sorry i haven't contributed much points for the team D:
MMO Phantasy Star Online 2: New Genesis 6/9/2021, Play JP version please
MMO Phantasy Star Online 2: New Genesis 6/9/2021, Play JP version please
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Oct 4 2012, 03:11 PM
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Newbie
1 posts Joined: Jun 2009 From: Kyrimorut, Mandalore |
sorry i haven't contributed much points for the team D:
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Oct 4 2012, 03:25 PM
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Junior Member
359 posts Joined: Sep 2007 From: Negara Dua Dimensi |
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Oct 4 2012, 03:41 PM
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Senior Member
2,336 posts Joined: Nov 2007 From: 特別壱参番対ゴミ人間調査隊大将 |
QUOTE(Exiled_Gundam @ Oct 4 2012, 09:15 AM) http://bumped.org/psublog/pso2jp-subclasse...ober-10th-2012/ From day 1.. Sega has been doing things in what they think is right instead of player's point of view. Probably they need something to catch their attention that they had been doing things the wrong way and it getting worse.Uhh IMHO the reason why player looking for rare weapon in My Shop instead of farming for it was because the said rare weapon are very rare to drop, and often the drop one has shitty stats And rather than making reducing the amount of meseta needed for grinding, I rather want them to make the grind failed less often Dunno why they think selling stuff to NPC create inflation; 9-s rare usually only sells for around 3k to NPC while the price in My Shop can be hundreds of thousands or even millions. And not like everyone can open their own shop especially those people who playing with no AC |
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Oct 4 2012, 07:58 PM
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Newbie
1 posts Joined: Jun 2009 From: Kyrimorut, Mandalore |
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Oct 5 2012, 10:33 AM
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Junior Member
374 posts Joined: Apr 2009 |
hi guys, this is my first time playing and i do not know a lot of things about this game.
I'm in ship 4 btw but after reading everyone's comment, you guys are in ship 8 and i can't go in there, need AC points to transfer. Anyway, i talked to a guy from China in the game and he said there's a english patch for this game, do you guys have it or any links can share? Or rather, do you guys actually use the english patch? ------------------------ Thanks merru. This post has been edited by Oblivionz: Oct 5 2012, 11:01 AM |
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Oct 5 2012, 04:01 PM
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Senior Member
550 posts Joined: Jan 2007 |
QUOTE(Oblivionz @ Oct 5 2012, 10:33 AM) hi guys, this is my first time playing and i do not know a lot of things about this game. Sometimes only. And every week you need to patch it. Note that not all stuff are translatedI'm in ship 4 btw but after reading everyone's comment, you guys are in ship 8 and i can't go in there, need AC points to transfer. Anyway, i talked to a guy from China in the game and he said there's a english patch for this game, do you guys have it or any links can share? Or rather, do you guys actually use the english patch? ------------------------ Thanks merru. |
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Oct 5 2012, 05:18 PM
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Junior Member
245 posts Joined: Feb 2010 |
Got read this on PS0WORLD forun it seem there going to change economy on PS02 info as below taken frm PS0WORLD forum:
Detailed in Sakai's blog post: Oct. 3 2012 http://ameblo.jp/sega-psblog/entry-11370519420.html For the sake of how long this took to translate i hope it hasn't been posted before. Several changes are being made to the play style of PSO2 in the coming update. Three major problems have been brought to our attention. 1. Random fields Players have found that sticking to random field gets the most gain from farming endlessly. The ruins the chances of meeting new players. 2. Getting rare items Rare items can be attained from player shops much easier than actually farming for the item. This ruins the experience of actually attaining the item. As such most players end up farming for meseta in order to buy items from player shops in order to get the items they want. 3. Selling items to NPC's Higher ranking items can be sold to NPC's for more than they should be valued. This leads to an environment where the value of money decreases and people have to farm more and more for items from player shops. A such the current economic state of the game is as follows: -------------------------------------------------------------- a. Any item can be gotten from the player shops b. Rather than hunting for the item, buying it is much easier c. In order to buy a good weapon, lots of money is needed d. Random areas are farmed and items are sold to NPC's e. The item can then be obtained f. -and then further sold for additional money And the result is continued inflation We recognize that this does not have a good influence on those who play the game and have decided to make the following changes. 1. Quest rooms will now have a time limit X: Each quest will have a time limit to complete that quest. Going over the limit will end in a ''quest failure'. Response: As this just allow the players to re-select the same mission this has not been adopted. X:After a certain number of enemies have been defeated no more will appear. Response: This will affect any players entering after the limit has been reached and has not been adopted. O:If a room has been active for a long time enemies will stop appearing. Response: As this has little effect on other parties, this idea will be put into effect. 2.My Shop Issues X: Reduce the drop rate Response: Reducing the drop rate simply punishes players O: Reduce the NPC buying price. Response: This will be put into effect. 3. Game Economic X: Make all items and disks non-tradable Response: Just no. X: Set a limit on how much items can be sold for. Response: the market decides that O: Make all 10☆ Weapons, units and disks above level 11 non-tradable. Response: As this has the least impact on the current economy this will be put into effect. ●For rares 10☆ and above and Level 11 disks: For the new items that will be come available in the next update be be player bound and be un-able to trade or sell in player shops. This is only for the new items described. This will not affect 9☆ items and level 10 disks. For players worried about surplus weapons, will will still be able to sell them to NPC's. ●Changed to NPC shops. |
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Oct 5 2012, 05:46 PM
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Junior Member
359 posts Joined: Sep 2007 From: Negara Dua Dimensi |
we have discussed this few post back
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Oct 5 2012, 05:57 PM
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Junior Member
245 posts Joined: Feb 2010 |
QUOTE(ultimaweaponx @ Oct 5 2012, 06:46 PM) well not so detail on few post.And "O: Make all 10☆ Weapons, units and disks above level 11 non-tradable. Response: As this has the least impact on the current economy this will be put into effect." who the idiot purpose this idea. Anyway at least is own by player who has the luck to obtain it if not have to hunt harder. This post has been edited by Marcion: Oct 5 2012, 06:07 PM |
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Oct 5 2012, 06:27 PM
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Junior Member
359 posts Joined: Sep 2007 From: Negara Dua Dimensi |
QUOTE(Marcion @ Oct 5 2012, 05:57 PM) well not so detail on few post. thats y. we all know its a stupid idea anyway, so better not to elaborate further discussion on it..And "O: Make all 10☆ Weapons, units and disks above level 11 non-tradable. Response: As this has the least impact on the current economy this will be put into effect." who the idiot purpose this idea. Anyway at least is own by player who has the luck to obtain it if not have to hunt harder. |
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Oct 6 2012, 02:44 PM
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Senior Member
2,336 posts Joined: Nov 2007 From: 特別壱参番対ゴミ人間調査隊大将 |
QUOTE(Marcion @ Oct 5 2012, 05:57 PM) well not so detail on few post. Noone propose this idea. All these ideas were actually decided by Sega personally. A player would never suggest something like this to penalize himself or others. And "O: Make all 10☆ Weapons, units and disks above level 11 non-tradable. Response: As this has the least impact on the current economy this will be put into effect." who the idiot purpose this idea. Anyway at least is own by player who has the luck to obtain it if not have to hunt harder. These solution were actually laid down to solve those invading china botters. They wouldnt want to remove those bot personally. Sega is simply lazy and wanted problem free. They do not listen well enough to player's feedback and held no responce to foreign player's view. |
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Oct 6 2012, 04:03 PM
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Junior Member
245 posts Joined: Feb 2010 |
QUOTE(darkskies @ Oct 6 2012, 03:44 PM) Noone propose this idea. All these ideas were actually decided by Sega personally. A player would never suggest something like this to penalize himself or others. i wonder what japanese ppl react to this, either These solution were actually laid down to solve those invading china botters. They wouldnt want to remove those bot personally. Sega is simply lazy and wanted problem free. They do not listen well enough to player's feedback and held no responce to foreign player's view. This post has been edited by Marcion: Oct 6 2012, 04:08 PM |
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Oct 7 2012, 08:08 PM
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Senior Member
2,336 posts Joined: Nov 2007 From: 特別壱参番対ゴミ人間調査隊大将 |
QUOTE(Marcion @ Oct 6 2012, 04:03 PM) i wonder what japanese ppl react to this, either I had to withheld my comment after looking at the blog u posted. Seems quite a number of the japanese supported it lol. So its time to earn fast meseta before wednesday. N expect major decrease in price to all market price. |
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Oct 8 2012, 04:01 PM
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Senior Member
1,726 posts Joined: Oct 2007 From: Taiping Perak |
heya, anyone playing on ship 8?
regarding about the blocking above 10S equipment for trading, i only hope it's only for temporally just to restrict the player growth.(player becoming too strong?) |
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Oct 8 2012, 05:34 PM
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Junior Member
245 posts Joined: Feb 2010 |
QUOTE(Cyclonechuah @ Oct 8 2012, 05:01 PM) heya, anyone playing on ship 8? I'm one of it play at ship 8 so the other player here too, well this has nothing do with the player growth nor player become too strong, all these sega japan idea was to stop inflation ingame economy system due to ppl selling item at insane price if u notice.regarding about the blocking above 10S equipment for trading, i only hope it's only for temporally just to restrict the player growth.(player becoming too strong?) |
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Oct 8 2012, 06:00 PM
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Junior Member
359 posts Joined: Sep 2007 From: Negara Dua Dimensi |
Yay, finally team room!!
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Oct 8 2012, 08:43 PM
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Junior Member
245 posts Joined: Feb 2010 |
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Oct 8 2012, 10:01 PM
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Junior Member
359 posts Joined: Sep 2007 From: Negara Dua Dimensi |
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Oct 9 2012, 11:27 AM
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Senior Member
3,304 posts Joined: Mar 2006 From: Chicago(Port25) |
There goes the Team Room show off.
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Oct 9 2012, 03:50 PM
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Junior Member
359 posts Joined: Sep 2007 From: Negara Dua Dimensi |
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