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DotA DotA Allstars v6.48b AI+ 1.52 by RGB, *Updated 20th January 2008*

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DayahKuComeL
post Jan 19 2007, 02:26 PM

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Looking For 6.40 Ai...anyone have it pls post link...
Epsi
post Jan 26 2007, 02:26 AM

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Go to http://www.dotaas.com/download.php for latest DotA AI maps. And even a DotA 6vs6 map!
dstl1128
post Feb 26 2007, 12:16 PM

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QUOTE(akiraceo @ Dec 29 2006, 04:02 PM)
anyone play 6.38b by RGB before?
very hard to play.. sad.gif
*
Here's some tips:
» Click to show Spoiler - click again to hide... «

hyperx
post Mar 17 2007, 06:52 PM

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OMG, i just played v6.40 AIplus v1.2.. the insane AI gain level faster than cloud's superai sweat.gif
if we play -ap mode, the AI will wait for us to pick the hero 1st, then only they will take a hero that can easily counter the hero we pick sweat.gif
The AI is seriously smart especially when evading spells, i used rexxar and my flying axe always missed yurnero doh.gif
» Click to show Spoiler - click again to hide... «

TbReDDy
post Mar 21 2007, 10:24 AM

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Got any more new ai map ver? Pls do share... thx
mooze
post Mar 25 2007, 09:44 AM

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i`ve download the DotA Allstars v6.40 AIplus v1.2.w3x.. but how come i cant start it?? when launch the game,it goes back to menu again.. maybe the map i download corrupted.. gonna try DotA Allstars v6.38b AI v1.94 now,wish me luck! smile.gif
Magalin
post Apr 2 2007, 09:58 AM

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QUOTE(karising @ Jul 25 2005, 01:22 AM)
New AI map DoTA 6.34 AI

[attachmentid=122587]

[attachmentid=122588]

*Unzip the both files and combine using WINRAR.*
*
umm... i bought my warcraft 3 cd from a gamer shop... but i know it isn't original.. cos it should've come with a box too... so now my problem is.. if i dun buy the original cd i cannot play in battlenet whatever i do loh?

what should i do? even my friend can download 1.21 version even though his also not original.. mine too but i can't dl the 1.21 patch and no-cd patch..
alwajdi
post Apr 3 2007, 11:57 PM

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QUOTE(Magalin @ Apr 2 2007, 09:58 AM)
umm... i bought my warcraft 3 cd from a gamer shop... but i know it isn't original.. cos it should've come with a box too... so now my problem is.. if i dun buy the original cd i cannot play in battlenet whatever i do loh?

what should i do? even my friend can download 1.21 version even though his also not original.. mine too but i can't dl the 1.21 patch and no-cd patch..
*
no piracy talk here dude..u'll get a 'holiday' for it..

kennywen
post Apr 9 2007, 02:44 PM

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thanks for this link.
Hi_KilleR
post Apr 13 2007, 01:10 PM

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Gt any new ai maps released yet?The last stable map was 6.40 AI+,cloud str and RGB needs to wake up and release new maps like 6.43b AI v1.95+ or something...very long oredi leh.


Added on May 2, 2007, 9:30 pmGreat news!RGB has finally released a new AI map.
It's 6.43b AI+ v1.4,go check it out you guys!!


Added on May 2, 2007, 9:31 pmGreat news!RGB has finally released a new AI map.
It's 6.43b AI+ v1.4,go check it out you guys!!


This post has been edited by Hi_KilleR: May 2 2007, 09:31 PM
TbReDDy
post May 4 2007, 10:00 AM

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Can we have the link to the 6.43b AI+ v1.4 pls?
NothingFinder
post May 5 2007, 11:45 PM

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how combine together with winrar?

TSkarising
post May 6 2007, 09:45 PM

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Right click on one of the files you've downloaded and select extract to (wherever you liked), and you've done it.
[GoD]LoVeR
post May 12 2007, 04:58 PM

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got any new dota server
yoongkeen
post May 15 2007, 03:59 PM

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bro..thanks for your map..
eddy230379
post May 19 2007, 05:14 PM

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the version 6.43b +1.40 Ai rocks man .... the previous Ai can 1 vs 5 ... but this one is kind of difficult man ... they will gb u like real human players ... biggrin.gif
stormlcc
post Jun 2 2007, 12:48 AM

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QUOTE(eddy230379 @ May 19 2007, 05:14 PM)
the version 6.43b +1.40 Ai rocks man .... the previous Ai  can 1 vs 5 ... but this one is kind of difficult man ... they will gb u like real human players ...  biggrin.gif
*
nope, actually the AI is quite stupid, they'll just go wherever their tower is being attacked, so u'll just have buy some wards and see witch way they are coming and switch lanes after u hit the tower for a few times, keep switching lanes until the game ends.....too easy, the hard part is getting the cash fast enough to buy items
k8118k
post Jun 4 2007, 10:57 AM

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6.44 liao

6.44 Changelog:
================


==[Heroes]==

* Added a new Scourge hero: Dark Seer
* Added a new Scourge hero: Pit Lord
* Added a new Scourge hero: Undying
* Added a new Sentinel hero: Storm Spirit
* Added a new Sentinel hero: Templar Assassin
* Added a new Sentinel hero: Sacred Warrior (39888)
* New heroes are disabled in -lm/-xl
* Queen of Pain -> Reduced attack range from 600 to 550
* Queen of Pain -> Rebalanced how Shadow Strike levels up
* Dwarven Sniper -> Slightly increased base mana
* Ursa Warrior -> Is now a proper melee hero (recent patch fixed the issue, 137702)
* Shadow Priest -> Removed the duration nerf on Shallow Grave (it will now last until the target dies). Reduced cooldown. The respawn speed is nerfed instead.
* Troll Warlord -> Removed Berserker Rage mana cost
* Alchemist -> Increased casting range on Unstable Concoction a bit
* Alchemist -> Improved level 1 Chemical Rage health regeneration by 5
* Alchemist -> Minor buff to the damage on Unstable Concoction
* Doom Bringer -> Reduced Doom's Scepter upgrade duration by 2 seconds
* Moon Rider -> Eclipse no longer depends on Lucent Beam level
* Chen -> Increased movement speed from 290 to 295
* Spiritbreaker -> Nether Strike no longer depends on Greater Bash
* Bristleback -> Reduced max Quill Spray damage stack
* Bristleback -> Reduced movement speed by 5
* Bone Fletcher -> Changed Searing Arrows cooldown from 4/3/2/0 to 4/3/0/0
* Magnataur -> Improved his cast animation time
* Doom Bringer -> Due to popular demand, Level Death deals it's bonus damage on level 25 as well
* Syllabear -> Level 3 Spirit Bear has regained Entangle


==[Misc]==

* Various minor terrain improvements requested for league play
* Added hotkeys for all basic items (only a few had them before)
* Changed piercing damage to heavy armor to 75% from 100%
* Added -roll command (133304)
* Added a few new weather effects (-weather moonlight/wind)
* Added -weather random that will randomly change the weather for you (and only you) every 5 minutes
* Rewrote some item manipulation code to fix some exploits
* Added creep spawn modes -notop/-nomid/-nobot (-nt/-nm/-nb)
* You can now team kill units in other damage over time abilities like Curse of the Silent and Shadow Word
* You have to be below 25% health for an ally to be able to start denying you (assuming you can be denied of course)
* Removed the last melee creep count upgrade (the rest of the changes from last version are still the same)
* Recoded various resource intensive abilities for increased map stability
* Added new command -noswap (-ns)
* Satyr Trickster -> Increased movement speed


==[Item]==

* Wards -> Reworked Observer and Sentry wards again
* Bottle -> After rune usage, it returns a 2/3 Bottle instead of a fully refilled one
* Tango -> Price from 80 to 90
* Flask -> Heals over a period of 10 seconds instead of 20
* Flying Courier -> Removed Boots of Speed from requirements
* Flying Courier -> Added new ability (Courier Shield) and lowered vision


==[Cosmetics]==

* World Tree -> Added a new model (provided by Janzak @ janzak.deviantart.com)
* Chat messages now show hero name
* An announcement is now made when a tower is denied
* Considerably improved End Game Scoreboard and Observer Scoreboard presentation and content (total gold row coming in near future)
* Wrote gold cost on basic items like they are on recipes to allow for price checking before you go back to base
* The game now displays a kill message when a chicken dies
* End Scorescreen now lets you know when someone is no longer in the game
* Scoreboard now colors players differently if they have left the game
* Slithreen Guard -> Added new Sprint visual effect (126186)
* Goblin Techies -> New Remote Mine model (130285)
* Flying Courier -> Added unique scourge flying courier model
* When a team mate denies an ally, it now says his name (127161)
* Crystal Maiden -> Crystal Maiden's Scepter upgrade now gives a unique visual effect (128977)
* Chaos Knight -> Chaos Bolt now shows the random stun duration (130088)
* Keeper of the Light -> Added a new and more accurate Illuminate Wave effect provided by eva00r
* Shadow Fiend -> Added a special effect when Nevermore gains a soul (132731)
* Morphling -> Added text overhead to show the damage dealt by Adaptive Strike
* Camera now moves to the throne/tree when it dies. Added 1-2 second delay before scoreboard appears to show the death animations
* Added more flavor text to various items (130384)
* Added new icons for Freezing Field, Viscous Nasal Goo, Drow's Silence, Lightning Storm, Blur, Global Silence, Plague Wards (thanks snork and switch)
* Added new icon for Mirror Image (73303)
* Changed second secret shop name
* Improved visibility of scourge fifth recipe shop when not in base
* Improved movement speed items' tooltips (130948)
* Courier -> When purchasing a courier, Sentinel will get a random selection of Chicken, Raccoon or Penguin, while Scourge will get a random selection of Carrion Beetle, Dune Worm or Fel Boar.
* Listed damage type for Arcane/Impetus/Glaives
* Improved Demon Witch's Impale tooltip (107362)
* Changed the default missing icon on the scoreboard from the eye to another one
* Battle Fury -> now lists it as a melee item (139040)
* Sanity's Eclipse -> The damage dealt to units is now listed as an overhead text
* Added more flavor text to various abilities
* Improved various item tooltips to make it more user friendly
* Added reminder in -mm regarding hero switches
* Updated Bottle Tooltip to make it more obvious that rune bottle refilling is not a bug!
* Reduced how long the warning about disassemble lasts on the screen
* Improved dozens of tooltips
* Thanks to Eva00r and JetFango for various icons/effects


==[Various fixes]==

* Fixed the desync bug that happens when observers leave a game, causing some other players to disconnect
* Fixed another very rare respawn glitch
* Fixed Ignis Fatuus scepter upgrade not being on autocast by default
* Fixed a bug that caused sprout trees to sometimes respawn trapping the hero again
* Fixed Lothar's Edge icon(132136)
* Fixed a bug with custom replay data winner field
* Fixed Holy Persuation not showing level in tooltip
* Fixed Midnight Pulse killing mines
* Fixed Clarity Potion buff icon bug
* Fixed Mask of Madness buff icon (126834)
* Fixed Drunken Haze tooltip typo
* Improved some internal Observer Mode code
* Fixed Wrath of Nature typo
* Fixed a bug with Black Hole pulling in mines
* Fixed some memory leaks with Time Lapse and Poison Nova
* Fixed a rare bug with Toss
* Fixed Chronosphere tooltip
* Clarified some TDA quest menu rules
* Compressed various icons (thanks PGRu-Unexpect3D)
* Fixed a bug with Phantom Edge giving extra evasion
* Lots of optimizations to how Impetus/Glaives/Arcane abilities were coded
* Fixed Helm of Iron will giving 2 hp regen and not 3 hp
* Fixed the game clock continuing after the game has ended
* Fixed a rare bug with Adaptive Strike
* Fixed Rampage buff tooltip
* Fixed a rare bug with Greater Bash
* Fixed some bugs with -dm and various abilities that depended on unit state
* Fixed Silencer from stealing an INT from an ally deny
* Fixed Shockwave from hitting wards
* Gave unique codes to the following abilities make replay processing more straight forward: Phantom Assassin's Shadow Strike, Venomancer's Shadow Strike, Queen of Pain's Shadow Strike, Stealth Assassin's Blink Strike, Chaos Knight's Blink Strike, Lion's Voodoo, Rhasta's Voodoo, Razor's Frenzy, Viper's Frenzy, Sven's Storm Bolt and Leo's Storm Bolt.
* Fixed some item buying cooldowns that were still at 5 sec instead of 1
* Fixed Necromastery tooltip
* Fixed various other buggy tooltips


-- Thanks to all the fans for being patient in this long release.
Thanks to the following beta testers:
-very active: iNCQRiT, BeamCannon, unHOLYdoNUTS, LulaLula, Beast_Pete, Ro-Coco, Warsoft, Zethal, KI-HunterKiller, Apocalypse, sSerenity, StokesII, heftig, LordDready, kugelkind, arthur5863, Genosis, SokZ, eldorquo, Nova
-active: DarkMist67, IEatDeadPeoples, Infrisios, Dimitrii, Beary, Trozz_, Wretchingwretch, u-nL-ike, Severas, Naz), jmesch04, Zagruss5, 4nTr4xX, TheKitchenSink, Sarkahn, eBoS, Jewified., Switch, Kesy, HarbingeR-2.0-, HunterX2, HolyHuman, Gorzerk, Calf85, Shimmy]BT, Capnrawr, Damican., Qu33nZR3p1n9, phssy_galore, Terrorblaze, Idejder, Casperkid0923, GnS.Gauss, Minotaar, whifra, M3Th0dz, feared.slayer, 28awg, Rororo, CouchCushion, ThunderBolt_ and Tota-Domi

-- I am dedicating this version to Terrorblaze, Naz, Wuffle, Eva00r, arthur5863, Trystero and the late OzoneX for all their contributions to the overall DotA community.

-- If you find any bugs or have any comments, please let me know.

-- Once again, much thanks to all the beta testers that helped make this big release a possibility
ingjoo
post Jun 10 2007, 09:11 PM

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when can RGB released his 6.44b AI+++ ?? so desperate to play the version
speedguy10
post Jun 11 2007, 11:49 AM

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I still dun get how to combine the part 1 and part 2, i used Winrar to extract them but 2 files were being extracted instead of combining them.

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