QUOTE(rotanidrow @ Mar 14 2006, 01:31 PM)
Hi, repost from other thread
Hi, I'd like to ask about this game
How would DDO compare to let's say WoW in terms of
1.ContentI've heard that the content in DDO is pretty limited in terms of quantity and variety, but what about the quality?
As i found myself pretty uninvolved in alot of the plots in WoW
2.GameplayOne common thing that appealed to me when reading reviews on this game is the gameplay.
One reviewer said it's more action-based, not so much waiting on a combat cycle,
one said it's open-ended, where u actually need more skill
3.Hours played per sittingI don't particularly enjoy spending 4-5 hours in molten core or 2-3 hours in scholo,ubrs etc etc..
I see myself as a more casual gamer when it comes to time as i have started working now,
in DDO, do dungeons take this long as well?(as i've heard u need to complete the dungeon to actually achieve something)
Thanks in advance
Let me try address some of your questions
ContentLike Guild Wars most of the quest are instance. That is you go with your group into a dungeon and its just your team and the NPC mobs. Unlike Wow there is a mixture of both. The quest are repeatable going from normal to hard to elite but after a few repeats there is a penalty. Interaction with other players is done at the tavern or in the zone you are in.
GameplayUnlike Wow and EQ it is very action based. You have the opportunity to tumble and block your enemies and the target does not have to be auto lock. i.e. you can use the tab to target or you may use your mouth and aim the recticle over the mob much like a FPS or a console game. Its open-ended in the sense as a caster you could bring different spells to different instance which can only be done when in a tavern or at a rest shrine (shrines are located in a dungeon and used to regain health or mana or both, and can only be done once)
Hours playedDepends some quest are long like the Waterworks which is an arc story in itself and leads you to unlock another area. Others can take as long as 10 mins depending how fast you are. Its is very much a casual game but bear in mind the only time consuming part is finding a party as the game encourages group play rather then solo although some classes some people have claimed is solable. That being said the longest I have had to wait for a group has been 5 mins since I was a cleric. Most essential in a group are a rogue, cleric and one type of fighter although I have done it with 3 rogues before one tanking the other 3 backstabbing or sniping. The quest are very intresting and the story is enhanced by the Dungeon Master telling the story as you move along the quest.
And yes to gain the exp. you need to finish the quest, unlike in City of Heroes or Villians you could go in gain exp. then go out. That being said completing the quest is not that long in general (Please note I haven't reach the high end dungeons yet)
There is a built in mic in the game which allows communication via voice rather then typing which does help on ocassions particularly when it gets hot but not necessary. If you don't have a mic you can always listen to the instructions from someone who has a mic
Hope that helps you answer your questions