Welcome Guest ( Log In | Register )

Bump Topic Topic Closed RSS Feed
14 Pages < 1 2 3 4 5 > » Bottom

Outline · [ Standard ] · Linear+

 Crossfire Intel Challenge 7: Malaysian Edition, 5th - 7th March 2010, Blitzone DJ

views
     
ezinger
post Feb 5 2010, 01:36 PM

butter cookies
******
Senior Member
1,536 posts

Joined: Jan 2005
nicely put.

so what are the prizes for the ql comp?
crashtec
post Feb 5 2010, 03:30 PM

New Member
*
Junior Member
8 posts

Joined: Mar 2006


QUOTE(ezinger @ Feb 5 2010, 01:36 PM)
nicely put.

so what are the prizes for the ql comp?
*
The prize for QL is RM 200 for every 8 Players for a cost of RM 30 per person.

8 - RM 200
16 - RM 400
24 - RM 600
32 - RM 800

This should match the team games prizes in terms of per-person ratio.
Do remember that ID Software is non-existent here, which means there isnt any sponsorship for it.

But like i said, the prize trigger only activates every 8 players, which also means that, so long as there are less than 8 - the competition wont go.
Together with possible technical problems with the singapore server going down possibly BEFORE the tournament date, it will really depend on the player's to make this happen at this point.


chiam_ace
post Feb 6 2010, 03:07 PM

Getting Started
**
Junior Member
215 posts

Joined: Oct 2005
From: KL


QUOTE(crashtec @ Feb 5 2010, 11:06 AM)
The idea is to ask less and make the event more feasible in the long run. Throwing RM 20k for 1 team to win and having it only once a year does not help anyone except the winners.

The event is solely to aid that fact, to bring benefit to both gamers of every level - beginner, intermediate and skilled - organizers - the more teams the more profit, the less teams the less work - sponsors, the amount they spent will be based on the popularity of the game or event, rather than just a waste of resources.

This generates a feasible cycle where teams pay, organizers run and sponsors provide on equal levels - generally sharing the burden. From this, we get high quality tournaments with high quality teams - generally improving the standards due to the group - double elim stages (more games, more exposure, more experience)

*
Firstly, "a waste of resources" is called brand marketing, and market research on the popularity of the game itself can be easily done. Also, the player's job is to populate, attend, and compete in sponsored tournaments in order for the sponsors to gain more eyeball counts in favor of their advertising. It's not the player's concern to "share the burden" of organizing the event with sponsors and organizers. Of course, we're talking about sponsored tournaments instead of community based events in which everyone has a part in the success of the event, but then again this is the Crossfire Intel Challenge 7: Malaysian Edition, not Lowyat.Net CS/QL/COD Players Tournament 2010. I'm all for community gaming events which genuinely wants to improve the local scene. However, with the limited information I've read about this event, I wonder why is it named the Crossfire Intel Challenge.

Basically, except the point that by including registration fees as the triggered prize money, it eliminates a lot of interested players. It's not an accurate measure of the popularity of the game. Not to mention that for an international name sponsoring an event/tournament which grand prize is triggered by registration fees isn't very pretty.

Don't get me wrong though, I'm basically a strong supporter of E-sports whether it's local or international. Just pointing out my opinions.


Edit: Just noticed the RM40 deficit per 8 players for the grand prize. It's not a big amount of money but do the players' registration fees contribute to someone's salary other purposes too?

This post has been edited by chiam_ace: Feb 6 2010, 03:15 PM
ezinger
post Feb 6 2010, 03:19 PM

butter cookies
******
Senior Member
1,536 posts

Joined: Jan 2005
ahh finally someone comes out (:

it didn't make sense to me either when a global corp that has their name all over the event not sponsoring anything.

it is a common knowledge as well that advertising and branding is not cheap.
Falk
post Feb 6 2010, 03:40 PM

New Member
*
Newbie
1 posts

Joined: May 2008


QUOTE(chiam_ace @ Feb 6 2010, 03:07 PM)
Edit: Just noticed the RM40 deficit per 8 players for the grand prize. It's not a big amount of money but do the players' registration fees contribute to someone's salary other purposes too?
*
The deficit goes to me. If you have a problem with that you have my secretary's number. I accept calls during office hours.
chiam_ace
post Feb 6 2010, 04:06 PM

Getting Started
**
Junior Member
215 posts

Joined: Oct 2005
From: KL


QUOTE(Falk @ Feb 6 2010, 03:40 PM)
The deficit goes to me. If you have a problem with that you have my secretary's number. I accept calls during office hours.
*
Whoa easy tiger.

If you're responsible for the tournament registration fees I'm sure the community would appreciate your secretary's contact posted for any questions. And no, I don't have a problem with a mere few hundred bucks going into someone's pocket, it's just business. However it would be the best if everyone is more transparent on the matter since this is turning into a community based event. It's the player's money we're talking about here, not mine.


Falk
post Feb 6 2010, 04:11 PM

New Member
*
Newbie
1 posts

Joined: May 2008


You sir have a terrible sense of humor sad.gif

edit: actually nm, it's my sense of humor that's terrible.

This post has been edited by Falk: Feb 6 2010, 04:11 PM
crashtec
post Feb 6 2010, 04:46 PM

New Member
*
Junior Member
8 posts

Joined: Mar 2006


Firstly, "a waste of resources" is called brand marketing, and market research on the popularity of the game itself can be easily done. Also, the player's job is to populate, attend, and compete in sponsored tournaments in order for the sponsors to gain more eyeball counts in favor of their advertising.


I understand "brand marketing" but that doesnt mean a company needs to throw their resources into an event that rarely gives any amount of returns - take a good look at how many other events out there that didn't make it, participation was low, yet the amount the companies put into it was way too much, if they were successful, its fine, but if it wasn't, it ruins the chances of the entire industry of receiving such sponsorships in the future. Sponsors will be skeptical after seeing such events and you'd probably need a couple of months or years to try and convince them again. (i would rather not name those events, since it would be considered "talking bad about it".


It's not the player's concern to "share the burden" of organizing the event with sponsors and organizers.


You see, they wouldn't need to share the burden, if they weren't part of it.
Nothing comes for free, you of all people should know that. If you expect sponsors and organizers to just throw themselves at you; then your concept of e-sports, sponsors and the industry's stakeholders is completely wrong; as a pro-gamer you should be able to understand that in order for people to provide for you, you have to be pro-active in returning the favor.


Of course, we're talking about sponsored tournaments instead of community based events in which everyone has a part in the success of the event, but then again this is the [b]Crossfire Intel Challenge 7: Malaysian Edition, not Lowyat.Net CS/QL/COD Players Tournament 2010.


This event is barely sponsored - the budget is out of my own pocket.
Why is it CIC7? We adopted the name, their system and their formats, rules and regulations to help improve the quality of local gamers. How? By giving them the opportunity to play as much as possible for as long as possible with teams from different levels.

This is a benchmark and a proving point that - as much as i would love Intel Worldwide, Samsung, Razer, Steelseries or any other major company out there that could be part of this financially, we as a company can still provide the best quality in tournaments with whatever resources we have and further more do it for close to nothing.

This also proves our passion for the gaming industry, the gamers and the competitive scene. The entire team is working for close to nothing in return, aside from the 20% from the registration fees.

I'm all for community gaming events which genuinely wants to improve the local scene. However, with the limited information I've read about this event, I wonder why is it named the Crossfire Intel Challenge.


If you're all for the community gaming events, then you shouldn't come up with such distasteful remarks for people who'd do it for you.
Crossfire Intel Challenge is named as such because

1. Its a collaboration with the organizing team CF in Netherlands.
2. They are the ones who provide the majority of the RnR and artwork - albeit slow smile.gif
3. Officially Intel Worldwide has agreed with the idea, but cannot provide at this time - understandable since we passed their fiscal quarterly budget plans
4. We still kept Intel because we are showing gratitude for them to allow us to do this event, also for the amount of effort they put in throughout the years in the gaming industry.


Basically, except the point that by including registration fees as the triggered prize money, it eliminates a lot of interested players. It's not an accurate measure of the popularity of the game. Not to mention that for an international name sponsoring an event/tournament which grand prize is triggered by registration fees isn't very pretty.


If interest means that its just about the money, then you're wrong. Plenty of players still play because they want to, because they want to show of their skills - improve and compete with the best and rest of the locals. Yes, money plays a part, a huge part in fact - so huge that they will need to be willing to fork out a small sum to gain more. Tell me, when was the last time CS had a good tournament. For the longest time, they have been waiting.

We are here to provide. These fees will gradually be reduced to fit the teams - higher tier teams pay the maximum amount(they have more to lose; fame, fortune and a higher chance of winning), while lower teams get to pay a far lesser amount(they lack the confidence, experience but still want to try - we give them that chance). This allows entry level teams to continue participating, while those who have been competing since day 1 still play for the prize.

We are looking at a broad picture, a picture has the capability of lasting for years. It is a stepping stone to further increase the numbers, but before we can do that, we need to see who'd be interested in following us there. Crossfire Cups will be planned to happen every 2-3 months, with similar systems for each tier - already mentioned in my previous post. Perhaps i will reveal a more solid introduction to what ESP as a company is going to do for the rest of the year.

As for the Call of Duty 4 community, im proud to say that they already understand - solely because they have been self sufficient WITHOUT direct support from their license companies and they have been doing so for the past 2 years. Cups will be run on a monthly basis unless there are major events.


Don't get me wrong though, I'm basically a strong supporter of E-sports whether it's local or international. Just pointing out my opinions.


No offence taken.


Just noticed the RM40 deficit per 8 players for the grand prize. It's not a big amount of money but do the players' registration fees contribute to someone's salary other purposes too?
*



Maybe you didn't read the first page and replied directly to my previous post so; 80% of the registration fees go to the prize pot - 20% goes to cover any expenses.

Marshals need to be paid - although for a mere RM 20 a day.
Mock cheques need to be made
Buntings and banners need to be printed
T-shirts need to be provided (albeit for the top 8 teams)
Tags for Crew, Sponsors and Media need to be made

This costs a total of at least RM1,500. Does the RM40 missing ringgit cover the total cost of that? Besides, its coming from my own pocket, does it really matter how much money i put into the event? If it does, then just wait for the financial report after you sign up for the event eh? We're not going to up and leave with the reg fees, if i wanted to be a thief, i'd rob something much larger than my own event.

This post has been edited by crashtec: Feb 6 2010, 04:59 PM
Falk
post Feb 6 2010, 05:09 PM

New Member
*
Newbie
1 posts

Joined: May 2008


On a more serious note, all joking about being FALK TEH BOSS aside, the original concept came about by wanting to know more about the EU (de-facto international) standard for competitive CoD4 play.

I poked my nose into some of the business of several people who called the shots in the EU community, asked how they ran things, and they suggested looking at the tournament formats of big events, which was how the proposal for having a parallel event to a big EU LAN event came about. It then, under crashtec's direction, expanded from just being a 'cod4 blueprint' to becoming a 'malaysian e-sports' blueprint.

The name Crossfire Challenge stuck because it was a brilliant exposure buzzword mechanism for both Enschende and us, as in Malaysia/SEA. Keep in mind that despite the "Intel" interjected into the name, CIC7 Holland/Enschende is also almost completely volunteer-run (Intel sponsors their PCs for the duration of event) with a similar albeit much bigger prize trigger system.

Obviously there are some core CF things we can't do, like hold an Enemy Territory tournament (that game is literally nonexistant here) but the name was still adopted - with permission and blessing - for this parallel event because the goals and ideals are the same.

edit: Forgot to mention, despite it being a joke you're still welcome to deposit some money into my bank account. I don't mind. I wish I had a hot secretary though.

This post has been edited by Falk: Feb 6 2010, 05:12 PM
crashtec
post Feb 6 2010, 05:31 PM

New Member
*
Junior Member
8 posts

Joined: Mar 2006


QUOTE(Falk @ Feb 6 2010, 05:09 PM)
On a more serious note, all joking about being FALK TEH BOSS aside, the original concept came about by wanting to know more about the EU (de-facto international) standard for competitive CoD4 play.

I poked my nose into some of the business of several people who called the shots in the EU community, asked how they ran things, and they suggested looking at the tournament formats of big events, which was how the proposal for having a parallel event to a big EU LAN event came about. It then, under crashtec's direction, expanded from just being a 'cod4 blueprint' to becoming a 'malaysian e-sports' blueprint.

The name Crossfire Challenge stuck because it was a brilliant exposure buzzword mechanism for both Enschende and us, as in Malaysia/SEA. Keep in mind that despite the "Intel" interjected into the name, CIC7 Holland/Enschende is also almost completely volunteer-run (Intel sponsors their PCs for the duration of event) with a similar albeit much bigger prize trigger system.

Obviously there are some core CF things we can't do, like hold an Enemy Territory tournament (that game is literally nonexistant here) but the name was still adopted - with permission and blessing - for this parallel event because the goals and ideals are the same.

edit: Forgot to mention, despite it being a joke you're still welcome to deposit some money into my bank account. I don't mind. I wish I had a hot secretary though.
*
You've got an underaged korean secretary.. wait 2 more years falk. smile.gif

"Another nice post by falk" BWAHAHAH

On a serious note, we're all basically doing this for free - and im broke because of it.

chiam_ace
post Feb 6 2010, 05:34 PM

Getting Started
**
Junior Member
215 posts

Joined: Oct 2005
From: KL


I see. Thanks for the long explanation. I'm going to leave it at that.

ps: i'm not a progamer btw
crashtec
post Feb 6 2010, 05:46 PM

New Member
*
Junior Member
8 posts

Joined: Mar 2006


QUOTE(chiam_ace @ Feb 6 2010, 05:34 PM)
I see. Thanks for the long explanation. I'm going to leave it at that.

ps: i'm not a progamer btw
*
Duskbin not pro - then at least nitron is smile.gif
Juz_MaRk
post Feb 8 2010, 12:16 PM

New Member
*
Newbie
2 posts

Joined: Feb 2008


Can we have the official rules and regulations for the CoD4:promod? thanks
dennis_lcfx
post Feb 8 2010, 12:39 PM

Getting Started
**
Junior Member
102 posts

Joined: Apr 2009
No offense but nitron just got wiped out sleep.gif

I watched the whole thing on ESLTV.

Good try.
crashtec
post Feb 8 2010, 05:16 PM

New Member
*
Junior Member
8 posts

Joined: Mar 2006


QUOTE(dennis_lcfx @ Feb 8 2010, 12:39 PM)
No offense but nitron just got wiped out sleep.gif

I watched the whole thing on ESLTV.

Good try.
*
Yeah,this means malaysia needs more practice smile.gif

That is what CIC7 is for maaaa

THe official rules and regulations should be out this week. Excluding the QL ones.
guardioo
post Feb 10 2010, 04:58 PM

Casual
***
Junior Member
360 posts

Joined: Jan 2003


Ah, i was trying to join the QL, unfortunately i required to attend outstation case which force me unable to join.

Sorry nitron, i did try to make it, maybe other time.

Hope your event go smooth.
TSAuricom
post Feb 10 2010, 06:34 PM

Getting Started
Group Icon
Elite
51 posts

Joined: Nov 2005
CoD4 - PROMOD R&R has been updated.

Scribd, Online Viewing -
http://www.scribd.com/doc/27704661/CIC7ME-...OD-R-R-20100302

File Download -
http://www.mediafire.com/?mnxwrzeimmk


Change Log
Section 16 of the R&R has been updated to reflect the changes from CIC7 Holland & sanctioned by VITANOVA.

QUOTE
16. Cheating
16.1 All players are forced to record in-eyes demos. No 3rd party program (e.g.
Powerstrip, Rivertuner etc.) or scripts/configging (e.g. nadescripts, weapon_next, macros
etc. including configs that change commands/rates. These commands range from set
nade binds to gain the longest throw to scripting a superior firing rate of semi-automatic
weapons. This also includes multi-command binds such as bind MOUSE2 "toggleads;
+attack on scroll wheel".) are not allowed during matches. Any trace of scripts found in
a mp_config will be considered a violation of the rules and will be sanctioned according to
10.2.

16.2 If a player is caught cheating the entire team will be instantly banned from the
tournament.

16.3 Clipping/selfspeccing is not allowed. Clipping/selfspeccing is when a player can
manipulate him/herself so that he or she can see over (or through) particular walls. The
Referees have full discretion to determine if clipping was involved. Violations will be
sanctioned according to 10.2.

16.4 Game exploits such as boosting and bouncing are allowed to a certain degree.

• Boosting: only allowed to boost players to spots where a player can get to by
themselves. Boosting by shooting own players is not allowed and will be
sanctioned according to 10.2.

• Bouncing: only allowed to bounce to placer which you can reach without bounces
aswell. Boucing to roofs and balconies which are unreachable in a normal way is
prohibited and will be sanctioned according to 10.2


16.5 Players are allowed to edit their mp_config file in their player directory. Players are
not allowed to have any other configuration files inside this directory. Any other
configuration files found will be considered a violation of the rules and will be sanctioned
according to 10.2.
This post has been edited by Auricom: Mar 2 2010, 06:30 PM
guardioo
post Feb 10 2010, 06:39 PM

Casual
***
Junior Member
360 posts

Joined: Jan 2003


anyway does auricom joining ql tourney?can i pwn him?
TSAuricom
post Feb 11 2010, 05:11 PM

Getting Started
Group Icon
Elite
51 posts

Joined: Nov 2005
Counter-Strike 1.6 R&R has been released.

Scribd, Online Viewing -
http://www.scribd.com/doc/26709331/CIC7ME-CS16-R-R

File Download -
http://www.mediafire.com/?4ydnwmj3wuo
visionlag
post Feb 18 2010, 06:31 AM

New Member
*
Junior Member
7 posts

Joined: Dec 2009
@crashtec - no wonder want to pay me after cny la.... u broke say onli la haha, then still lose more money during cny <3 pay me when u rdy la. just dont take 100 years k.

Apart from that, you filled my working hours to go thru what u just put up there, so thank you biggrin.gif

14 Pages < 1 2 3 4 5 > » Top
Topic ClosedOptions
 

Change to:
| Lo-Fi Version
0.0237sec    0.61    6 queries    GZIP Disabled
Time is now: 18th December 2025 - 06:36 PM