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 Choo Choo Train Volution [CCTV] @ Sea of Sorrows, Bestest Malaysian Casual Guild

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sleepwalker
post Mar 7 2013, 12:48 PM

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QUOTE(spacelion @ Mar 7 2013, 12:08 PM)
it's 2.2k influence because if the bounty fails you need to spend 2k influence to speed the next one up.

Anyway, my post was aimed at Guild Treks. And you were the one who drag this to Guild Bounty.

So even if dulfy doesn't finish uncovering all the Guild Treks, we can still give it a try, no? Why are you so scared of failing? You keep on talking crap about reinventing the wheel.
*
2.2K influence is not little then.. like Deimos said.. it's not about failing.. it's time wasted too. So if I understand the mechanics correctly, we don't only waste influence if we fail, we lose time to research again. So if start a Guild Trek and it fails, then it's game over until research is done again? We are losing even more time this way.

If you understood the meaning of reinventing the wheel, you wouldn't say that I'm talking crap. It's also my influence points you are wasting if you can't guarantee 100% success.

And why am I afraid to fail? I'm not brought up to fail, whether if it is in real life or games. Then I ask you this question back, why do something you can't guarantee at succeeding? You like failing? Dulfy is giving us a chance at 100% success rate and we should take it. I'd sacrifice fun for success.. I don't like failing.
TSDeimos Tel`Arin
post Mar 7 2013, 12:58 PM

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QUOTE(sleepwalker @ Mar 7 2013, 12:48 PM)
2.2K influence is not little then.. like Deimos said.. it's not about failing.. it's time wasted too. So if I understand the mechanics correctly, we don't only waste influence if we fail, we lose time to research again. So if start a Guild Trek and it fails, then it's game over until research is done again? We are losing even more time this way.

If you understood the meaning of reinventing the wheel, you wouldn't say that I'm talking crap. It's also my influence points you are wasting if you can't guarantee 100% success.

And why am I afraid to fail? I'm not brought up to fail, whether if it is in real life or games. Then I ask you this question back, why do something you can't guarantee at succeeding? You like failing? Dulfy is giving us a chance at 100% success rate and we should take it. I'd sacrifice fun for success.. I don't like failing.
*

well personally with Dulfy's guide i would say the success rate is close to 100% say 99.99% but not entirely 100%

our last saturday's guild bounty, we went ahead with only 14 bounties found since we cannot find the karka island one.

also, i read in forums that some bounties have ridiculous scaling and abilities.
i.e. the frog - half baked komali.

got ppl report kill-able within the time limit before the frog runs away with 6+ people while other people reported that even with 20+ attacking it, they cannot kill it on time.

they say it is due to perma boons of
- protection
- 25 stacks of might

anyway, i would say again that, the right away to do guild bounties is to find all the bounties first before activating the 15 minutes timer.

but i would prefer to divide teams and attack all bounties at the same time though. saves time.
spacelion
post Mar 7 2013, 01:10 PM

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QUOTE(sleepwalker @ Mar 7 2013, 12:48 PM)
2.2K influence is not little then.. like Deimos said.. it's not about failing.. it's time wasted too. So if I understand the mechanics correctly, we don't only waste influence if we fail, we lose time to research again. So if start a Guild Trek and it fails, then it's game over until research is done again? We are losing even more time this way.

*
you don't understand the mechanics of guild then.

the bounty is 200 influence. 12 hour build time. You can spend 500 influence to speed it up by 25% . So if you spend 2.2k influence the bounty is completed in what, 10 minutes?

Since guild leader has spoken that he prefer to find bounty first, I'm not going to press the issue. But as for Guild trek, do you know where all the info on Dulfy's page comes from? It comes from other guilds who have done the Guild Trek, they post the locations that they have found.

This post has been edited by spacelion: Mar 7 2013, 01:13 PM
TSDeimos Tel`Arin
post Mar 7 2013, 01:18 PM

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QUOTE(spacelion @ Mar 7 2013, 01:10 PM)
you don't understand the mechanics of guild then.

the bounty is 200 influence. 12 hour build time. You can spend 500 influence to speed it up by 25% . So if you spend 2.2k influence the bounty is completed in what, 10 minutes?

Since guild leader has spoken that he prefer to find bounty first, I'm not going to press the issue. But as for Guild trek, do you know where all the info on Dulfy's page comes from? It comes from other guilds who have done the Guild Trek, they post the locations that they have found.
*

yesss. for guild bounties, personally, i prefer most bounties found before activating the 15 minutes timer.

attempting to find all bounties and kill them within the 15 minutes without finding them prior to activating the 15 minutes timer may be fun for some, but it is not fun for me though.

yar, info from dulfy comes from other guilds contribution ooo.
the guilds who found the bounties first, completed the guild trek first etc.

but we are not the first guilds who did bounties so no contribution from us.
for guild trek, perhaps the ones who have 100% the world may wanna have a go at contributing some guild trek locations to dulfy maybe?
The Amateur Working Bee
post Mar 7 2013, 01:19 PM

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i suggest holding guild track event 1st, it doesnt reward commendation tokens anyways, some of us will try to find out more about it or try it out with other guilds 1st and post the results to make a better run for CCTV.

so chill yo tits guys, not like arguing/talking here gonna make future runs easy
TSDeimos Tel`Arin
post Mar 7 2013, 01:26 PM

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QUOTE(The Amateur Working Bee @ Mar 7 2013, 01:19 PM)
i suggest holding guild track event 1st, it doesnt reward commendation tokens anyways, some of us will try to find out more about it or try it out with other guilds 1st and post the results to make a better run for CCTV.

so chill yo tits guys, not like arguing/talking here gonna make future runs easy
*
well, i think the main reason for debate / argument is difference of opinions / mind set / perspective ooo.

some people:
- prefer close to 100% success rate before trying out something new. (that would include me i guess)

some people:
- prefer a challenging way fun but the success rate might not be 100% to try out something new



for guild trek, since no personal guild recommendation rewards, only guild merits to unlock guild upgrades, i dunno if many people would be interested or not? hmm.gif
sleepwalker
post Mar 7 2013, 01:35 PM

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QUOTE(spacelion @ Mar 7 2013, 01:10 PM)
you don't understand the mechanics of guild then.

the bounty is 200 influence. 12 hour build time. You can spend 500 influence to speed it up by 25% . So if you spend 2.2k influence the bounty is completed in what, 10 minutes?

Since guild leader has spoken that he prefer to find bounty first, I'm not going to press the issue. But as for Guild trek, do you know where all the info on Dulfy's page comes from? It comes from other guilds who have done the Guild Trek, they post the locations that they have found.
*
That is why I'm asking about the mechanics. I just need an answer, not a lecture.

So either we lose 200 influence wait 12 hours or lose 2.2k and wait a shorter time. Got it.

Do you think I'm stupid? Of course Dulfy is relying on contributions. Any idiot who reads that page would know (you seem to think that I'm lower than a stupid idiot if you had to ask me that) as there is acknowledgement to the contributions.

sleepwalker
post Mar 7 2013, 01:48 PM

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QUOTE(Deimos Tel`Arin @ Mar 7 2013, 01:26 PM)
well, i think the main reason for debate / argument is difference of opinions / mind set / perspective ooo.

some people:
- prefer close to 100% success rate before trying out something new. (that would include me i guess)

some people:
- prefer a challenging way fun but the success rate might not be 100% to try out something new
for guild trek, since no personal guild recommendation rewards, only guild merits to unlock guild upgrades, i dunno if many people would be interested or not?  hmm.gif
*
Well.. if we don't waste influence to speed up, we will only lose 200 inf and 20 mins plus whatever time it takes to gather up the people if we fail. It's not much fun either since we aren't even killing anything. At least we can weed out those who is in for the benefits of the guild.. or in for the benefits of themselves only. tongue.gif No issues giving up 20-30 mins to complete this if I'm online at that time.

However, if we can almost guarantee success, then wouldn't you say it's easy guild merit points? You don't need to organise it like Bounty Hunt. All you have to do is assign each member to find the location and that's it.

This post has been edited by sleepwalker: Mar 7 2013, 01:50 PM
TSDeimos Tel`Arin
post Mar 7 2013, 02:03 PM

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QUOTE(sleepwalker @ Mar 7 2013, 01:48 PM)
Well.. if we don't waste influence to speed up, we will only lose 200 inf and 20 mins plus whatever time it takes to gather up the people if we fail. It's not much fun either since we aren't even killing anything. At least we can weed out those who is in for the benefits of the guild.. or in for the benefits of themselves only.  tongue.gif  No issues giving up 20-30 mins to complete this if I'm online at that time.

However, if we can almost guarantee success, then wouldn't you say it's easy guild merit points? You don't need to organise it like Bounty Hunt. All you have to do is assign each member to find the location and that's it.
*
hmmm true. well, maybe need to kill some normal monsters that are in the way though.

yarrr if got most guild trek locations liao then should be fast merits for our guild then.
hmmm well it will be another week before we can unlock guild treks mission though.
spacelion
post Mar 7 2013, 02:33 PM

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QUOTE(Deimos Tel`Arin @ Mar 7 2013, 01:18 PM)
but we are not the first guilds who did bounties so no contribution from us.
for guild trek, perhaps the ones who have 100% the world may wanna have a go at contributing some guild trek locations to dulfy maybe?
*
u need to activate guild trek before the sign show up in the world.
TSDeimos Tel`Arin
post Mar 7 2013, 02:35 PM

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QUOTE(spacelion @ Mar 7 2013, 02:33 PM)
u need to activate guild trek before the sign show up in the world.
*
yalor. unlike guild bounties, can encounter the bounties with star on head while exploring the open world.

guild trek, can only receive the hints for the location after activating it right?

15 minutes also?
spacelion
post Mar 7 2013, 02:39 PM

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QUOTE(Deimos Tel`Arin @ Mar 7 2013, 02:35 PM)
yalor. unlike guild bounties, can encounter the bounties with star on head while exploring the open world.

guild trek, can only receive the hints for the location after activating it right?

15 minutes also?
*
20 mins

can give it a go, most of us got world completion.
TSDeimos Tel`Arin
post Mar 7 2013, 02:44 PM

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QUOTE(spacelion @ Mar 7 2013, 02:39 PM)
20 mins

can give it a go, most of us got world completion.
*
aye, probably next week ooo.

i think kite, dusty, notious, etc should been keen in this one.
sleepwalker
post Mar 7 2013, 02:53 PM

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QUOTE(spacelion @ Mar 7 2013, 02:33 PM)
u need to activate guild trek before the sign show up in the world.
*
You are just given a picture of what you are suppose to look for. You can start looking without activation as there are 23 treks in Dulfy that has been posted up but still have not been discovered on the map. There's still more that has not been posted up yet.

Here are some that Dulfy still needs help with. 100% map is not going to help unless you have 100% memory to match each picture with the location. Here's 2 sample of 23 that you can help if you can associate each picture with the map. The pictures below are all the clue we are going to get once we activate. We need somebody in here who has photographic memory to say 'Ahhh. I know where that is.. just by looking at the picture".

user posted image

user posted image

This post has been edited by sleepwalker: Mar 7 2013, 02:58 PM
TSDeimos Tel`Arin
post Mar 7 2013, 02:57 PM

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QUOTE(sleepwalker @ Mar 7 2013, 02:53 PM)
You are just given a picture of what you are suppose to look for. You can start looking without activation as there are 23 treks in Dulfy that has been posted up but still have not been discovered on the map. There's still more that has not been posted up yet.

Here are some that Dulfy still needs help with. 100% map is not going to help unless you have 100% memory to match each picture with the location. Here's 2 of 23 that you can help if you can associate each picture with the map. The pictures below are all the clue we are going to get once we activate. We need somebody in here who has photographic memory to say 'Ahhh. I know where that is.. just by looking at the picture".

user posted image

user posted image
*
hmmmmm haaaaaaaard. for me.
i gone through those 23 unknowns. i dunno those locations ghahahaha.
sleepwalker
post Mar 7 2013, 03:03 PM

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QUOTE(Deimos Tel`Arin @ Mar 7 2013, 02:44 PM)
aye, probably next week ooo.

i think kite, dusty, notious, etc should been keen in this one.
*
Dulfy has solved 78/150.. posted 23 unknowns (got trek clue but not solved yet).. therefore there is still 49 unknown unknowns (no clue.. no idea.. ). I hope one of you guys have photographic memory.. coz I don't.. tongue.gif but will still join in.
sleepwalker
post Mar 7 2013, 05:51 PM

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QUOTE(Deimos Tel`Arin @ Mar 7 2013, 02:57 PM)
hmmmmm haaaaaaaard. for me.
i gone through those 23 unknowns. i dunno those locations ghahahaha.
*
Yeah.. to me.. the only thing I remember is purple, brown, white, green and orange.. which loosely describes the colour of each 'major' location.. hahahhahahahaa.. sorry lah.. I not much of a help here..
monza84
post Mar 7 2013, 06:33 PM

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I can identified some of the places..time to refresh my memory YEAH!!!
Twinblader
post Mar 8 2013, 08:10 AM

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Guild Treks will only be available to upgrade this Sunday. Anyway, we need 30 merits and 50k influence which we barely have now. More influence pl0x!

If possible I would like to hold a Guild Bounty Tier 1 run tonight to obtain our weekly merit quota. Lets see how the attendance goes!
TSDeimos Tel`Arin
post Mar 8 2013, 08:32 AM

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QUOTE(Twinblader @ Mar 8 2013, 08:10 AM)
Guild Treks will only be available to upgrade this Sunday. Anyway, we need 30 merits and 50k influence which we barely have now. More influence pl0x!

If possible I would like to hold a Guild Bounty Tier 1 run tonight to obtain our weekly merit quota. Lets see how the attendance goes!
*
if the merits gain-able resets by saturday morning, then we need to do tier 2 or tier 3 to gain more merits for guild bounties this week yes?

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