it's more a bug really. 12-18 damage from their little pistols but killing a commander?
those of you playing online vs pros ought to know this.
RTS War40K: Dawn of War Winter Assault / Dark Crusade, Official Dawn of War, M'sia Thread
RTS War40K: Dawn of War Winter Assault / Dark Crusade, Official Dawn of War, M'sia Thread
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Oct 14 2005, 02:32 PM
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#21
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Junior Member
194 posts Joined: Jun 2005 From: Welcome to the Suck. |
it's more a bug really. 12-18 damage from their little pistols but killing a commander?
those of you playing online vs pros ought to know this. |
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Oct 17 2005, 03:29 PM
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#22
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194 posts Joined: Jun 2005 From: Welcome to the Suck. |
QUOTE(wk1982 @ Oct 16 2005, 12:03 PM) have any link or replay to lets us see? want to know how fast it kill a commander................... thx! Hi, this was played by some guy vs Harder AI, to demonstrate the Raptor pistolshttp://www.geocities.com/edd_y_123/Valley.zip http://www.geocities.com/edd_y_123/Fallen.zip right-click on your browser to 'save target as'. rename the .zip files to .rec and it should be viewable in your WA. Expect nerf-fix on next WA patch, haha. |
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Oct 18 2005, 02:35 PM
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#23
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194 posts Joined: Jun 2005 From: Welcome to the Suck. |
My 2 cents. You can try with many-teams scouts, decap their points and dance around. Tech to T2 asap.
T1 IG guards with commissars (reinforce max) can kill anything. Including buildings, with melee mode. Beware of this. Hunt is right, you gotta try hurting IG early on so that they can't mass. Their T2 is power hungry, so there's their weakness. |
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Oct 19 2005, 09:19 AM
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#24
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194 posts Joined: Jun 2005 From: Welcome to the Suck. |
QUOTE(johnnycp @ Oct 18 2005, 04:12 PM) Massive scout rush harrass dowsnt work for IG. The reason for scouts is you can get them cheaper and faster. Scouts are not for frontal fights, just to 'disturb' IG's points.they can kill u easily by using the cheap hero, 3 commisar and 2 techpriest. prove me if im wrong Marines are slower, and reinforce for 50, IG, they reinforce for 20, and if a commissar in their group, they can melee your marines and it is always in their favor. You need the resource to get to T2, imho. QUOTE(wk1982 @ Oct 19 2005, 04:11 AM) redeye84 do u play online? and can i know u nick? DOes any CC in SS2 has WA?Emperor hammer sry about the game i disconnet becoz SS2 electronic suddenly down |
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Oct 21 2005, 10:17 AM
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#25
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194 posts Joined: Jun 2005 From: Welcome to the Suck. |
QUOTE(wk1982 @ Oct 21 2005, 04:31 AM) commanders squard are really for counter heros? now i still looking wat should my cmd squard do in my game........ |
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Oct 21 2005, 03:49 PM
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#26
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194 posts Joined: Jun 2005 From: Welcome to the Suck. |
QUOTE(johnnycp @ Oct 21 2005, 12:38 PM) ROFL. using Soul Strip ability is just like gambling. Do you know that the SOul strip if your hero is nasty, i'll gamble on that. energy have a big chance to mirror back to urself and then 'KAABOOooMM!!'. Ur psyker is dead. |
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Nov 3 2005, 01:44 PM
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#27
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194 posts Joined: Jun 2005 From: Welcome to the Suck. |
Anybody tested mass sniper scouts + heavy bolter marines vs GL guards+commies? (Humans vs Humans, not humans vs AI)...
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Nov 25 2005, 04:48 PM
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#28
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194 posts Joined: Jun 2005 From: Welcome to the Suck. |
The stock standard game don't really offers much ways of winning?
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Dec 1 2005, 02:22 PM
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#29
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194 posts Joined: Jun 2005 From: Welcome to the Suck. |
What's your typical build order for Orks, Hunt? I couldn't get it right.
Grots builds Hut. Settlement builds 2 Sluggas--->cap nearest points. Settlement--->Grots--->Banner Hut--->BMek Grots build LPs on captured points... and then? Would you get Shootaz or wait for StormBoyz? Let's say the enemy is SM... |
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Dec 21 2005, 12:00 PM
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#30
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194 posts Joined: Jun 2005 From: Welcome to the Suck. |
Here's something of a challenge if you're really bored with the stock-standard WA AI.
These guys whipped up a good AI mod: http://forums.relicnews.com/showthread.php?t=81663 Let butts be kicked! BTW, Hunt, thanks for your Orky B.O, haha...the tricky portion is to find the balance of income+orky WAAGH banners. Hehe. |
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Jan 6 2006, 02:54 PM
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#31
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194 posts Joined: Jun 2005 From: Welcome to the Suck. |
QUOTE(grendel prime @ Jan 6 2006, 11:43 AM) i know for a fact that the baneblade is considered as a superweapon by the imperial guards but none the less i think it would be super fun to have more of the hammer of the emperor fielded into the battle field, the thing is i tend to play my game at the insane level ( i like my fight to be mad and intense plus i love racking up the body count ....i don't like to play that take and hold or assasinate setting for me game ...annihilate has been the one option that truelly make my day...hehheheh)....anyways, decided to play the game with a little bit different last night, i was using the imperial fist (space marines) and i had 2 Imperial guard division helping out (cannon fodder) fighting an impressive array of orks and 2 division of the traitorous dogs (chaos), the map was Kasyr Lutien (yes...i know....duh!!!!)and the setting was insane .....the thing that was different in this battle was the fact that i mounted a large assault force and attacked the enemy positions (as in the HQ at the starting point) when they were attacking one end of my allies.....it was funny to see the enemy forces being split into halves since i notice that the chaos bases were literally defenseless....it was a case of the hammer hitting a plastic spoon...oi vey ...after i annihilated the 2 chaos bases i captured a listing post point and built up a bunker and the machine cult station in order to reinforce my forces closer to the action ....it was mad cause i had always thought that the orks were push overs but the sheers mass of them was overwhelming .....as for the IG ...well they were too busy capturing all the points |
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Jan 17 2006, 02:16 PM
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#32
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194 posts Joined: Jun 2005 From: Welcome to the Suck. |
Hi...is this the place to call for reinforcements?
I need one more ally to whoop some Upstart Astartes SMs in vanilla DoW. As we can't find any cybercafes that has WA 1.41, so we'll have to make do with...yeah this sucks...1.20 DoW at Gamesworld Subang Jaya this coming Sunday morning. Reason for battling out in cybercafe: no internet connection amongst ourselves. Thanks in advance for any advice to "apply for Streamyx la..." coz it wouldn't help to satiate the current bloodlust. Cheers loyalist, scums, mutants, heretics, boyz and alienz. |
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Jan 17 2006, 04:47 PM
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#33
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194 posts Joined: Jun 2005 From: Welcome to the Suck. |
QUOTE(redeye84 @ Jan 17 2006, 02:28 PM) sounds fun can u give me a more general location of gamesworld i dont really know much about subang. Welcome Redeye!well we can help to update the CC comps as we can just install the patchs and find the cracks online. Haha! If you know how to get to Subang Jaya Carrefour, then 98% of your pathfinding issue is solved. About patching their comps, well, we're not in that position to do much. The situation here is that I'm faced with 2 loyalist scums that are arrogant, and we need to show them that the rotten corpse emperor is no longer watching over them, therefore we shall kick their ass. My usual partner is indisposed...and sadly i have to resort to calling reinforcements or slaanesh will have my ass... |
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Jan 19 2006, 02:58 PM
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#34
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194 posts Joined: Jun 2005 From: Welcome to the Suck. |
QUOTE(redeye84 @ Jan 17 2006, 09:26 PM) what iam afraid is that they come with defiler.... Sure sure, they won't use defiler coz they are either SM-SM or SM-Eldar...erhk! Tell me the exact time where your gonna meet up and can you PM your contact number so i can ask for direction if i get lost... About the patch i can copy all the patch and cracks in a floppy and do it all in one shot but then it gonna be time consuming. BTW.. iam a SM player iam also loyal to the emperor.. Patch the CC's comp? Hmm, it is at 1.20 so you will need 1.30, 1.40 and 1.41. I don't think users have admin rights to install patches or c***ks. Last time it used to be able to connect to gamespy for patch, but after 1.30 came out, DoW couldn't go online anymore and it remained at 1.20 since. We are there about 10am. Reason: b4 the DoTA crowd comes in full force. If you are staying too far and can't make it don't worry. Just that if it is really in your interest to whoop some SM/Eldar then you're most welcome! |
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Jan 23 2006, 02:47 PM
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#35
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194 posts Joined: Jun 2005 From: Welcome to the Suck. |
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Jan 24 2006, 10:34 AM
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#36
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194 posts Joined: Jun 2005 From: Welcome to the Suck. |
1. DoW/WA not easily duped. Therefore the game not widespread.
2. Scattered pockets of people playing this game, mostly on some LANs or vs AI. 3. Lack of online connection (like me 4. Not easily found in any CCs. 5. This is the Age of DoTA. Tzeentch has many plans... |
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Feb 1 2006, 10:43 PM
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#37
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194 posts Joined: Jun 2005 From: Welcome to the Suck. |
The false emperor sucks... |
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Feb 7 2006, 09:25 AM
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#38
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194 posts Joined: Jun 2005 From: Welcome to the Suck. |
Agree dude. Shooty races seem to have the upper hand.
Oi redeye, remember you asked why am i meleeing the eldar and sm with CSMs? Answer: So that they can't shoot right |
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Feb 8 2006, 12:00 PM
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#39
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194 posts Joined: Jun 2005 From: Welcome to the Suck. |
QUOTE(redeye84 @ Feb 7 2006, 09:55 AM) CC with the eldar is understood but i dont quite get why u would wanna go for it with a SM.. CSM does lesser dmg on CC comapre to tac marines. Chaos has Furious Charge Skill dude. Plus SMs can't shoot their HBs or Flamers. I go auto reinforce on the melee squads. The only units that can screw my CSMs at that early stage is their hero and ASMs.QUOTE(Hunt @ Feb 8 2006, 03:05 AM) If you really want to get a taste of what im saying, try playing the Orks for awhile and then you will know what i mean. Orky must haves: Sluggas Shootas Stormboyz NOBs (replace Sluggas) and more NOBs |
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Feb 17 2006, 03:01 PM
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#40
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194 posts Joined: Jun 2005 From: Welcome to the Suck. |
Is WCG MY organizers run by DoTA whores? What on earth a phucking game like that deserves to be there rather than WH40K?
Phuck to the Imperium of DoTA. This post has been edited by Ctrl-Alt: Feb 17 2006, 03:05 PM |
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