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 Download 1.05 PTR, Available now

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shin6619
post Sep 22 2012, 09:11 AM

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From: CAT CITY
Can play meh?
shin6619
post Sep 22 2012, 11:06 AM

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QUOTE(nagflar @ Sep 22 2012, 10:56 AM)
YEA Try it out and let us know . too bad i on streamyx 1mb. if i on unify sure i will download.

we want to know how is the lvl 1-10 monster . Do we need more resisit gear ? dps gears ? etc

thanks !
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104 now is LV 2-lv3, mean 103 before is around LV 4-lv5... So u guess how strong the monsters in LV 10, maybe double damage and life in patch 103 (act 4).
shin6619
post Sep 22 2012, 11:23 AM

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QUOTE(nightshade_nova @ Sep 22 2012, 11:18 AM)
Ppl say that the dmg doesnt scale that much, but hp is really long for MP10.Cant confirm this just yet, but watched 2 streams and its probably the case.Ptr server is currently down again.
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If damage no increase much in mp10 mean many players still can easy farm lol, life long like players 8 still easy for high dps player.
shin6619
post Sep 26 2012, 02:47 PM

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How to choose mp10? Why I in ptr 105 now, can't choose le?
shin6619
post Sep 26 2012, 04:04 PM

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just try 1.0.5 PTR - MP10 ( inferno act 3) flex.gif
can tank the elites and the monters......but..... sad.gif
kill a pack of elites need atleast 4 mins..... sweat.gif
the life of elites is too long!!!!!!!!
my dps without ss is 80k dps but still need 4 mins....... blink.gif
shin6619
post Sep 27 2012, 09:04 AM

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QUOTE(NeoXeroX @ Sep 27 2012, 09:01 AM)
Hi Guys,

sorry if this question has been raised before as i couldn't find anything similar to this. It's about MF% , as we know for current 104 patch, the MF is capped at 300% + 75% for NV and enchant +25% (not sure but assume), so our MF will reach 400% max for current 1.0.4

my concern is, for patch 1.0.5, when we choose MP5, base on the table, we should entitle with 5 x 25% MF which means 125% extra MF, can any kind soul here to confirm is the 125% is counted in our 300 capped MF or 300% (PLVL) + 125% (MP5) + 75% (NV) + 25% (enchant)

hope you guys won't confuse what i am saying  laugh.gif
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300% (PLVL) + 125% (MP5) + 75% (NV)...


Added on September 27, 2012, 9:09 am
QUOTE(cowithgun @ Sep 26 2012, 06:50 PM)
Here is some data I collected after dying many times! Collected from Inferno Act 3 Keeper. I let the Demon Tremor "double slam" me twice in each Monster Power.
CODE

MP HP  Dmg  Dmg  Average %
1 451138 7971  8317  8144
2 665793 8565  10732 9648.5 18.47372299
3 976622 11470 12525 11997.5 24.34575323
4 1430450 13524 13224 13374 11.47322359
5 1848901 14317 14932 14624.5 9.350231793
6 2424316 16235 16937 16586 13.41242436
7 3188377 18846 22595 20720.5 24.92764983
8 4202024 23820 25327 24573.5 18.59511112
9 5762024 29102 33514 31308 27.40553849
10 10225579 23120 19790 21455

Damage dealt are pretty random by nature but in average there is 20% increased in damage in every MP increased. The strangest thing is MP10 monster dealt less damage than MP9! I tested that many times, result is the same! It may have crazy HP, but look like the monster damage is even lower than MP8!

PS: 1.04 Demon Tremor "double slam" is ~12955 @ MP3. HP = 558150 @MP2.


Added on September 26, 2012, 8:25 pmI think MP5 is most suitable for me. It's fun again. 1.04 is a little to easy already. Can kill Azmodan in 16 seconds. In MP5, Azmodan simply take longer...


*
Good finding, bro. Do u try loh build? If u do, maybe noneed run away for the black water of Azmodan.. DH can do it, I sure monk oso can.

This post has been edited by shin6619: Sep 27 2012, 09:09 AM

 

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