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 The Zerg Strategy v1.0, Cheer for the overmind!

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hazairi
post Sep 30 2010, 02:02 AM

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QUOTE(narf03 @ Sep 30 2010, 01:36 AM)
infestor very good against large group of marines and marauders, saw them marching far from their base to my base, just sent out 1 infestor, and uses fungal growth and all their marines hp left like 19, basically 2 shots from my hydras to kill 1 just having some hard time with those leftover marauders, i think without that infestor i should be dead already.
*
i haven't used infestor in any of my 1v1 matches. Should really learn using it.. sigh..
hazairi
post Sep 30 2010, 12:34 PM

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the expensive hydras can easily be killed with just a few banelings..

hydra is kinda like a very flammable creature. Easily burnt..
hazairi
post Oct 17 2010, 09:56 AM

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QUOTE(LoNeLy-Zhai @ Oct 16 2010, 10:01 PM)
Nahhh. I tried to roach rush and it failed. Stalker can kite and micro well since they are faster and have further range than roach. Plus roach got a sucky DPS considering 2 second duration for each attack.
*
at what minute u reach their base with ur 5rr?
u can actually reach their base at about 5th minute i guess,
at that time if they play a 3 gate, they should only have 2 stalkers and 2 zealots..
and if they only produce mass zealots, its a gg..
their zealots can't reach the newly buffed roaches! hehe
hazairi
post Oct 17 2010, 01:38 PM

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QUOTE(LoNeLy-Zhai @ Oct 17 2010, 01:32 PM)
at around 5th minute. Opponent chrono boost his warp gate research so yeah.

And he micro his stalkers, my roach count (around 8) didn't manage to one shot stalker so what he did was move the red hp stalker behind and keep repeating while my roach keep dying one by one
*
while rushing ur roaches, bring along ur lings..
if the stalker is covered by a building, u shoot the building. Have a safe distance from the building where the stalker cant shoot u..

*edit: u shoot the building if they wall off with buildings and ur units can't go in

This post has been edited by hazairi: Oct 17 2010, 01:46 PM
hazairi
post Oct 17 2010, 04:50 PM

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QUOTE(LoNeLy-Zhai @ Oct 17 2010, 04:12 PM)
It's my fault for shooting destructible rocks instead of his buildings which gave him time to prepare for sudden rush
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haha, next time alert urself with the timer bar.
U must reach the opponent at the 6th minute.
hazairi
post Oct 18 2010, 09:18 AM

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QUOTE(aLertz @ Oct 18 2010, 08:31 AM)
hi guys...having problem wif my zvt recently...
how to u guys defend against mass marines+marauders?
mass roach?
when they see roach, they js add in siege tanks and they keep pushing even after u have cleared the 1st wave...
i've even used 3 spines + roaches but stil hard wif the marauders around...lings can't even get near =.=
hydra manage to hold them once but when they came the 2nd time...gg  doh.gif

added: 2nd wave pure marine+marauder+stim...super fast production @@

btw, anybody notice tat on metalopolis, the natural is pretty hard to def when your opponent is on ur opposite vertically. Meaning, if u are at 11, your opponent is at 7 or if u are at 1, your opponent is at 5...they will use the high ground n move in >.<
*
haha, i can't give tips on u.. i'm just a gold player.. sad.gif
hazairi
post Oct 20 2010, 03:50 PM

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nydus nydus i love nydus..
hazairi
post Oct 20 2010, 06:35 PM

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i'm currently using 1 base push nydus rush ZvT / ZvP...
it's quite effective especially with higher level players where they usually don't scout their whole base.
At the 6th minute your nydus is ready to go and swarm hundrends of lings..
but must prepare 1 or 2 spore crawlers in case opponent do air rush..
hazairi
post Oct 20 2010, 06:43 PM

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QUOTE(evofantasy @ Oct 20 2010, 06:37 PM)
i dun think u need to 1 base as zerg nw...
wit roach buff, u can 2 base and still be the aggressor with ease...
the roach shut down all of the harassment by ground (prepare for cloak banshee which is why i go faster lair - roach speed needs lair as well)
*
hehe, my macro is damn bad to do an early expansion.. the only time i can win is by concentrating with only 1 base and do early all-out push.. tongue.gif

This post has been edited by hazairi: Oct 20 2010, 06:44 PM
hazairi
post Oct 20 2010, 08:07 PM

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QUOTE(Quazacolt @ Oct 20 2010, 07:00 PM)
until air or anti roach army comes. seriously, the meta game these days: scout for early gas. if yes, prepare to early robo/tech lab the shit outta ur T. do another scan/scout attempt. if see roach warren, IMMORTAL/RAUDER SPAM LOL -> profit
*
usually i'll use my scout drone and morph into opponent's extractor (vP or vT) to make sure they don't tech up that fast..
hazairi
post Oct 21 2010, 05:44 PM

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QUOTE(Ahlok @ Oct 21 2010, 04:58 PM)
not sure it only happened to noob like me...

i often click the hotkey wrongly, want to build mutalisks but spawn roaches instead....  shakehead.gif  rclxub.gif  doh.gif
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hahha, dats becoz both of the keys are side by side..

Mine is more stupido..
i always click wrong units.. i click all drones and attack the opponent's base
hazairi
post Oct 21 2010, 05:57 PM

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QUOTE(Ahlok @ Oct 21 2010, 05:48 PM)
LOL..

i encounter such things too.. but not drones, most of the time, i need to grab back my queen, she want to run away from home...

biggrin.gif
*
exactly, sumtimes when i go back to my base, i wondered, where the heck is my queen?

and when i click the shortcut key, she's walking slowly to opponent's base.. demm..

another unit dat likes to go missing is overseer. when needed the most donno where it went..
hazairi
post Oct 25 2010, 04:39 PM

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QUOTE(aLertz @ Oct 25 2010, 04:15 PM)
i feel tat recently there's a lot of ppl playin zerg nw...as in SEA server...
being facing quite a number of zvz recently...

last time, oni can find 1 zvz in around 10 games =.="
*
hahaa yeah..

so far in my ZvZ, the team who goes muta 1st will win..

Muta + banelings pawns hydra + roaches easily..
hazairi
post Nov 15 2010, 10:43 AM

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ZvZ is boring..

FE in ZvZ is damn risky..
hazairi
post Nov 15 2010, 02:18 PM

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Which do u guys think is more efficient in ZvZ 1 base play?

lings + roaches or lings + banes?


hazairi
post Nov 15 2010, 04:53 PM

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QUOTE(Mavik @ Nov 15 2010, 04:36 PM)
Personally, I wouldn't set a single mindset in terms of strategy. Be flexible and learn to counter the enemy. Why I say this is because recently after the patch, a lot of Z players tend to roach rush (me included depending on the situation) and then we set ourselves to a single strat. In the end kena counter and dieded. So I decided to try it against another Z player and he did the same thing, sent 10 lings then went for roaches, had about 9 roaches but I had a bunch of zerglings and 6 spine crawlers and jumped straight to muta because he was so focused on roaches. In the end the mutas just wiped out his base (of course I hid my spire tongue.gif)
*
I played with a person who FE+roaches+ 2 spine crawlers.

I just push with 1 base + lings + banelings. Usually they will put their roaches at the ramp. So, i'll create lots of banelings and explode most of the banes to the roaches. And hundreds of my lings will flood inside his base.
hazairi
post Nov 18 2010, 05:25 PM

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QUOTE(evofantasy @ Nov 18 2010, 05:01 PM)
yup now u know why i cant take his 1500 diamond on NA epeen seriously anymore...
or any of his QQ (even though wut he said really made no sense as thor dropping is one of the best strategy on LT)...
*
maphackers can go to hell..
I hope blizzard will not just ban them but assign someone to assassinate them..
hazairi
post Nov 19 2010, 11:19 PM

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QUOTE(keretapir @ Nov 19 2010, 10:59 PM)
i hate mass marine!!
*
and terran will say
"i hate mass banelings!"
hazairi
post Nov 22 2010, 06:24 AM

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Nowadays if play vT or vP, tier 3 for Z is like almost obsolete..

T and P will always do early aggression and there's like no time to tech up especially to Brood Lord or Ultralisk.

I mean, upgrading to those things needs alot of resources and time. I think Blizzard should do something with that. While T and P can easily tech to Thor and colossus, we Zerg usually stuck with mass tier 1 and 2 units.. sigh..
kinda suck.
hazairi
post Nov 22 2010, 08:27 AM

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QUOTE(bobohead1988 @ Nov 22 2010, 08:00 AM)
4 Extractors is needed to pump a steady number of mutas
Infestor says hi
Neutral Parasite - ing like a boss
*
yeah, like i said, using Zerg in competitive match must use only tier 1 and tier 2 units..
tier 3? It's like no purpose having tier 3 when it's so hard to tech up to that level..

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