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 DOTA2 V2, The sleeping dragon wakes

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FatalExe
post Nov 7 2011, 09:18 PM

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QUOTE(friendly_ip @ Nov 7 2011, 06:11 PM)
Honestly, from my experience, when to give up the game is very subjective.

I think that the gold difference of both team can be a reference of when to concede, but its not 100% accurate though.

What about only to forfeit if already less 1.But for current beta, players are free to leave after 1 is confirm no going back to game.
*
4v5 still have chance to win. if the system remains the same then its not good, everyone would leave after 1 is terminated.. in hon, once a player is terminated(after 5 mins of reconnection time), the game goes on until 15mins, then vote concede button will appear. if 2 is terminated, then its free to leave.

QUOTE(Jigoku @ Nov 7 2011, 04:40 PM)

I would still play and thats me and eventually lose or not depending on whether i am good enough for it.

Since you said 20min half full item that would mean every game you see ur opponent carry is farming well you will ask for a concede.Wont this action if repeatedly being abused it would become a practice in every pub game and wont last more than 20min or 30min eventually you change the metagame of DOTA to a point where carry hero should not even exist.

We should discard half of them and change them to ganker or initiator who need carry now since everybody wants to be a winner and they hate being the loser.
We should even add in a victory exclamation to both team whether they are winning or losing.

If they still want to make a forfeit button make it 30min-40min mark then only you can concede if not whats the point of playing a 20min game.
well if opponent semi-carry..(mirana, luna, etc) is repeatedly farming your team's carry making their score 0/10/0 in 20 mins, the difference in gold already decide your game. unless your team is uber pro in ganking, winning chance is very slim. in that case vote concede. if you still think can win, then fail the vote and convince your team. i just had too many bad experience wasting 50 minutes playing an obviously lost game due to teammates that insist can win.
drakeria
post Nov 7 2011, 10:22 PM

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QUOTE(FatalExe @ Nov 7 2011, 09:18 PM)
4v5 still have chance to win. if the system remains the same then its not good, everyone would leave after 1 is terminated.. in hon, once a player is terminated(after 5 mins of reconnection time), the game goes on until 15mins, then vote concede button will appear. if 2 is terminated, then its free to leave.
well if opponent semi-carry..(mirana, luna, etc) is repeatedly farming your team's carry making their score 0/10/0 in 20 mins, the difference in gold already decide your game. unless your team is uber pro in ganking, winning chance is very slim. in that case vote concede. if you still think can win, then fail the vote and convince your team. i just had too many bad experience wasting 50 minutes playing an obviously lost game due to teammates that insist can win.
*
the forfeit system is okay if its not implemented. I'm fine with it. A thing i dont like is asking the teams end the game but they choose to push slowly which really sucks.
hariz.zaki2
post Nov 7 2011, 10:54 PM

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Dota 2 stream. ENJOICEEEE.
drakeria
post Nov 7 2011, 10:54 PM

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ZeratoS
post Nov 8 2011, 04:47 AM

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QUOTE(FatalExe @ Nov 7 2011, 09:18 PM)
well if opponent semi-carry..(mirana, luna, etc) is repeatedly farming your team's carry making their score 0/10/0 in 20 mins, the difference in gold already decide your game. unless your team is uber pro in ganking, winning chance is very slim. in that case vote concede. if you still think can win, then fail the vote and convince your team. i just had too many bad experience wasting 50 minutes playing an obviously lost game due to teammates that insist can win.
*
I think there are instances where the opponents get overconfident in a push and wipe at your base giving you enough time to push. Rarely, but it does occur and games have been turned as such.
drakeria
post Nov 8 2011, 01:17 PM

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Its nice playing with teammates that know teamworks!! biggrin.gif
TSJigoku
post Nov 8 2011, 02:53 PM

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QUOTE(ZeratoS @ Nov 8 2011, 04:47 AM)
I think there are instances where the opponents get overconfident in a push and wipe at your base giving you enough time to push. Rarely, but it does occur and games have been turned as such.
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Rarely in such that when it occur it make Dota Dota?
Well in my opinion that if they do want to implement Forfeit button make it at 35-40min mark then people can start voting for forfeit.If thats not the case than nay.
Just play 2 game ysterday 3 vs 5 and we won the game because they are just overconfident and continue sending their carry one by one allowing us to kill and free farm by not pushing our lane.We push hard and end the mid lane straight to their world tree.


QUOTE(cheecken0 @ Nov 7 2011, 05:13 PM)
The forfeit button should be used based on the momentum of the game. Based on this guy's post:

[URL=http://www.playdota.com/forums/202480/dota-fun-think-imagine/#15]

Not based on the fact that some amount of time should pass.
*
You have to admit dota is not just based on calculation you cant call an outcome and decide that ok by looking at this point and that point we can now declare team is going to lose "POP UP YOU MAY FORFEIT NOW"
People make mistake and one mistake in a team battle turn the tide of the game from losing to winning by pushing one lane and straight to the throne/world tree.

The idea is great and all but there is still the part whether or not Valve will bother about implementing this into the system since pretty much 80% of CB forumer wants forfeit but their forfeit is just going to encourage more quitter,leavers and anything that goes along the line if we do not submit to the majority vote of forfeit.

It happen to me in hon when my team want to forfeit and i know we can win if we continue playing but knowing that they can forfeit and had a game remake pub player tend to abuse it by purposely feeding the opponent and making the game from a 50/50 to 10/90 because i being the ******* dont want to rmk the game when the majority wants it.

Difference in gold and hero kill do not decide the outcome of a game.My experience in a few game has taught me that even if we lose in hero kill we can still win the game by pushing lane and rax tower.Played a game where my team has 10kill and opponenet 35kill and we manage to win the game.Difference in lvl of carry in our team and their is a big gap of mine being lvl16PL and Troll lvl24


This post has been edited by Jigoku: Nov 8 2011, 03:13 PM
sasaug
post Nov 8 2011, 03:48 PM

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QUOTE(Jigoku @ Nov 8 2011, 02:53 PM)
Rarely in such that when it occur it make Dota Dota?
Well in my opinion that if they do want to implement Forfeit button make it at 35-40min mark then people can start voting for forfeit.If thats not the case than nay.
Just play 2 game ysterday 3 vs 5 and we won the game because they are just overconfident and continue sending their carry one by one allowing us to kill and free farm by not pushing our lane.We push hard and end the mid lane straight to their world tree.
You have to admit dota is not just based on calculation you cant call an outcome and decide that ok by looking at this point and that point we can now declare team is going to lose "POP UP YOU MAY FORFEIT NOW"
People make mistake and one mistake in a team battle turn the tide of the game from losing to winning by pushing one lane and straight to the throne/world tree.

The idea is great and all but there is still the part whether or not Valve will bother about implementing this into the system since pretty much 80% of CB forumer wants forfeit but their forfeit is just going to encourage more quitter,leavers and anything that goes along the line if we do not submit to the majority vote of forfeit.

It happen to me in hon when my team want to forfeit and i know we can win if we continue playing but knowing that they can forfeit and had a game remake pub player tend to abuse it by purposely feeding the opponent and making the game from a 50/50 to 10/90 because i being the ******* dont want to rmk the game when the majority wants it.

Difference in gold and hero kill do not decide the outcome of a game.My experience in a few game has taught me that even if we lose in hero kill we can still win the game by pushing lane and rax tower.Played a game where my team has 10kill and opponenet 35kill and we manage to win the game.Difference in lvl of carry in our team and their is a big gap of mine being lvl16PL and Troll lvl24
*
It happens all the time.

REMEMBER GUYS, you win DOTA by destroying enemy's ancient so no matter how fat you are, how many kills you got, it is still destroying the tree/throne/ancient. We dont see kills most of the time. Even if a team is lacking behind on kills but they got the map control, they push until enemy cant do anything about it, it is just matter of time till people push into your base.

You can kill but if you cant stop hero like prophet or tinker to non stop pushing or they bruteforce push etc, you might pick a few of them up but you still wont able to do much and they will keep doing it until all your towers goes down and there goes your ancient as well.
TSJigoku
post Nov 8 2011, 03:58 PM

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QUOTE(sasaug @ Nov 8 2011, 03:48 PM)
It happens all the time.

REMEMBER GUYS, you win DOTA by destroying enemy's ancient so no matter how fat you are, how many kills you got, it is still destroying the tree/throne/ancient. We dont see kills most of the time. Even if a team is lacking behind on kills but they got the map control, they push until enemy cant do anything about it, it is just matter of time till people push into your base.

You can kill but if you cant stop hero like prophet or tinker to non stop pushing or they bruteforce push etc, you might pick a few of them up but you still wont able to do much and they will keep doing it until all your towers goes down and there goes your ancient as well.
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K,he sum it up for me.
SnaCkxZ
post Nov 8 2011, 04:31 PM

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Hey any decent players want to team up biggrin.gif
TSJigoku
post Nov 8 2011, 05:04 PM

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QUOTE(SnaCkxZ @ Nov 8 2011, 04:31 PM)
Hey any decent players want to team up biggrin.gif
*
you have an account? would you like me to add you up to the list?
cheecken0
post Nov 8 2011, 05:50 PM

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» Click to show Spoiler - click again to hide... «


Hmm maybe I wasn't clear enough. The current forfeit system in HoN is too simple; it has only one condition : passing the 15 min mark.

The forfeit button should be more complex so that the players wont sit around waiting for the forfeit button to pop out; (besides being hidden from plain view)
gyr
And I think (if it were to be so,) the momentum idea could be good. And also other miscellaneous calculations. (rax and stuffs)



But then again, knowing the current mindset of gayrena players, something just might go wrong and crash = =

edit : (word filter caught me off guard)

This post has been edited by cheecken0: Nov 8 2011, 05:51 PM
hard2k
post Nov 8 2011, 06:21 PM

ლ(ಠ益ಠლ) y u no shine!!
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i found this on playdota forum
who so want can give a try lulz tongue.gif

http://www.playdota.com/forums/564626/first-get-first-serve/
drakeria
post Nov 8 2011, 06:48 PM

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can i go too? lol
forgot bout it, it posted so long ago, and PD forum got many free games trying all beta keys.

This post has been edited by drakeria: Nov 8 2011, 06:49 PM
sasaug
post Nov 8 2011, 07:02 PM

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QUOTE(sniperz @ Nov 8 2011, 06:51 PM)
That was originally the concept of a 5v5 strategy heroic war game. Of course kills does amount into winning chances when the spree sounds are heard across. It's really epic. The one's who created AoS until DotA deserved a legendary title for making this simplistic and innovative game out from a map.
*
Kills so you remove obstacle...same goes to tower taken.

Why you kill so enemy goes into respawn time and you can use that time to do your pushing or roshan. That's why kill is important to achieve your greater goal but you not necessary had to kill to be able to push.

Some pushing lineup can push and even you got your whole team there, you wont dare to initiate and let your tower goes down 1 by 1.

There are also crazy strategy which makes 5 people goes into 1 lane, and between 1-2min, the 1st tower of the game goes down.

Tower kills are important especially for your team support(Voice from a support player : We need these gold to get our shoes and also lay down those wards!) and also map control. The more you control, the less your enemy can farm, the more chances you can win the game. I been into situation all 5 of us stuck in base and can't even go out. You just had to wait and lose most probably.
Boomeraangkid
post Nov 8 2011, 09:14 PM

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any kind soul got an extra key?
drakeria
post Nov 8 2011, 11:09 PM

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QUOTE(sasaug @ Nov 8 2011, 07:02 PM)
Kills so you remove obstacle...same goes to tower taken.

Why you kill so enemy goes into respawn time and you can use that time to do your pushing or roshan. That's why kill is important to achieve your greater goal but you not necessary had to kill to be able to push.

Some pushing lineup can push and even you got your whole team there, you wont dare to initiate and let your tower goes down 1 by 1.

There are also crazy strategy which makes 5 people goes into 1 lane, and between 1-2min, the 1st tower of the game goes down.

Tower kills are important especially for your team support(Voice from a support player : We need these gold to get our shoes and also lay down those wards!) and also map control. The more you control, the less your enemy can farm, the more chances you can win the game. I been into situation all 5 of us stuck in base and can't even go out. You just had to wait and lose most probably.
*
Yea, played support this morning and i barely can earn money from creep during early games. All last hit got by carry. It just like so hard to get a shoes in early games. But we still won cause our carry really done his job farming while the rest ganking and defending.
TSJigoku
post Nov 9 2011, 10:19 AM

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I cannot confirm this news yet but it seems like 2nd wave beta key is being send just a few hour ago? whistling.gif

To those that have do the survey try checking ur hotmail or logging in your steam and check whether you got it or not.
drakeria
post Nov 9 2011, 10:57 AM

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QUOTE(Jigoku @ Nov 9 2011, 10:19 AM)
I cannot confirm this news yet but it seems like 2nd wave beta key is being send just a few hour ago? whistling.gif

To those that have do the survey try checking ur hotmail or logging in your steam and check whether you got it or not.
*
Yea, just now in game, many ppl say so. Many new players.
vo0de3_x | oum@n
post Nov 9 2011, 11:11 AM

SEE ALL MY BINTANG
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damn .... dun have beta keys again


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