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 Why Old Games are Superior

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Cheesenium
post Oct 14 2011, 09:32 PM

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No, old games arent any superior than new games. There are always good and bad games in each generation.

I rather have my destructive environment and advanced physics than pixelated graphics and turn based gameplay.
Cheesenium
post Oct 15 2011, 10:43 AM

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QUOTE(Hornet @ Oct 15 2011, 12:14 AM)
You mean like health regeneration and lack of recoil?

Might as well press a button to beat the game
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Nothing's wrong with health regeneration and lack of recoil. Not every game has to be military shooter.

Health Regeneration isnt all bad, especially these few years, as they are trying to shake it up a bit, like how Transformers War for Cybertron done to it, where the health bars have different levels or how Battlefield have been doing to it with delayed regeneration so that you cant just duck and hope you heal in seconds to get back to the fight.

Recoil, i dont see any problems if games like Unreal Tournament's gun doesnt have any recoil.


Added on October 15, 2011, 10:45 am
QUOTE(Fatimus @ Oct 15 2011, 09:45 AM)
Pretty much this. Give kids today another 2 decades and they will say Modern Warfare 3 is the classic and superior than 2020 video games, and said that the developers weren't used to be that "innovative" and all the stuff we said right now.

It is more of a cycle. As much as I enjoy the old game, things always and go both ways, and some features will be sacificed to make way for new.
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+1

Each cycle has the best and the worse games. Some features are retained while some are lost. At the same time, some are completely changed.

Some of my favourite games are newer games from past few years, while, there are still games from the early 2000 or even 90s that i still miss them till now. Here hoping for a remake for Freelancer/Nexus.

As long as its fun, i dont really care.

This post has been edited by Cheesenium: Oct 15 2011, 10:51 AM
Cheesenium
post Oct 15 2011, 07:33 PM

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QUOTE(billytong @ Oct 15 2011, 05:08 PM)
health regeneration, unlimited ammo is the biggest wrong thing to begin with in FPS, its like now every FPS have it.

All you need now is to hide long enough to regenerate the health back even in BF3. Oh I got sniped, I got hit.... Hide longer, then reappear ur foe change his target. SNIPE TIME in full HP!. Why need a medic? No need. Back then in BF1942 u actually need to FIND a medic to heal u. Now? Medic is only useful for rapid healing. FAIL.

You dont even need to "think about" the long term risk involves when u go head on in a fight. Back then I have to keep saving my health and find the most efficient way to kill my enemy without me getting hurt too much due to limited health kit, i have to conserve my ammo in a very efficient way so that I dont run out of ammo in a mid fight or somewhere in a game. Now? just spray!

Now? FPS = Fight, just spray, got hit, hide, regen, repeat. lol?

As for recoil I still think games like BF3 sniper have recoil that is still to low, especially with a Bipod and the stupid Hold breath function. A lot things being dumb down for casual players.
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If you are talking about CoD's system, then, thats cancer, as it barely have any penalty if you get injured. It heals back to full HP very quickly.

Battlefield 3's one is pretty decent, as the delay of the regeneration is much longer than even BC2 and even with med kits, its fairly slow, comparing to other games. It definitely not a fail to me, in this case, as its incredibly annoying to run around with 15% left in older games without any regeneration at all. Battlefield 3 actually did pretty well in regenerative health.

I play Medic half the time, and i never have issue of people ignoring the med kits i put out.

You die pretty much instantly if you just charge into the battle. That alone balance up with the regenerative system. Not to forget that any shot from an anti tank, tanks or chopters, you are dead.

Bipod is meant to reduce recoil, and you have to compensate that 2 seconds setup time and the limited arc of firing without setting it up again. It is meant to be like that.

Battlefield 3 do not have unlimited ammo, and i did run out of ammo a few times in the Beta.

Some people seriously need to adapt to newer games, and not get stuck in late 90s. A lot of newer games like Just Cause 2, Transformers, Battlefield 3, have been using staged health regeneration, where i find it to be a sweet spot between the traditional health packs and regenerative. The traditional health system is not perfect to begin with, as terrible level design would make the game annoyingly difficult or you dont know where to find the med kits.
Cheesenium
post Oct 16 2011, 12:15 AM

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QUOTE(billytong @ Oct 15 2011, 09:37 PM)
The thing is if u want realism despite with Bipod ur scope will still shake a bit(just lesser) because ur hands are not robot hands, for what I played in BF3, ur sniper scope is as steady as it is after u deploy Bipod. Cool eh? Besides when u move ur sniper gun quickly following a fast moving target, the shake should go more violent, and it should takes longer to steady back the scope. I fail to see how u can sniper a fast target in ultra long distance (consistency) by just standing + keeping ur scope steady one target after another. BF is about physics and they fail in this department.

BF3 is regeneration delayed but it is still flawed. One do not really need Medic at all, if u knew how to take cover and time ur HP u dont really need medic at all. I am fine with the med kits regeneration but I am not fine with the speed of self regeneration despite is being delayed. I dont know how many shot I have taken when I was a sniper, it is easily a lot more than what I can take if it is without the regeneration I should probably die already, now with that I can snipe all day taking out my enemy without even worrying my health issue because I can just hide behind the rocks long enough to get my HP back to 100%. The only thing I need to worry about is to avoid a headshot or a backdoor knifing which is easy to counter by just checking ur back periodically

another thing I want to mention about is the spot function (Press Q).  It is flawed as well, how can u keep track of ur enemy movement/location when all of u & all of ur teammates loose sight of him and there is no air unit to keep up for us? it seems that as long my crosshair is on the red triangle I will never loose him.
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BF3 is not a military simulation with 100% accurate physics. Besides, there is no 100% realistic game out there,not even those so-called sim are not 100% accurate, as it is impossible to model what actually happen in real life into a game as there are so many factors to consider. If a software manage to model everything correct, then, that not a game. Thats a computer analysis software.

If you want realistic games, go play ARMA then. I am not a soldier, so i have no comment on how steady can they actually hold the weapons. As far as i know, i remember seeing real life soldiers complaining that the weapon sway in BF3 is excessive on Battlelog, as they can hold the weapon pretty steady in real life combat. Not sure how valid are those comments, but do i care? No, as long as the game is fun, i dont mind little flaws in the game.

I have been playing more than 15 hours in the Beta, i find that, medic isnt useless at all. I still need a medic when i am hunting for tanks in Caspian Borders. You are just being picky with health system because you sound like you just hide behind the bush all day and your blatant hate on all regenerative health systems. I find the bullet damage is so high to the point that the regenerative system doesnt really help in some cases, if only you are fighting on the front line. Probably because you like to hide behind the bush, while i prefer to stay upfront. I dont play as snipers, as its just pointless to camp there for the whole match not contributing to the team. I want to contribute to the team, not sitting there and waste other people's effort in trying to win the game.

If you want to nitpick all day, i have a lot of complains on the destruction system, on how unrealistic is it because concrete does not behave like how the game portray. Do i care about that? No, because it's just a game and its not suppose to be a carbon copy of real life.

The spot function isnt working properly in the Beta. The full version should be more on line of sight than the old system.

I dont know whats your hate on today's games like BF3, maybe you should just go back to 1942 and forget about all the modern games. No doubt BF3 is a overhyped game, but at the end, its still a pretty good sequel to BF2 for me despite there are quite a lot of flaws.

I want to move on and see how the games i like are evolving, not play the same shit that i have played to death 10 years ago. Sure there are failures like Sup Com 2 to Sup Com 1, but there also success like Company of Heroes from Dawn of War.


Added on October 16, 2011, 12:20 am
QUOTE(Currylaksa @ Oct 15 2011, 11:12 PM)
Somehow this has become a CoD versus BF thread biggrin.gif

The medic class is just dumb in BC2. You can ***** out somewhere, drop a kit beside people who do the actual fighting and get mad rewards for that. That's not meaningful gameplay.
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Its good to rack up the points, though.

Seriously, sometimes, it is important to just dump the med kit and let them heal in a fight. It actually able to keep them up longer.

I rather they give more points to encourage people to dump health kits more often than the other way round. The points you can get some times is just ridiculous.

Thank gawd they sort of fix it in BF3, as the points you get isnt that much.

This post has been edited by Cheesenium: Oct 16 2011, 12:25 AM
Cheesenium
post Oct 16 2011, 06:02 PM

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QUOTE(billytong @ Oct 16 2011, 05:23 PM)
medic arent useless, but when u can heal quickly without it is wrong.
When u are playing a defending team u will know how a few good sniper are actually helping the team as the whole, press Q spot the whole field, snipe whoever u can, it seems to have this conclusion that recon class are not contributors. Besides I dont just play sniper alone, even in non recon class, u could just take cover and restore 100% in a short a amount if time without a medic.

and I do agree with you that the BF3 point system are not so much in encouraging team playing. It seems that points for capturing flag in conquest, blowing up/difuse Mcom, avenger, savior are far less than killing a couple of enemy yourself. And winning a game(for rush) only get u extra 500.

Yes u need med kit under suppressive fire or constantly taking damage, it still doesnt take out the fact that one can just hide for X secs for cover and fully restored the Hp in a short amount of time, even u plays as non recon in the front line u can always take cover and restore ur HP and get back in fight @ 100% without a medic.

I prefer BF3s' self-regen rate should reduce despite the delay. Have u heard people shouting for medic more than ammo? I have heard the ammo ones, but not medic in my personal gaming experience in Beta. In BF3, if u dont have ammo u have to find the support, there is no other way around. Why cant health system do the same?
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I would just recommend you to play BF1942 or BF2 then since you hate so many things about BF3. I play medic up front, and i rarely have enough time or even bothered to camp in the bush to regen my health. Suppression fire alone have discourage me to stay in the same spot and encourage me to flank more because it blurs my screen so much. Are you really flanking or you are just sitting in the bush with your long sniper rifle?

Recon class is rubbish, if you are camping at somewhere. BF3 is not CoD, where siting there will win you the game. I have no doubt on the way you post have enforced that you are just a recon who loves to camp.

Besides, the points system has changed in the final game. Capturing one flag in Conquest gives you 250 points, not 100 points in beta. Is that enough to encourage team play?

The delay is already slow enough and i'll take it any day than the traditional system. Half a mag is more than enough to kill you, let alone with those tank shells or chopter rockets, having traditional health system or regenerative system doesnt really make any different because you die almost instantly, unless, again, you are a camper that hide behind the rock.

The reason why support isnt dropping much ammo because they themselves never really run out of ammo and they do now know that people have run out of ammo. I play a fair bit of support and i always forget to drop ammo because i have more than 200 rounds, at least at the beginning.

The button, Q to call for ammo and health is not working. It should be in the final game.

I am guessing you were worrying more on the regenerative health than all the game breaking bugs and missing features in the Beta.


Added on October 16, 2011, 6:18 pm
QUOTE(Angel of Deth @ Oct 16 2011, 05:48 PM)
I wonder why modern fps didn't use reload sytem like operation flashpoint? Isn't real gun use magazine/clip not individual bullet count (i don't know the urban slang)like most fps today? So this can prevent you from wasting too much bullets because you will run out of ammo.
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Thats something i want too.

Does Red Orchestra 2 have this feature? I remember Killing Floor has this.

This post has been edited by Cheesenium: Oct 16 2011, 06:18 PM
Cheesenium
post Oct 16 2011, 07:37 PM

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QUOTE(hakimix @ Oct 16 2011, 07:20 PM)
Or just come play Arma II with some of us. Maybe you're just getting too old for fast-reflexes-twitchy games.  laugh.gif

Yes, in RO2 we can even check our mag whether it's full, half-full,close to empty or empty. The remaining bullets are still there in the mag even after we reload for new mag. It means we keep the mags that are not empty and only dispose the empty ones. So if you're not careful enough you might end up with mag with close to empty, trying to fight a few enemies at once. You'd be f***ed by then.
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Luckily they retained that feature from KF.

Gonna get RO2 on sale then.
Cheesenium
post Oct 16 2011, 08:35 PM

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QUOTE(Gnash @ Oct 16 2011, 07:43 PM)
Didn't you know we're all ninjas? We can refill our magazines in the blink of an eye! tongue.gif

I would like this, but I don't think a lot of people would welcome it.
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Its gonna be a pain at least at the beginning.

KF had this and it actually changed quite a bit of gameplay as you need to consider when to reload. Do you want to waste your magazine, or just stick to whatever you have?
Cheesenium
post Oct 17 2011, 10:21 AM

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QUOTE(Angel of Deth @ Oct 17 2011, 05:53 AM)
NFS 1 - 3 are better than current NFS. Gameplay is much more fun, soundtrack fit the mood well; i prefer those instrumental BGM rather than some rock, techno, pop music that used widely in the series today. And the graphic still looks great with Glide enabled on modern PC.
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I disagree, NFS 1 to 3 are excellent NFS but i think High Stakes, Most Wanted, Shift 2 Unleashed and NFS World are much better than the first 3.

Most Wanted has the best Hollywood styled pursuits that isnt artificially made difficult. A reasonable single player that isnt too short or a snore fest. Also, very moddable now.

High Stakes is the most moddable NFS out there, with tonnes of mods out there, plus all the great content from Hot Pursuit.

Shift 2 Unleashed has the best tracks selection like Mount Panaroma to Circuit de le Spa, coupled with a great car list.

NFS World is a "free to play" online game scum, but it actually manage to improve something that never really ever exist in any NFS, a functional and decent multiplayer. Not to forget that it has one of the best livery editor in NFS but its a bit lacking on content.

No doubt the old ones are good, as i loved the original Hot Pursuit than any after that but the some of newer ones have definitely exceeded the first few NFS.

This post has been edited by Cheesenium: Oct 17 2011, 10:27 AM
Cheesenium
post Oct 17 2011, 02:39 PM

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QUOTE(qhalidx @ Oct 17 2011, 02:32 PM)
Mechwarrior all the series..
The first game i played on a pc and seriously no front mission evolve or transformer game could ever replace those game..Timberwolf FTW!!!
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Mechwarrior really need a reboot.

Front Mission is shit, and Transformers feels like, erm, Transformers that are light and agile.
Cheesenium
post Oct 17 2011, 04:59 PM

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QUOTE(y3ivan @ Oct 17 2011, 04:57 PM)
Microsoft already plan a new Mechwarrior. Its a simulation + RTS
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Where? It has Microsoft?

No thanks then. I wont touch GFWL.


Cheesenium
post Oct 18 2011, 10:45 AM

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QUOTE(qhalidx @ Oct 17 2011, 06:08 PM)
its a pity even microsoft the original producer won't reboot the series not even digital copy on sale on gog..but i still keep ahem copy for old time sakes...
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Mech Warrior 4 and Mech Commander 2 are free to download now.

 

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