QUOTE(shinkawa @ May 31 2012, 09:28 AM)
normal mode ahahaWitch Doctor Discussion, lets share our builds, guide & form-play
Witch Doctor Discussion, lets share our builds, guide & form-play
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May 31 2012, 09:47 AM
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Junior Member
213 posts Joined: May 2009 |
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May 31 2012, 09:53 AM
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Junior Member
384 posts Joined: Jan 2007 |
QUOTE(Azurues @ May 30 2012, 10:42 PM) For Inferno WD, self explanatory link below for the most comprehensive guide, thank for ur link for guide, so hard to living at inferno mode, like other said mario game , 1 life game when meet elite...hope this guide will help...http://us.battle.net/d3/en/forum/topic/5149014804?page=5#87 |
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May 31 2012, 10:06 AM
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Junior Member
66 posts Joined: Jul 2010 |
just sharing 1 of my founded build:
if you like playing in co-op mode, my current acid rain + 4.9% freeze + 4.5% stun with using VQ buff, 1H+mojo with mana regen ~20 or +vodoo mask you can always almost stun+freeze everything on the screen, including butcher who totally stucked under my acid rain, if not the fire could almost lock him until die just introduce this fun way to play, requirement are: high mana regen (is better to have 3 gears) high stun/freeze(primary) and other effects if you like (slow/chill is better) high atk speed (i think 1 acid rain around 5-10 hits straight, 1 sec you spam 2 and imagine) high life on hit (is better if you wish to tank, in inferno is better have at least 800+) but solo mode especially in act2 is kite fest and you need run around and not so practical, but it is a very good debuffer build in co-op mode. skill builds: 1) acid splinter + acid rain 2) spirit walk(escape if u stuck) + hex(anti charge) + mass confusion(anti gank) +*BBV (atk dmg for ur team) 3) *jungle fortitude + *bad medicine + *vision quest *optional, depend on your resource, i do change sometime, spirit attenuation works good as well but less spamable trust me, it is very fun, especially if u hv life on hit you can be tanker(act1) + debuffer, going to act2, need more def/res & move speed development the key here is to abuse and fully utilize the good hits/second acid rain it will make the whole elites pack fight fairy easy especially in act1 & kinda in act2 if the affixes is not vortex/tele/shield/inv minion where u can kite around and have a good dps-er in ur team This post has been edited by shincy: May 31 2012, 10:24 AM |
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May 31 2012, 10:27 AM
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Junior Member
384 posts Joined: Jan 2007 |
QUOTE(shincy @ May 31 2012, 10:06 AM) just sharing 1 of my founded build: i need some guide from u, i got around 3.7% stun for weapon n dps 7xx ,n i have around 800k ,if want play type like u , is that i better change whole armor o weapon 1st for stun o freeze effect?o for high mana regen?thank in advance.if you like playing in co-op mode, my current acid rain + 4.9% freeze + 4.5% stun with using VQ buff, 1H+mojo with mana regen ~20 or +vodoo mask you can always almost stun+freeze everything on the screen, including butcher who totally stucked under my acid rain, if not the fire could almost lock him until die just introduce this fun way to play, requirement are: high mana regen (is better to have 3 gears) high stun/freeze(primary) and other effects if you like high atk speed high life on hit (is better if you wish to tank, in inferno is better have at least 800+) but solo mode especially in act2 is kite fest and you need run around and not so practical, but it is a very good debuffer build in co-op mode. skill builds: 1) acid splinter + acid rain 2) spirit walk + hex + mass confusion +*BBV (atk dmg for ur team) 3) *jungle fortitude + *bad medicine + *vision quest *optional, depend on your resource, i do change sometime, spirit attenuation works good as well but less spamable trust me, it is very fun, especially if u hv life on hit you can be tanker(act1) + debuffer, going to act2, need more def/res & movespeed development to key here is to abuse and fully utilize the good hits/second acid rain it will make the whole elites pack fight fairy easy especially in act1 & kinda in act2 if the affixes is not vortex/tele/shield/inv minion where u can kite around and have a good dps-er in ur team |
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May 31 2012, 10:43 AM
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Junior Member
66 posts Joined: Jul 2010 |
QUOTE(Kazaff @ May 31 2012, 10:27 AM) i need some guide from u, i got around 3.7% stun for weapon n dps 7xx ,n i have around 800k ,if want play type like u , is that i better change whole armor o weapon 1st for stun o freeze effect?o for high mana regen?thank in advance. may i know your level or stage progress? solo or co-op?normal + nightmare + hell need good sum % effects (freeze+stun+immobilize+chill+slow = 15%+) armor doesn't matter as long as you have 300-500 life on hits mana regen not need so high, as it is much easier to put cc effect on mobs on normal/nightmare/hell, no need spam like no tomorrow in inferno so, oh ya answer your question: you should aim to change ur armor 1 by 1 and see the effect, actually 10% already sufficient in normal/nightmare/hell equipment available effect: weapon/mojo - all effects *boot - immobilize helm - fear *belt - freeze *gloves - stun bracers - knockback *shoulders - chill *pants - slow *this 5 pieces armor you can start with This post has been edited by shincy: May 31 2012, 11:00 AM |
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May 31 2012, 10:46 AM
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Junior Member
105 posts Joined: Jun 2006 |
QUOTE(shincy @ May 31 2012, 10:43 AM) may i know your level or stage progress? solo or co-op? What if all the WD in this forum gang bang the diablo in once? Will be seeing rain of fire bombs, a gang of gargantuan whacking the fella and locust everywhere....it will be a scene...hahahahanormal + nightmare + hell need good sum % effects (freeze+stun+immobilize+chill+slow = 15%+) armor doesn't matter as long as you have 300-500 life on hits mana regen not need so high, as it is much easier to put cc effect on mobs on normal/nightmare/hell, no need spam like no tomorrow in inferno |
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May 31 2012, 10:56 AM
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Senior Member
855 posts Joined: Jun 2008 |
QUOTE(blastmeister @ May 31 2012, 11:46 AM) What if all the WD in this forum gang bang the diablo in once? Will be seeing rain of fire bombs, a gang of gargantuan whacking the fella and locust everywhere....it will be a scene...hahahaha i created new character to test barbarian, entered public game where other 3 also barbarianskeleton king can't move at all. get stun from full life to end. would be cool if can do that in inferno |
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May 31 2012, 11:03 AM
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Junior Member
66 posts Joined: Jul 2010 |
QUOTE(shinkawa @ May 31 2012, 10:56 AM) i created new character to test barbarian, entered public game where other 3 also barbarian i did my own with 4 zombie dogs + gargantuan with diablo in nightmare mode skeleton king can't move at all. get stun from full life to end. would be cool if can do that in inferno Added on May 31, 2012, 11:10 ampersonally i like this build, it is what should i have expected from WD - mainly debuff enemies and buff teammate to lead victory, while i'm being secondary dps-er during debuffing enemies in solo mode, i feel like being a chicken run and doesn't enjoy the playstyle with patient i did pass few quests my own but no patient to play like that and also doesn't earn a lot (repair-potion), everyday only 1-2 hours to play This post has been edited by shincy: May 31 2012, 11:10 AM |
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May 31 2012, 11:22 AM
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Junior Member
384 posts Joined: Jan 2007 |
QUOTE(shincy @ May 31 2012, 10:43 AM) may i know your level or stage progress? solo or co-op? inferno mode now,n i think i solo right now,n my fren r already act 2 so i have to solo,thank for ur advice.i start search armor 1st,too weak to tank elite.normal + nightmare + hell need good sum % effects (freeze+stun+immobilize+chill+slow = 15%+) armor doesn't matter as long as you have 300-500 life on hits mana regen not need so high, as it is much easier to put cc effect on mobs on normal/nightmare/hell, no need spam like no tomorrow in inferno so, oh ya answer your question: you should aim to change ur armor 1 by 1 and see the effect, actually 10% already sufficient in normal/nightmare/hell equipment available effect: weapon/mojo - all effects *boot - immobilize helm - fear *belt - freeze *gloves - stun bracers - knockback *shoulders - chill *pants - slow *this 5 pieces armor you can start with |
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May 31 2012, 11:28 AM
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Junior Member
66 posts Joined: Jul 2010 |
QUOTE(Kazaff @ May 31 2012, 11:22 AM) inferno mode now,n i think i solo right now,n my fren r already act 2 so i have to solo,thank for ur advice.i start search armor 1st,too weak to tank elite. honestly this build is very item dependent, and it is hard to find good items with such effects on market, but the reward is very interesting gameplay instead of being glass cannon, team with high dps barb/wiz/dh it will very effective build, every1 will like youso, must be patient to search market and buy the 1 that really really good and afforable e.g: int+all resist give up on stun/freeze on weapon, get the high dps weapon stun/freeze let the belt/glove do the job, lv60 should hv 4+% |
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May 31 2012, 12:52 PM
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Senior Member
1,610 posts Joined: Jul 2010 |
Finally hit 60 by powerlevel.
Haven't reach hell's butcher thou lol. Current stats 26k hp, 18k DPS. Wondering can powered through hell or not. |
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May 31 2012, 01:07 PM
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Senior Member
2,823 posts Joined: Jan 2003 |
y not?? i did hell with only 4k dps n even now im with only 16k hp
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May 31 2012, 01:12 PM
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Senior Member
574 posts Joined: Jun 2010 |
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May 31 2012, 01:21 PM
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Senior Member
1,610 posts Joined: Jul 2010 |
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May 31 2012, 06:55 PM
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Junior Member
190 posts Joined: May 2005 From: 𝔒𝔲𝔱𝔢𝔯𝔰𝔭𝔞𝔠𝔢 |
mine is lvl 53, dps 3950, health 35231..in hell, found it hard coz dps so low...
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May 31 2012, 07:41 PM
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Junior Member
137 posts Joined: Apr 2012 From: Forensic Department |
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Jun 1 2012, 09:36 AM
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Senior Member
937 posts Joined: Mar 2005 From: malaka |
level 59, using mass healing + mana voodoo + HEX + zombie bear combo. kinda good i think
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Jun 1 2012, 12:06 PM
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Junior Member
66 posts Joined: Jul 2010 |
was solo in inferno act2 last night till zotun kulle cave, die 9999999 times always met with weird elites/combo, the cave find the zotun kulle blood crash up with 6 elites/champ in level1
dps 22k, resistance ~400, hp 30k, armor 2500 damn, have to skip 95% of elites/champions almost all of them simply cant be kited, teleport, vortex, shield and walking fast nature all champion i met all have horde + invulnerable minion O.o wtf sometime when i kite around and end up crash with other elites in cave, i straight skip all, cant kite at all end up i direct skip all elites/champions in act2, i think the best is still farm gold in act1 and gear-up |
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Jun 1 2012, 12:37 PM
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Senior Member
1,610 posts Joined: Jul 2010 |
QUOTE(shincy @ Jun 1 2012, 12:06 PM) was solo in inferno act2 last night till zotun kulle cave, die 9999999 times always met with weird elites/combo, the cave find the zotun kulle blood crash up with 6 elites/champ in level1 Yup, hooked up with 3 packs of elites with invi minions and horde str8, had to reset game in this situation. dps 22k, resistance ~400, hp 30k, armor 2500 damn, have to skip 95% of elites/champions almost all of them simply cant be kited, teleport, vortex, shield and walking fast nature all champion i met all have horde + invulnerable minion O.o wtf sometime when i kite around and end up crash with other elites in cave, i straight skip all, cant kite at all end up i direct skip all elites/champions in act2, i think the best is still farm gold in act1 and gear-up This post has been edited by mavezai1984: Jun 1 2012, 12:38 PM |
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Jun 1 2012, 04:44 PM
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Junior Member
409 posts Joined: Jun 2005 |
I'm now a confused soul.. I dont know how to invest/decide on my Skills now.
Character: 46 Witch Doctor Level: Nightmare Quest: 1 step before Belial HP: 12.4k DPS: 2.84k Mana: 720 Tanker: Templar + Gargantuan My Skills Built: MY SKILLS LIKE HERE I'm unsure on how to proceed further on what are the best way to actually invest on my skills. Are they optimal? What i do is, when i farm, I run into the bunch of enemies right in between firing line, Use the combo: Grasp + Houl Harvest, then get out of the firing line and start shooting firebombs while occasionally summon Haunt (Resentful Spirit) and Acid Rain (Slow Burn). Until now, I thought for EACH skillset, the Runes actually STACKS on top of the skill itself. But is this correct? Or the rune actually REPLACES the skill characteristic? Besides that from the D3 Forums, it seems people are investing on Vision Quest and also Poison Darts. Are they better? I tried but doesnt seem ok for me Seeking advice from all sifu WDs This post has been edited by ahhoe80: Jun 1 2012, 04:46 PM |
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