QUOTE(spacelion @ Mar 7 2013, 12:08 PM)
it's 2.2k influence because if the bounty fails you need to spend 2k influence to speed the next one up.
Anyway, my post was aimed at Guild Treks. And you were the one who drag this to Guild Bounty.
So even if dulfy doesn't finish uncovering all the Guild Treks, we can still give it a try, no? Why are you so scared of failing? You keep on talking crap about reinventing the wheel.
2.2K influence is not little then.. like Deimos said.. it's not about failing.. it's time wasted too. So if I understand the mechanics correctly, we don't only waste influence if we fail, we lose time to research again. So if start a Guild Trek and it fails, then it's game over until research is done again? We are losing even more time this way.Anyway, my post was aimed at Guild Treks. And you were the one who drag this to Guild Bounty.
So even if dulfy doesn't finish uncovering all the Guild Treks, we can still give it a try, no? Why are you so scared of failing? You keep on talking crap about reinventing the wheel.
If you understood the meaning of reinventing the wheel, you wouldn't say that I'm talking crap. It's also my influence points you are wasting if you can't guarantee 100% success.
And why am I afraid to fail? I'm not brought up to fail, whether if it is in real life or games. Then I ask you this question back, why do something you can't guarantee at succeeding? You like failing? Dulfy is giving us a chance at 100% success rate and we should take it. I'd sacrifice fun for success.. I don't like failing.
Mar 7 2013, 12:48 PM
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