Morning peeps,
Here some update from Max Schaefer
QUOTE
EM: With all the mods flying around, how will the sharing work?
MS: There will emerge a repository of files. It’ll be on one of the fan sites; we can’t do it ourselves, because we don’t know if someone’s taken IP from other games. So we don’t want to be in the business of policing their content all the time. So we’re just going to say the fan site will handle the mods, and you can go there. We’ll make it easy to see what mods are installed, and make it easy to install and uninstall it. So you’ll see joining or creating a game, what mods that people are playing with and you’ll be able to easily go get those mods.
QUOTE
WA: So, you know with Torchlight II, you’re almost wrapped up. I know that with developers, it’s kind of like, you get to the end of the line and everybody’s gonna start asking you for what’s the next big thing. Do you have any ideas out there?
MS: There’s 30 people in our company and we’ve got 30 different ideas of what should happen next. And we’re deliberately not trying to make a decision about that now. We want to see how it does, what people are clamoring for. Do they want an expansion of this? And if we do Diablo numbers and sell six million copies, we’re going to do an expansion – we’re not idiots (laughs). So we’re gonna see how that goes. See if people are clamoring for tablet versions or console versions. And also kind of judge our mental state, you know, after doing two Torchlights in a row, you might want to do something else a little while and then come back to Torchlight. We’re going to let the dust settle. We’re going to do the Mac version after this, Mac 4, new language translations, release the modding tool, fix all the problems that happened in our Error 37 (or whatever our equivalent’s gonna be), and then kind of gauge what we wanna do and what the world looks like. But yeah, there’s all sorts of ideas for expansions to new stuff altogether on MMO, consoles, tablets – everyone’s got ideas.
http://www.runicgamesfansite.com/content/1...torchlight.htmlTo summarize:
On online multiplayer, when you click the host name, you will see the list of mod that required to play. If you dont have, go download it, and come back later.
So, there is no automatic checking for you..haha
This what it look like in WoW addon manager, I belive it more likely to be the same as Max told

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ImageShack.usThis post has been edited by Misfit: Aug 9 2012, 09:19 AM