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RTS Starcraft 2 V3.0, Anticipated Launching Date July 27, 2010
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talexeh
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May 21 2010, 01:29 PM
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QUOTE(XenoFr3ak @ May 21 2010, 01:23 PM) Patch 13, finally the love for Marines .. gogogo!! Void Rays decreased only ranged ar .. damn .. what abt damage loo, i want damage decreased oso  I don't understand why the categorize the Stim Pack buff to Marine only. Shouldn't Reaper & Marauder benefit from this buff as well?
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XenoFr3ak
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May 21 2010, 01:33 PM
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QUOTE(talexeh @ May 21 2010, 01:29 PM) I don't understand why the categorize the Stim Pack buff to Marine only. Shouldn't Reaper & Marauder benefit from this buff as well?  Hmm .. ur right, perhaps Blizz did a typo error or sumthing.
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Quazacolt
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May 21 2010, 01:33 PM
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» Click to show Spoiler - click again to hide... « QUOTE(talexeh @ May 21 2010, 01:17 PM) Patch 13 incoming. Thor, Colossus & Ultralisk will have more screen time soon, especially Ultralisk + Infestor combo. » Click to show Spoiler - click again to hide... « StarCraft II Beta -- Patch 13 (version 0.15.0.15449)
General
Map Publishing is now enabled: Using the map editor, you can upload your custom maps to share with the Battle.net community. Facebook feature is integrated: Here’s a quick way to expand your social network by seeing who among your existing Facebook friends also has a Battle.net account. 3v3 and 4v4 formats are now enabled. Numerous updates have been made to the Leagues & Ladders system:
Removed Copper League and added Diamond League above Platinum League. Player ratings start at 0, rather than 1000. No longer displays loading screen odds in placement or practice league matches. Matchmaking system logic updated.
UDP is enabled to help improve game performance. Numerous performance and stability improvements.
Balance Changes
PROTOSS
Sentry
Force Fields can now be destroyed by Massive ground units walking over them.
Void Ray
Range decreased from 7 to 6.
Warp Gate
Subgroup selection priority changed from 2 to 3 so that it takes priority over Gateways when selected.
TERRAN
Marine
Stimpack research cost decreased from 150/150 to 100/100. Combat Shield research cost decreased from 150/150 to 100/100.
ZERG
Infestor
Infested Terran spell removed. Frenzy spell added:
Costs 25 energy. Targets a single biological unit which deals 25% more damage and is immune to snare, stuns, and mind control for 30 seconds.
Overseer
Contaminate spell added:
Costs 75 energy. Targets a single enemy structure which cannot train units or research upgrades for 30 seconds.
Infested Terran spell added:
Costs 125 energy. Infested Terrans have the same stats as those previously created by the Infestor and are placed directly under the Overseer when spawned.
Ultralisk
Life decreased from 600 to 450. Damage changed from 25 to 15 (+25 Armored). Damage versus structures increased from 60 to 75.
Hotkey Changes (English Only):
Zerg Set Worker Rally Point changed from R to G. Zerg Spore Crawler changed from W to A to avoid conflict with the Select All Warp Gates hotkey.
Battle.net Interface
Revamped summary pages for player Profiles and Leagues & Ladders. Added a Help system with tech trees and other tips and tricks. Removed identifier from the character naming process and added the ability to refer friends for invitation into your party or lobby. Updated the Battle.net user interface to consistently use a nested menu system. Added in-game blocking and player muting. Added on May 21, 2010, 1:19 pmThis is required in order to avoid the 18+ ratings in Korea. Blizz is still contemplating if they should release 2 different Korea versions (12+ with black blood & 18+) or single version (black blood of course). TONIGHT 3V3/4V4 WHO WANTS IN? LOL UDP is enabled to help improve game performance. <-- LOWER LATENCY WHOOO (remember OLD sc1/bnet? using udp? yeah) - sentries HAHAHAHAHA - voidrays LOL - marines YEAH I ALWAYS GET COMBAT/STIM THIS IS WIN - zerg wtf spell changes, overseer being useful, infestor frenzy wtf? ultralisk lol
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talexeh
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May 21 2010, 01:38 PM
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QUOTE(Quazacolt @ May 21 2010, 01:33 PM) » Click to show Spoiler - click again to hide... « TONIGHT 3V3/4V4 WHO WANTS IN? LOL UDP is enabled to help improve game performance. <-- LOWER LATENCY WHOOO (remember OLD sc1/bnet? using udp? yeah) - sentries HAHAHAHAHA - voidrays LOL - marines YEAH I ALWAYS GET COMBAT/STIM THIS IS WIN - zerg wtf spell changes, overseer being useful, infestor frenzy wtf? ultralisk lol Thor: Thor is here. Infestor: So what? *frenzied a group of Ultra* Thor: Oh shi-
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XenoFr3ak
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May 21 2010, 01:51 PM
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QUOTE(Quazacolt @ May 21 2010, 01:33 PM) » Click to show Spoiler - click again to hide... « TONIGHT 3V3/4V4 WHO WANTS IN? LOL UDP is enabled to help improve game performance. <-- LOWER LATENCY WHOOO (remember OLD sc1/bnet? using udp? yeah) - sentries HAHAHAHAHA - voidrays LOL - marines YEAH I ALWAYS GET COMBAT/STIM THIS IS WIN - zerg wtf spell changes, overseer being useful, infestor frenzy wtf? ultralisk lol Huh .. 3v3 and 4v4? Patch 13 has been implemented?
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snowdrop89
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May 21 2010, 02:11 PM
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Getting Started

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QUOTE(XenoFr3ak @ May 19 2010, 06:44 PM) Eh ... u playing the beta too ar? yeap just got my beta keys few days ago. Lets play sometime soon.
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XenoFr3ak
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May 21 2010, 02:24 PM
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QUOTE(snowdrop89 @ May 21 2010, 02:11 PM) yeap just got my beta keys few days ago. Lets play sometime soon. Whats ur IGN ?
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Quazacolt
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May 21 2010, 02:26 PM
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QUOTE(talexeh @ May 21 2010, 01:38 PM) Thor: Thor is here. Infestor: So what? *frenzied a group of Ultra* Thor: Oh shi- well, less op against small fries, and not so sucky against bigger pew pew units XD (cough immortals cough) Added on May 21, 2010, 2:26 pmQUOTE(XenoFr3ak @ May 21 2010, 01:51 PM) Huh .. 3v3 and 4v4? Patch 13 has been implemented? i was hoping that it already has, or by tonight, lol This post has been edited by Quazacolt: May 21 2010, 02:26 PM
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Cheesenium
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May 21 2010, 02:50 PM
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Nice,another patch.
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kEazYc
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May 21 2010, 03:27 PM
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I'm up for 3v3/4v4, just add me "peacewalker.mew" without the " ", probably available after 10pm.
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flow
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May 21 2010, 03:28 PM
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hopefully with patch 13 i no need use battleping!
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Cheesenium
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May 21 2010, 03:29 PM
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Wont save me now. Internet problem is making me lag no matter what.
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Damian
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May 21 2010, 03:35 PM
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New Member
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streamyx so noob... updating my patch takes forever... now only version 0.5 & current version patch is 0.14.
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flow
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May 21 2010, 03:54 PM
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for big download from bnet (patch, maps) you can try "http://www.hotspotshield.com/" its a proxy software that i used to buy stuff that is US only. (it gives u a US IP) somehow it is faster when i connected to hotspotshield when downloading maps from bnet. XenoFr3ak can be my witness.  but hotspotshield should not be used to replace battleping as it doesnt help with ping. and its kinda intrusive, got ads pop up when you are connected. so once i download finish i disconnect it. you can give it a try.
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evofantasy
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May 21 2010, 03:59 PM
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the sentry is not really a nerf since even if a massive unit break it, it has already deal damage... its used to split the army up and that is when its casted (push back lol)... though it hurt toss's containment now...
btw check out dayfly's containment with terran... its jz full of win...
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melvintcs
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May 21 2010, 04:15 PM
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argh, toss become more weak ... well, for balancing, ntg to argue
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Damian
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May 21 2010, 04:17 PM
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New Member
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QUOTE(flow @ May 21 2010, 03:54 PM) for big download from bnet (patch, maps) you can try "http://www.hotspotshield.com/" its a proxy software that i used to buy stuff that is US only. (it gives u a US IP) somehow it is faster when i connected to hotspotshield when downloading maps from bnet. XenoFr3ak can be my witness.  but hotspotshield should not be used to replace battleping as it doesnt help with ping. and its kinda intrusive, got ads pop up when you are connected. so once i download finish i disconnect it. you can give it a try. thanks my friend. now already Version 0.10. 2 more to go i guess.
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Quazacolt
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May 21 2010, 04:27 PM
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QUOTE(evofantasy @ May 21 2010, 03:59 PM) the sentry is not really a nerf since even if a massive unit break it, it has already deal damage... its used to split the army up and that is when its casted (push back lol)... though it hurt toss's containment now... btw check out dayfly's containment with terran... its jz full of win... huge nerf. before this sentry basically renders units like ultralisks useless. big fat and melee? hello icecubes. now? ultralisks ignore icecubes and wtfrape sentries.
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evofantasy
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May 21 2010, 04:29 PM
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QUOTE(Quazacolt @ May 21 2010, 04:27 PM) huge nerf. before this sentry basically renders units like ultralisks useless. big fat and melee? hello icecubes. now? ultralisks ignore icecubes and wtfrape sentries. why would u bother going ultralisk when broodlords = "i win" unit (as stated by day[9])
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Quazacolt
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May 21 2010, 04:44 PM
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QUOTE(evofantasy @ May 21 2010, 04:29 PM) why would u bother going ultralisk when broodlords = "i win" unit (as stated by day[9]) exactly. it was useless. now they are buffing ultralisks. and nerfing things that makes it useless.
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