Outline ·
[ Standard ] ·
Linear+
RTS Starcraft 2 V3.0, Anticipated Launching Date July 27, 2010
|
evofantasy
|
Jun 18 2010, 10:51 AM
|
|
QUOTE(talexeh @ Jun 18 2010, 09:16 AM) I don't find much difference since I've been playing SC1 almost on daily basis. In fact, I find it easier to dodge Psi-Storms in SC1. Maybe it's due to the fact that units don't clump up together as much as SC2. easier to stack in sc1 >.<
|
|
|
|
|
|
Moonflown
|
Jun 18 2010, 11:53 AM
|
|
QUOTE(Quazacolt @ Jun 18 2010, 12:07 AM) hate to break it to you, but technically they are on the same team. I know there are in the same team but AFAIK they have totally different corporate culture. That's why I'm hoping that Blizzard culture won't be devour by Activision profit-priority culture.
|
|
|
|
|
|
Quazimodo
|
Jun 18 2010, 12:19 PM
|
New Member
|
|
|
|
|
|
|
Moonflown
|
Jun 18 2010, 01:08 PM
|
|
QUOTE(Quazimodo @ Jun 18 2010, 12:19 PM) WOW I NEVER SEEN SOMETHING LIKE THAT BEFORE : sarcasm:
|
|
|
|
|
|
Cheesenium
|
Jun 18 2010, 01:08 PM
|
|
Update on New Identifier System. QUOTE The number will be automatically generated. Please keep in mind that you won't be able to see this code everywhere, but only on certain screens. (i.e. it won't get in the way and it won't ruin the "look" of your nickname, don't worry! ) Looks good. Dont have to post my email everywhere.
|
|
|
|
|
|
talexeh
|
Jun 18 2010, 01:55 PM
|
|
QUOTE(Quazacolt @ Jun 18 2010, 09:33 AM) high templars in sc1 are kinda "slower" in getting out psi storms, maybe cuz of their patching as well? that said, the clumping of sc2 is due to much better pathing (which is good, btw) as more units are able to arrive at a destination much effeciently and timely, as opposed to sc1, having an lol train when you're massing up army Pros & cons. You find SC2 pathing better but they'll die to Storms faster. I'm a Terran player hence I might be biased but SC1's train-pathing has saved my armies from countless Storms & Scarabs. Added on June 18, 2010, 1:55 pmQUOTE(evofantasy @ Jun 18 2010, 10:51 AM) easier to stack in sc1 >.< In SC1, this is only useful for Mutas so not much issue unless you're a Zerg player.  Added on June 18, 2010, 1:57 pmQUOTE(Quazimodo @ Jun 18 2010, 12:19 PM) » Click to show Spoiler - click again to hide... « Slowpoke Reaver & please apply spoiler. Yes, please LOL at my Shitmyx. This post has been edited by talexeh: Jun 18 2010, 01:58 PM
|
|
|
|
|
|
Quazacolt
|
Jun 18 2010, 02:25 PM
|
|
» Click to show Spoiler - click again to hide... « QUOTE(Quazimodo @ Jun 18 2010, 12:19 PM) welcome to a few days ago Added on June 18, 2010, 2:26 pmQUOTE(Moonflown @ Jun 18 2010, 11:53 AM) I know there are in the same team but AFAIK they have totally different corporate culture. That's why I'm hoping that Blizzard culture won't be devour by Activision profit-priority culture. well according to many people (or forumers)  they already did Added on June 18, 2010, 2:28 pmQUOTE(talexeh @ Jun 18 2010, 01:55 PM) Pros & cons. You find SC2 pathing better but they'll die to Storms faster. I'm a Terran player hence I might be biased but SC1's train-pathing has saved my armies from countless Storms & Scarabs. Added on June 18, 2010, 1:55 pmIn SC1, this is only useful for Mutas so not much issue unless you're a Zerg player.  Added on June 18, 2010, 1:57 pmSlowpoke Reaver & please apply spoiler. Yes, please LOL at my Shitmyx. haha true true. though for my case (or many others) its better in the sense that your army gets to their destination quicker, to you know, DIE DIE DIE pew pew pew pssshh aahhhh pew pew pew XD This post has been edited by Quazacolt: Jun 18 2010, 02:28 PM
|
|
|
|
|
|
TSfujkenasai
|
Jun 18 2010, 03:23 PM
|
|
QUOTE(Quazacolt @ Jun 18 2010, 02:25 PM) well according to many people (or forumers)  they already did Then I guess SC2 might me the last few blizzard games that will be loved.
|
|
|
|
|
|
Quazacolt
|
Jun 18 2010, 03:26 PM
|
|
QUOTE(fujkenasai @ Jun 18 2010, 03:23 PM) uh oh naysayer!
|
|
|
|
|
|
evofantasy
|
Jun 18 2010, 05:27 PM
|
|
QUOTE(fujkenasai @ Jun 18 2010, 03:23 PM) again publisher doesn't really affects the quality of the game... its the developers...
|
|
|
|
|
|
-=J4cKa5s=-
|
Jun 18 2010, 05:34 PM
|
|
Is the SC2 Battlenet region locked as most of forums are discussing?
Sorry to ask coz i'm outdated from new games. Cheer...
This post has been edited by -=J4cKa5s=-: Jun 18 2010, 05:36 PM
|
|
|
|
|
|
evofantasy
|
Jun 18 2010, 05:36 PM
|
|
QUOTE(-=J4cKa5s=- @ Jun 18 2010, 05:34 PM) Is the SC2 Battlenet region locked as most of forums are discussing? Sorry to ask coz i'm outdated from new games. Cheer... currently at the moment still will be region locked...
|
|
|
|
|
|
-=J4cKa5s=-
|
Jun 18 2010, 05:37 PM
|
|
QUOTE(evofantasy @ Jun 18 2010, 05:36 PM) currently at the moment still will be region locked... Oic, thanks 4 ur info.. Anyway, do u think tat is worth to buy at tis moment?
|
|
|
|
|
|
evofantasy
|
Jun 18 2010, 05:40 PM
|
|
QUOTE(-=J4cKa5s=- @ Jun 18 2010, 05:37 PM) Oic, thanks 4 ur info.. Anyway, do u think tat is worth to buy at tis moment? ya since it will last u 1-2 years... depends on ur budget n ur fren as well...
|
|
|
|
|
|
-=J4cKa5s=-
|
Jun 18 2010, 05:44 PM
|
|
QUOTE(evofantasy @ Jun 18 2010, 05:40 PM) ya since it will last u 1-2 years... depends on ur budget n ur fren as well... Emm... will think about tat... Thx
|
|
|
|
|
|
Cheesenium
|
Jun 18 2010, 07:26 PM
|
|
QUOTE(evofantasy @ Jun 18 2010, 05:27 PM) again publisher doesn't really affects the quality of the game... its the developers... Publisher does have quite an impact on the game's quality, as they control the wallets.
|
|
|
|
|
|
kianweic
|
Jun 18 2010, 09:03 PM
|
|
QUOTE(Cheesenium @ Jun 18 2010, 07:26 PM) Publisher does have quite an impact on the game's quality, as they control the wallets. Depends on what are the covenants and clauses in contract / agreement. However, publishers provide funding. It's like shareholders, they interested in how much money the underlying game can bring them. And in the end of the day, it is the bottom line that matters.
|
|
|
|
|
|
vis.vls
|
Jun 19 2010, 07:38 PM
|
New Member
|
ewww teh sc2 razer eq soooooooooo fugly...
|
|
|
|
|
|
talexeh
|
Jun 19 2010, 08:07 PM
|
|
QUOTE(vis.vls @ Jun 19 2010, 07:38 PM) ewww teh sc2 razer eq soooooooooo fugly... Don't pray pray, they got lights to indicate your APM... or maybe you got sucky APM to begin with.  » Click to show Spoiler - click again to hide... « I hope you do realize that I'm just joking. This post has been edited by talexeh: Jun 19 2010, 08:08 PM
|
|
|
|
|
|
Moonflown
|
Jun 19 2010, 08:42 PM
|
|
Red lights will be illuminated when you're under attack. Thanks razer but I won't look at my peripherals when I'm under attack.
|
|
|
|
|