I play a r/a instead because I want to use the expertise benefits. Quite fun to play and it gives me a good balance of offense and defensive abilities.
Guild Wars Launched!, -discuss here-
Guild Wars Launched!, -discuss here-
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Jun 19 2006, 02:17 PM
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Junior Member
185 posts Joined: Jan 2003 |
I play a r/a instead because I want to use the expertise benefits. Quite fun to play and it gives me a good balance of offense and defensive abilities.
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Jun 19 2006, 11:12 PM
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Junior Member
326 posts Joined: Sep 2005 From: Deldrimor Warcamp |
R/As are my favorite too! I noticed that sins do hav some problem in energy management.
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Jun 20 2006, 02:40 AM
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Junior Member
69 posts Joined: Jan 2006 |
QUOTE(valho @ Jun 19 2006, 09:41 AM) i can vouch for that haha Here's my suggestion of Necro skills which I think work best with Assassin primary(cost/cast time/recharge) :and assassins is best play with a team of other player rather than henchman, as u can get better support with other player which u really needs in order to survive currently mine is assassins/necro, still havent found any good necro skill to properly complement my assassins skill, any ideas guys Blood Magic -------------- Dark Bond (5/2/20) Life Siphon (10/2/2) Well Of Blood (15/2/2) Curse Magic -------------- Parasitic Bond (5/1/2) Faintheartedness (10/1/8) Mark Of Pain (10/2/30) Plague Signet (-/1/10) Death Magic -------------- Animate XXX (25/3/5) Animate Flesh Golem (15/3/30) Animate Vampiric Horror (25/3/5) Putrid Explosion (10/1/5) Soul Feast (10/1/*) Tainted Flesh (5/1/*) Taste Of Death (5/0.25/*) Taste Of Pain (5/0.25/10) No Attribute -------------- Plague Touch (5/0.75/*) Suggested skill setup will be : slot 1-4 : basic 3 Assassin combo (your choice) + 1 Shadow Skill slot 5-7 : 2 or 3 Necro skills (Attribute dependent) slot 5/6/7 : Enhancement spell / combo follow up [4th hit] / 2nd Shadow Skill (optional if you choose 3 Necro skills) slot 8 : ressurection. Only bring 2 Necro skill if you are not wearing "shrouded" armor or not investing in Critical Strike. A Zealous dagger is recommended. Since Assassin has 4 energy regen summoning minions will not be a big problem although in limited numbers (2-3 should be enough). They serve as your tanks/sidekicks and backup "healing" reservoir (ala Vampiric Horror/Taste of Death). As you can see most of these skills has very low cast time thus they can even be incoporate in to your combos. This is just my observation. Feel free to comment. |
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Jun 20 2006, 03:17 AM
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Senior Member
2,464 posts Joined: Jan 2003 From: Secret Laboratory |
Look what Anet gave me for my warriors birthday
![]() ![]() This post has been edited by disket: Jun 20 2006, 03:17 AM |
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Jun 20 2006, 04:41 AM
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Junior Member
76 posts Joined: Jan 2003 |
darn..i got the most common pet - whiptail
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Jun 20 2006, 08:36 AM
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Senior Member
1,028 posts Joined: Sep 2004 From: KL |
i got necrid horseman and hydra
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Jun 20 2006, 09:52 AM
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Senior Member
4,967 posts Joined: Jan 2003 From: somewhere, far far away |
QUOTE(tanleeseng @ Jun 20 2006, 02:40 AM) Here's my suggestion of Necro skills which I think work best with Assassin primary(cost/cast time/recharge) : hehe nice thanks, will try it out n see how it goesBlood Magic -------------- Dark Bond (5/2/20) Life Siphon (10/2/2) Well Of Blood (15/2/2) Curse Magic -------------- Parasitic Bond (5/1/2) Faintheartedness (10/1/8) Mark Of Pain (10/2/30) Plague Signet (-/1/10) Death Magic -------------- Animate XXX (25/3/5) Animate Flesh Golem (15/3/30) Animate Vampiric Horror (25/3/5) Putrid Explosion (10/1/5) Soul Feast (10/1/*) Tainted Flesh (5/1/*) Taste Of Death (5/0.25/*) Taste Of Pain (5/0.25/10) No Attribute -------------- Plague Touch (5/0.75/*) Suggested skill setup will be : slot 1-4 : basic 3 Assassin combo (your choice) + 1 Shadow Skill slot 5-7 : 2 or 3 Necro skills (Attribute dependent) slot 5/6/7 : Enhancement spell / combo follow up [4th hit] / 2nd Shadow Skill (optional if you choose 3 Necro skills) slot 8 : ressurection. Only bring 2 Necro skill if you are not wearing "shrouded" armor or not investing in Critical Strike. A Zealous dagger is recommended. Since Assassin has 4 energy regen summoning minions will not be a big problem although in limited numbers (2-3 should be enough). They serve as your tanks/sidekicks and backup "healing" reservoir (ala Vampiric Horror/Taste of Death). As you can see most of these skills has very low cast time thus they can even be incoporate in to your combos. This is just my observation. Feel free to comment. hmm some of the skills listed i dun have yet, btw in faction only some of the quest in the starter island give skills rite, the rest onli monastery credit/imperial commendation, xp and gold rite if that the case the rest of the skills we will need to buy or capture then, there's 1 or 2 elite skills for assassins in burdek way i think, will try to cap it later This post has been edited by valho: Jun 20 2006, 09:55 AM |
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Jun 20 2006, 02:13 PM
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Junior Member
185 posts Joined: Jan 2003 |
QUOTE(valho @ Jun 20 2006, 09:52 AM) hehe nice thanks, will try it out n see how it goes In GWF you need gold and skill points to buy off the skills you need from the skill trainers. You get capture signets from the skill trainer to capture elite skills from the monster bosses you meet.hmm some of the skills listed i dun have yet, btw in faction only some of the quest in the starter island give skills rite, the rest onli monastery credit/imperial commendation, xp and gold rite if that the case the rest of the skills we will need to buy or capture then, there's 1 or 2 elite skills for assassins in burdek way i think, will try to cap it later |
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Jun 21 2006, 02:41 AM
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Junior Member
69 posts Joined: Jan 2006 |
![]() Not as cool as disket's Boney..... but I still consider my little Kuuney a very nice mini pet |
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Jun 21 2006, 11:03 AM
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Senior Member
4,967 posts Joined: Jan 2003 From: somewhere, far far away |
hehe i got that pet as well, from GWF collectors' ed,
dang noisy pet though, flying around making noise, sometimes makes me think some monster is after me haha |
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Jun 21 2006, 05:35 PM
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Junior Member
284 posts Joined: Oct 2005 |
it will be damn good if the dragon spits out fire..wakkaa..
dang, i sold off my blak moa and tame phoenix instead as a pet..now i am so regret..sobbbb....the phoenix is fuglyyyyyy....>.< |
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Jun 21 2006, 08:45 PM
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Senior Member
546 posts Joined: Nov 2004 |
how do u guys keep track of what the Collectors offer and what they need?
Its driving me crazy, going the all over the map searching for them again and again just to recheck. |
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Jun 21 2006, 09:01 PM
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Junior Member
76 posts Joined: Jan 2003 |
QUOTE(xavier7 @ Jun 21 2006, 08:45 PM) how do u guys keep track of what the Collectors offer and what they need? http://gw.gamewikis.org/wiki/CollectorIts driving me crazy, going the all over the map searching for them again and again just to recheck. it's a very good site |
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Jun 21 2006, 11:27 PM
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Senior Member
546 posts Joined: Nov 2004 |
QUOTE(riot @ Jun 21 2006, 09:01 PM) whoa thanks alot |
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Jun 23 2006, 09:57 AM
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Senior Member
546 posts Joined: Nov 2004 |
what does non-stacking mean?
this Knight Canthan Cuirass armor says "reduce physical damage" (non-stacking) does it mean wearing the curiass is enough for that effect? what if i buy another Knight Canthan Leggings, it wont be sensible is it? |
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Jun 23 2006, 10:35 AM
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Senior Member
662 posts Joined: Jan 2003 |
"non stacking" mean can not stack
i will use the rune for example, putting 3 same type of rune together wont stack their benefit. but the -hp will stack. Example.if you put 3 minor axe mastery(+1) in your helmet, armour, leggings. It will not be +3, it is still +1 because of "non stacking". |
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Jun 23 2006, 02:18 PM
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Senior Member
4,967 posts Joined: Jan 2003 From: somewhere, far far away |
QUOTE(xavier7 @ Jun 23 2006, 09:57 AM) what does non-stacking mean? nope adding a knight legging doesnt increase the damage reduce, some stats will stack while other doesnt, runes doesnt stack at all, it'll onli take the highest value, so a +1 and +3 together means it'll take the +3this Knight Canthan Cuirass armor says "reduce physical damage" (non-stacking) does it mean wearing the curiass is enough for that effect? what if i buy another Knight Canthan Leggings, it wont be sensible is it? since all armor under canthan category will look the same, u can mix and match it depending on ur profession. mebbe with some + energy, damage reduction and some with extra armor or health or weapon mastery |
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Jun 23 2006, 03:26 PM
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Senior Member
546 posts Joined: Nov 2004 |
thanks for the reply. now it makes more sense to me.. hehe.
switched back to assassin from my warrior... seems playing with assassin is more interesting.. |
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Jun 23 2006, 03:49 PM
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Senior Member
4,967 posts Joined: Jan 2003 From: somewhere, far far away |
QUOTE(xavier7 @ Jun 23 2006, 03:26 PM) thanks for the reply. now it makes more sense to me.. hehe. interesting but tough at higher lvl, wat's ur assassins secondary, and wat skills u use, i am still using those that i got free, havent bought any new skills yetswitched back to assassin from my warrior... seems playing with assassin is more interesting.. currently my assasins is in limbo at the moment, working on my w/e now |
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Jun 23 2006, 04:22 PM
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Senior Member
546 posts Joined: Nov 2004 |
QUOTE(valho @ Jun 23 2006, 03:49 PM) interesting but tough at higher lvl, wat's ur assassins secondary, and wat skills u use, i am still using those that i got free, havent bought any new skills yet I'm thinking to just use assassin skills later... something like a pure assassin build i read from a forum.. not sure it will work tho... lolz.currently my assasins is in limbo at the moment, working on my w/e now man.. sometimes its bored to play alone.. dont really know anyone in there. |
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