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 Blizzard ladder map pool change, 1v1 2v2 3v3 4v4 FFA

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TSquest_5692
post Feb 26 2011, 09:52 AM, updated 15y ago

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1v1
removed
Blistering Sands (2)
Jungle Basin (2)
Steppes of War (2)
Lost Temple (4)
Shakuras Plateau (4)

new
Backwater Gulch (4)
Slag Pits (4)
The Shattered Temple (4)
Typhon Peaks (4)

old
Scrap Station (2)
Xel’Naga Caverns (2)
Delta Quadrant (4)
Metalopolis (4)

2v2
removed
Arid Wastes (4)
Discord IV (4)
Tarsonis Assault (4)
Twilight Fortress (4)
War Zone (4)

new
Gutterhulk (4)
Khaydarin Depths (4)
Omega Sector (4)
Red Stone Gulch (4)
Ruins of Tarsonis (4)

old
High Orbit (4)
Monlyth Ridge (4)
Scorched Haven (4)
Tempest (8)

3v3
removed
Quicksand (6)

old
Arakan Citadel (6)
Colony 426 (6)
Dig Site (6)
Frontier (6)
Monsoon (6)
The Bio Lab (6)
Typhon (6)
Ulaan Deeps (6)

4v4
new
District 10 (8)

old
Extinction (8)
High Ground (8)
Lava Flow (8)
Megaton (8)
Outpost (8)
Sand Canyon (8)
Toxic Slums (8)

FFA
removed
Lost Temple (4)
Kulas Ravine (4)

new
Slag Pits (4)
The Shattered Temple (4)

old
Metalopolis (4)
Quicksand (6)
Tectonic Rift (6)
Abyss (8)

Backwater Gulch (4):
user posted image

Slag Pits (4):
user posted image

The Shattered Temple (4):
user posted image

Typhon Peaks (4):
user posted image


Gutterhulk (4):
user posted image

Khaydarin Depths (4):
user posted image

Omega Sector (4):
user posted image

Red Stone Gulch (4):
user posted image

Ruins of Tarsonis (4):
user posted image

District 10 (8):
user posted image


DISCUSS!!!!

This post has been edited by quest_5692: Feb 26 2011, 09:55 AM
TSquest_5692
post Feb 26 2011, 10:00 AM

yo chick, im not buaya
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actually the lost temple, they just add 2 roads to the island to make it a high ground.

and WTF.....................if you change the terrain theme of typhon peak..........aint it................................Twisted Meadow? WTFLOL

and now i wonder how much worth is the lone mineral patch in the middle in slag pits....hmmm....
jeffvip
post Feb 26 2011, 10:04 AM

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luckily lost temple is still there. I was like holy crap when I saw lost temple removed
TSquest_5692
post Feb 26 2011, 12:20 PM

yo chick, im not buaya
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wonder why they keep delta quadrant and eliminate shakuras plateau....

i just checked my latest 25 map stat, FU CK!!!!!

im having 0-4 on scrap station (srsly this map is bullshit man......

and a surprisingly 7-0 on Delta Quadrant

6-1 on Xel Naga Cavern....
kEazYc
post Feb 26 2011, 12:48 PM

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QUOTE(jeffvip @ Feb 26 2011, 10:04 AM)
luckily lost temple is still there. I was like holy crap when I saw lost temple removed
*
1v1
removed
Blistering Sands (2)
Jungle Basin (2)
Steppes of War (2)
Lost Temple (4)
Shakuras Plateau (4)

Probably not removed now, maybe later.

This post has been edited by kEazYc: Feb 26 2011, 12:48 PM
TSquest_5692
post Feb 26 2011, 01:04 PM

yo chick, im not buaya
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it will be removed and will be replaced by The Shattered Temple....its now up in PTR server, hey, there are quite a few important changes in PTR....bunker 35 sec to 40 sec, fungal growth reduce from 8 to 4 second, there will be no khadiran emulate upgrade for HT.
westley0214
post Feb 26 2011, 01:07 PM

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Are all the maps much larger now compared to the ones they've removed?

And finally Steppes has been removed. There goes my 75% win rate vs. Zergs map sweat.gif

This post has been edited by westley0214: Feb 26 2011, 01:11 PM
axn992
post Feb 26 2011, 01:14 PM

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Long live Lost Temple. Best map in Starcraft!
TSquest_5692
post Feb 26 2011, 01:14 PM

yo chick, im not buaya
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853 posts

Joined: Aug 2008
my steppes is 5-4, not very impressive....=( maybe thats because i dun really know how to play a short game =(


Added on February 26, 2011, 1:17 pm
QUOTE(axn992 @ Feb 26 2011, 01:14 PM)
Long live Lost Temple. Best map in Starcraft!
*
bet you are a terran. at least you are not a zerg haha...im a terran but my lost temple record is not good too....something like 5-5 only..

This post has been edited by quest_5692: Feb 26 2011, 01:17 PM
jeffvip
post Feb 26 2011, 01:56 PM

Getting Started
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QUOTE(kEazYc @ Feb 26 2011, 12:48 PM)
1v1
removed
Blistering Sands (2)
Jungle Basin (2)
Steppes of War (2)
Lost Temple (4)
Shakuras Plateau (4)

Probably not removed now, maybe later.
*
upgraded only... the Lost Temple DNA still there at The shattered Temple
evofantasy
post Feb 26 2011, 02:18 PM

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QUOTE(axn992 @ Feb 26 2011, 01:14 PM)
Long live Lost Temple. Best map in Starcraft!
*
try playing other race vs terran and tell me this =(
axn992
post Feb 26 2011, 03:03 PM

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QUOTE(quest_5692 @ Feb 26 2011, 01:14 PM)
bet you are a terran. at least you are not a zerg haha...im a terran but my lost temple record is not good too....something like 5-5 only..
*
protoss player here biggrin.gif
TSquest_5692
post Feb 26 2011, 04:27 PM

yo chick, im not buaya
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the natural cliffs in lost temple is pretty retarded, dun like it at all...
TSquest_5692
post Feb 26 2011, 06:40 PM

yo chick, im not buaya
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hey! the new maps are up in ladder already!!! shit, havent get used to them yet =/
westley0214
post Feb 26 2011, 06:44 PM

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Just veto the three new maps minus the remade Lost Temple and you'll be fine LOL even though Crap Station is still there.

This post has been edited by westley0214: Feb 26 2011, 06:45 PM
TSquest_5692
post Feb 26 2011, 06:59 PM

yo chick, im not buaya
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whats the point of veto-ing -.- just gotta learn it through the hard way!
axn992
post Feb 26 2011, 08:25 PM

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QUOTE(westley0214 @ Feb 26 2011, 06:44 PM)
Just veto the three new maps minus the remade Lost Temple and you'll be fine LOL even though Crap Station is still there.
*
Scrap station is too small! Make it slightly bigger will be better. Alot cheese play in that map
evofantasy
post Feb 26 2011, 10:18 PM

Avadion of the Enders
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I can't veto since I m random so gotta learn all maps.
westley0214
post Feb 27 2011, 01:23 AM

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Tried Slag Pits, it's such a small map that total base is only 10 in total (Same amount with Steppes). Rush distance from natural to natural is so short it's almost too risky for Zerg to FE.
TSquest_5692
post Feb 27 2011, 08:32 AM

yo chick, im not buaya
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Senior Member
853 posts

Joined: Aug 2008
Slag Pits is funny lol..........it has so many spawning location like a 4 player map but its so small! lol....nat to nat is uber small, i dno whats the point of destroying the small path rock also as going from main road is almost as short, they have cliffs for tank drop too =)

i played against a protoss and basically reaper LOL-ed him hard...many cliffs =)

anyway, 1 thing i like about this map is, i can expand systematically, cuz the bases are so near, i just expand and expand and expand and they look like 1 whole line of bases which are relatively easy to defend from end to end.

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