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 Dungeon Defenders V1, -= Happy Farming UMF

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EdG3
post Nov 9 2011, 04:41 PM

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QUOTE(dlct87 @ Nov 9 2011, 04:06 PM)
one question, how you guys decide which stat to upgrade your armors (for tower builders, or DPSer, or hybrid)
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You know you've been playing a little too much when you have 2 of every character. I'm guilty of that. tongue.gif One tower build one hero build.
Deimos Tel`Arin
post Nov 9 2011, 05:06 PM

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QUOTE(dlct87 @ Nov 9 2011, 04:23 PM)
although i don't play hybrids, but they do exist lol...

now my characters are: DPS squire, DPS huntress, aura monk, tower apprentice...so the upgrades will be similar to yours i think?

squire--hero attack, apprentice--tower damage, huntress--hero attack, monk--aura health?
*

aye, for dps squire, huntress, u may wanna increase rage / piercing shot as well.

TAGreptiles
post Nov 9 2011, 05:09 PM

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What's the best weapon for a huntress level 30? DPS huntress.

the Halloween spooktacular map already reduced mob size? sad.gif
yijinchua
post Nov 9 2011, 05:26 PM

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Anyone wana play with me? Just bought the game 2 days ago. Loving it since. Been playing with my bro on my TV using Xbox controller tongue.gif
alex82
post Nov 9 2011, 05:38 PM

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QUOTE(TAGreptiles @ Nov 9 2011, 05:09 PM)
What's the best weapon for a huntress level 30? DPS huntress.

the Halloween spooktacular map already reduced mob size? sad.gif
*
balik tikus or van wolf
EdG3
post Nov 9 2011, 05:53 PM

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QUOTE(TAGreptiles @ Nov 9 2011, 05:09 PM)
What's the best weapon for a huntress level 30? DPS huntress.

the Halloween spooktacular map already reduced mob size? sad.gif
*
QUOTE(alex82 @ Nov 9 2011, 05:38 PM)
balik tikus or van wolf
*
Actually those weapons have a level 60 requirement on them. If you're level 30 I say don't worry too much about what weapon to seek out. Just look on the floor for a decent upgrade to whatever you have now.

When you're 60 I'll award you with a free blasticus. tongue.gif
dlct87
post Nov 9 2011, 05:57 PM

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QUOTE(EdG3 @ Nov 9 2011, 05:53 PM)
Actually those weapons have a level 60 requirement on them. If you're level 30 I say don't worry too much about what weapon to seek out. Just look on the floor for a decent upgrade to whatever you have now.

When you're 60 I'll award you with a free blasticus.  tongue.gif
*
lol so nais, can i have 1? ahaha just kidding

btw anyone wanna do modding after they release the mod tool?
EdG3
post Nov 9 2011, 06:42 PM

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QUOTE(dlct87 @ Nov 9 2011, 05:57 PM)
lol so nais, can i have 1? ahaha just kidding

btw anyone wanna do modding after they release the mod tool?
*
Haha. If you want no problem. I have a few spare. Not the best of stats but it can still take down insane ogres in seconds when fully upgraded.
LostWanderer
post Nov 9 2011, 11:28 PM

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thanks dan for the couteau and squire animus...=D, much appreciated...^^

next time i hope i dun bug out on my weapons again...>.<", anyone experience that weapons / mobs went missing suddenly and can do nothing but sometimes just build towers...and that is only sometimes...mostly can do nothing at all except walk around...lol
Deimos Tel`Arin
post Nov 9 2011, 11:42 PM

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QUOTE(LostWanderer @ Nov 9 2011, 11:28 PM)
thanks dan for the couteau and squire animus...=D, much appreciated...^^

next time i hope i dun bug out on my weapons again...>.<", anyone experience that weapons / mobs went missing suddenly and can do nothing but sometimes just build towers...and that is only sometimes...mostly can do nothing at all except walk around...lol
*

me no experience before but those who do, they die then weapon came back.

ChcGamer
post Nov 10 2011, 12:05 AM

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QUOTE(LostWanderer @ Nov 9 2011, 11:28 PM)
thanks dan for the couteau and squire animus...=D, much appreciated...^^

next time i hope i dun bug out on my weapons again...>.<", anyone experience that weapons / mobs went missing suddenly and can do nothing but sometimes just build towers...and that is only sometimes...mostly can do nothing at all except walk around...lol
*
You're the first one i see kena this bug lol

We'll try again on Insane Spook next time smile.gif
dlct87
post Nov 10 2011, 12:59 AM

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damn got a lousy van wolfstein ><
ChcGamer
post Nov 10 2011, 02:55 AM

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user posted image

If only the max upgrade level is higher then i will be happy lol. Still, locked it just in case
LostWanderer
post Nov 10 2011, 05:57 AM

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i go suicide then also weapon no return back...died like 5 times or more...lol

i have 2 situations...

a) i can slash around blindly...with no mobs that i could see, but i know i am dealing damage...which occurs pretty rarely in comparison to

b) weapon gone, cannot see mobs, cannot slash around...cannot do anything...except just walk around...lol

if i suicide on a, it becomes b...lol
ZeratoS
post Nov 10 2011, 08:03 AM

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QUOTE(ChcGamer @ Nov 10 2011, 02:55 AM)
user posted image

If only the max upgrade level is higher then i will be happy lol. Still, locked it just in case
*
Don't even bother. Minimum attack to aim for is 60 and minimum upgrades is 31. Mine was a 70/31 mind you and it only ended up at 960 atk.

This post has been edited by ZeratoS: Nov 10 2011, 08:04 AM
ChcGamer
post Nov 10 2011, 09:48 AM

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QUOTE(ZeratoS @ Nov 10 2011, 08:03 AM)
Don't even bother. Minimum attack to aim for is 60 and minimum upgrades is 31. Mine was a 70/31 mind you and it only ended up at 960 atk.
*
SPS and projectiles can be upgraded right for VW? Although the chances of it happening i'm not too sure since my Animus i'm able to up 1 SPS and 1 projectile

So if i get a 33 max upgrade VW with bad SPS/projectile should i use it?
Darkz01
post Nov 10 2011, 09:50 AM

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QUOTE(ChcGamer @ Nov 10 2011, 02:55 AM)
user posted image

If only the max upgrade level is higher then i will be happy lol. Still, locked it just in case
*
dayum cheap the price....
dlct87
post Nov 10 2011, 12:41 PM

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QUOTE(ChcGamer @ Nov 10 2011, 09:48 AM)
SPS and projectiles can be upgraded right for VW? Although the chances of it happening i'm not too sure since my Animus i'm able to up 1 SPS and 1 projectile

So if i get a 33 max upgrade VW with bad SPS/projectile should i use it?
*
every 10 levels or so you can upgrade the sps and projectile...and not just VW, any weapon that has this stat can be upgraded as well
but you need to pay attention when it can be upgrade, or else you won't be able to do it once you missed it

This post has been edited by dlct87: Nov 10 2011, 12:42 PM
deyamato
post Nov 10 2011, 12:58 PM

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i just downloaded this game smile.gif played 1 round tonight will continue.

steam id : 3zarichx
ingame name : xmiruko

This post has been edited by deyamato: Nov 10 2011, 01:18 PM
Darkz01
post Nov 10 2011, 01:46 PM

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dayum when i want to play 1-2 rounds before go to sleep...
suddenly got update pulak...
fffffffffuuuuuuuuu....

anyway how big the size u guys punya update...

mine quite big...
1.1gb yo!!!!!!!!!

ahhh here the update notes...

QUOTE
7.08
* Added 16-player PvP CTF Pre-Alpha Season Pass "Frostdale Village" DLC support.

* Fixed return-to-tavern crash / map-transition crash
* Fixed issue where Costumes would sometimes not be unlocked when completing Halloween Spooktacular!
* Fixed glitch where you could get "Unlocked New Mission / Costume" messages on every startup unless you did a local save
* Kobolds should no longer ever phase through blockades
* Raised cap on Monk weapon Ranged Damage stat per upgrade to 85
* Added Insta-Invest button to immediately dump in as much Mana as you can for the next Upgrade level
* Fixed bug where User Interface debug info could appear on-screen by pressing some obscure key combination
* Chain Lightning Tower now immediately retargets to new enemies after killing an enemy. Also its Attack Duration Ramp has been increased by 40%, now you get much longer-hitting lighting towers, and Lightning Tower AOE including max number of chains increased by 10%, and its Max Chain Length increased by 33%
* Uber-Chicken Pet's Damage now scales with Hero Damage and has a reasonable impact AoE, making it a fantastic boast-worthy reward for any Legendary Defender
* Fixed issue where DarkBot and Spanky pets weren't counting towards the "Gotta Catch Em All!" Achievement. If you already have those Pets, with this update you will simply need to drop those Pets from your Item Box or Hero, and pick them up or store them again, in order to have them count towards the Achievement.
* Fixed Ogres occasionally getting stuck in creep rooms on Glitterhelm
* Chicken Pet can no longer have poor number of upgrade levels
* Added simplified Monk Auras for low-quality graphics modes
* Enabled Guardians to boost multiple nearby Defenses! This is a new, upgradeable stat on all Guardians (only upgrades once every 10 levels so you need to be packing a high-level Guardian to get the most out of it). Increased Guardian boost-amount exponents by 100% so their Boost-stat value will have more of an effect as well. Enjoy it, it makes Guardians an incredibly powerful buff especially when used in team groupings!
* Auto-lock items picked up from tavern floors
* Reduced enemy ramp by over 60% for Survival Enemies (so a much quicker affair now), but now the Survival/Pure-Strat difficulty ramp vastly increased once you get past Wave 10. Moved Giraffe Pet earning to Wave 25 survival.


unker dom dom...
looks like after this no more crash when go to tavern after finish the wave...
meaning no more free weapon LOL...

lucky i got adam lightsaber type weapons collection before update... biggrin.gif


so anyone wants to hunt giraffe together gether tomorrow??

This post has been edited by Darkz01: Nov 10 2011, 01:52 PM

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