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 Ladder Map Pool Discussion, map statistics/favorite/QQ

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evofantasy
post Feb 5 2011, 01:53 AM

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QUOTE(quest_5692 @ Feb 4 2011, 11:06 PM)
evo, can you create a new topic for the 5 new ladder maps blizzard announced for PTR? i cr8ted too many topics d lol......i got so many to QQ about the new 5 maps XD
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u create >.<
pretty bz sitll lol
and i haven tested all maps (tested GSL ones only)

QUOTE(westley0214 @ Feb 4 2011, 11:37 PM)
I thought cannon has to be built within pylon power grid? Is it possible to build that cannon first?
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QUOTE(quest_5692 @ Feb 5 2011, 12:45 AM)
you proxy pylon at metalopolis's natural, then cannon up in the base. metalopolis's natural map placement if you still remember, the mineral line is very near to the edge of that base.
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this...
inca did it in GSL 1 and was the most talked about cheese build...
westley0214
post Jul 27 2011, 12:50 AM

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Seemed like there are a whole bunch of new maps in Season 3 ladder. Any comment on those? I still haven't tried any of them yet but according to the descriptions, most of the new maps are small size. Lucky for Terran I guess?

Scrap Station, Metalopolis, Slag Pits and Delta Quadrant have been removed.

This post has been edited by westley0214: Jul 27 2011, 12:57 AM
radkliler
post Jul 27 2011, 01:41 AM

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QUOTE(westley0214 @ Jul 27 2011, 01:50 AM)
Seemed like there are a whole bunch of new maps in Season 3 ladder. Any comment on those? I still haven't tried any of them yet but according to the descriptions, most of the new maps are small size. Lucky for Terran I guess?

Scrap Station, Metalopolis, Slag Pits and Delta Quadrant have been removed.
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That new lava map for 1v1.

Not a huge fan of it.

Matter of fact...I hate it. Period.
axn992
post Jul 27 2011, 12:36 PM

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user posted image

Searing Crater
this map very hard to take your gold, beside opponent 2nd base.
kEazYc
post Jul 27 2011, 12:47 PM

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QUOTE(axn992 @ Jul 27 2011, 12:36 PM)
user posted image

Searing Crater
this  map very hard to take your gold, beside opponent 2nd base.
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Gold position is like the one at kulas ravine o.o
fujkenasai
post Jul 27 2011, 01:06 PM

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QUOTE(kEazYc @ Jul 27 2011, 12:47 PM)
Gold position is like the one at kulas ravine o.o
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Acctually this map feels like a mod from kulas. @.@
TSquest_5692
post Jul 27 2011, 06:13 PM

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this lava map is going to be awful for ZvT.......siege tanks can siege behind the rocks....

shakuras back door all over again.

this map feels like backwater gutch to me...
evofantasy
post Jul 27 2011, 06:15 PM

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QUOTE(quest_5692 @ Jul 27 2011, 06:13 PM)
this lava map is going to be awful for ZvT.......siege tanks can siege behind the rocks....

shakuras back door all over again.

this map feels like backwater gutch to me...
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i only like antiga...
antiga = shakuras which is symetrical
keretapir
post Jul 27 2011, 07:15 PM

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didnt have the chance to play on new maps as my few ladder games r on xelnaga cavern & backwater gulch (apart from antiga shipyard)

the new antiga shipyard is very very damn small.lack of barren airspace meant that side drops gonna be less effective.the central tower is pivotal to control both gold expo,so siege tanks can have enjoyable moments there sieging bases from there..
but a weird thing is..why the area behind the smokescreen on the initial starting base so small?enuf for a depot or a pylon there...

 

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