QUOTE(CyberSundayz @ Oct 15 2011, 11:01 AM)
http://www.tomsguide.com/us/Steam-Xbox-Liv...news-12865.htmliStation? ibox? iWii? iCast?
Why Old Games are Superior
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Oct 15 2011, 07:15 PM
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1,616 posts Joined: Aug 2010 |
QUOTE(CyberSundayz @ Oct 15 2011, 11:01 AM) http://www.tomsguide.com/us/Steam-Xbox-Liv...news-12865.htmliStation? ibox? iWii? iCast? |
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Oct 15 2011, 07:33 PM
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4,852 posts Joined: Aug 2006 |
QUOTE(billytong @ Oct 15 2011, 05:08 PM) health regeneration, unlimited ammo is the biggest wrong thing to begin with in FPS, its like now every FPS have it. If you are talking about CoD's system, then, thats cancer, as it barely have any penalty if you get injured. It heals back to full HP very quickly.All you need now is to hide long enough to regenerate the health back even in BF3. Oh I got sniped, I got hit.... Hide longer, then reappear ur foe change his target. SNIPE TIME in full HP!. Why need a medic? No need. Back then in BF1942 u actually need to FIND a medic to heal u. Now? Medic is only useful for rapid healing. FAIL. You dont even need to "think about" the long term risk involves when u go head on in a fight. Back then I have to keep saving my health and find the most efficient way to kill my enemy without me getting hurt too much due to limited health kit, i have to conserve my ammo in a very efficient way so that I dont run out of ammo in a mid fight or somewhere in a game. Now? just spray! Now? FPS = Fight, just spray, got hit, hide, regen, repeat. lol? As for recoil I still think games like BF3 sniper have recoil that is still to low, especially with a Bipod and the stupid Hold breath function. A lot things being dumb down for casual players. Battlefield 3's one is pretty decent, as the delay of the regeneration is much longer than even BC2 and even with med kits, its fairly slow, comparing to other games. It definitely not a fail to me, in this case, as its incredibly annoying to run around with 15% left in older games without any regeneration at all. Battlefield 3 actually did pretty well in regenerative health. I play Medic half the time, and i never have issue of people ignoring the med kits i put out. You die pretty much instantly if you just charge into the battle. That alone balance up with the regenerative system. Not to forget that any shot from an anti tank, tanks or chopters, you are dead. Bipod is meant to reduce recoil, and you have to compensate that 2 seconds setup time and the limited arc of firing without setting it up again. It is meant to be like that. Battlefield 3 do not have unlimited ammo, and i did run out of ammo a few times in the Beta. Some people seriously need to adapt to newer games, and not get stuck in late 90s. A lot of newer games like Just Cause 2, Transformers, Battlefield 3, have been using staged health regeneration, where i find it to be a sweet spot between the traditional health packs and regenerative. The traditional health system is not perfect to begin with, as terrible level design would make the game annoyingly difficult or you dont know where to find the med kits. |
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Oct 15 2011, 07:52 PM
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66 posts Joined: Apr 2009 From: at VenriR's Lair waiting for Ragnarok |
QUOTE(billytong @ Oct 15 2011, 05:08 PM) That'd just be a broad generalisation. Although that apply to most of AAA fps a lot of niche fps games still retain some challenge and innovation in them. You just have to look deep and far out enough.Sad thing is all the remakes are going to be fps now and their original genre is not marketable enough according to their publishers. Most laughable thing is the one that 2K said about turn-based genre is dead. This come from the publisher of the most profitable turn-based game. Good thing that some publishers and developers tried to do proper remake. Paradox to make their own Syndicate which called Cartel and Goldhawk making their own version of XCom called Xenonauts. |
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Oct 15 2011, 08:25 PM
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576 posts Joined: May 2008 From: Not here |
I love old games but I do totally agree we remember only the good or even the very best of them. There was lots of craps too.
Today I am still in the same situation, some good/great games, lots of craps. I do agree though that the games coming out changed (like corridor fps like COD which I am not fond of) or that some genre that I loved are gone (turn by turn). But well, I still have a backlog long enough to keep me busy until hell freeze over (including both new and old games), so hey, can't be THAT bad right?! |
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Oct 15 2011, 09:37 PM
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4,522 posts Joined: Jan 2003 From: Mordor, Middle Earth. |
QUOTE(Cheesenium @ Oct 15 2011, 07:33 PM) If you are talking about CoD's system, then, thats cancer, as it barely have any penalty if you get injured. It heals back to full HP very quickly. The thing is if u want realism despite with Bipod ur scope will still shake a bit(just lesser) because ur hands are not robot hands, for what I played in BF3, ur sniper scope is as steady as it is after u deploy Bipod. Cool eh? Besides when u move ur sniper gun quickly following a fast moving target, the shake should go more violent, and it should takes longer to steady back the scope. I fail to see how u can sniper a fast target in ultra long distance (consistency) by just standing + keeping ur scope steady one target after another. BF is about physics and they fail in this department.Battlefield 3's one is pretty decent, as the delay of the regeneration is much longer than even BC2 and even with med kits, its fairly slow, comparing to other games. It definitely not a fail to me, in this case, as its incredibly annoying to run around with 15% left in older games without any regeneration at all. Battlefield 3 actually did pretty well in regenerative health. I play Medic half the time, and i never have issue of people ignoring the med kits i put out. You die pretty much instantly if you just charge into the battle. That alone balance up with the regenerative system. Not to forget that any shot from an anti tank, tanks or chopters, you are dead. Bipod is meant to reduce recoil, and you have to compensate that 2 seconds setup time and the limited arc of firing without setting it up again. It is meant to be like that. Battlefield 3 do not have unlimited ammo, and i did run out of ammo a few times in the Beta. Some people seriously need to adapt to newer games, and not get stuck in late 90s. A lot of newer games like Just Cause 2, Transformers, Battlefield 3, have been using staged health regeneration, where i find it to be a sweet spot between the traditional health packs and regenerative. The traditional health system is not perfect to begin with, as terrible level design would make the game annoyingly difficult or you dont know where to find the med kits. BF3 is regeneration delayed but it is still flawed. One do not really need Medic at all, if u knew how to take cover and time ur HP u dont really need medic at all. I am fine with the med kits regeneration but I am not fine with the speed of self regeneration despite is being delayed. I dont know how many shot I have taken when I was a sniper, it is easily a lot more than what I can take if it is without the regeneration I should probably die already, now with that I can snipe all day taking out my enemy without even worrying my health issue because I can just hide behind the rocks long enough to get my HP back to 100%. The only thing I need to worry about is to avoid a headshot or a backdoor knifing which is easy to counter by just checking ur back periodically another thing I want to mention about is the spot function (Press Q). It is flawed as well, how can u keep track of ur enemy movement/location when all of u & all of ur teammates loose sight of him and there is no air unit to keep up for us? it seems that as long my crosshair is on the red triangle I will never loose him. This post has been edited by billytong: Oct 15 2011, 09:42 PM |
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Oct 15 2011, 11:12 PM
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1,616 posts Joined: Aug 2010 |
Somehow this has become a CoD versus BF thread
The medic class is just dumb in BC2. You can ***** out somewhere, drop a kit beside people who do the actual fighting and get mad rewards for that. That's not meaningful gameplay. |
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Oct 16 2011, 12:15 AM
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4,852 posts Joined: Aug 2006 |
QUOTE(billytong @ Oct 15 2011, 09:37 PM) The thing is if u want realism despite with Bipod ur scope will still shake a bit(just lesser) because ur hands are not robot hands, for what I played in BF3, ur sniper scope is as steady as it is after u deploy Bipod. Cool eh? Besides when u move ur sniper gun quickly following a fast moving target, the shake should go more violent, and it should takes longer to steady back the scope. I fail to see how u can sniper a fast target in ultra long distance (consistency) by just standing + keeping ur scope steady one target after another. BF is about physics and they fail in this department. BF3 is not a military simulation with 100% accurate physics. Besides, there is no 100% realistic game out there,not even those so-called sim are not 100% accurate, as it is impossible to model what actually happen in real life into a game as there are so many factors to consider. If a software manage to model everything correct, then, that not a game. Thats a computer analysis software.BF3 is regeneration delayed but it is still flawed. One do not really need Medic at all, if u knew how to take cover and time ur HP u dont really need medic at all. I am fine with the med kits regeneration but I am not fine with the speed of self regeneration despite is being delayed. I dont know how many shot I have taken when I was a sniper, it is easily a lot more than what I can take if it is without the regeneration I should probably die already, now with that I can snipe all day taking out my enemy without even worrying my health issue because I can just hide behind the rocks long enough to get my HP back to 100%. The only thing I need to worry about is to avoid a headshot or a backdoor knifing which is easy to counter by just checking ur back periodically another thing I want to mention about is the spot function (Press Q). It is flawed as well, how can u keep track of ur enemy movement/location when all of u & all of ur teammates loose sight of him and there is no air unit to keep up for us? it seems that as long my crosshair is on the red triangle I will never loose him. If you want realistic games, go play ARMA then. I am not a soldier, so i have no comment on how steady can they actually hold the weapons. As far as i know, i remember seeing real life soldiers complaining that the weapon sway in BF3 is excessive on Battlelog, as they can hold the weapon pretty steady in real life combat. Not sure how valid are those comments, but do i care? No, as long as the game is fun, i dont mind little flaws in the game. I have been playing more than 15 hours in the Beta, i find that, medic isnt useless at all. I still need a medic when i am hunting for tanks in Caspian Borders. You are just being picky with health system because you sound like you just hide behind the bush all day and your blatant hate on all regenerative health systems. I find the bullet damage is so high to the point that the regenerative system doesnt really help in some cases, if only you are fighting on the front line. Probably because you like to hide behind the bush, while i prefer to stay upfront. I dont play as snipers, as its just pointless to camp there for the whole match not contributing to the team. I want to contribute to the team, not sitting there and waste other people's effort in trying to win the game. If you want to nitpick all day, i have a lot of complains on the destruction system, on how unrealistic is it because concrete does not behave like how the game portray. Do i care about that? No, because it's just a game and its not suppose to be a carbon copy of real life. The spot function isnt working properly in the Beta. The full version should be more on line of sight than the old system. I dont know whats your hate on today's games like BF3, maybe you should just go back to 1942 and forget about all the modern games. No doubt BF3 is a overhyped game, but at the end, its still a pretty good sequel to BF2 for me despite there are quite a lot of flaws. I want to move on and see how the games i like are evolving, not play the same shit that i have played to death 10 years ago. Sure there are failures like Sup Com 2 to Sup Com 1, but there also success like Company of Heroes from Dawn of War. Added on October 16, 2011, 12:20 am QUOTE(Currylaksa @ Oct 15 2011, 11:12 PM) Somehow this has become a CoD versus BF thread Its good to rack up the points, though.The medic class is just dumb in BC2. You can ***** out somewhere, drop a kit beside people who do the actual fighting and get mad rewards for that. That's not meaningful gameplay. Seriously, sometimes, it is important to just dump the med kit and let them heal in a fight. It actually able to keep them up longer. I rather they give more points to encourage people to dump health kits more often than the other way round. The points you can get some times is just ridiculous. Thank gawd they sort of fix it in BF3, as the points you get isnt that much. This post has been edited by Cheesenium: Oct 16 2011, 12:25 AM |
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Oct 16 2011, 01:40 AM
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2,003 posts Joined: Oct 2007 |
i wish they make sequels to games like simcity and zoo tycoon.
i like those games. |
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Oct 16 2011, 10:07 AM
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0 posts Joined: Sep 2011 |
QUOTE(Angel of Deth @ Oct 14 2011, 08:31 PM) Likewise, fellow old timer. 8)We don't have to be stuck in the past to accept that the conditions back then encouraged more creative thinking and experimentation in game design. It was a pioneering industry. That didn't stop me from preordering Battlefield 3 last month, though. Good games will be good games! This post has been edited by jRev: Oct 16 2011, 10:08 AM |
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Oct 16 2011, 10:52 AM
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214 posts Joined: Sep 2008 |
QUOTE(jRev @ Oct 16 2011, 10:07 AM) Likewise, fellow old timer. 8) There's definitely a lot of creative thinking and experimentation on game design in recent years too, simply because of the ability to develop cheap games with better technology ala indie games distributed over PC, PSN, XBLWe don't have to be stuck in the past to accept that the conditions back then encouraged more creative thinking and experimentation in game design. It was a pioneering industry. That didn't stop me from preordering Battlefield 3 last month, though. Good games will be good games! |
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Oct 16 2011, 10:52 AM
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24 posts Joined: Sep 2008 |
QUOTE(billytong @ Oct 15 2011, 09:37 PM) The thing is if u want realism despite with Bipod ur scope will still shake a bit(just lesser) because ur hands are not robot hands, for what I played in BF3, ur sniper scope is as steady as it is after u deploy Bipod. Cool eh? Besides when u move ur sniper gun quickly following a fast moving target, the shake should go more violent, and it should takes longer to steady back the scope. I fail to see how u can sniper a fast target in ultra long distance (consistency) by just standing + keeping ur scope steady one target after another. BF is about physics and they fail in this department. If you want realism. No respawns, you degen health after getting shot without a medic because you're bleeding to death, medics cannot heal you back to 100%, wind speed/direction and temperature while sniping, etc.BF3 is regeneration delayed but it is still flawed. One do not really need Medic at all, if u knew how to take cover and time ur HP u dont really need medic at all. I am fine with the med kits regeneration but I am not fine with the speed of self regeneration despite is being delayed. I dont know how many shot I have taken when I was a sniper, it is easily a lot more than what I can take if it is without the regeneration I should probably die already, now with that I can snipe all day taking out my enemy without even worrying my health issue because I can just hide behind the rocks long enough to get my HP back to 100%. The only thing I need to worry about is to avoid a headshot or a backdoor knifing which is easy to counter by just checking ur back periodically another thing I want to mention about is the spot function (Press Q). It is flawed as well, how can u keep track of ur enemy movement/location when all of u & all of ur teammates loose sight of him and there is no air unit to keep up for us? it seems that as long my crosshair is on the red triangle I will never loose him. BF3 is not a military sim game, so it doesn't have to be 100% accurate, its just a normal fun FPS. Also, it sounds like you're just camping in some rocks sniping people.... this is a really ineffective playstyle compared to actually completing objectives for the team. You would notice the need for medpacks when you're under suppressive fire or constantly taking damage. If you stop to regen health you're letting the enemy advance by a significant amount from their spawnpoint, if you don't you run the risk of getting killed quickly. |
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Oct 16 2011, 04:01 PM
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Senior Member
1,132 posts Joined: Jan 2010 From: shit island |
probably long ago u dont have lotsa things to do and with lack of source and advance technology then even mario bros u'll find it interesting..
nowadays too many game genre with demanding graphic with variety of feature offered in each game like the free roaming/trickery of quest/bugs/glitch etc then u'll find it difficult and hardly to enjoy |
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Oct 16 2011, 04:46 PM
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All Stars
14,674 posts Joined: Sep 2010 |
QUOTE(Currylaksa @ Oct 15 2011, 07:15 PM) Later the fruit will sue sony, Nintendo or Microsoft for copying their design... |
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Oct 16 2011, 05:23 PM
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4,522 posts Joined: Jan 2003 From: Mordor, Middle Earth. |
QUOTE(Cheesenium @ Oct 16 2011, 12:15 AM) » Click to show Spoiler - click again to hide... « When u are playing a defending team u will know how a few good sniper are actually helping the team as the whole, press Q spot the whole field, snipe whoever u can, it seems to have this conclusion that recon class are not contributors. Besides I dont just play sniper alone, even in non recon class, u could just take cover and restore 100% in a short a amount if time without a medic. and I do agree with you that the BF3 point system are not so much in encouraging team playing. It seems that points for capturing flag in conquest, blowing up/difuse Mcom, avenger, savior are far less than killing a couple of enemy yourself. And winning a game(for rush) only get u extra 500. QUOTE(Gnash @ Oct 16 2011, 10:52 AM) Yes u need med kit under suppressive fire or constantly taking damage, it still doesnt take out the fact that one can just hide for X secs for cover and fully restored the Hp in a short amount of time, even u plays as non recon in the front line u can always take cover and restore ur HP and get back in fight @ 100% without a medic. I prefer BF3s' self-regen rate should reduce despite the delay. Have u heard people shouting for medic more than ammo? I have heard the ammo ones, but not medic in my personal gaming experience in Beta. In BF3, if u dont have ammo u have to find the support, there is no other way around. Why cant health system do the same? This post has been edited by billytong: Oct 16 2011, 05:27 PM |
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Oct 16 2011, 05:48 PM
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1,242 posts Joined: Sep 2008 From: Cheras |
I wonder why modern fps didn't use reload sytem like operation flashpoint? Isn't real gun use magazine/clip not individual bullet count (i don't know the urban slang)like most fps today? So this can prevent you from wasting too much bullets because you will run out of ammo.
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Oct 16 2011, 06:02 PM
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4,852 posts Joined: Aug 2006 |
QUOTE(billytong @ Oct 16 2011, 05:23 PM) medic arent useless, but when u can heal quickly without it is wrong. I would just recommend you to play BF1942 or BF2 then since you hate so many things about BF3. I play medic up front, and i rarely have enough time or even bothered to camp in the bush to regen my health. Suppression fire alone have discourage me to stay in the same spot and encourage me to flank more because it blurs my screen so much. Are you really flanking or you are just sitting in the bush with your long sniper rifle?When u are playing a defending team u will know how a few good sniper are actually helping the team as the whole, press Q spot the whole field, snipe whoever u can, it seems to have this conclusion that recon class are not contributors. Besides I dont just play sniper alone, even in non recon class, u could just take cover and restore 100% in a short a amount if time without a medic. and I do agree with you that the BF3 point system are not so much in encouraging team playing. It seems that points for capturing flag in conquest, blowing up/difuse Mcom, avenger, savior are far less than killing a couple of enemy yourself. And winning a game(for rush) only get u extra 500. Yes u need med kit under suppressive fire or constantly taking damage, it still doesnt take out the fact that one can just hide for X secs for cover and fully restored the Hp in a short amount of time, even u plays as non recon in the front line u can always take cover and restore ur HP and get back in fight @ 100% without a medic. I prefer BF3s' self-regen rate should reduce despite the delay. Have u heard people shouting for medic more than ammo? I have heard the ammo ones, but not medic in my personal gaming experience in Beta. In BF3, if u dont have ammo u have to find the support, there is no other way around. Why cant health system do the same? Recon class is rubbish, if you are camping at somewhere. BF3 is not CoD, where siting there will win you the game. I have no doubt on the way you post have enforced that you are just a recon who loves to camp. Besides, the points system has changed in the final game. Capturing one flag in Conquest gives you 250 points, not 100 points in beta. Is that enough to encourage team play? The delay is already slow enough and i'll take it any day than the traditional system. Half a mag is more than enough to kill you, let alone with those tank shells or chopter rockets, having traditional health system or regenerative system doesnt really make any different because you die almost instantly, unless, again, you are a camper that hide behind the rock. The reason why support isnt dropping much ammo because they themselves never really run out of ammo and they do now know that people have run out of ammo. I play a fair bit of support and i always forget to drop ammo because i have more than 200 rounds, at least at the beginning. The button, Q to call for ammo and health is not working. It should be in the final game. I am guessing you were worrying more on the regenerative health than all the game breaking bugs and missing features in the Beta. Added on October 16, 2011, 6:18 pm QUOTE(Angel of Deth @ Oct 16 2011, 05:48 PM) I wonder why modern fps didn't use reload sytem like operation flashpoint? Isn't real gun use magazine/clip not individual bullet count (i don't know the urban slang)like most fps today? So this can prevent you from wasting too much bullets because you will run out of ammo. Thats something i want too.Does Red Orchestra 2 have this feature? I remember Killing Floor has this. This post has been edited by Cheesenium: Oct 16 2011, 06:18 PM |
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Oct 16 2011, 07:20 PM
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Junior Member
66 posts Joined: Apr 2009 From: at VenriR's Lair waiting for Ragnarok |
QUOTE(Cheesenium @ Oct 16 2011, 06:02 PM) I would just recommend you to play BF1942 or BF2 then since you hate so many things about BF3. I play medic up front, and i rarely have enough time or even bothered to camp in the bush to regen my health. Suppression fire alone have discourage me to stay in the same spot and encourage me to flank more because it blurs my screen so much. Are you really flanking or you are just sitting in the bush with your long sniper rifle? Or just come play Arma II with some of us. Maybe you're just getting too old for fast-reflexes-twitchy games. Added on October 16, 2011, 6:18 pm Thats something i want too. Does Red Orchestra 2 have this feature? I remember Killing Floor has this. Yes, in RO2 we can even check our mag whether it's full, half-full,close to empty or empty. The remaining bullets are still there in the mag even after we reload for new mag. It means we keep the mags that are not empty and only dispose the empty ones. So if you're not careful enough you might end up with mag with close to empty, trying to fight a few enemies at once. You'd be f***ed by then. |
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Oct 16 2011, 07:37 PM
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4,852 posts Joined: Aug 2006 |
QUOTE(hakimix @ Oct 16 2011, 07:20 PM) Or just come play Arma II with some of us. Maybe you're just getting too old for fast-reflexes-twitchy games. Luckily they retained that feature from KF.Yes, in RO2 we can even check our mag whether it's full, half-full,close to empty or empty. The remaining bullets are still there in the mag even after we reload for new mag. It means we keep the mags that are not empty and only dispose the empty ones. So if you're not careful enough you might end up with mag with close to empty, trying to fight a few enemies at once. You'd be f***ed by then. Gonna get RO2 on sale then. |
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Oct 16 2011, 07:43 PM
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Junior Member
24 posts Joined: Sep 2008 |
QUOTE(billytong @ Oct 16 2011, 05:23 PM) medic arent useless, but when u can heal quickly without it is wrong. The time it takes to regen from near-death is pretty long compared to other games like CoD, etc. As I said, it is a tactical disadvantage to just sit around and heal while the enemy can move forward. Also, medpacks do help in firefights.When u are playing a defending team u will know how a few good sniper are actually helping the team as the whole, press Q spot the whole field, snipe whoever u can, it seems to have this conclusion that recon class are not contributors. Besides I dont just play sniper alone, even in non recon class, u could just take cover and restore 100% in a short a amount if time without a medic. and I do agree with you that the BF3 point system are not so much in encouraging team playing. It seems that points for capturing flag in conquest, blowing up/difuse Mcom, avenger, savior are far less than killing a couple of enemy yourself. And winning a game(for rush) only get u extra 500. Yes u need med kit under suppressive fire or constantly taking damage, it still doesnt take out the fact that one can just hide for X secs for cover and fully restored the Hp in a short amount of time, even u plays as non recon in the front line u can always take cover and restore ur HP and get back in fight @ 100% without a medic. I prefer BF3s' self-regen rate should reduce despite the delay. Have u heard people shouting for medic more than ammo? I have heard the ammo ones, but not medic in my personal gaming experience in Beta. In BF3, if u dont have ammo u have to find the support, there is no other way around. Why cant health system do the same? What is all this hate for the regen rate? Are you mad because you camp far away and only get body shots and thus are unable to get kills because people regen to 100% before you land another hit? The reason nobody calls for ammo on chat is because some support don't drop ammo and there was no in-game function in the beta to ask for or offer heals/ammo/repair/pickup like in other BF games. QUOTE(Angel of Deth @ Oct 16 2011, 05:48 PM) I wonder why modern fps didn't use reload sytem like operation flashpoint? Isn't real gun use magazine/clip not individual bullet count (i don't know the urban slang)like most fps today? So this can prevent you from wasting too much bullets because you will run out of ammo. Didn't you know we're all ninjas? We can refill our magazines in the blink of an eye! I would like this, but I don't think a lot of people would welcome it. |
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Oct 16 2011, 08:35 PM
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Senior Member
4,852 posts Joined: Aug 2006 |
QUOTE(Gnash @ Oct 16 2011, 07:43 PM) Didn't you know we're all ninjas? We can refill our magazines in the blink of an eye! Its gonna be a pain at least at the beginning. I would like this, but I don't think a lot of people would welcome it. KF had this and it actually changed quite a bit of gameplay as you need to consider when to reload. Do you want to waste your magazine, or just stick to whatever you have? |
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