Normal D3 and the PTR (Public Test Realm) D3. You can play any of them.

If you start the PTR, you have option to copy your existing char over to the PTR server and start playing in the PTR.

Any progress in the PTR server will only be in the PTR server.

Threat it like another region with new char.

FAQ: https://us.battle.net/support/en/article/di...-test-realm-faq

Another thing, you can still play normal D3 during PTR installation/download. Dont use the Launcher. Just start "Diablo III.exe". But I recommend you stop playing before the download complete.

This post has been edited by cowithgun: Sep 22 2012, 09:41 AM
faintrulez
post Sep 22 2012, 10:08 AM

New Member
*
Junior Member
13 posts

Joined: Dec 2009
From: Kluang


15.1 gb is very huge. lol just wait for official release then! biggrin.gif
nightshade_nova
post Sep 22 2012, 10:26 AM

Casual
***
Junior Member
443 posts

Joined: Jun 2007
From: 3rd from Sol



Its 8gb, but will expand to 15gb, not directly dload 15gb.
clautee
post Sep 22 2012, 10:30 AM

New Member
*
Junior Member
48 posts

Joined: Mar 2008
I'm going to try out. Early birds will know what kind of revamp ur gear needed for next patch
chrommed
post Sep 22 2012, 10:35 AM

Getting Started
**
Junior Member
189 posts

Joined: Mar 2009



nah I'm sure it will still be main stat+vit gears.
15.1gb is a bit much to me..it gonna suck up a day of download for me lol

unless its a PVP patch..then yeah that I'll do smile.gif
TScowithgun
post Sep 22 2012, 10:44 AM

A cow that can play notebook & phone
*******
Senior Member
2,248 posts

Joined: Sep 2010
QUOTE(chrommed @ Sep 22 2012, 10:35 AM)
nah I'm sure it will still be main stat+vit gears.
15.1gb is a bit much to me..it gonna suck up a day of download for me lol

unless its a PVP patch..then yeah that I'll do smile.gif
*
Personally, this is worth downloading for me. There is "Monster Level" and "Infernal Machine". Heck, anything is worth downloading for me. blush.gif

First thing I try will be "Monster Level". Actually, there is still no good info about it. Level 1-10. How much monster hit point increased, how much damaged increased, how much additional XP and MF in higher level? I guess they still have not finalized it and using this PTR as test bed.

I am also eager to know the new item drops system which affix is based on Monster Level. Actually, there is still no good info about
chrommed
post Sep 22 2012, 10:53 AM

Getting Started
**
Junior Member
189 posts

Joined: Mar 2009



QUOTE(cowithgun @ Sep 22 2012, 10:44 AM)
Personally, this is worth downloading for me. There is "Monster Level" and "Infernal Machine". Heck, anything is worth downloading for me.  blush.gif

First thing I try will be "Monster Level". Actually, there is still no good info about it. Level 1-10. How much monster hit point increased, how much damaged increased, how much additional XP and MF in higher level? I guess they still have not finalized it and using this PTR as test bed.

I am also eager to know the new item drops system which affix is based on Monster Level. Actually, there is still no good info about
*
I have thought about that yesterday but I'll refrain myself from testing, because I know I will rage hard if I found a really awesome legendary in the PTR coz I know it will be deleted tongue.gif

I'm sure by tomorrow someone will post up all the info.
Let us know first hand here with screenshot if you can. biggrin.gif
nagflar
post Sep 22 2012, 10:56 AM

Regular
******
Senior Member
1,813 posts

Joined: Apr 2007
From: Lower Perak


QUOTE(cowithgun @ Sep 22 2012, 10:44 AM)
Personally, this is worth downloading for me. There is "Monster Level" and "Infernal Machine". Heck, anything is worth downloading for me.  blush.gif

First thing I try will be "Monster Level". Actually, there is still no good info about it. Level 1-10. How much monster hit point increased, how much damaged increased, how much additional XP and MF in higher level? I guess they still have not finalized it and using this PTR as test bed.

I am also eager to know the new item drops system which affix is based on Monster Level. Actually, there is still no good info about
*
YEA Try it out and let us know . too bad i on streamyx 1mb. if i on unify sure i will download.

we want to know how is the lvl 1-10 monster . Do we need more resisit gear ? dps gears ? etc

thanks !
FireSnake
post Sep 22 2012, 11:00 AM

Getting Started
**
Junior Member
198 posts

Joined: Jun 2005


8Gb!? 
nah.....passed! 
wait for the official released. 
shin6619
post Sep 22 2012, 11:06 AM

老师
******
Senior Member
1,369 posts

Joined: Sep 2009
From: CAT CITY
QUOTE(nagflar @ Sep 22 2012, 10:56 AM)
YEA Try it out and let us know . too bad i on streamyx 1mb. if i on unify sure i will download.

we want to know how is the lvl 1-10 monster . Do we need more resisit gear ? dps gears ? etc

thanks !
*
104 now is LV 2-lv3, mean 103 before is around LV 4-lv5... So u guess how strong the monsters in LV 10, maybe double damage and life in patch 103 (act 4).
nightshade_nova
post Sep 22 2012, 11:18 AM

Casual
***
Junior Member
443 posts

Joined: Jun 2007
From: 3rd from Sol



Ppl say that the dmg doesnt scale that much, but hp is really long for MP10.Cant confirm this just yet, but watched 2 streams and its probably the case.Ptr server is currently down again.

shin6619
post Sep 22 2012, 11:23 AM

老师
******
Senior Member
1,369 posts

Joined: Sep 2009
From: CAT CITY
QUOTE(nightshade_nova @ Sep 22 2012, 11:18 AM)
Ppl say that the dmg doesnt scale that much, but hp is really long for MP10.Cant confirm this just yet, but watched 2 streams and its probably the case.Ptr server is currently down again.
*
If damage no increase much in mp10 mean many players still can easy farm lol, life long like players 8 still easy for high dps player.
nightshade_nova
post Sep 22 2012, 11:41 AM

Casual
***
Junior Member
443 posts

Joined: Jun 2007
From: 3rd from Sol



QUOTE(shin6619 @ Sep 22 2012, 11:23 AM)
If damage no increase much in mp10 mean many players still can easy farm lol, life long like players 8 still easy for high dps player.
*
Lol on reddit it says that zombie act 1 have 1.9million hp at MP10.My dps is currently 56k. sweat.gif
But one MP lvl equals to 25% mf bonus, so new mf limit is 300%+75%+250%=625%

This post has been edited by nightshade_nova: Sep 22 2012, 11:42 AM
chrommed
post Sep 22 2012, 11:53 AM

Getting Started
**
Junior Member
189 posts

Joined: Mar 2009



you know what's wrong with Diablo 3 now? item affixes is bland and boring.
Bliz should add atleast 10 more unique affixes then it will be more interesting to play.
Added HP and damage is just soo...meh.
v3000i
post Sep 22 2012, 01:02 PM

New Member
*
Junior Member
27 posts

Joined: Mar 2007


Lvl 10 mobs extremely hard for average gears. Bridge of korsik mobs have 3mil hp and elites 1-2 billion hp. Crazy
biatche
post Sep 22 2012, 01:10 PM

Regular
******
Senior Member
1,649 posts

Joined: Jan 2003
thats why i started gearing early.... well i could be all too hoepful i dont know
sangtupperware
post Sep 22 2012, 06:13 PM

New Member
*
Junior Member
18 posts

Joined: Mar 2006
wo...if that kind of hp..must have what i might say effective DPS?...i mean u have got to get really2 high DPS..say 100K unbuffed + survivability to kill that easy?...should the elite also spam arcane....molten...desc etc....just high DPS wont cut it.....u also have to have HP+ Armor+ AR high enough..to cut it through....

what say the player who have downloaded and try it?..pls comment...

This post has been edited by sangtupperware: Sep 22 2012, 06:21 PM
ckchai
post Sep 22 2012, 07:57 PM

New Member
*
Newbie
3 posts

Joined: Mar 2010
QUOTE(nightshade_nova @ Sep 22 2012, 11:41 AM)
Lol on reddit it says that zombie act 1 have 1.9million hp at MP10.My dps is currently 56k. sweat.gif
But one MP lvl equals to 25% mf bonus, so new mf limit is 300%+75%+250%=625%
*
Hi, what did you mean by 1 MP level = 25% mf bonus? it show on your MF stat?
waklu
post Sep 22 2012, 09:50 PM

Getting Started
**
Junior Member
70 posts

Joined: Jan 2006



WW Barb in PTR

check that video and tell me other class then WW barb can handle monster power 10. That barb is well geared if that matters blush.gif
nightshade_nova
post Sep 22 2012, 10:11 PM

Casual
***
Junior Member
443 posts

Joined: Jun 2007
From: 3rd from Sol



QUOTE(waklu @ Sep 22 2012, 09:50 PM)
WW Barb in PTR

check that video and tell me other class then WW barb can handle monster power 10. That barb is well geared if that matters  blush.gif
*
Other class can, but we dont have:
-A build that uses resource spenders that GENERATES resources for infinite use.We have our downtime and have to use resource generator.
-We dont have as much mobility


Added on September 22, 2012, 10:13 pm
QUOTE(ckchai @ Sep 22 2012, 07:57 PM)
Hi, what did you mean by 1 MP level = 25% mf bonus? it show on your MF stat?
*
I believe so.Dont have a chance to try yet since the server is down until monday.

This post has been edited by nightshade_nova: Sep 22 2012, 10:13 PM
biatche
post Sep 22 2012, 10:20 PM

Regular
******
Senior Member
1,649 posts

Joined: Jan 2003
ive just downloaded ptr but have yet to test.

so for those who have tested. what do we know about CM wiz in 1.0.5
olman
post Sep 22 2012, 10:40 PM

Regular
******
Senior Member
1,998 posts

Joined: Jan 2003


QUOTE(biatche @ Sep 22 2012, 10:20 PM)
ive just downloaded ptr but have yet to test.

so for those who have tested. what do we know about CM wiz in 1.0.5
*
dead just like WW lulz
.
.
.
.
.
.
.
.
.
.
.
.
.
.kidding mang i dont know
OldManChild
post Sep 22 2012, 10:47 PM

New Member
*
Junior Member
4 posts

Joined: Apr 2012


# Seize the Initiative
- Conversion of Dexterity to Armor reduced from 100% to 50%

WTF!!!
khalil
post Sep 23 2012, 02:10 AM

Getting Started
**
Junior Member
121 posts

Joined: Nov 2005
server downnnnn. bosan
TScowithgun
post Sep 23 2012, 01:03 PM

A cow that can play notebook & phone
*******
Senior Member
2,248 posts

Joined: Sep 2010
PTR server offline for weekend, can't really test it much although i have downloaded it.

Based on limited testing from various users, it seems that this is the current scale:

- Every MP gives you additional 25% MF
- Each MP increase monsters hit point by 300% 50% on average (1-9) and 100% from 9 to 10.
- Each MP increase monsters attack power by 7%

Hot debate still going on about the insane HP.

This post has been edited by cowithgun: Sep 26 2012, 12:44 PM
waklu
post Sep 23 2012, 03:20 PM

Getting Started
**
Junior Member
70 posts

Joined: Jan 2006


prolong fight? LoH more efficient?
olman
post Sep 23 2012, 04:07 PM

Regular
******
Senior Member
1,998 posts

Joined: Jan 2003


QUOTE(waklu @ Sep 23 2012, 03:20 PM)
prolong fight? LoH more efficient?
*
with all the skill proc rate nerfed, i dont see how it can be efficient unsure.gif
HaRuaN.X
post Sep 23 2012, 08:44 PM

New Member
*
Junior Member
36 posts

Joined: Dec 2008
QUOTE(cowithgun @ Sep 22 2012, 10:44 AM)
Personally, this is worth downloading for me. There is "Monster Level" and "Infernal Machine". Heck, anything is worth downloading for me.  blush.gif

First thing I try will be "Monster Level". Actually, there is still no good info about it. Level 1-10. How much monster hit point increased, how much damaged increased, how much additional XP and MF in higher level? I guess they still have not finalized it and using this PTR as test bed.

I am also eager to know the new item drops system which affix is based on Monster Level. Actually, there is still no good info about
*
yep..get to test own char against the Mon Pow Difficulty setting...then see what to adjust adjust wink.gif


Added on September 24, 2012, 9:33 amHola...err..Questions..(since my download havent complete yet)

1) Our current 1.04 is currently mark at what MP level ? (level 0? level 3?) this is before they gonna reduce the damage in 1.05.

2) i see from some Vid..WW barb still doing orait in 1.05...why issit some say WW is effected? (err..i'm not a WW player..but thinking of trying it again since seeing those vids, WW seems to have a high survivality rate hmm.gif )

3) seeing alot of vids, items doesn't seems to be that uber-ness from the drop..

Thank U nod.gif

This post has been edited by HaRuaN.X: Sep 24 2012, 09:33 AM
paranoid
post Sep 25 2012, 11:10 AM

I can go from 0 to bitch in 0.6seconds
******
Senior Member
1,235 posts

Joined: Nov 2004


is there an achievement for this? LOLOL
i know beta testers have ach for each class
TScowithgun
post Sep 26 2012, 08:11 AM

A cow that can play notebook & phone
*******
Senior Member
2,248 posts

Joined: Sep 2010
Infernal Machine details are out. Dont click if you consider it a spoiler.

» Click to show Spoiler - click again to hide... «

TScowithgun
post Sep 26 2012, 12:42 PM

A cow that can play notebook & phone
*******
Senior Member
2,248 posts

Joined: Sep 2010
Finally I was able to login and recorded some video from MP1-10.

Here is the HP for Demon Termor (Inferno Act 3 Keeper 3):

MP HP
1 451138
2 665793
3 976622
4 1430450
5 1848901
6 2424316
7 3188377
8 4202024
9 5762024
10 10225579

Based on my calculation, the HP is not constantly increased in each level. Early MP level HP increase is around 40-60%, ie: average of 50%. But the last level 10 has up to 100% increased in HP.

Good items is like guaranteed, if you start with MP1 and above. If you didn't chose MP, default is 0. Item affixes are based on monster level, starting MP1, lowest mobster level is 63. So, you can except good drops compare to MP0. As an example, this is normal blue item drop in MP1: "Tripyor of Pain". +174 Dex. You will no longer find "Tripyor of Cruelty" which will have affix range of 36-101, as an example. Now you know why your item not selling in AH? wink.gif

This post has been edited by cowithgun: Sep 26 2012, 01:23 PM


Attached image(s)
Attached Image
ALeUNe
post Sep 26 2012, 02:43 PM

I'm the purebred with aristocratic pedigree
Group Icon
VIP
9,692 posts

Joined: Jan 2003
From: Mongrel Isle
QUOTE(waklu @ Sep 23 2012, 03:20 PM)
prolong fight? LoH more efficient?
*
If you can consistently dish out more than 100K damage, LS is a viable choice.

It also depends on what type of heroes (melee or range).
DH's hungry arrow can have more than 100K damage on multiple targets. Extremely high cumulative damage.
LS is more effective than LOH in this scenario. However, LOH is still very important as base life recovery.

Generally, the best is LOH + LS combo.
You need LOH as a base recovery. LS as a bonus.
You need to do some testings to find out what is the LOH required to survive.
i.e. if you need 800 LOH to survive in A3, then you keep your LOH at 800 + x% of LS.
IMO, that is the safest bet.


shin6619
post Sep 26 2012, 02:47 PM

老师
******
Senior Member
1,369 posts

Joined: Sep 2009
From: CAT CITY
How to choose mp10? Why I in ptr 105 now, can't choose le?
ALeUNe
post Sep 26 2012, 03:08 PM

I'm the purebred with aristocratic pedigree
Group Icon
VIP
9,692 posts

Joined: Jan 2003
From: Mongrel Isle
QUOTE(cowithgun @ Sep 26 2012, 12:42 PM)
Finally I was able to login and recorded some video from MP1-10.

Here is the HP for Demon Termor (Inferno Act 3 Keeper 3):

MP HP
1 451138
2 665793
3 976622
4 1430450
5 1848901
6 2424316
7 3188377
8 4202024
9 5762024
10 10225579

Based on my calculation, the HP is not constantly increased in each level. Early MP level HP increase is around 40-60%, ie: average of 50%. But the last level 10 has up to 100% increased in HP.
*
Good finding.
What about the damage of LVL10 monster as compared to current monster in A3/A4?
shin6619
post Sep 26 2012, 04:04 PM

老师
******
Senior Member
1,369 posts

Joined: Sep 2009
From: CAT CITY
just try 1.0.5 PTR - MP10 ( inferno act 3) flex.gif
can tank the elites and the monters......but..... sad.gif
kill a pack of elites need atleast 4 mins..... sweat.gif
the life of elites is too long!!!!!!!!
my dps without ss is 80k dps but still need 4 mins....... blink.gif
TScowithgun
post Sep 26 2012, 04:32 PM

A cow that can play notebook & phone
*******
Senior Member
2,248 posts

Joined: Sep 2010
QUOTE(ALeUNe @ Sep 26 2012, 03:08 PM)
Good finding.
What about the damage of LVL10 monster as compared to current monster in A3/A4?
*
Lv10 is strong (for me!). Swift Skull Cleaver MP10 hit me for 17558, MP0 hit me for 5051. So, I am estimating around 20% increased in damage each level. The number can be way off since each damaged dealt by mobs are quite random. Need to examine the video more.


ALeUNe
post Sep 26 2012, 04:48 PM

I'm the purebred with aristocratic pedigree
Group Icon
VIP
9,692 posts

Joined: Jan 2003
From: Mongrel Isle
QUOTE(cowithgun @ Sep 26 2012, 04:32 PM)
Lv10 is strong (for me!). Swift Skull Cleaver MP10 hit me for 17558, MP0 hit me for 5051. So, I am estimating around 20% increased in damage each level. The number can be way off since each damaged dealt by mobs are quite random. Need to examine the video more.
*
Ok. Gear up! Gear up!
yuhhaur
post Sep 26 2012, 04:50 PM

I came. I saw. I help
*******
Senior Member
3,757 posts

Joined: Jan 2003
From: E A R T H
no moneh how to gear up?

farm more farm more!

no time how to farm?

swipe card swipe card!


Added on September 26, 2012, 4:50 pmBAM, kena blizzard's hidden trap...

This post has been edited by yuhhaur: Sep 26 2012, 04:50 PM
TScowithgun
post Sep 26 2012, 06:50 PM

A cow that can play notebook & phone
*******
Senior Member
2,248 posts

Joined: Sep 2010
Here is some data I collected after dying many times! Collected from Inferno Act 3 Keeper. I let the Demon Tremor "double slam" me twice in each Monster Power.
CODE

MP HP  Dmg  Dmg  Average %
1 451138 7971  8317  8144
2 665793 8565  10732 9648.5 18.47372299
3 976622 11470 12525 11997.5 24.34575323
4 1430450 13524 13224 13374 11.47322359
5 1848901 14317 14932 14624.5 9.350231793
6 2424316 16235 16937 16586 13.41242436
7 3188377 18846 22595 20720.5 24.92764983
8 4202024 23820 25327 24573.5 18.59511112
9 5762024 29102 33514 31308 27.40553849
10 10225579 23120 19790 21455

Damage dealt are pretty random by nature but in average there is 20% increased in damage in every MP increased. The strangest thing is MP10 monster dealt less damage than MP9! I tested that many times, result is the same! It may have crazy HP, but look like the monster damage is even lower than MP8!

PS: 1.04 Demon Tremor "double slam" is ~12955 @ MP3. HP = 558150 @MP2.


Added on September 26, 2012, 8:25 pmI think MP5 is most suitable for me. It's fun again. 1.04 is a little to easy already. Can kill Azmodan in 16 seconds. In MP5, Azmodan simply take longer...



This post has been edited by cowithgun: Sep 26 2012, 08:25 PM


Attached thumbnail(s)
Attached Image
ALeUNe
post Sep 27 2012, 12:48 AM

I'm the purebred with aristocratic pedigree
Group Icon
VIP
9,692 posts

Joined: Jan 2003
From: Mongrel Isle
QUOTE(cowithgun @ Sep 26 2012, 06:50 PM)
Here is some data I collected after dying many times! Collected from Inferno Act 3 Keeper. I let the Demon Tremor "double slam" me twice in each Monster Power.
CODE

MP HP  Dmg  Dmg  Average %
1 451138 7971  8317  8144
2 665793 8565  10732 9648.5 18.47372299
3 976622 11470 12525 11997.5 24.34575323
4 1430450 13524 13224 13374 11.47322359
5 1848901 14317 14932 14624.5 9.350231793
6 2424316 16235 16937 16586 13.41242436
7 3188377 18846 22595 20720.5 24.92764983
8 4202024 23820 25327 24573.5 18.59511112
9 5762024 29102 33514 31308 27.40553849
10 10225579 23120 19790 21455

Damage dealt are pretty random by nature but in average there is 20% increased in damage in every MP increased. The strangest thing is MP10 monster dealt less damage than MP9! I tested that many times, result is the same! It may have crazy HP, but look like the monster damage is even lower than MP8!

PS: 1.04 Demon Tremor "double slam" is ~12955 @ MP3. HP = 558150 @MP2.


Added on September 26, 2012, 8:25 pmI think MP5 is most suitable for me. It's fun again. 1.04 is a little to easy already. Can kill Azmodan in 16 seconds. In MP5, Azmodan simply take longer...


*
This is an awesome awesome finding.
Neatly done!!! thumbup.gif
NeoXeroX
post Sep 27 2012, 09:01 AM

Regular
******
Senior Member
1,438 posts

Joined: Jan 2003
From: Penang


Hi Guys,

sorry if this question has been raised before as i couldn't find anything similar to this. It's about MF% , as we know for current 104 patch, the MF is capped at 300% + 75% for NV and enchant +25% (not sure but assume), so our MF will reach 400% max for current 1.0.4

my concern is, for patch 1.0.5, when we choose MP5, base on the table, we should entitle with 5 x 25% MF which means 125% extra MF, can any kind soul here to confirm is the 125% is counted in our 300 capped MF or 300% (PLVL) + 125% (MP5) + 75% (NV) + 25% (enchant)

hope you guys won't confuse what i am saying laugh.gif
shin6619
post Sep 27 2012, 09:04 AM

老师
******
Senior Member
1,369 posts

Joined: Sep 2009
From: CAT CITY
QUOTE(NeoXeroX @ Sep 27 2012, 09:01 AM)
Hi Guys,

sorry if this question has been raised before as i couldn't find anything similar to this. It's about MF% , as we know for current 104 patch, the MF is capped at 300% + 75% for NV and enchant +25% (not sure but assume), so our MF will reach 400% max for current 1.0.4

my concern is, for patch 1.0.5, when we choose MP5, base on the table, we should entitle with 5 x 25% MF which means 125% extra MF, can any kind soul here to confirm is the 125% is counted in our 300 capped MF or 300% (PLVL) + 125% (MP5) + 75% (NV) + 25% (enchant)

hope you guys won't confuse what i am saying  laugh.gif
*
300% (PLVL) + 125% (MP5) + 75% (NV)...


Added on September 27, 2012, 9:09 am
QUOTE(cowithgun @ Sep 26 2012, 06:50 PM)
Here is some data I collected after dying many times! Collected from Inferno Act 3 Keeper. I let the Demon Tremor "double slam" me twice in each Monster Power.
CODE

MP HP  Dmg  Dmg  Average %
1 451138 7971  8317  8144
2 665793 8565  10732 9648.5 18.47372299
3 976622 11470 12525 11997.5 24.34575323
4 1430450 13524 13224 13374 11.47322359
5 1848901 14317 14932 14624.5 9.350231793
6 2424316 16235 16937 16586 13.41242436
7 3188377 18846 22595 20720.5 24.92764983
8 4202024 23820 25327 24573.5 18.59511112
9 5762024 29102 33514 31308 27.40553849
10 10225579 23120 19790 21455

Damage dealt are pretty random by nature but in average there is 20% increased in damage in every MP increased. The strangest thing is MP10 monster dealt less damage than MP9! I tested that many times, result is the same! It may have crazy HP, but look like the monster damage is even lower than MP8!

PS: 1.04 Demon Tremor "double slam" is ~12955 @ MP3. HP = 558150 @MP2.


Added on September 26, 2012, 8:25 pmI think MP5 is most suitable for me. It's fun again. 1.04 is a little to easy already. Can kill Azmodan in 16 seconds. In MP5, Azmodan simply take longer...


*
Good finding, bro. Do u try loh build? If u do, maybe noneed run away for the black water of Azmodan.. DH can do it, I sure monk oso can.

This post has been edited by shin6619: Sep 27 2012, 09:09 AM
TScowithgun
post Sep 27 2012, 07:37 PM

A cow that can play notebook & phone
*******
Senior Member
2,248 posts

Joined: Sep 2010
QUOTE(shin6619 @ Sep 27 2012, 09:04 AM)
300% (PLVL) + 125% (MP5) + 75% (NV)...


Added on September 27, 2012, 9:09 am

Good finding, bro. Do u try loh build? If u do, maybe noneed run away for the black water of Azmodan.. DH can do it, I sure monk oso can.
*
Sure can, except that it's too expensive for me! But thanks for the advise anyway. laugh.gif

I updated first post with the damage table.
TScowithgun
post Sep 30 2012, 09:54 PM

A cow that can play notebook & phone
*******
Senior Member
2,248 posts

Joined: Sep 2010
Some of you may already know it:

With MP1 and above, all Act will have the same drop table. That mean, Act 1 has same probability to drop iLvl63 just like Act 3.

I really like to farm in Act 1 and Act 2 again. Been kind of bored with Act 3 already.

Butcher, I miss killing you...

Source: http://us.battle.net/d3/en/forum/topic/667...918?page=10#181
Frogger8888215
post Sep 30 2012, 11:20 PM

New Member
*
Junior Member
22 posts

Joined: Dec 2011
Hi All, still in normal mode yet. Have some enquiry about PTR :
(1) If I play in PTR, can I sell the drop items in AH or RMAH ?
(2) My Paragon level will increase in PTR ? Will the progress roll back when back to official patch ?

Thanks !
yuhhaur
post Oct 1 2012, 09:23 AM

I came. I saw. I help
*******
Senior Member
3,757 posts

Joined: Jan 2003
From: E A R T H
QUOTE(Frogger8888215 @ Sep 30 2012, 11:20 PM)
Hi All, still in normal mode yet. Have some enquiry about PTR :
(1) If I play in PTR, can I sell the drop items in AH or RMAH ?
(2) My Paragon level will increase in PTR ? Will the progress roll back when back to official patch ?

Thanks !
*
1. Why bother selling at beta beta test environment?
2. It will definitely not affecting your current 1.0.4 characters. Even you manage to pump your PL100. Once it official 1.0.5 all gone.
Frogger8888215
post Oct 1 2012, 01:33 PM

New Member
*
Junior Member
22 posts

Joined: Dec 2011
QUOTE(yuhhaur @ Oct 1 2012, 09:23 AM)
1. Why bother selling at beta beta test environment?
2. It will definitely not affecting your current 1.0.4 characters. Even you manage to pump your PL100. Once it official 1.0.5 all gone.
*
Thanks for the info, well I guess I will stick to 104 now to push my Paragon (now is 21)
nightshade_nova
post Oct 1 2012, 11:51 PM

Casual
***
Junior Member
443 posts

Joined: Jun 2007
From: 3rd from Sol



http://us.battle.net/d3/en/forum/topic/6712862302

Found this early blog.Not sure if just troll or real, but looks REALLY legit.
He/she could probably be one of the testers, as the wiz is ranked #25 in the world (diabloprogress), hence the early version.

tl;dr:
The dev toned down the MP to scale with farming efficiency, touting 5% increase in farming efficiency for each MP, if your gear is really the best of the best.

So, in the future if youre not farming efficiently in 1.0.5 = youre undergeared.
1.0.5 higher MP levels would also mean higher efficiency in farming, so you dont have to 'test drive' each one and find your 'sweet spot'.
I know this is more 'gear check' or 'gear wall', but I think its great, since I dont have to worry whether or not Im farming the optimal MP level for my gears.





TScowithgun
post Oct 2 2012, 11:34 AM

A cow that can play notebook & phone
*******
Senior Member
2,248 posts

Joined: Sep 2010
QUOTE(nightshade_nova @ Oct 1 2012, 11:51 PM)
http://us.battle.net/d3/en/forum/topic/6712862302

Found this early blog.Not sure if just troll or real, but looks REALLY legit.
He/she could probably be one of the testers, as the wiz is ranked #25 in the world (diabloprogress), hence the early version.

tl;dr:
The dev toned down the MP to scale with farming efficiency, touting 5% increase in farming efficiency for each MP, if your gear is really the best of the best.

So, in the future if youre not farming efficiently in 1.0.5 = youre undergeared.
1.0.5 higher MP levels would also mean higher efficiency in farming, so you dont have to 'test drive' each one and find your 'sweet spot'.
I know this is more 'gear check' or 'gear wall', but I think its great, since I dont have to worry whether or not Im farming the optimal MP level for my gears.
*
Very professionally done; but, my guess, it's a fake! tongue.gif

Here comes the non-factual analysis on that post (okay, read it as fiction):

- AFAIK, Bliz internal testing of D3 has always been in multiple groups. They do have test teams, but never mention of any single test player.
- The post was written in a writing style of "Wyatt Cheng", but if I know him, he likes to use math for problem like this. Instead of having players play for 2 hours and analyse the loot, he'd have say, "I've math it out! With 25% bonus MF, your chance of getting good loot increased by 25%! MP10 was designed for players with DPS months from now..."
- This does not sound like anyone I know in D3 team: "As we were patting ourselves on the back for a job well done..." If anything, they are always humble and even publicly admit of their short-coming.


 

Change to:
| Lo-Fi Version
0.0347sec    0.26    6 queries    GZIP Disabled
Time is now: 29th November 2025 - 12:44 AM