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 Blizzard admits the lack of long term endgame, Prepare for a depressing read

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TSgaeria84
post Jul 4 2012, 08:38 PM, updated 14y ago

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http://us.battle.net/d3/en/forum/topic/6019511928#17

QUOTE
We recognize that the item hunt is just not enough for a long-term sustainable end-game. There are still tons of people playing every day and week, and playing a lot, but eventually they're going to run out of stuff to do (if they haven't already). Killing enemies and finding items is a lot of fun, and we think we have a lot of the systems surrounding that right, or at least on the right path with a few corrections and tweaks. But honestly Diablo III is not World of Warcraft. We aren't going to be able to pump out tons of new systems and content every couple months. There needs to be something else that keeps people engaged, and we know it's not there right now.

We're working toward 1.0.4, which we're really trying to pack with as many fixes and changes we can to help you guys out (and we'll have a bunch of articles posted with all the details as we get closer), and we're of course working on 1.1 with PvP arenas. I think both those patches will do a lot to give people things to do, and get them excited about playing, but they're not going to be a real end-game solution, at least not what we would expect out of a proper end-game. We have some ideas for progression systems, but honestly it's a huge feature if we want to try to do it right, and not something we could envision being possible until well after 1.1 which it itself still a ways out.


user posted image

They only realized this now? shakehead.gif Why not like years before this while developing the game doh.gif

This post has been edited by gaeria84: Jul 4 2012, 09:00 PM
melvintcs
post Jul 4 2012, 08:41 PM

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from 140k to 14k...
SUStlts
post Jul 4 2012, 08:44 PM

pee poo pee poo
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This post has been edited by tlts: Jul 4 2012, 08:44 PM
Fhaarkas
post Jul 4 2012, 09:00 PM

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I think it should be read: "We are trying our best to further milk your hard-earned cash over non-existing goods, for as long as possible because if you peeps stop playing, we're dead meat."

QUOTE
But honestly Diablo III is not World of Warcraft.


WoW. What an incredible revelation.

I guess better late than never. I seriously wish them luck in their future endeavour. They're gonna need it. That and the load of rabid (un-enlightened) fanboys.

They used to make good games. Now they're only interested in what would get you addicted. F8cking sellouts... shakehead.gif

/snarky
TSgaeria84
post Jul 4 2012, 09:08 PM

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The only way they can get out of this hole is they remove the level 60 cap and let everyone level all the way to 99. Thing is even then, they're still screwed cause the skill system only caters for level 1-60. doh.gif
kEazYc
post Jul 4 2012, 09:09 PM

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Not surprised since its not developed by the original diablo team, but i doubt it will make a difference.
Mr.Beanster
post Jul 4 2012, 09:14 PM

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140k and now 14k. Lost about 136k players..
TSgaeria84
post Jul 4 2012, 09:38 PM

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QUOTE(kEazYc @ Jul 4 2012, 09:09 PM)
Not surprised since its not developed by the original diablo team, but i doubt it will make a difference.
*
They had the wrong idea about how to implement endgame anyways.

How they implemented it: Cap the game at level 60, then added an additional difficulty mode (inferno) and made it extremely challenging. In doing this, they hope that players will take months to clear inferno
How it went: Hardcore and very seasoned players cleared it within weeks, and a few have quit the game due to the lack of things to do in the game. This is no surprise, as the items you can farm in game are max ilvl63, lack of variation in item stats, drops. Majority of players (casuals) felt that inferno was incredibly frustrating, some have quit because of this and this number continues to rise every day

This post has been edited by gaeria84: Jul 4 2012, 09:47 PM
melvintcs
post Jul 4 2012, 09:46 PM

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when u in inferno, what we do is farm gold... nothing much... how many of us can survive in the boredom of farming?

aiya, when is the release of hots? sad.gif
Grif
post Jul 4 2012, 09:49 PM

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QUOTE(gaeria84 @ Jul 4 2012, 09:38 PM)
They had the wrong idea about how to implement endgame anyways.

How they implemented it: Cap the game at level 60, then added an additional difficulty mode (inferno) and made it extremely challenging. In doing this, they hope that players will take months to clear inferno
How it went: Hardcore and very seasoned players cleared it within weeks, and a few have quit the game due to the lack of things to do in the game. This is no surprise, as the items you can farm in game are max ilvl63, lack of variation in item stats, drops. Majority of players (casuals) felt that inferno was incredibly frustrating, some have quit because of this and this number continues to rise every day
*
What the game needs is hats.
The Amateur Working Bee
post Jul 4 2012, 09:50 PM

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cough* feels like a lie to me

so whats the D3 expension about then? Whimsyshire lvl2?

marhye, fark actiblizzard la


Added on July 4, 2012, 9:50 pm
QUOTE(Grif @ Jul 4 2012, 09:49 PM)
What the game needs is hats.
*
game fashionistas? i approve lol

This post has been edited by The Amateur Working Bee: Jul 4 2012, 09:50 PM
TSgaeria84
post Jul 4 2012, 09:58 PM

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They will introduce a new boss

Azmodan will form the legs
Belial will form the body & hands
Ghom will form the butt
Diablo will form the head

All prime evils shout: THE TRUE PRIME EVIL!



This post has been edited by gaeria84: Jul 4 2012, 09:59 PM
Luftwacko
post Jul 4 2012, 10:06 PM

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Why not just add a tower defense game mode where players have to survive endless waves of enemies? That should keep players bz for awhile.

This post has been edited by Luftwacko: Jul 4 2012, 10:06 PM
Moogle Stiltzkin
post Jul 4 2012, 10:41 PM

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This post has been edited by Moogle Stiltzkin: Jul 15 2017, 09:12 AM
AntheMz
post Jul 4 2012, 10:50 PM

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"Diablo III is not World of Warcraft"

then why the fk they implement RMAH? FOR FUN?
karwaidotnet
post Jul 4 2012, 10:51 PM

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agree on the item and im still frsutrated with the always online and server maintenance...
radkliler
post Jul 4 2012, 11:03 PM

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QUOTE
But honestly Diablo III is not World of Warcraft.


But by God did they try to make it into WoW : Lite Edition
olman
post Jul 4 2012, 11:09 PM

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legendary items looks nice but is junk with those stats
s7ran9er
post Jul 4 2012, 11:17 PM

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okay Blizzard take that for delaying Diablo series for such a long time. The more anticipation, the more disappointment.

This news just to buy back the "hopes" that they can still hold on to. Good luck Diablo team!
olman
post Jul 4 2012, 11:20 PM

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the money game dies just like the last cinematic

uuurrrggggjjhjjj

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