QUOTE(Falk @ Jan 22 2010, 10:13 AM)
They will overlap in fact, but that will depend on the number of teams participating.Crossfire Intel Challenge 7: Malaysian Edition, 5th - 7th March 2010, Blitzone DJ
Crossfire Intel Challenge 7: Malaysian Edition, 5th - 7th March 2010, Blitzone DJ
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Jan 22 2010, 10:55 AM
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Feb 1 2010, 02:19 PM
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Feb 2 2010, 07:19 AM
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QUOTE(ezinger @ Feb 1 2010, 06:36 PM) shared internet at blitzone to connect to QL servers in Singapore? We've tested it a couple of times and it seemed fine. I tested it during peak hours too. last time i did that for the WCG AC, there were periodic packet loss, choke and high latency... Its been a while since the net has been horrid there, so it should be run smoothly. |
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Feb 2 2010, 01:26 PM
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QUOTE(ezinger @ Feb 2 2010, 12:26 PM) that should be coming from an experienced quake3 player at least... Dont worry, we'll take the necessary precautions to make sure it runs smoothly. seeing how shitty the ql netcode is, i have a very bad feeling about this.. We should have confirmation on this within the week |
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Feb 3 2010, 03:12 PM
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QUOTE(guardioo @ Feb 2 2010, 01:58 PM) erm...crashtec, no offense, i do hope it run smoothly, aye, been trying to contact them. just did you guys asking Singapore server admin regarding this? On a side note, why don't you email quakelive admin in irc? as i heard singapore admin going to take down server on march. sorry to given bad news, but i think mostly you guys have to switch to japan server. Again, we'll see how. |
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Feb 4 2010, 02:44 AM
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QUOTE(ezinger @ Feb 3 2010, 09:19 PM) 8:29 PM - DUNNO. DUNCARE. GO f*** URSELF.: those ppl if they want they can get me online here in steam Thanks for the info 8:29 PM - DUNNO. DUNCARE. GO f*** URSELF.: or email me at gameadmin@maxonline.com.sg I assumed you, Auricom, would already know who the admin is =P besides i'm not looking for help, i was just curious to know how this comp will run... don't think i will spend money to enter a comp to play a buggy game. same reason why the server admin is taking down quakelive from his servers. It IS beta and its a intel supported game, thats why its here. Will email him today. PS: Auricom, be nice |
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Feb 5 2010, 11:06 AM
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QUOTE(ezinger @ Feb 4 2010, 10:51 PM) so let me get this straight... Intel Worldwide isnt capable of sponsoring yet. But participant prizes aren't affected by their sponsorship anyway.intel or whoever the sponsor is, is only sponsoring the venue and nothing else? Since this is a trigger based event, the money comes straight from the reg fees. The prize increment will increase every 8 teams by RM 1000. Sponsors are sponsoring for the 2nd and 3rd placings, which are not affected by the trigger. The idea is to ask less and make the event more feasible in the long run. Throwing RM 20k for 1 team to win and having it only once a year does not help anyone except the winners. The event is solely to aid that fact, to bring benefit to both gamers of every level - beginner, intermediate and skilled - organizers - the more teams the more profit, the less teams the less work - sponsors, the amount they spent will be based on the popularity of the game or event, rather than just a waste of resources. This generates a feasible cycle where teams pay, organizers run and sponsors provide on equal levels - generally sharing the burden. From this, we get high quality tournaments with high quality teams - generally improving the standards due to the group - double elim stages (more games, more exposure, more experience) This will be coupled with future events to aid them, running tiered competitions - tier 1, tier 2 and tier 3 tournaments - where teams play against other teams in their own tier. For this event, teams that have had good performances throughout the year will be tier 1, teams that have stable performances will be in tier 2, while teams that are new or unheard of will be automatically put in tier 3. Each group will have a mix of all 3 tiers during the group stages, allowing an equal chance in each group for teams to qualify. By doing this, teams get a satisfactory amount of games to play - against teams their level, teams that are better and teams that are weaker in the same group, thus allowing them a chance to improve throughout the event and after. Its an out of the box look at e-sports, something people need to slowly understand and apply. |
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Feb 5 2010, 03:30 PM
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QUOTE(ezinger @ Feb 5 2010, 01:36 PM) The prize for QL is RM 200 for every 8 Players for a cost of RM 30 per person.8 - RM 200 16 - RM 400 24 - RM 600 32 - RM 800 This should match the team games prizes in terms of per-person ratio. Do remember that ID Software is non-existent here, which means there isnt any sponsorship for it. But like i said, the prize trigger only activates every 8 players, which also means that, so long as there are less than 8 - the competition wont go. Together with possible technical problems with the singapore server going down possibly BEFORE the tournament date, it will really depend on the player's to make this happen at this point. |
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Feb 6 2010, 04:46 PM
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Firstly, "a waste of resources" is called brand marketing, and market research on the popularity of the game itself can be easily done. Also, the player's job is to populate, attend, and compete in sponsored tournaments in order for the sponsors to gain more eyeball counts in favor of their advertising.
I understand "brand marketing" but that doesnt mean a company needs to throw their resources into an event that rarely gives any amount of returns - take a good look at how many other events out there that didn't make it, participation was low, yet the amount the companies put into it was way too much, if they were successful, its fine, but if it wasn't, it ruins the chances of the entire industry of receiving such sponsorships in the future. Sponsors will be skeptical after seeing such events and you'd probably need a couple of months or years to try and convince them again. (i would rather not name those events, since it would be considered "talking bad about it". It's not the player's concern to "share the burden" of organizing the event with sponsors and organizers. You see, they wouldn't need to share the burden, if they weren't part of it. Nothing comes for free, you of all people should know that. If you expect sponsors and organizers to just throw themselves at you; then your concept of e-sports, sponsors and the industry's stakeholders is completely wrong; as a pro-gamer you should be able to understand that in order for people to provide for you, you have to be pro-active in returning the favor. Of course, we're talking about sponsored tournaments instead of community based events in which everyone has a part in the success of the event, but then again this is the [b]Crossfire Intel Challenge 7: Malaysian Edition, not Lowyat.Net CS/QL/COD Players Tournament 2010. This event is barely sponsored - the budget is out of my own pocket. Why is it CIC7? We adopted the name, their system and their formats, rules and regulations to help improve the quality of local gamers. How? By giving them the opportunity to play as much as possible for as long as possible with teams from different levels. This is a benchmark and a proving point that - as much as i would love Intel Worldwide, Samsung, Razer, Steelseries or any other major company out there that could be part of this financially, we as a company can still provide the best quality in tournaments with whatever resources we have and further more do it for close to nothing. This also proves our passion for the gaming industry, the gamers and the competitive scene. The entire team is working for close to nothing in return, aside from the 20% from the registration fees. I'm all for community gaming events which genuinely wants to improve the local scene. However, with the limited information I've read about this event, I wonder why is it named the Crossfire Intel Challenge. If you're all for the community gaming events, then you shouldn't come up with such distasteful remarks for people who'd do it for you. Crossfire Intel Challenge is named as such because 1. Its a collaboration with the organizing team CF in Netherlands. 2. They are the ones who provide the majority of the RnR and artwork - albeit slow 3. Officially Intel Worldwide has agreed with the idea, but cannot provide at this time - understandable since we passed their fiscal quarterly budget plans 4. We still kept Intel because we are showing gratitude for them to allow us to do this event, also for the amount of effort they put in throughout the years in the gaming industry. Basically, except the point that by including registration fees as the triggered prize money, it eliminates a lot of interested players. It's not an accurate measure of the popularity of the game. Not to mention that for an international name sponsoring an event/tournament which grand prize is triggered by registration fees isn't very pretty. If interest means that its just about the money, then you're wrong. Plenty of players still play because they want to, because they want to show of their skills - improve and compete with the best and rest of the locals. Yes, money plays a part, a huge part in fact - so huge that they will need to be willing to fork out a small sum to gain more. Tell me, when was the last time CS had a good tournament. For the longest time, they have been waiting. We are here to provide. These fees will gradually be reduced to fit the teams - higher tier teams pay the maximum amount(they have more to lose; fame, fortune and a higher chance of winning), while lower teams get to pay a far lesser amount(they lack the confidence, experience but still want to try - we give them that chance). This allows entry level teams to continue participating, while those who have been competing since day 1 still play for the prize. We are looking at a broad picture, a picture has the capability of lasting for years. It is a stepping stone to further increase the numbers, but before we can do that, we need to see who'd be interested in following us there. Crossfire Cups will be planned to happen every 2-3 months, with similar systems for each tier - already mentioned in my previous post. Perhaps i will reveal a more solid introduction to what ESP as a company is going to do for the rest of the year. As for the Call of Duty 4 community, im proud to say that they already understand - solely because they have been self sufficient WITHOUT direct support from their license companies and they have been doing so for the past 2 years. Cups will be run on a monthly basis unless there are major events. Don't get me wrong though, I'm basically a strong supporter of E-sports whether it's local or international. Just pointing out my opinions. No offence taken. Just noticed the RM40 deficit per 8 players for the grand prize. It's not a big amount of money but do the players' registration fees contribute to someone's salary other purposes too? Maybe you didn't read the first page and replied directly to my previous post so; 80% of the registration fees go to the prize pot - 20% goes to cover any expenses. Marshals need to be paid - although for a mere RM 20 a day. Mock cheques need to be made Buntings and banners need to be printed T-shirts need to be provided (albeit for the top 8 teams) Tags for Crew, Sponsors and Media need to be made This costs a total of at least RM1,500. Does the RM40 missing ringgit cover the total cost of that? Besides, its coming from my own pocket, does it really matter how much money i put into the event? If it does, then just wait for the financial report after you sign up for the event eh? We're not going to up and leave with the reg fees, if i wanted to be a thief, i'd rob something much larger than my own event. This post has been edited by crashtec: Feb 6 2010, 04:59 PM |
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Feb 6 2010, 05:31 PM
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QUOTE(Falk @ Feb 6 2010, 05:09 PM) On a more serious note, all joking about being FALK TEH BOSS aside, the original concept came about by wanting to know more about the EU (de-facto international) standard for competitive CoD4 play. You've got an underaged korean secretary.. wait 2 more years falk. I poked my nose into some of the business of several people who called the shots in the EU community, asked how they ran things, and they suggested looking at the tournament formats of big events, which was how the proposal for having a parallel event to a big EU LAN event came about. It then, under crashtec's direction, expanded from just being a 'cod4 blueprint' to becoming a 'malaysian e-sports' blueprint. The name Crossfire Challenge stuck because it was a brilliant exposure buzzword mechanism for both Enschende and us, as in Malaysia/SEA. Keep in mind that despite the "Intel" interjected into the name, CIC7 Holland/Enschende is also almost completely volunteer-run (Intel sponsors their PCs for the duration of event) with a similar albeit much bigger prize trigger system. Obviously there are some core CF things we can't do, like hold an Enemy Territory tournament (that game is literally nonexistant here) but the name was still adopted - with permission and blessing - for this parallel event because the goals and ideals are the same. edit: Forgot to mention, despite it being a joke you're still welcome to deposit some money into my bank account. I don't mind. I wish I had a hot secretary though. "Another nice post by falk" BWAHAHAH On a serious note, we're all basically doing this for free - and im broke because of it. |
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Feb 6 2010, 05:46 PM
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Feb 8 2010, 05:16 PM
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Feb 25 2010, 01:52 AM
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QUOTE(HALLER! @ Feb 24 2010, 05:18 PM) When i looked at the registry, i rofled at CS1.6 too.2 teams registered and they are outstation teams. Awesome. But again, we dont hit a minimum of 8 - the game is dropped and i move on. QuakeLive games are scheduled to be on saturday - however, again, this will be subject to the server availability. With SG servers down, i've been working with some people to try and initialize a Malaysian server. Hopefully we can do a more permanent placement for QL in Malaysia, since it has been announced in several major tournaments, such as ESWC. |
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Feb 26 2010, 06:27 PM
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QUOTE(guardioo @ Feb 25 2010, 11:04 AM) oh!you mean manage to get someone to host QL server in Malaysia? Hi there,Hmm!you manage to contact SyncError at Quakelive forum? Here is his Email : Email: syncerror@idsoftware.com i had a hard time contact him though. Anyway, connection specification for Quakelive is minimum 100Mbps International Bandwidth. And yea, you have no control on the server, only specify person allow to run private match, others than that, you cant kick/ban. I've sent emails to a few QL admins, as usual they take very long. Worse comes to worse, you'd be playing Japan/Korean servers - 100 ping on LAN HAHah... Or.... we could use the tournament mod for Q3Arena That however, will be up to Auricom and the QL registrants. Team List : CS - 2 (weeee) COD4 - 7 (yay) - 16 teams are pending though. (this will probably meet the requirements, since we know the cod4 community) Until then, the trigger will stand at RM 1000 QL - 4 (more than CS! Lol), we get 4 more we'll quake. (Most of the prizes are already confirmed, even for QL, however, we do not want to announce them until there is a server than can run things smoothly. Good News about Crossfire is that, there will be weekly minor cups - ranging from 50 - 100 USD(sponsored by us.. for now) as cash prizes starting April. 8 player/team cups monthly throughout 2010. Although this plan is still within COD4 atm, I may plan to take up QL if the cost for the servers are sustainable. DuskBin-Nitron and I have been finding ways to bring a QL server to Malaysia and we've tried to contact QL Admin to do so. At the moment, we're still awaiting their reply - as usual. Do not fret however, as we are still trying our best to bring QL to the tournament and tournaments to come - by displaying your interest in such a game/tournament, it would be easier to approach sponsors and service providers with such an idea. We're also currently building a platform for such things - cups/tournaments/leagues for as many games as possible and we may link ourselves to not only crossfire.nu, but cybergamer.au and other online leagues, cups and sites. They have agreed to share information with us, so that you as Malaysians will know what upcoming tournaments you may participate in globally. www.crossfire.my should be up (as a placeholder for now) after CIC7. |
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Feb 27 2010, 05:38 AM
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QUOTE(visionlag @ Feb 27 2010, 05:02 AM) CS:Sauce k lawls. My thoughts exactly - but again, a lot of teams like to sign up last minute - 20% like to sign up AFTER the due date.. reminds me of college and their lecturers.. ironic.Else we can some Wii Tennis tournament Come on only 7 teams for CoD4 O.o , if more teams signs up, its easier for us to setup future online gaming leagues ie: crossfire.my COD4 has official reached their first 8 Teams. Also, a few reads that might interest you people. http://www.cadred.org/News/Article/93371/ http://www.tek-9.org/forum/call_of_duty_se...cod4-23341.html www.thevitanova.org Added on February 27, 2010, 6:51 pmHi there, The Prize pot for Call of Duty 4 : Promod now stands at Champs : RM 1000 Runners Up : RM 500 Second Runners Up : Rm 250 Official Team Lists : Team OverDrive ESP.PaNiK esp.Kuso SWL.Sharks! Pendulum Team gR SWL.aBuse coop.G-Force FFF.grzThis post has been edited by crashtec: Feb 27 2010, 06:51 PM |
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Mar 1 2010, 01:37 AM
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Official Team Lists (COD4)
New Additions to the current team list as of Feb 28 2010: Prize Trigger is: RM 2000 - 1st RM 1000 - 2nd RM 500 - 3rd FFF TEAM 2 XIII Exiles XIII Hazmat XIII FEAR XIII Reich XIII Rage Coop.MY Pendulum d3A large number of teams are pending confirmation/payment. Can we hit 24? This post has been edited by crashtec: Mar 1 2010, 01:38 AM |
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Mar 1 2010, 09:18 PM
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Hey there angry fellows,
Firstly, i would like to say that : 1. There was no display of interest from a majority of the CS teams/players - due to this, we took steps to inform some of the players we know personally to try and spread the word 2. an entire month was given to register teams - how does one expect to win a tournament if you form and reform a day before the tournament. I would like to add that this attitude is what costs a majority of Malaysian teams to fail on a long term basis, lack of chemistry, no teamwork. If i was a major league/tournament sponsor which was sending one of these teams to represent Malaysia, i'd probably think twice. Sending a team to EU to lose to other teams there and call themselves the best in Malaysia would be laughable, aside from disgraceful to the quality of Malaysian gamers. 3. Although CS saw its first team register on the opening date (1st Feb), there were no new entries until Feb 20th or so, with 2 teams registering on the 26th of Feb. It was estimated that at least 24 teams would show interest, from previous experience - but unfortunately, yet again, the cs community has been unpredictable. 4. COD4 saw its first team register on Feb 8th, with 17 others registering on 28th February. They will hit their 24 team RM 3000 trigger if all the pending teams confirm/pay. 5. QuakeLive saw its first participant in Feb 17th, with 3 more new entries from the 20th - 26th. This situation is understandable since this game was riddled with problems. That was probably the main reason why the response was not good. We will however, still entertain these entries if they decide to still compete - if the servers we are planning can go up by then 6. Only COD4 managed to hit its first trigger on the 17th of February. 7. Prizes for CS1.6 could not be confirmed due to the lack of participation or support, despite the UNLIMITED amount of casual players/teams. 8. Even the local teams within Blitzone did not register for CS, despite the mass amounts of advertising that was there. 9. We already mentioned that if the 1st trigger is not hit, we will drop the game. Its standard procedure. If you want your game to be in for future tournaments, then hit the trigger. 10. If you can't confirm your teammates details, at least register your team first. 11. We do not ask for payment until all teams are confirmed, which means, NO ONE has been asked to pay yet. So anyone who said they have paid for anything is undoubtedly lying through their nose. If you want to prove you've paid for something, you scan a payment slip and put it here, because i did not reveal the payment methods yet. As for replying to all the rubbish here, i've pretty much answered your questions me thinks. Auricom would probably give you a gist of his rage, but please understand that we did everything in our power to ensure this event runs smoothly, which means, we cannot change the due date for the registration. All in all - in future events, we will instead create an interest thread first to see which teams want to participate then choose which is more popular to run. Probably saves me loads of time. The Crossfire team in Holland are thoroughly disappointed at the CS community's response here and i have nothing to show them to change that. Anyway, this does not mean the end of tournaments for CS, but still, its not a good image to portray. Oh, as per requested your CS teams List : Team Flukeshot Team SUPERHEROES Team LZ Team NeUe As for the other phantom teams that registered - none of them are in the email. Unless they misread the first post to register at Crossfire.nu AND send team details to esp.crossfire@gmail.com, i have no information what so ever on them. This post has been edited by crashtec: Mar 2 2010, 01:20 AM |
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Mar 1 2010, 09:34 PM
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As per requested, here is the QuakeLive players that registered:
Terrant Teh TPK [SpotGamers.com] strifemare Nitron 2 of which are from SpotGamers.com If we can put up the servers, we might reopen QL as an entry level mini-tournament. Nothing serious, but at least anyone can participate. Regards to all, Brian This post has been edited by crashtec: Mar 2 2010, 01:19 AM |
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Mar 2 2010, 04:33 PM
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QUOTE(mattshim @ Mar 2 2010, 04:24 PM) Seriously all of you guys suck. I mean comon is it that hard to register early? As for you kimy? I am absolutely speechless.. How dumb can you be? I have been WAITING for a damn YEAR to play a tournament and this is the way you guys shoot it down? All I can say is well done, you guys can scheme and execute a PERFECT plan to blame the organizers but cant sign up early for a tournament ??? WAKE UP MAN . In the rest of the world you think there are such things as on day registrations? PLEASE events like this are planned MONTHS sometimes even years in advance. Consider yourself LUCKY to have the registration close only a few days before the event actually starts. Other places in the world? MINIMUM of 2 weeks before the event the registration closes already. I am glad that these organizers put their foot down and did not succumb to this malaysian attitude and I hope to god that you guys start using your damn head. Aren't you guys tired of watching a team dominate for 10 years? The SAME players are the ones winning the tournaments and after 10 years are still on top? Such examples would be shaddz and gavin. Instead of training hard and trying to beat them, you channel your energy into talking bullshit about them cause your too damn lazy. These players are already losing their motivation to play just because of the garbage community we have. When their gone whats going to happen? Players such as myself who WANT to actually learn something from their past experiences of playing overseas with a variety of teams so that we can improve CANT. Why? because their all freaking retiring. All those years of experience WASTED, whats the point then? Why waste the organizers time and effort of trying to create a spectacular event for CS when nobody is going to sign up? Though I haven't organized a tournament before I can tell that there is alot of time invested into it and with that being said 2 thumbs up for all the organizers. Kimy once again NAIS ONE LA you've really outdone yourself this time dude! =P. Sponsors whom are reading this please do forget about a few lost causes we have in this country and help those whom are really in need of it. Hmm, tell you all what la, after CIC7, i will open an interest thread. If there are 16 teams willing to pay the RM 150 reg fee in that thread and register properly, i will talk to E-Club and run a tournament for you all with the same prize system.As for CIC7, we have made our decision to drop CS and QL, despite it being a hard decision for me to make, it was necessary for us to plan for the event. Although the number of games and teams are much smaller now, you can always come and support the event by turning up to watch Aside from this, there is nothing more i can do aside from doing my best to make CIC7 run smoothly with Auricoms help. |
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Mar 3 2010, 11:30 AM
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