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 Witch Doctor Discussion, lets share our builds, guide & form-play

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SweetPuff
post Jun 26 2012, 09:42 AM

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Tried tank build in Act 2.

Grasp - Rain of Corpses
Horrify - Frightening Aspect
Soul Harvest - Siphon (might consider Hex for teamplay)
Corpse Spiders - Spider Queen (low mana cost, but procs LoH and Bad Medicine)
Firebomb - Firepit
Spirit Walk - Healing Journey

Passives - Pierce the Veil, Bad Medicine, Jungle Fortitude (might reconsider Pierce for teamplay)

Can't remember the hard numbers but it's definitely around:
Armor - 5k +-
Resists - 580++ (Physical is 740++)
Regen - 580 per sec
LoH - 1.2k per hit
Dps - 9.9k (haha. Sucky, I know)
Hp - 26k (i think)

What I like about this build:
- Got 2 Oh Sh!t button. Spirit Walk and Horrify.
- Low mana cost. Once you have enough firepit stacks to neutralize the incoming damage, you can slow down your attacks a little to get your mana back up.
- Firebomb is a lob attack, can target specific enemy in a pack.
- Extra 20% dmg reduction from passive. Extra 20% damage reduction for the entire team who sits near spider queen.

Once I get spider and firepit going, I can pretty much tank most stuff in Act 2 from what I experience with our all LYN member group last night.

Even sit in plague or molten. Even solo Butcher through enrage timer by sitting next to him.

This post has been edited by SweetPuff: Jun 26 2012, 09:43 AM
BboyDora
post Jun 26 2012, 11:20 AM

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QUOTE(SweetPuff @ Jun 26 2012, 09:42 AM)
Tried tank build in Act 2.

Grasp - Rain of Corpses
Horrify - Frightening Aspect
Soul Harvest - Siphon (might consider Hex for teamplay)
Corpse Spiders - Spider Queen (low mana cost, but procs LoH and Bad Medicine)
Firebomb - Firepit
Spirit Walk - Healing Journey

Passives - Pierce the Veil, Bad Medicine, Jungle Fortitude (might reconsider Pierce for teamplay)

Can't remember the hard numbers but it's definitely around:
Armor - 5k +-
Resists - 580++ (Physical is 740++)
Regen - 580 per sec
LoH - 1.2k per hit
Dps - 9.9k (haha. Sucky, I know)
Hp - 26k (i think)


*
Let say you use splinter dart, is it consider ur LoH is 1.2 x 3 = 3.6k per attack?
shinkawa
post Jun 26 2012, 11:28 AM

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QUOTE(BboyDora @ Jun 26 2012, 12:20 PM)
Let say you use splinter dart, is it consider ur LoH is 1.2 x 3 = 3.6k per attack?
*
no, 30% each darts

most effective Loh for WD is rain of toads
SweetPuff
post Jun 26 2012, 12:01 PM

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Yep. Rain of toads. Burning dogs and Big Stinker will proc heals as well. But I prefer Firepit coz it costs much less mana, so I don't have to use Vision Quest. So I can be more useful to the party instead of just focus on healing myself. So I can use skills to contribute, rather than just blowing cooldowns. Much more fun to me.

See something going after our DH or our Tanks getting beat? Horrify and then Grasp and Spider Queen to allow them time to retreat. Then you can bait them and Spirit Walk away.

See a wall of invulnerable mobs blocking the corridor? Spirit Walk and backstab!

Tanks getting mugged? Horrify a portion of the mobs to peel them off the tanks and then you Grasp, Spider and start Firepit and you hold those couple of mobs and let them beat on you instead. Best part about this is that I can still help kill the mobs attacking the tanks and heal myself at the same time.

This post has been edited by SweetPuff: Jun 26 2012, 12:02 PM
BboyDora
post Jun 26 2012, 12:37 PM

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QUOTE(SweetPuff @ Jun 26 2012, 12:01 PM)
Yep. Rain of toads. Burning dogs and Big Stinker will proc heals as well. But I prefer Firepit coz it costs much less mana, so I don't have to use Vision Quest. So I can be more useful to the party instead of just focus on healing myself. So I can use skills to contribute, rather than just blowing cooldowns. Much more fun to me.

See something going after our DH or our Tanks getting beat? Horrify and then Grasp and Spider Queen to allow them time to retreat. Then you can bait them and Spirit Walk away.

See a wall of invulnerable mobs blocking the corridor? Spirit Walk and backstab!

Tanks getting mugged? Horrify a portion of the mobs to peel them off the tanks and then you Grasp, Spider and start Firepit and you hold those couple of mobs and let them beat on you instead. Best part about this is that I can still help kill the mobs attacking the tanks and heal myself at the same time.
*
Nice tactics there! I think I use the wrong strategy. Using the voodo thingy to heal but few hits KO . Not fast enough.
ROTiJOHN
post Jun 26 2012, 12:59 PM

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Wat is loh? Hahaha
BboyDora
post Jun 26 2012, 01:02 PM

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QUOTE(ROTiJOHN @ Jun 26 2012, 12:59 PM)
Wat is loh? Hahaha
*
Life on hit.

Correct me if I'm wrong
SweetPuff
post Jun 26 2012, 02:10 PM

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Yep. Life on Hit.
SUSAzurues
post Jun 26 2012, 03:16 PM

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yay fix for witch doctor finally
Kissan
post Jun 26 2012, 05:05 PM

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QUOTE(SweetPuff @ Jun 26 2012, 09:42 AM)
» Click to show Spoiler - click again to hide... «


What I like about this build:
- Got 2 Oh Sh!t button. Spirit Walk and Horrify.
- Low mana cost. Once you have enough firepit stacks to neutralize the incoming damage, you can slow down your attacks a little to get your mana back up.
- Firebomb is a lob attack, can target specific enemy in a pack.
- Extra 20% dmg reduction from passive. Extra 20% damage reduction for the entire team who sits near spider queen.

Once I get spider and firepit going, I can pretty much tank most stuff in Act 2 from what I experience with our all LYN member group last night.

Even sit in plague or molten. Even solo Butcher through enrage timer by sitting next to him.
*
rclxms.gif Now you know how tank build feels. No need scare walk around yo!
OnGx2
post Jun 26 2012, 06:44 PM

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QUOTE(Kissan @ Jun 26 2012, 05:05 PM)
rclxms.gif Now you know how tank build feels. No need scare walk around yo!
*
can kill goblin or not? tongue.gif


Added on June 26, 2012, 6:47 pmbtw, for tank build wd, rain of toad do more dps but smaller aoe, thus less life steal compare to fire pit, consider there are few mobs surrounding u
fire pit never have mana problem too

This post has been edited by OnGx2: Jun 26 2012, 06:47 PM
lordsapt
post Jun 26 2012, 08:26 PM

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Blizzard so nice, today patch note they decided to fix zombie bear

=_________________________________=

they truly hate us Witch Doctors....... FK!!!!!
biatche
post Jun 26 2012, 09:13 PM

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Suggestion to wd players. Don't waste time. Change char. I went as far as act four inferno then it just got silly. Switched to wiz. Fixed. Farming three times faster and dying four tmies less


Added on June 26, 2012, 9:14 pmOh that was pre 103 . Probably far worse now.

This post has been edited by biatche: Jun 26 2012, 09:14 PM
lordsapt
post Jun 26 2012, 09:44 PM

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i made a barb, farming everything, dont normally die unless i get some pretty bad elite affix
OnGx2
post Jun 26 2012, 09:47 PM

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damn...so blizz made an useless class out there?
lordsapt
post Jun 26 2012, 10:30 PM

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welll i wont say is useless, but the way blizz ignore WD really too much man. the fact that we r the lowest range dps, cant play melee in inferno act 2-4 cause we die very easily, and long cds on cc. well we r practically outclass by every other class.
Balaclava
post Jun 27 2012, 12:26 AM

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Same. Got a witch doctor running inferno act 2. I'm re-rolling to wizard since gears don't run far.
SUSAzurues
post Jun 27 2012, 12:34 AM

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QUOTE(lordsapt @ Jun 26 2012, 08:26 PM)
Blizzard so nice, today patch note they decided to fix zombie bear

=_________________________________=

they truly hate us Witch Doctors....... FK!!!!!
*
i can't brain this statement at all

and, i am farming using WD at act 3 pre 1.0.3 and after still normally so what's wrong again?
SweetPuff
post Jun 27 2012, 09:41 AM

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Took down Inferno Belial yesterday with 3 other LYN players. Don't need to run from any of his attacks except when he starts using the multiple exploding ground attack. Hope they took a video.

And no, I can't solo kill a goblin tongue.gif

But I feel I contribute differently to the team. With CC and damage reduction passive, I'm able to take pressure off the team and let them do the damage.

This post has been edited by SweetPuff: Jun 27 2012, 09:42 AM
tgrrr
post Jun 27 2012, 01:17 PM

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QUOTE(lordsapt @ Jun 26 2012, 10:30 PM)
welll i wont say is useless, but the way blizz ignore WD really too much man. the fact that we r the lowest range dps, cant play melee in inferno act 2-4 cause we die very easily, and long cds on cc. well we r practically outclass by every other class.
*

There will be a major class balancing in 1.0.4, and another developer blog on the changes for preview. I'd recommend wait for it first. They did mentioned some stuffs e.g. scaling of pets according to vitality and such.

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