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 Red Orchestra 2: Heroes of Stalingrad, info updated

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SOTC-Cross
post Sep 21 2011, 07:42 PM

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127.0.0.1

Gamers.Sg anyone?
hakimix
post Sep 21 2011, 07:43 PM

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IIRC, the maps that have tanks will have anti-tanks and engineers except Gumrak of course because it's not combined arms.

Pavlos House, Fallen Fighters, Commissars House and Red October Factory.
Blackops981
post Sep 21 2011, 10:42 PM

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Have you guys encountered this problem? I shot an enemy several times and yet he did not die. Please refer to the video below, I'm pretty certain that this is a bug.


justinlee999
post Sep 21 2011, 10:49 PM

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I haven't encountered it yet, but may I ask what did you use to record RO2? So smooth
Blackops981
post Sep 21 2011, 10:56 PM

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QUOTE(justinlee999 @ Sep 21 2011, 10:49 PM)
I haven't encountered it yet, but may I ask what did you use to record RO2? So smooth
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Fraps, capped at 29.97 FPS.
Hazmatyre
post Sep 22 2011, 01:43 PM

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Last night's rounds were pretty fun on Gamers SG.

Boomeraangkid
post Sep 22 2011, 01:52 PM

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lol what time u guys played? i played from 11-11.30 pm lol
SOTC-Cross
post Sep 22 2011, 01:58 PM

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Was playing on Gamers.Sg last night at 11.30 or 12 till 1.

With no lag, the game's great fun.
y3ivan
post Sep 22 2011, 02:52 PM

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@blackops981

it seems like all ur shots miss, probably an invisible wall
Blackops981
post Sep 22 2011, 03:20 PM

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QUOTE(y3ivan @ Sep 22 2011, 02:52 PM)
@blackops981

it seems like all ur shots miss, probably an invisible wall
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I'm positive that I've hit him countless times, because it took next to no effort to dispatch the other guys but he was just chilling over there. Probably an invisible wall or something.
y3ivan
post Sep 22 2011, 04:38 PM

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cos certain maps, the object around are not properly modeled. the biggest culprit is the wooden fence. where u literary can shoot through those gaps but it cant. 2nd would be terrain such as snow.
nipaa1412
post Sep 22 2011, 04:53 PM

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how populated are the servers smile.gif? Might pick this up for Xmas
mrhulk
post Sep 22 2011, 05:10 PM

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QUOTE(nipaa1412 @ Sep 22 2011, 04:53 PM)
how populated are the servers smile.gif? Might pick this up for Xmas
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xmas? how about bf3? tongue.gif
hakimix
post Sep 22 2011, 05:20 PM

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QUOTE(mrhulk @ Sep 22 2011, 05:10 PM)
xmas? how about bf3?  tongue.gif
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I think for some, maybe waiting for Christmas is better if they don't want to deal with bugs in the game. But if they can tolerate it then buy now while the price is still cheap for the Deluxe Edition at GetGames ($24 and I will repeat this again and again because it's a bargain).

With 3 months after release, the game will be more stable/optimised, more content has been added by then by Tripwire (tanks, universal carriers) and custom maps by the community. Hopefully we can see some mods coming along by then too (wishful thinking).
justinlee999
post Sep 22 2011, 10:36 PM

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Actually, getgames doesn't have deluxe edition anymore (I think, my DLC list is empty, while people with the deluxe edition have it appearing on their DLC list).

Maybe it was limited copies only.

This post has been edited by justinlee999: Sep 22 2011, 10:37 PM
nipaa1412
post Sep 23 2011, 09:42 AM

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QUOTE(mrhulk @ Sep 22 2011, 05:10 PM)
xmas? how about bf3?  tongue.gif
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That's the problem. My "must buy" list have grown to a monster laugh.gif .


That said, hope to get RO2 in near future. The trailers looks promising rclxms.gif
Albertloo25
post Sep 23 2011, 11:55 AM

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how to remove post that you post wrongly? i can only modified n backspac them oh tongue.gif

This post has been edited by Albertloo25: Sep 23 2011, 12:25 PM
justinlee999
post Sep 23 2011, 12:27 PM

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My RO2 updates seem to be messed up, it updated multiple times in a short period of time (and big updates, too), now I played the game and I had a red/yellow flashing title screen, I validated my files and there's a 2GB download to do...
mrhulk
post Sep 23 2011, 04:11 PM

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the right way to play RO2


This post has been edited by mrhulk: Sep 23 2011, 04:20 PM
blitzio
post Sep 23 2011, 04:51 PM

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QUOTE(mrhulk @ Sep 23 2011, 04:11 PM)
the right way to play RO2
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I lol'd

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