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RTS War40K: Dawn of War Winter Assault / Dark Crusade, Official Dawn of War, M'sia Thread

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Hunt
post Oct 17 2005, 11:54 PM

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I think the key here is to starve the IG of resources. Kill off their SPs. Seems to work for me. SM now has to start playing a little more aggresive.
Hunt
post Oct 21 2005, 12:30 PM

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Well, my advice for the SM player. dance baby dance
It seemed to work for me. The real fight here is going after their resource. Stop confronting them head on. I know its a bit upsetting seeing a SM squad get thrashed from IG even when the SM is supposed to be superior.

Well, you could try this. Instead fo pushing and rushing. Turtle for DNs before you go in. Just a suggestion. havent tried it myself yet but will do later on. Surely, the IG will go for sentinels but if you let your DN target the IG squads and the SMs with RLs target the sentinels, i think you may turn it around. Dont fight on their ground. Whirlwind their base, push them out of their hole. You must allow yourself to attack from multiple angles.

Thats the key.

Just my opinion.
Hunt
post Oct 22 2005, 08:35 AM

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Well, IGs still have their drawbacks. Even in late game, IG cant hold up to the other races. So far, most of the games i played with a couple of friends, the IG have a tough time defending their base as multiple attacks simultaneously executed tend to kill their defensive effort.

For the time being, im gonna play SM only and figure out to this early game weakness.

Gonna put the horde on hold for a while. biggrin.gif
Hunt
post Oct 23 2005, 08:34 AM

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Well when it comes to the Orks, i believe the Orks are fine the way they are. This is because firstly, Orks got cheated in their balance in the DOW. Now in WA, the Orks are how they're suppose to be..........powerful CC race. Given the fact that you would still need 4 Waaagh banners and about 45 pop to field Nobz, it justifies their cost.

Besides Ork buildings still suck. A few anything from the other races can easily demolish an Ork Base.

Pushing Nobz early is the only way to fight off the other races higher tier units that now is able to come out to play early. Before Ork players had to rush for Nobz fast or die. Orks were easily countered in DOW. All the units were crap except for the heroes and the Nobz. Now they totally rock.

My suggestion for fighting an Ork player is to use morale breaking weapons. Thats what most Ork players fear. Thw Wartrukks may sound uber but it aint as they still require a decent amount of resources to field them into the battlefield.

You may want to use SM and fight experience players in their selected fav race to see how they SM stand in multiplayer, as you know practicing with the AI aint exactly the best way to prepare for mayhem with human players.
Hunt
post Oct 28 2005, 10:24 AM

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Sorry for being MIA for awhile.

Well johnnycp, mostly i play Ork and Chaos. Sometimes i tend to play Eldar.
Playing SM to see whether they are really UP or not.

Well here's a little Ork strat.

If youre playing a small map, take your first squad and harass the enemy, your second squad comes out just nice to start capping. You need to distract his forces. But remember, small maps means BH first, so u can pop out that BM fast. I would however advise to keep old Ork strats for the first 4 races and not IG.

IG's tech ladder tends to give them enough time to rush for GLs. To counter this for Orks at tier 1, i ve been trying to rush for PoG and getting BSs out fast. To do this, you must be able to harass the enemy and build your base up simultaneously. This is difficult, especially for Ork players. I believe the most micro-stress race in this game is the Orks. its not even the eldar. The least micro needed is the SMs.

I aint no pro but this is what i find out when trying to introduce new strats. Sluggas are really worthless fighting IG. The IGs GLs will decimate youre forces. But you will definately need NObz with upgrades to do real damage.

U see redeye, Orks face one problem in their military style. That is without mass force and overpowering your enemy, Orks will never stand a chance.

Chaos however plays a little different. The somehow function on multiple attacks from all corners. Sort of like breathing down your neck.

its true what johnnycp said, redeye. You have to tech fast. Thats the only way youre gonna outdo your enemy. Been playing with a few of my mates and we found out that learning to give continuos harass and teching at the same time is the trick of this game. Mastering that will allow the Emperor to give you your very own SM chapter.

biggrin.gif
Hunt
post Oct 30 2005, 09:19 AM

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QUOTE(johnnycp @ Oct 28 2005, 12:12 PM)
how many of ur friends play WA too???

W40k is started to popular?

dont know SJ got CC intalled WA or not..hmm..
*
well i got 3 guys i play WA with. I havent seen a CC that has WA yet.
King, couldnt you do something about this? biggrin.gif
But i can tell you one thing for sure. There definately is W40K players but they arent active like us. They tend to play at home against AI. most of their reasons are they cant find anyplace to go and play LAN.



QUOTE(redeye84 @ Oct 29 2005, 02:48 AM)
I recently started a dicussion about SM AV capability at tier2 at relic forum.. According to their feedback Missles are becoming to be a no-no and melta with sgt power glove is a yes-yes...

Well recently lossing to alot of vs ork matches as their strat is just simply get nobs and wartraks and i just die.... Nobs just simply CC my missle squads and i just force my self to dance the crap out  of the missles squad while their trax just ease though my Dread...

Same goes with IG as their Commisars+guardmens combo just give them all the map control they need.. supress my economy and eiteir basiliks my defending forces or sentinels blast the turrets and dreads and finish me off.. I tried ASM but those priest are insane... 1 priest can toss my whole ASM squad and Guardmens can just simply dance the crap out of me and eventually i just break... this is madness

I know SM is uber at tier 3 but then how am i gonna survive there..

Guys any advise... really a dilema.. My only automatch wins are now only Chaos and mirror SM.. Eldar early falcon tech is sure hard to beat...
Side note.. Its amazing to see once the WA preorder is done this thread become dead all the sudden... just simply odd
*
Well, i've been trying the melta's and power glove strat and that is kinda a cool against the other races but not against the IG. Still trying to figure the tier 1 problem.
Keep coming to the solution of fast tech for SM.

Well redeye, its difficult to maintain a fanbase for WA as there isnt any outlet for the W40k gamers in this country. Our universe is online and that is becoming more and more evident. Soon you'll only see the WA players in cyberspace and never in any CC. Not like that has not happen yet. I've stumbled across some DOW players in Dotcom9 OUG once in a while. Normally they are 2 guys having a battle against the AI.

They sometimes not interested in a friendly match. Well will still try to convince some of the CCs i hang out with to give WA the attention it needs. Atleast we know the regulars. biggrin.gif


Hunt
post Nov 3 2005, 12:23 AM

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QUOTE(redeye84 @ Oct 31 2005, 09:35 PM)
Ah thats cool let me in to, Hunt where is this CC you guys usually play?
*
Normally play at Gamesworld in Subang but now since they have gone mass DOTA. vmad.gif

swithed to OUG dotcom9.


Well i must say the IG rush towards the Orks are too great once they get a foothold. have been slugga rushing the IG base and killing their workers. they tend to then house their workers whereas i rush for shoota squads with Big shootas. It is imperative for u to always upgrade your LP.

By that time i have Nobz breaking hell on their base. While makin the Nobz, you have to micro your sluggas to disturb their workers. The only way to stop their gameplay is to constantly disturb them.

However been really enjoying playing Chaos against IGs. Those horrors are the BOMB!!!!. They will decimate the IG base in seconds while you have your CSMs fighting their troops.

Still find it a little difficult to harrass the IG with SM but requires real pro micro. More of guessing where you can go in and cause havoc and retreat till youre Tier 2.

Hunt
post Nov 4 2005, 12:22 AM

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QUOTE(redeye84 @ Nov 3 2005, 02:50 AM)
It is hard to gain map control as SM in tier 1 unless you mass ASM and the IG didnt attempt to harass you.

OUG dotcom9
Where exactly is this place? If it nearby i hope you dont mind if i join you.
*
Its located next to the Old Klang road. I have no problem in you joining me. Just hope u dont mind waiting for PC as that place is fully owned by Online gamers. So sometimes i have to wait for 3 hours before me and my guys can play.





Hmmm, mass snipers. It might not do u good as their morale is unbreakable with that hero. Unless you force aim-kill the hero first. Then maybe.
Will try the strat though.
Hunt
post Nov 5 2005, 12:21 AM

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Have u guys tried this!

As IG build max builders and send it to kill your enemy's builders before they start building anything. This only works on Chaos and SM. The IG builders can even kill off cultist squads and scouts with ease. This doesnt work with Eldar and Ork.
Hunt
post Nov 9 2005, 03:26 AM

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Well, if the necrons had their other units in its army lineup, it would be real cool
Hunt
post Nov 10 2005, 01:21 AM

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Well, anyone have any new strats for any of the races?


Hunt
post Nov 11 2005, 01:55 AM

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On thing for sure redeye84, you were right. theres no way to stop the IG bayonet rush. Still trying to stop it but losing ground as i go. Orks and Chaos can stop it on certain maps. The rest it belongs to IG
Hunt
post Nov 12 2005, 08:28 AM

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hehehe.

Well even if there are inbalances. We should still try to find a counter for it.
smile.gif


johnny, what does ROFLMMFAO stands for? If u dont mind me asking

Hunt
post Nov 13 2005, 09:30 AM

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Seriously, the Ork shoota strat is also useless against the IG bayonet rush. Even though i rush for PoG and upgrade them to Big Shootas.

I believe Relic should have tested the game a little more before releasing it.

I must admit however that they did give us a fantastic singleplayer campaign.


I personally like the ending for the Orks in Mission 4 where Warboss Gorgutz says " Listen to em. Screaming with one voice across the planet. WAAAAAGGGGGHHHHHHHHH"

Damn the dialogue is a real killer. biggrin.gif
Hunt
post Nov 15 2005, 08:57 AM

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That was a cool video, johnnycp. Where did u get it from?

Hunt
post Nov 16 2005, 09:18 AM

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This is good news indeed. There's gonna be alot of Ale and Drunken Nobz at the Orky Fort tonight. hehehe

Well this is sure nice to hear but then the surety that it will happen is something that we can only hope that it will happen.
Hunt
post Nov 21 2005, 12:06 PM

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QUOTE(johnnycp @ Nov 16 2005, 11:38 AM)
WINTER ASSAULT DPS FOR ALL RACES
[attachmentid=79314]
________________________________________________________________
BIG NEWS
http://www.mygozone.com/news.php?extend.344

1st Warhammer 40k Malaysian Open

If you are a boardgame'r enthusiast, why not visit the Malaysia's First & Largest Collectibles, Miniatures & Designer Boardgames Convention to be held on the December 3 & 4 2005! Warhammer 40k is a miniature army war game that involves players strategising and planning their army's movements against one another.
Hunt, lets go!!! thumbup.gif
*
Yeah i think ill be going. Want to see how they play the board game.


Wah competition. For sure, gonna get my ass kicked from both of you. notworthy.gif
I still need alot of practice. Very slow tech person. Well its all for the fun of it. It would be nice to win something this time. hehe biggrin.gif
Hunt
post Nov 26 2005, 11:54 PM

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Well, cant deny the truth that this forum is dead. Still the game lives in the heart of its fans. The boyz aint going down without a Fight....WAAAAAAAGGGGGHHHHH.

Kept playing the Chaos campaign mission 4 where Warboss Gorgutz wins and says to Chaos Lord

" Listem to em, shouting with one voice across the planet. WAAAAAAGHHH, WAAAAAGGGHHH, WAAAAAAAGGHHH."

just love that line. U must however give credit to the dialogue in the game. Its really moving. General Sturrn's voice could do with a little touchup.



Why would u need a trainer for this game, miloy2k. Oh where are my manners. Welcome to the infamous Malaysian DOW thread.

Well johnnycp and redeye, one thing i can be sure to tell u guys is that there are a lot of ppl reading this thread but just not participating.

About the patch, u know what pisses me off. When the patch this game, they always kill the Orks. Why are they so afraid to make the Orks as they say. Here's a suggestion for the relic team. make the Orks strong for CC but expensive. That would encourage ppl to use the other boyz instead of just rushing for Nobz. Worse part is that now, KK cost 4 pop.

Well the bayonet rush can be fought now but still the GL still pack a mighty punch. IG seems more of an aggresive race than a defensive one. Well there is a rumour going that there will be a DOW2. Hoping they will fix the bugs with DOW and WA before going to DOW2. It would be nice if they release expansions containing a new race and then after all races introduced, make DOW2 with intricately long singleplayer campaigns with fantastic dialogue. That would be something. smile.gif

Well thats my suggestion. Btw, any LAN partys gonna happen for WA, kingkong?



Hunt
post Nov 27 2005, 11:41 PM

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QUOTE(redeye84 @ Nov 27 2005, 08:08 PM)
cos they are more intrested in looking at johnnycp avatar more than attually listening more than what we say.

I not verys sure as i have been not been playing WA for weeks already but i think nerfing down orks in general was a good idea as they are way to strong esp the wartraks as it pratically anti inf and anti tank

The reason i think why i think killa kan is 4 pop as since you have nobz to protect your Killa kan.
Hunt i ask you a question then.. do you prefer Killa Kan with 2 pop with lesser dmg or 4 pop but with uber dmg?

Also is to maybe to nerf ork tier 3 as their tier 2 is very uber?

As for IG is good to see they took of the IG bayonet bug as their rushes is way out of hand. Grenade for me is aint a problem as i have ASM which makes their projectile weapons useless.

Also DOW 2 yeah i heard about it as they say they gonna have all the race toghether... not sure but i dont think its pratical as balancing is a pain in the ass.

DOW/WA lan party i doubt so... that will happend but DOTA lan party 100% gurrantee pll will come.
*
Well, lets put it this way. I believe a strategy game should give u multiple options to winning a battle.

The sluggas are still pathetic. Used for initial harass. Since now they have taken the intial sluggas. harrassing Eldar players is gonna be a drag. Still dont understand why they did that?.

To answer your question. Rockets are now capable of doing good damage. Rushing for wartraks and truks still eat up alot of the Ork econ. Without a sizeable infantry army its vehicles are sitting duck. Still SM heavy bolters pack a heavy punch to wartraks. Besides, maddoks are now also tier 3 and we cant used their FJ on the sluggas to give us the extra edge.

I definately would prefer KK with uber damage since none of the Ork tier 3 army is anything strong except for the Nobz. Still have to upgrade them with power klaws and more dakka. It aint the same with the other races where they come strong. Dont tell me u aint satisfied when u bring out termies to pound the enemy.

My suggestion was too see the Ork army as how it was envisionned in the warhammer universe. Massive armies. So many of them till it makes the universe bleed with them. Well thats me.

Still seeing all the races would be soooo cool.

I will surely be there for the LAN party. thats for sure



Johhnycp, would u try the no-cd files from this site (http://www.gamecopyworld.com/) to see if it works. My PC is down at the moment
Thanks


Hunt
post Nov 29 2005, 10:58 PM

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Still If u consider the Ork Army, we have nothing else good besides the Nobz and trakks. U need to understand that Ork econ always relies on the Waaagh pop cap.

We have a problem of keeping the econ up while fighting. When we have upgraded Nobz, thats the time to bring out termies. U will then understand why i say termies are damn strong in WA.

Well, still the recent balance seems ok for the other races, i would however like to see the relic team allow the Orks to field big armies like in the Warhammer Universe.

Johnnycp, i would like to see a screenshot of that program if you dont mind.
thanks jo.

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