New Member
|
Since nobody's started to state the obvious about the recently ended event, i'll start on a few things that could have been done better during the event:
BTW, i mainly attended as a spectator for COD 4 so my rants will be mostly be about the COD 4 event...
Firstly, this applies to the entire event, what happened to the electricity management? I'm well aware that during the first matches of the day for the LAN events (dota, CS and COD 4), the power tripped not once, not twice, but three times. I can't tell what the cause of it all was, but the amount of power plugs for the PCs connected to all those extension cords that were then connected to more extension cords and finally connected to TWO power plugs. It might be a clue, you know. Because even in my home of three phase circuits, i can get a power overload if i turn on a gazillion switches using so much amp and voltage at the same time. Plus, when the computers were being packed up, i noticed that every single time one island's power was turned off, the entire hall's power went out as well. And this happened in the middle of the COD 4 and CS matches. I mean, in an event of such scale, does this really happen? Event if it does...rarely, but so many times in a row? I think the organizers or whoever was in charge of electricity could have done a better job to avoid all these power outages from occurring one after another.
Some people noticed that most of the crowd on the first day of the event, and i mean there was a huge crowd, left because of the non-stop power outages in the morning of the first day. I'll bet they didn't bother coming back the second day either.
Second would be the time management issue. I believe the only LAN event to finish on time was Dota? Good job to the people who ran the dota event. Correct me if i'm mistaken, but i was informed that all the the organizers knew very well that the PCs would have to be packed up latest by 9 pm.
And, i'm very sure somehow the news of a closing ceremony was passed around to all the organizers as well? The gamers had to pause their games throughout the closing ceremony. The CS and COD 4 players were in the midst of their games, and it's not like we need a half-hour strat time break to discuss strats. Could something have been done to halt the rounds before the closing ceremony started? There really should be more communication between the organizers and the ones running the games...
Usage of third party programs in COD 4. Correct me if i'm wrong, but third party programs are not allowed in COD 4. It was event stated in the rules and regulations. The players should be well aware that, towards the second half of matches during the second day, some teams used Ventrillo to communicate with each other. I'm sure the main reason for this is that the coms had problems with certain hardware like sound cards, etc. So, the sound wasn't perfect. If the organizers had carried out the necessary tests to make sure that all devices on the computers were running properly and suited for the game, then it would have been an unavoidable risk to the players. I'm sure players were already well informed to bring any gear and devices,software needed to run the game and hardware properly.
Ventrillo is a third party program, which is prohibited by the rules and regulations in COD 4. Basically it's an outside program that allows you to talk to everyone using the software as long as you are in the same "room". This chat applies to whoever is in the room, regardless if you are dead or alive in-game. The COD 4 rules state that you're not allowed to report/speak to a teammate if you are dead. However, you may speak to those who are dead. Ventrillo allows you to bypass this rule and your chat is heard by everyone in the room. There's no qualms with the in-game chat that is built-in to COD 4 because the "death silence" rule is already built into the system. I'm not accusing anyone of "death chat", but you can't be 100% certain that nobody broke the rule either. So, the organizers should not have allowed the use of Ventrillo in the first place. That way, it doesn't give any additional doubt to any parties involved.
The previous MMU gamefest for COD 4, which was held last year, was a failure. There was no cash prize, the computers did not properly support COD 4 up to competitive standards and the software was not even installed before the tournament. I remember waiting around until after lunchtime before the proper installation and patching had been completed. This time, frankly, all that MMU has managed to do for the COD 4 section is to soup up the computers and give us ONE island to play with inside a huge hall. With all those big time sponsors pitching into the event, I'd say the overall power outages, PC problems, software/driver glitches here and there made it a very memorable event, indeed.
I'll say that a good job was done preparing for the other things. Like the rubix cube, the cup stacking, board games, console games and etc. But eh LAN event just cropped up disaster after disaster. I'd expect it from last year's MMU gamefest due to the lack of support and seemingly lack of preparation. But this time, with all the hype and performance PCs from warmart, I would have expected much, much more from an event on a scale such as this.
Some people i know, event took some time off their busy schedule to just come and watch the failboat. That itself, is disappointing enough. I really hope that MMU will learn from their mistake THIS year...and make NEXT year an event worthy of sore eyes and uninterested feet.
|