QUOTE(Quazacolt @ Sep 6 2010, 02:32 PM)
well, i used to use immortals a lot vs MMM, but quite frankly, its a huge gamble and usually a 1 time all in and spray and pray sorta deal. more often than not you'll lose out on the out muscling due to stim packs + medivac heal and if the guy is good on micro, medivac micro rescues.
reason is that immortals, while being great tank and all, still gets RAPED by marauders after their shields go down (meaning, no more 20+ dmg rauder dmg reduced to 10) and the WORST of it all is they are subjected to concuss while colossi arent, if your opponent is playing sniping with you (stim, move in snipe stalker/immort) then you're ABSOLUTELY f***ed. more often than not if he attempt to snipe, you will have to HARD PRESS and wrestle with him and hope you have enough micro/army count to force a retreat out of him before he decimates you. totally unfavorable in high level play.
and heres the thing with colossus, without lance, sniping is absolutely not possible and EVEN the marauders have a shot at taking out your colossi. needless to say vikings. imagine losing that PRECIOUS time and 300min/200 gas per colossi and giving YOUR ENEMY chance for map control/counter atk when you retreat to rebuild etc. thats why i dont even move out my colossi before they even got lance, and once they out, my army will guard it as if i am guarding my nexus/base with their lives.
and if you think you NEED to transition because either your enemy's banshee/viking too many (eg: taking out ur observers via scan and you cant deal with cloak banshees), do NOT wait until you lose all ur colossi/army and transition, immediately perform the transition if needed, and definitely try to save as many of ur troops as possible to fight for another day. colossi are extremely mobile and they can run if needed. if it comes down to your colossi going down, take out as many vikings as you can on the retreat to make it count, do NOT let it die in vain. with chance, his viking may retreat and you may even save the colossi to fight for another day.
Ah Quazacolt, think you misunderstood my post. I'm saying get colossus while the training is going. Not send the colossus into battle without the lance. Just that this way, you have 2 up and running with the training done quicker. The observer as I said should have been trained earlier, not when you already have the robotics bay, that's like a building later. Unless you lost your earlier observers in the process.

Now I'm wondering how you can take that as sending it in to battle without the research...
I didn't really say you lost your whole army but you still did lose a group of it so you need to rebuild them unless you say you scouted and think that you're going to lose and decided to retreat fast. What I'm also saying is that you need an expansion, without one you would be hard pressed for resource soon. Think you didn't get that part I'm trying to say either...
I also just said that the battle did not end in a way that you could win the game hence the transition.
Yet again I did not say to transition after you lose your whole army...
Sigh...

Not sure what's going to be interpreted from this post this time either...
Hope you got what I meant.
I understand your take on the immortals. It is kinda bad when they focus it down.
Just that if they are daring enough to come and snipe it, they will have to eat the colossus beam.
And if they fallback when they realized that he is losing units to the beam, force field the back of his army to screw him up.
Watch the replay I posted. Most of what I said in this paragraph are actually based on that one fight in there.