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 Witch Doctor Discussion, lets share our builds, guide & form-play

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OnGx2
post May 31 2012, 09:47 AM

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QUOTE(shinkawa @ May 31 2012, 09:28 AM)
freaking lol!
*
normal mode ahaha
Kazaff
post May 31 2012, 09:53 AM

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QUOTE(Azurues @ May 30 2012, 10:42 PM)
For Inferno WD, self explanatory link below for the most comprehensive guide,

http://us.battle.net/d3/en/forum/topic/5149014804?page=5#87
*
thank for ur link for guide, so hard to living at inferno mode, like other said mario game , 1 life game when meet elite...hope this guide will help...
shincy
post May 31 2012, 10:06 AM

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just sharing 1 of my founded build:
if you like playing in co-op mode, my current acid rain + 4.9% freeze + 4.5% stun
with using VQ buff, 1H+mojo with mana regen ~20 or +vodoo mask

you can always almost stun+freeze everything on the screen, including butcher who totally stucked under my acid rain, if not the fire could almost lock him until die

just introduce this fun way to play, requirement are:
high mana regen (is better to have 3 gears)
high stun/freeze(primary) and other effects if you like (slow/chill is better)
high atk speed (i think 1 acid rain around 5-10 hits straight, 1 sec you spam 2 and imagine)
high life on hit (is better if you wish to tank, in inferno is better have at least 800+)

but solo mode especially in act2 is kite fest and you need run around and not so practical, but it is a very good debuffer build in co-op mode.

skill builds:
1) acid splinter + acid rain
2) spirit walk(escape if u stuck) + hex(anti charge) + mass confusion(anti gank) +*BBV (atk dmg for ur team)
3) *jungle fortitude + *bad medicine + *vision quest
*optional, depend on your resource, i do change sometime, spirit attenuation works good as well but less spamable

trust me, it is very fun, especially if u hv life on hit you can be tanker(act1) + debuffer,
going to act2, need more def/res & move speed development
the key here is to abuse and fully utilize the good hits/second acid rain

it will make the whole elites pack fight fairy easy especially in act1 & kinda in act2 if the affixes is not vortex/tele/shield/inv minion where u can kite around and have a good dps-er in ur team

This post has been edited by shincy: May 31 2012, 10:24 AM
Kazaff
post May 31 2012, 10:27 AM

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QUOTE(shincy @ May 31 2012, 10:06 AM)
just sharing 1 of my founded build:
if you like playing in co-op mode, my current acid rain + 4.9% freeze + 4.5% stun
with using VQ buff, 1H+mojo with mana regen ~20 or +vodoo mask

you can always almost stun+freeze everything on the screen, including butcher who totally stucked under my acid rain, if not the fire could almost lock him until die

just introduce this fun way to play, requirement are:
high mana regen (is better to have 3 gears)
high stun/freeze(primary) and other effects if you like
high atk speed
high life on hit (is better if you wish to tank, in inferno is better have at least 800+)

but solo mode especially in act2 is kite fest and you need run around and not so practical, but it is a very good debuffer build in co-op mode.

skill builds:
1) acid splinter + acid rain
2) spirit walk + hex + mass confusion +*BBV (atk dmg for ur team)
3) *jungle fortitude + *bad medicine + *vision quest
*optional, depend on your resource, i do change sometime, spirit attenuation works good as well but less spamable

trust me, it is very fun, especially if u hv life on hit you can be tanker(act1) + debuffer,
going to act2, need more def/res & movespeed development
to key here is to abuse and fully utilize the good hits/second acid rain

it will make the whole elites pack fight fairy easy especially in act1 & kinda in act2 if the affixes is not vortex/tele/shield/inv minion where u can kite around and have a good dps-er in ur team
*
i need some guide from u, i got around 3.7% stun for weapon n dps 7xx ,n i have around 800k ,if want play type like u , is that i better change whole armor o weapon 1st for stun o freeze effect?o for high mana regen?thank in advance.
shincy
post May 31 2012, 10:43 AM

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QUOTE(Kazaff @ May 31 2012, 10:27 AM)
i need some guide from u, i got around 3.7% stun for weapon n dps 7xx ,n i have around 800k ,if want play type like u , is that i better change whole armor o weapon 1st for stun o freeze effect?o for high mana regen?thank in advance.
*
may i know your level or stage progress? solo or co-op?

normal + nightmare + hell
need good sum % effects (freeze+stun+immobilize+chill+slow = 15%+)
armor doesn't matter as long as you have 300-500 life on hits
mana regen not need so high, as it is much easier to put cc effect on mobs on normal/nightmare/hell, no need spam like no tomorrow in inferno

so, oh ya answer your question:
you should aim to change ur armor 1 by 1 and see the effect, actually 10% already sufficient in normal/nightmare/hell

equipment available effect:
weapon/mojo - all effects
*boot - immobilize
helm - fear
*belt - freeze
*gloves - stun
bracers - knockback
*shoulders - chill
*pants - slow

*this 5 pieces armor you can start with


This post has been edited by shincy: May 31 2012, 11:00 AM
blastmeister
post May 31 2012, 10:46 AM

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QUOTE(shincy @ May 31 2012, 10:43 AM)
may i know your level or stage progress? solo or co-op?

normal + nightmare + hell
need good sum % effects (freeze+stun+immobilize+chill+slow = 15%+)
armor doesn't matter as long as you have 300-500 life on hits
mana regen not need so high, as it is much easier to put cc effect on mobs on normal/nightmare/hell, no need spam like no tomorrow in inferno
*
What if all the WD in this forum gang bang the diablo in once? Will be seeing rain of fire bombs, a gang of gargantuan whacking the fella and locust everywhere....it will be a scene...hahahaha
shinkawa
post May 31 2012, 10:56 AM

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QUOTE(blastmeister @ May 31 2012, 11:46 AM)
What if all the WD in this forum gang bang the diablo in once? Will be seeing rain of fire bombs, a gang of gargantuan whacking the fella and locust everywhere....it will be a scene...hahahaha
*
i created new character to test barbarian, entered public game where other 3 also barbarian
skeleton king can't move at all. get stun from full life to end.

laugh.gif

would be cool if can do that in inferno
shincy
post May 31 2012, 11:03 AM

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QUOTE(shinkawa @ May 31 2012, 10:56 AM)
i created new character to test barbarian, entered public game where other 3 also barbarian
skeleton king can't move at all. get stun from full life to end.

laugh.gif

would be cool if can do that in inferno
*
i did my own with 4 zombie dogs + gargantuan with diablo in nightmare mode thumbup.gif


Added on May 31, 2012, 11:10 ampersonally i like this build, it is what should i have expected from WD -
mainly debuff enemies and buff teammate to lead victory, while i'm being secondary dps-er during debuffing enemies

in solo mode, i feel like being a chicken run and doesn't enjoy the playstyle
with patient i did pass few quests my own but no patient to play like that and also doesn't earn a lot (repair-potion), everyday only 1-2 hours to play

This post has been edited by shincy: May 31 2012, 11:10 AM
Kazaff
post May 31 2012, 11:22 AM

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QUOTE(shincy @ May 31 2012, 10:43 AM)
may i know your level or stage progress? solo or co-op?

normal + nightmare + hell
need good sum % effects (freeze+stun+immobilize+chill+slow = 15%+)
armor doesn't matter as long as you have 300-500 life on hits
mana regen not need so high, as it is much easier to put cc effect on mobs on normal/nightmare/hell, no need spam like no tomorrow in inferno

so, oh ya answer your question:
you should aim to change ur armor 1 by 1 and see the effect, actually 10% already sufficient in normal/nightmare/hell

equipment available effect:
weapon/mojo - all effects
*boot - immobilize
helm - fear
*belt - freeze
*gloves - stun
bracers - knockback
*shoulders - chill
*pants - slow

*this 5 pieces armor you can start with
*
inferno mode now,n i think i solo right now,n my fren r already act 2 so i have to solo,thank for ur advice.i start search armor 1st,too weak to tank elite.
shincy
post May 31 2012, 11:28 AM

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QUOTE(Kazaff @ May 31 2012, 11:22 AM)
inferno mode now,n i think i solo right now,n my fren r already act 2 so i have to solo,thank for ur advice.i start search armor 1st,too weak to tank elite.
*
honestly this build is very item dependent, and it is hard to find good items with such effects on market, but the reward is very interesting gameplay instead of being glass cannon, team with high dps barb/wiz/dh it will very effective build, every1 will like you

so, must be patient to search market and buy the 1 that really really good and afforable
e.g: int+all resist
give up on stun/freeze on weapon, get the high dps weapon
stun/freeze let the belt/glove do the job, lv60 should hv 4+%
mavezai1984
post May 31 2012, 12:52 PM

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Finally hit 60 by powerlevel. tongue.gif

Haven't reach hell's butcher thou lol. Current stats 26k hp, 18k DPS. Wondering can powered through hell or not.
tytons
post May 31 2012, 01:07 PM

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y not?? i did hell with only 4k dps n even now im with only 16k hp
markypcs
post May 31 2012, 01:12 PM

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QUOTE(mavezai1984 @ May 31 2012, 12:52 PM)
Finally hit 60 by powerlevel. tongue.gif

Haven't reach hell's butcher thou lol. Current stats 26k hp, 18k DPS. Wondering can powered through hell or not.
*
.. Haven't kill hell's butcher level 60 d?
Champion.

Lol, with that kind of DPS, Hell is a piece of cake for you.
mavezai1984
post May 31 2012, 01:21 PM

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QUOTE(markypcs @ May 31 2012, 01:12 PM)
.. Haven't kill hell's butcher level 60 d?
Champion.

Lol, with that kind of DPS, Hell is a piece of cake for you.
*
Been doing Doom Of Wortham for around 8hrs, leveled from 52 to 60 in that period. biggrin.gif
wira4ce
post May 31 2012, 06:55 PM

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From: 𝔒𝔲𝔱𝔢𝔯𝔰𝔭𝔞𝔠𝔢



mine is lvl 53, dps 3950, health 35231..in hell, found it hard coz dps so low...
Kissan
post May 31 2012, 07:41 PM

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QUOTE(wira4ce @ May 31 2012, 06:55 PM)
mine is lvl 53, dps 3950, health 35231..in hell, found it hard coz dps so low...
*
I oso same. Now at Hell act 2 farm exp to lv60 then buy a cheap 5XX dps dagger+mojo equip. If not, very hard to kill those elites/boss.
ROTiJOHN
post Jun 1 2012, 09:36 AM

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level 59, using mass healing + mana voodoo + HEX + zombie bear combo. kinda good i think
shincy
post Jun 1 2012, 12:06 PM

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was solo in inferno act2 last night till zotun kulle cave, die 9999999 times always met with weird elites/combo, the cave find the zotun kulle blood crash up with 6 elites/champ in level1
dps 22k, resistance ~400, hp 30k, armor 2500

damn, have to skip 95% of elites/champions
almost all of them simply cant be kited, teleport, vortex, shield and walking fast nature
all champion i met all have horde + invulnerable minion O.o wtf
sometime when i kite around and end up crash with other elites
in cave, i straight skip all, cant kite at all

end up i direct skip all elites/champions in act2, i think the best is still farm gold in act1 and gear-up
mavezai1984
post Jun 1 2012, 12:37 PM

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QUOTE(shincy @ Jun 1 2012, 12:06 PM)
was solo in inferno act2 last night till zotun kulle cave, die 9999999 times always met with weird elites/combo, the cave find the zotun kulle blood crash up with 6 elites/champ in level1
dps 22k, resistance ~400, hp 30k, armor 2500

damn, have to skip 95% of elites/champions
almost all of them simply cant be kited, teleport, vortex, shield and walking fast nature
all champion i met all have horde + invulnerable minion O.o wtf
sometime when i kite around and end up crash with other elites
in cave, i straight skip all, cant kite at all

end up i direct skip all elites/champions in act2, i think the best is still farm gold in act1 and gear-up
*
Yup, hooked up with 3 packs of elites with invi minions and horde str8, had to reset game in this situation. tongue.gif

This post has been edited by mavezai1984: Jun 1 2012, 12:38 PM
ahhoe80
post Jun 1 2012, 04:44 PM

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I'm now a confused soul.. I dont know how to invest/decide on my Skills now.

Character: 46 Witch Doctor
Level: Nightmare
Quest: 1 step before Belial
HP: 12.4k
DPS: 2.84k
Mana: 720
Tanker: Templar + Gargantuan

My Skills Built: MY SKILLS LIKE HERE

I'm unsure on how to proceed further on what are the best way to actually invest on my skills. Are they optimal?

What i do is, when i farm, I run into the bunch of enemies right in between firing line, Use the combo: Grasp + Houl Harvest, then get out of the firing line and start shooting firebombs while occasionally summon Haunt (Resentful Spirit) and Acid Rain (Slow Burn).

Until now, I thought for EACH skillset, the Runes actually STACKS on top of the skill itself. But is this correct? Or the rune actually REPLACES the skill characteristic?

Besides that from the D3 Forums, it seems people are investing on Vision Quest and also Poison Darts. Are they better? I tried but doesnt seem ok for me sad.gif


Seeking advice from all sifu WDs notworthy.gif notworthy.gif

This post has been edited by ahhoe80: Jun 1 2012, 04:46 PM

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