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 Blizzard ladder map pool change, 1v1 2v2 3v3 4v4 FFA

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Calvin Seak
post Feb 27 2011, 09:03 AM

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Lol ur awake so early
cupmee2nd
post Feb 27 2011, 09:39 AM

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QUOTE(Calvin Seak @ Feb 27 2011, 09:03 AM)
Lol ur awake so early
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9am alrdy mah
TSquest_5692
post Feb 27 2011, 01:45 PM

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owh shit......just realized protoss can do the inca cannon rush on slag pit.....
westley0214
post Feb 27 2011, 01:47 PM

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All the new maps have short rush distance if not spawn cross position. Even close by air spawn position has shorter rush distance than those of Metalo and Lost Temple.

I <3 it!
TSquest_5692
post Feb 27 2011, 01:48 PM

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ya, although they are 4 player maps, they were categorized as SMALL. lol....i find backwatergutch pretty hard to secure 3rd base.......


Added on February 27, 2011, 1:49 pmbackwatergutch close ground position = steppes of war lol.......look at the steps..haha

This post has been edited by quest_5692: Feb 27 2011, 01:49 PM
westley0214
post Feb 27 2011, 02:14 PM

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Anyway stim research and bunker build time are getting nerfed on patch 1.3. Guess blizzard compensate this by making the maps smaller? I'm going to laddering hard before the next patch is out LOL.
TSquest_5692
post Feb 27 2011, 02:46 PM

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QUOTE(westley0214 @ Feb 27 2011, 02:14 PM)
Anyway stim research and bunker build time are getting nerfed on patch 1.3. Guess blizzard compensate this by making the maps smaller? I'm going to laddering hard before the next patch is out LOL.
*
yaya ^^ fungal growth damage is insane after patch 1.3, 8 sec damage shorten to 4 sec (damage > heal of medivac) + 30% to thors. marine thor = lulz


Added on February 27, 2011, 2:55 pmblizzard do love their destructible rocks...

if you read the last sentence in every map description, they start to sound the same. "Destroy rocks to have a 10 seconds access point to your opponents natural"f*** YOU ROCKS!!!

This post has been edited by quest_5692: Feb 27 2011, 02:55 PM
evofantasy
post Feb 27 2011, 02:56 PM

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QUOTE(quest_5692 @ Feb 27 2011, 02:46 PM)
yaya ^^ fungal growth damage is insane after patch 1.3, 8 sec damage shorten to 4 sec (damage > heal of medivac) + 30% to thors. marine thor = lulz


Added on February 27, 2011, 2:55 pmblizzard do love their destructible rocks...

if you read the last sentence in every map description, they start to sound the same. "Destroy rocks to have a 10 seconds access point to your opponents natural"f*** YOU ROCKS!!!
*
FG would be much more useful against stalkers (infestors in ZvP)
smartleader
post Feb 27 2011, 08:56 PM

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All the new maps looks pretty good, at least better than those replaced one.
TSquest_5692
post Feb 27 2011, 09:02 PM

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QUOTE(smartleader @ Feb 27 2011, 08:56 PM)
All the new maps looks pretty good, at least better than those replaced one.
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???????? the 2 new maps if close spawn location is shorter than steppes....cz they are SMALL size despite having 4 spawning location...good for terran tho...

anyway im just mindfucek why blizzard dont just take all 3 GSL maps, those big maps are fantastic.

and take away shakuras instead of delta? blizzard's explaination is shakuras is a plain macro map, too boring. o0o blizzard love 1 base all in or 2 base all in.
smartleader
post Feb 27 2011, 09:06 PM

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QUOTE(quest_5692 @ Feb 27 2011, 09:02 PM)
???????? the 2 new maps if close spawn location is shorter than steppes....cz they are SMALL size despite having 4 spawning location...good for terran tho...

anyway im just mindfucek why blizzard dont just take all 3 GSL maps, those big maps are fantastic.

and take away shakuras instead of delta? blizzard's explaination is shakuras is a plain macro map, too boring. o0o blizzard love 1 base all in or 2 base all in.
*
Not sure though, maybe they wanna test something out? But the 3 new GSL maps are pretty good though. Shakuras being removed is really a big let down, don't know why Delta is still there but not Shakuras.
TSquest_5692
post Feb 28 2011, 02:59 PM

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Season 2 gonna come out after patch 1.3!! ladder reset!
jeffvip
post Feb 28 2011, 03:22 PM

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QUOTE(quest_5692 @ Feb 28 2011, 02:59 PM)
Season 2 gonna come out after patch 1.3!! ladder reset!
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so we gotta play placement match again?
evofantasy
post Feb 28 2011, 03:59 PM

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QUOTE(quest_5692 @ Feb 27 2011, 09:02 PM)
???????? the 2 new maps if close spawn location is shorter than steppes....cz they are SMALL size despite having 4 spawning location...good for terran tho...

anyway im just mindfucek why blizzard dont just take all 3 GSL maps, those big maps are fantastic.

and take away shakuras instead of delta? blizzard's explaination is shakuras is a plain macro map, too boring. o0o blizzard love 1 base all in or 2 base all in.
*
some rush distance is retarded as u said...
shakuras u wont spawn close which is damn awesome and yet it is nt there T.T

i prefer the 3 GSL maps as well...
those macro games are nice to watch...
TSquest_5692
post Feb 28 2011, 04:23 PM

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but map creator need to be careful with the difficulty to secure 3rd, if its too easy like...crevesse or wtv, forgotten the name adi, protoss get to secure the 3rd very easily and hence i think toss are favored in such maps. The one with inner 6 mineral patch that can only go in via natural.
TSquest_5692
post Mar 5 2011, 11:32 AM

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WTF IS WITH OUR DEAR BLIZZARD?????

i didnt down vote any maps and i got this shit this morning........almost all games this morning are on Slag Pit for me.....WTF? moreover slag pit is like the worst nightmare for zerg......WTF MAN? i hate this map ALOT o0o


blizzard needs a better random map choice generator...


this is not the way to promote your map indirectly blizzard wink.gif the more i play it, the more i hate it. puik

This post has been edited by quest_5692: Mar 5 2011, 11:33 AM


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SiewKaiz
post Mar 7 2011, 08:22 AM

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QUOTE(quest_5692 @ Mar 5 2011, 11:32 AM)
WTF IS WITH OUR DEAR BLIZZARD?????

i didnt down vote any maps and i got this shit this morning........almost all games this morning are on Slag Pit for me.....WTF? moreover slag pit is like the worst nightmare for zerg......WTF MAN? i hate this map ALOT o0o
blizzard needs a better random map choice generator...
this is not the way to promote your map indirectly blizzard wink.gif the more i play it, the more i hate it. puik
*
i though u r terran~???
TSquest_5692
post Mar 7 2011, 09:53 AM

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this is my smurf account to play for fun only wink.gif normally i jz play random but this 2 weeks wna train zerg so i play zerg very frequently lo
SUSAzurues
post Mar 7 2011, 12:49 PM

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I actually like the new map because it suits macro style. Compared to the small maps i can't really play well.

But in some maps really hard to do forge expand (protoss player) due to the super huge gap.
westley0214
post Mar 21 2011, 01:55 PM

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Source: http://www.teamliquid.net/forum/viewmessag...topic_id=203475

QUOTE
Q: We saw that you scouted close positions on Metalopolis, even though the maps have been fixed so you cannot start on those spots. Let's be honest here, how much did you practice for this match?


Metalopolis spawn position has been fixed so that no more close spawn? Or this only applies to TSL3 modified Metalopolis?


Added on March 21, 2011, 2:04 pmEdited: Just checked out and it only applies to TSL3, besides on Shakuras only cross spawn is possible.

This post has been edited by westley0214: Mar 21 2011, 02:04 PM

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