Why is the specs so high????.
I wont be able to play online then. Feel like wanna cry.
RTS War40K: Dawn of War Winter Assault / Dark Crusade, Official Dawn of War, M'sia Thread
RTS War40K: Dawn of War Winter Assault / Dark Crusade, Official Dawn of War, M'sia Thread
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Aug 6 2005, 10:29 PM
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Junior Member
137 posts Joined: Jun 2005 |
Why is the specs so high????.
I wont be able to play online then. Feel like wanna cry. |
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Aug 8 2005, 08:34 PM
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Junior Member
600 posts Joined: May 2005 From: Sabah |
Sorry,
it is my dream rig. is not the requirements for WA |
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Aug 9 2005, 09:40 AM
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Junior Member
137 posts Joined: Jun 2005 |
Well everyone has the right to have a dream rig. Too bad its not possible to make the dream come true all the time.
Wanted to ask you guys, what do you guys think of getting an alienware comp? Ever wondered how DOW would run on alienware? I bet it would be so realistic. I really hope one day, hollywood would make a movie of warhammer. Especially with the story about the horus heresy. |
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Aug 10 2005, 12:53 AM
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Junior Member
600 posts Joined: May 2005 From: Sabah |
If u want to play warhammer at MAX details, u doesnt need
expensive comp like alienware. see my rig configuration. u can play at max setting. for graphic card, u only need Radeon9600Pro or equivalent speed. But for the upcoming Age Of Empire III, probaly u need a rig something like below to play at MAX detail setting: Athlon64 3000+ (S939) or pentium4 3200 Graphic card with 256MB frame buffer and have 12pipe 1.5GB RAM |
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Aug 10 2005, 11:19 AM
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Junior Member
137 posts Joined: Jun 2005 |
I cant wait for WA to come out. Im really waiting to see the new additions to the Ork race and praying they have done some good balancing this time around.
Well watching those IG units salute their commander as he runs by is something seriously cool. Watching the units breathe is great as well. Well just reading the latest update in gamespot about WA and seeing how their strat is slightly like the Orks, i wonder if that was a good move. hmmm...... |
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Aug 10 2005, 12:22 PM
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Junior Member
600 posts Joined: May 2005 From: Sabah |
There is a rumour that the orks' techtree will be
totally new. imperial guard is a defensive race with lots of reinforce bunker and u can ocupy the bunker with ur infrantry and shoot from inside |
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Aug 10 2005, 12:34 PM
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Junior Member
85 posts Joined: Jan 2005 |
IG sounds like China Infantry from CnC:ZH...
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Aug 10 2005, 05:16 PM
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Junior Member
600 posts Joined: May 2005 From: Sabah |
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Aug 11 2005, 10:17 AM
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Junior Member
137 posts Joined: Jun 2005 |
QUOTE(johnnycp @ Aug 10 2005, 12:22 PM) There is a rumour that the orks' techtree will be Oh man, i really hope they dont kill the Ork race by doing some weird techtree. The Orks have suffered enough. Hope could relic make a race which dominates three quarters of the galaxy into the most bullied race?totally new. imperial guard is a defensive race with lots of reinforce bunker and u can ocupy the bunker with ur infrantry and shoot from inside QUOTE(JonyFinger @ Aug 10 2005, 12:34 PM) Well they are supposed to function like that. QUOTE(johnnycp @ Aug 10 2005, 05:16 PM) IG is something like Red Army if u read the story Well i think the IG in WA will have slightly stronger weapons or they would have to solely rely on their tanks to advance into enemy territories. IG guardsmen only have light weapons and flak jackets. They have only an option which is Kill or Die. there is no retreat for them. Well i just want relic to give this game the chance to be great. |
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Aug 15 2005, 12:25 PM
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Junior Member
600 posts Joined: May 2005 From: Sabah |
Where can i pre order WA in malaysia and what is the price???
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Aug 15 2005, 02:52 PM
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Junior Member
371 posts Joined: Jan 2003 From: from an open field. |
pre-orders haven't started, i'll let you know when and where it can be done.
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Aug 15 2005, 07:33 PM
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Junior Member
137 posts Joined: Jun 2005 |
pre-order....... waiting for the release date is giving me the gitters. hehehe |
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Aug 18 2005, 11:39 AM
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Junior Member
85 posts Joined: Jan 2005 |
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Aug 18 2005, 01:56 PM
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Junior Member
600 posts Joined: May 2005 From: Sabah |
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Aug 18 2005, 02:35 PM
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Junior Member
137 posts Joined: Jun 2005 |
and i guess you'll be the glorious SMs, isnt it johnnycp ?
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Aug 19 2005, 04:52 AM
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Junior Member
600 posts Joined: May 2005 From: Sabah |
pig head Space marines?? no way LOL
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Aug 19 2005, 12:45 PM
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Junior Member
137 posts Joined: Jun 2005 |
Well, the SMs are good for beginners but as you mature in the game, i think the players will have more fun with Orks and CSMs. Eldar will be fun to play once the get re-balanced.
Well thats what i think. Do u think those newly added Ork units are going to be able to be used by players or just there for show as sometimes games dont get to go that long. |
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Aug 19 2005, 09:39 PM
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Junior Member
600 posts Joined: May 2005 From: Sabah |
i think The Mega-Nobz will be available in the multiplayer and single player game.
it will be the tier3 super duper heavy infrantry equip with heavy weapon and power claw. |
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Aug 22 2005, 12:39 PM
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Junior Member
600 posts Joined: May 2005 From: Sabah |
DOW: WA changelog. translated from a german DOW forum
Ork Changes: Orks begin with 15 Waaagh instead of 10 Each Waaaghbanner costs 165Req instead of 150Req (still has 800hp) Each Waaagbhbanner still gives +10Waaagh Waaaghbanner upgrade cost reduced (i think it was 50/20 instead of 50/50) Changes for the techtree: You need 45 Waaagh (3Banners) to build Nobs for ur squads You need 45 Waaagh (3Banners) to build Mekshop You need 55 Waaagh (4Banners) to build pikkup You need 55 Waaagh (4Banners) to build trakks You need 65 Waaagh (5Banners) to build Killa Kanz (HQ upgrade is not required!!!) I dont remember how many Waaagh you need for looted tank (it was 65or75) HQ upgrade is required As far as i remember you need 65Waaagh (5Banners) to build Nobsquad (HQ upgrade is not required) Changes for the inf: When the BigMek is built, he autmatically starts with his teleport (you don't have to buy this upgrade) Sluggas cost 120Req instead of 140Req Sluggas: decreased dmg (17-22 instead of 28-34) less dmg than cultis (18-22) Slugga cost 30Req to reinforce instead of 35Req Shootas still cost 140Req Shootas: increased range dmg (i think it was 28-33 instead of 25-30) Stormboys do less CC dmg Tankbustas cost reduced to 65/15 (don't know if this is for a full squad of 4members or just for one single tankbusta) Sluggas can only be upgraded with burnaaas Shooters can only be upgraded with big shotaaas Tankbustas can only be upgraded with rokkits Changes for the vehicles: Pikk-Ups have 1950 HP Trakks have 1850 HP Trakks can be upgraded with bombchukaa (as far as I've noticed, they can't be upgraded with rokkits) Pikk-Ups were a bit more expensive than trakks, but I think that trakks do a bit more dmg. Changes for the upgrades (only the ones that have changed): As far as i could see, there is no more upgrade for burnas or rokkits More Choppy still costs 100/50 and has the same effect PLUS: Powerklaws for the nobs The Upgrades for the BigMek (custom-force-shield + tankzappa-kit) is all in one for 75/75 I didn't see killabot, Looted Tank, Tankbustas, Waaaghboss, Nobsquad so I can't say anything bout them SM Changes: Sniper-ability can be bought in the HQ (u don't need armory) Heavy Bolters are only available at t2 Generator cost reduced to 135Req instead of 160Req CSM Changes: - Raptors can now be built wihtout armory - Sacrifical Circle needs t2 to be built (i think that the costs were reduced) - Machine Pit needs Sacrifical Circle to be built (cost reduced tot 200/100 instead of 300/100) - Sorcerer is now built in the HQ - no more flamer-upgrade - no more Upgrades for Possesed (atleast there were no upgrades at t2) - Predator cost reduced to 190/325 instead of 190/430 - Defiler cost reduced (dont know what the price is or what else has changed about them) - Khorne Berserks need t2 to be built (they are built in the chapelle) 1Squad of Khorne Berserks costs 200/20, each further berserk cost 80/20 Eldar Changes: Soulshrine now costs 250/150 WS can only be built, when Soulshrine has been built Suport-Portal can be built when Soulshrine is built (U dont need Mobilize for War) Falcons, Vypers and Wraithlords can be built without Mobilize for War For Fire Prism, Mobilize for War is needed U don't need Soulshrine to build Warlocks Warlock-Upgrades are all in one (cost 150/150) I don't know when u can build Firedragons or how much they cost, but 8firedragons raped my Da Boyzhut in 4seconds o.O *all changes affect the WA expansion only. |
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Aug 22 2005, 02:49 PM
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Junior Member
85 posts Joined: Jan 2005 |
Raptors can be built WITHOUT armoury??
Damn...im switching to CSM man and then spam Raptors quickly for rush attacks |
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