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 Blizzard ladder map pool change, 1v1 2v2 3v3 4v4 FFA

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TSquest_5692
post Feb 26 2011, 09:52 AM, updated 15y ago

yo chick, im not buaya
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1v1
removed
Blistering Sands (2)
Jungle Basin (2)
Steppes of War (2)
Lost Temple (4)
Shakuras Plateau (4)

new
Backwater Gulch (4)
Slag Pits (4)
The Shattered Temple (4)
Typhon Peaks (4)

old
Scrap Station (2)
Xel’Naga Caverns (2)
Delta Quadrant (4)
Metalopolis (4)

2v2
removed
Arid Wastes (4)
Discord IV (4)
Tarsonis Assault (4)
Twilight Fortress (4)
War Zone (4)

new
Gutterhulk (4)
Khaydarin Depths (4)
Omega Sector (4)
Red Stone Gulch (4)
Ruins of Tarsonis (4)

old
High Orbit (4)
Monlyth Ridge (4)
Scorched Haven (4)
Tempest (8)

3v3
removed
Quicksand (6)

old
Arakan Citadel (6)
Colony 426 (6)
Dig Site (6)
Frontier (6)
Monsoon (6)
The Bio Lab (6)
Typhon (6)
Ulaan Deeps (6)

4v4
new
District 10 (8)

old
Extinction (8)
High Ground (8)
Lava Flow (8)
Megaton (8)
Outpost (8)
Sand Canyon (8)
Toxic Slums (8)

FFA
removed
Lost Temple (4)
Kulas Ravine (4)

new
Slag Pits (4)
The Shattered Temple (4)

old
Metalopolis (4)
Quicksand (6)
Tectonic Rift (6)
Abyss (8)

Backwater Gulch (4):
user posted image

Slag Pits (4):
user posted image

The Shattered Temple (4):
user posted image

Typhon Peaks (4):
user posted image


Gutterhulk (4):
user posted image

Khaydarin Depths (4):
user posted image

Omega Sector (4):
user posted image

Red Stone Gulch (4):
user posted image

Ruins of Tarsonis (4):
user posted image

District 10 (8):
user posted image


DISCUSS!!!!

This post has been edited by quest_5692: Feb 26 2011, 09:55 AM
TSquest_5692
post Feb 26 2011, 10:00 AM

yo chick, im not buaya
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actually the lost temple, they just add 2 roads to the island to make it a high ground.

and WTF.....................if you change the terrain theme of typhon peak..........aint it................................Twisted Meadow? WTFLOL

and now i wonder how much worth is the lone mineral patch in the middle in slag pits....hmmm....
TSquest_5692
post Feb 26 2011, 12:20 PM

yo chick, im not buaya
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wonder why they keep delta quadrant and eliminate shakuras plateau....

i just checked my latest 25 map stat, FU CK!!!!!

im having 0-4 on scrap station (srsly this map is bullshit man......

and a surprisingly 7-0 on Delta Quadrant

6-1 on Xel Naga Cavern....
TSquest_5692
post Feb 26 2011, 01:04 PM

yo chick, im not buaya
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it will be removed and will be replaced by The Shattered Temple....its now up in PTR server, hey, there are quite a few important changes in PTR....bunker 35 sec to 40 sec, fungal growth reduce from 8 to 4 second, there will be no khadiran emulate upgrade for HT.
TSquest_5692
post Feb 26 2011, 01:14 PM

yo chick, im not buaya
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my steppes is 5-4, not very impressive....=( maybe thats because i dun really know how to play a short game =(


Added on February 26, 2011, 1:17 pm
QUOTE(axn992 @ Feb 26 2011, 01:14 PM)
Long live Lost Temple. Best map in Starcraft!
*
bet you are a terran. at least you are not a zerg haha...im a terran but my lost temple record is not good too....something like 5-5 only..

This post has been edited by quest_5692: Feb 26 2011, 01:17 PM
TSquest_5692
post Feb 26 2011, 04:27 PM

yo chick, im not buaya
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the natural cliffs in lost temple is pretty retarded, dun like it at all...
TSquest_5692
post Feb 26 2011, 06:40 PM

yo chick, im not buaya
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hey! the new maps are up in ladder already!!! shit, havent get used to them yet =/
TSquest_5692
post Feb 26 2011, 06:59 PM

yo chick, im not buaya
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whats the point of veto-ing -.- just gotta learn it through the hard way!
TSquest_5692
post Feb 27 2011, 08:32 AM

yo chick, im not buaya
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Slag Pits is funny lol..........it has so many spawning location like a 4 player map but its so small! lol....nat to nat is uber small, i dno whats the point of destroying the small path rock also as going from main road is almost as short, they have cliffs for tank drop too =)

i played against a protoss and basically reaper LOL-ed him hard...many cliffs =)

anyway, 1 thing i like about this map is, i can expand systematically, cuz the bases are so near, i just expand and expand and expand and they look like 1 whole line of bases which are relatively easy to defend from end to end.
TSquest_5692
post Feb 27 2011, 01:45 PM

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owh shit......just realized protoss can do the inca cannon rush on slag pit.....
TSquest_5692
post Feb 27 2011, 01:48 PM

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ya, although they are 4 player maps, they were categorized as SMALL. lol....i find backwatergutch pretty hard to secure 3rd base.......


Added on February 27, 2011, 1:49 pmbackwatergutch close ground position = steppes of war lol.......look at the steps..haha

This post has been edited by quest_5692: Feb 27 2011, 01:49 PM
TSquest_5692
post Feb 27 2011, 02:46 PM

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QUOTE(westley0214 @ Feb 27 2011, 02:14 PM)
Anyway stim research and bunker build time are getting nerfed on patch 1.3. Guess blizzard compensate this by making the maps smaller? I'm going to laddering hard before the next patch is out LOL.
*
yaya ^^ fungal growth damage is insane after patch 1.3, 8 sec damage shorten to 4 sec (damage > heal of medivac) + 30% to thors. marine thor = lulz


Added on February 27, 2011, 2:55 pmblizzard do love their destructible rocks...

if you read the last sentence in every map description, they start to sound the same. "Destroy rocks to have a 10 seconds access point to your opponents natural"f*** YOU ROCKS!!!

This post has been edited by quest_5692: Feb 27 2011, 02:55 PM
TSquest_5692
post Feb 27 2011, 09:02 PM

yo chick, im not buaya
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QUOTE(smartleader @ Feb 27 2011, 08:56 PM)
All the new maps looks pretty good, at least better than those replaced one.
*
???????? the 2 new maps if close spawn location is shorter than steppes....cz they are SMALL size despite having 4 spawning location...good for terran tho...

anyway im just mindfucek why blizzard dont just take all 3 GSL maps, those big maps are fantastic.

and take away shakuras instead of delta? blizzard's explaination is shakuras is a plain macro map, too boring. o0o blizzard love 1 base all in or 2 base all in.
TSquest_5692
post Feb 28 2011, 02:59 PM

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Season 2 gonna come out after patch 1.3!! ladder reset!
TSquest_5692
post Feb 28 2011, 04:23 PM

yo chick, im not buaya
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but map creator need to be careful with the difficulty to secure 3rd, if its too easy like...crevesse or wtv, forgotten the name adi, protoss get to secure the 3rd very easily and hence i think toss are favored in such maps. The one with inner 6 mineral patch that can only go in via natural.
TSquest_5692
post Mar 5 2011, 11:32 AM

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WTF IS WITH OUR DEAR BLIZZARD?????

i didnt down vote any maps and i got this shit this morning........almost all games this morning are on Slag Pit for me.....WTF? moreover slag pit is like the worst nightmare for zerg......WTF MAN? i hate this map ALOT o0o


blizzard needs a better random map choice generator...


this is not the way to promote your map indirectly blizzard wink.gif the more i play it, the more i hate it. puik

This post has been edited by quest_5692: Mar 5 2011, 11:33 AM


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TSquest_5692
post Mar 7 2011, 09:53 AM

yo chick, im not buaya
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this is my smurf account to play for fun only wink.gif normally i jz play random but this 2 weeks wna train zerg so i play zerg very frequently lo
TSquest_5692
post Mar 21 2011, 05:38 PM

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the only good thing about the new 4 player small map is your opponent cant blindly go 6 pool cannon rush cuz they need to double scout to know your position unlike in steppes or blistering.

 

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