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RTS Starcraft 2 V3.0, Anticipated Launching Date July 27, 2010

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evofantasy
post Jun 25 2010, 12:42 PM

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QUOTE(HaVoC @ Jun 25 2010, 11:16 AM)
LAN confirmed for televised matches in Korea.
Sauce

So now the progamers are going to practice in BNet 2.0 and then play on LAN?   laugh.gif
*
well blizz has been using LAN type servers for all their tournaments including arenas in WoW (blizzcon etc)...
not a surprised there since now they are the presence in korea over kespa rclxms.gif


Added on June 25, 2010, 12:44 pm
QUOTE(Quazacolt @ Jun 25 2010, 11:30 AM)
same goes for big WoW tourneys
*
+1

this is wut i've been saying since the QQ about not having LAN kills esport...

This post has been edited by evofantasy: Jun 25 2010, 12:44 PM
TSfujkenasai
post Jun 25 2010, 12:56 PM

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QUOTE(Quazacolt @ Jun 25 2010, 12:20 PM)
thats cracked WoW servers, blizz themselves and other esport organizations hosts tourneys which involves 100 of thousands of US Dollars (biggest was like 250k IINM total prize pot)
*
How do you have a competition with WoW?
evofantasy
post Jun 25 2010, 01:20 PM

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QUOTE(fujkenasai @ Jun 25 2010, 12:56 PM)
How do you have a competition with WoW?
*
arena tournaments
Instant_noodle
post Jun 25 2010, 01:44 PM

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QUOTE(talexeh @ Jun 23 2010, 09:32 PM)
Ehh, I thought you're concentrating on DotP now? biggrin.gif

*

cracking my head with the sole mono blue deck...

QUOTE(evofantasy @ Jun 25 2010, 01:20 PM)
arena tournaments
*

WoW!!!

*feeling pain from behind*

talexeh
post Jun 25 2010, 02:07 PM

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QUOTE(Instant_noodle @ Jun 25 2010, 01:44 PM)
cracking my head with the sole mono blue deck...
*
Mono blue deck relies on planning & patience. It gives the most satisfaction when you managed to outmaneuver your opponents when you're almost snuffed out.

Here's something to get us back on track:


OH NOOESS!

This post has been edited by talexeh: Jun 25 2010, 02:30 PM
Quazacolt
post Jun 25 2010, 02:41 PM

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QUOTE(fujkenasai @ Jun 25 2010, 12:56 PM)
How do you have a competition with WoW?
*
http://www.quazacolt.com/wow/2009/04/wow-e...own-wow-update/

orangemarmalade. korean.

he is over nine thousand.


Added on June 25, 2010, 2:42 pm
http://www.quazacolt.com/wow/2009/11/world...ircuit-anaheim/

when i was doing live report on arena. went to office as a zombie later with ZERO sleep. LAWL


Added on June 25, 2010, 2:47 pm
» Click to show Spoiler - click again to hide... «


NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

seriously though, if this is kept under 10 heroes each side or under 20 heroes in total, and its done in absolute seriousness with balance in mind, then yeah ill get into it. else, burn in hell.

This post has been edited by Quazacolt: Jun 25 2010, 02:47 PM
talexeh
post Jun 25 2010, 03:11 PM

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What do you guys think about these 2 maps?
2-players map:
» Click to show Spoiler - click again to hide... «

4-players map:
» Click to show Spoiler - click again to hide... «


This post has been edited by talexeh: Jun 25 2010, 03:21 PM
evofantasy
post Jun 25 2010, 03:21 PM

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i like the natural expansion placement for the 2player map...
talexeh
post Jun 25 2010, 03:27 PM

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QUOTE(evofantasy @ Jun 25 2010, 03:21 PM)
i like the natural expansion placement for the 2player map...
*
I think it's too narrow though, like it's meant for resource gathering purpose only & all unit-producing buildings have to be pushed inside main base parameter.
XenoFr3ak
post Jun 25 2010, 03:41 PM

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QUOTE(talexeh @ Jun 25 2010, 03:11 PM)
What do you guys think about these 2 maps?
2-players map:
» Click to show Spoiler - click again to hide... «

4-players map:
» Click to show Spoiler - click again to hide... «

*
Wow ... very nice map.
evofantasy
post Jun 25 2010, 03:52 PM

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QUOTE(talexeh @ Jun 25 2010, 03:27 PM)
I think it's too narrow though, like it's meant for resource gathering purpose only & all unit-producing buildings have to be pushed inside main base parameter.
*
its narrow thus u don't really need a wall-in at ur naturals...
u can place ur stuctures towards the choke if u have the high ground (near the gold)...
Moonflown
post Jun 25 2010, 05:10 PM

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Something similar to scrap station. But if the gold expansion is on high ground then this map highly favorable to terran.
talexeh
post Jun 25 2010, 05:22 PM

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QUOTE(Moonflown @ Jun 25 2010, 05:10 PM)
Something similar to scrap station. But if the gold expansion is on high ground then this map highly favorable to terran.
*
I guess you meant the 2-players map. The map author actually planned to have the "bridge" block air units from flying over so while it may look like Scrap Station, in gameplay it's totally different.
XenoFr3ak
post Jun 25 2010, 05:27 PM

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Korean Air FTW!



Terran FTW! biggrin.gif

This post has been edited by XenoFr3ak: Jun 25 2010, 05:28 PM
talexeh
post Jun 25 2010, 05:42 PM

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QUOTE(XenoFr3ak @ Jun 25 2010, 05:27 PM)
Korean Air FTW!



Terran FTW! biggrin.gif
*
This must be the earlier version of Dropship. AWESOME!

/sarcasm

This post has been edited by talexeh: Jun 25 2010, 05:43 PM
Quazacolt
post Jun 25 2010, 05:44 PM

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» Click to show Spoiler - click again to hide... «


DIE DIE DIE

-terran marine
XenoFr3ak
post Jun 25 2010, 05:51 PM

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QUOTE(talexeh @ Jun 25 2010, 05:42 PM)
This must be the earlier version of Dropship. AWESOME!

/sarcasm
*
Medivac as the pilot tongue.gif
ricky88
post Jun 25 2010, 06:10 PM

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HI guys!

We're organising a StarCraft 2 Tournament with cash prizes.

It's sponsored by VISTA.com.my and hope to attract players from lowyat to join.

More details on the tournament at our facebook page.

Our facebook page is at http://www.facebook.com/sc.malaysia.


TSfujkenasai
post Jun 25 2010, 06:18 PM

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QUOTE(ricky88 @ Jun 25 2010, 06:10 PM)
HI guys!

We're organising a StarCraft 2 Tournament with cash prizes.

It's sponsored by VISTA.com.my and hope to attract players from lowyat to join.

More details on the tournament at our facebook page.

Our facebook page is at http://www.facebook.com/sc.malaysia.
*
Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow Poke slow
Moonflown
post Jun 25 2010, 07:18 PM

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QUOTE(talexeh @ Jun 25 2010, 05:22 PM)
I guess you meant the 2-players map. The map author actually planned to have the "bridge" block air units from flying over so while it may look like Scrap Station, in gameplay it's totally different.
*
Of course it's different, common sense can tell. A slight variation in map will cause thousands of different play style.

But what I meant was it has scrap station's theme and not much creativity has put into it.

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