Joined: Dec 2008
From: Nearby your house [b]Status: Failed[/b]
Default value would be 1. No it's not entirely tm nut's fault. It is because Infinity Ward did not patch connection issue in CoD4 properly, so this kind of connection stuffs quite troublesome for some of us. So in normal mod server (Narakka/BVPN) connection a little bit horrible. However in Promod, those connection issues are fixed by the MODDERS instead of developer of the game.
EDIT: Soz make the maxpackets to 100, i mistaken something else.
Is it \cl_packetdump 5 ?? Also from what I read at bashandslash, pb_sleep 500 is then followed by pb_writecfg to sort of commit the pb_sleep 500, am I right? I'm already using three except the first command. Hopefully fourth one's the charm ;p
if you experience sudden-second lag constantly, type pb_sv_update, then tab it. You'll see the console info on bottom left after you tab it, then enter. You'll see another few console info again.
there's some settings you might wanna try out...but those are for promod servers....i don't know if it'll be any good on PAM/stock servers though....in any case...any other spikes are probably because of the game engine or something...lol
Joined: Dec 2008
From: Nearby your house [b]Status: Failed[/b]
QUOTE(zerashk @ Apr 26 2010, 04:23 PM)
@ syNcv9
Is it \cl_packetdump 5 ?? Also from what I read at bashandslash, pb_sleep 500 is then followed by pb_writecfg to sort of commit the pb_sleep 500, am I right? I'm already using three except the first command. Hopefully fourth one's the charm ;p
Tried no scope, in those “bolt only plz” game. Seems to work rather unreliably, maybe it’s due to the operator, i.e. yours truly. I don’t encounter no scope technique with player wielding scoped bolt action all this while in CoD4, however there’s a number of “quick iron sight” players in CoD5 though ;p